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Increase deadzone again
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@ -91,7 +91,7 @@ public class GamepadJoystick {
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*/
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public float getDeadzone() {
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try{
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return Math.max(device.getMotionRange(horizontalAxis).getFlat() * 1.8f, 0.15f);
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return Math.max(device.getMotionRange(horizontalAxis).getFlat() * 1.9f, 0.2f);
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}catch (Exception e){
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return 0.2f;
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}
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