mirror of
https://github.com/AngelAuraMC/Amethyst-Android.git
synced 2025-09-15 07:39:00 -04:00
Refactor MinecraftGLView.java
This commit is contained in:
parent
8e092d9a80
commit
da99ef47ea
@ -11,20 +11,17 @@ import static org.lwjgl.glfw.CallbackBridge.windowWidth;
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import android.app.Activity;
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import android.content.*;
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import android.graphics.SurfaceTexture;
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import android.os.Build;
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import android.os.Handler;
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import android.os.Looper;
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import android.os.Message;
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import android.util.*;
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import android.view.*;
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import android.widget.TextView;
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import android.widget.Toast;
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import androidx.annotation.RequiresApi;
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import com.google.android.material.math.MathUtils;
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import net.kdt.pojavlaunch.customcontrols.TouchCharInput;
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import net.kdt.pojavlaunch.customcontrols.gamepad.Gamepad;
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import net.kdt.pojavlaunch.prefs.LauncherPreferences;
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import net.kdt.pojavlaunch.utils.JREUtils;
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@ -36,44 +33,6 @@ import org.lwjgl.glfw.CallbackBridge;
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* Class dealing with showing minecraft surface and taking inputs to dispatch them to minecraft
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*/
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public class MinecraftGLView extends TextureView {
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/* Gamepad object for gamepad inputs, instantiated on need */
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private Gamepad gamepad = null;
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/* Pointer Debug textview, used to show info about the pointer state */
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private TextView pointerDebugText;
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/* Resolution scaler option, allow downsizing a window */
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private final float scaleFactor = LauncherPreferences.DEFAULT_PREF.getInt("resolutionRatio",100)/100f;
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/* Display properties, such as resolution and DPI */
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private final DisplayMetrics displayMetrics = Tools.getDisplayMetrics((Activity) getContext());
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/* Sensitivity, adjusted according to screen size */
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private final double sensitivityFactor = (1.4 * (1080f/ displayMetrics.heightPixels));
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/* Use to detect simple and double taps */
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private final TapDetector singleTapDetector = new TapDetector(1, TapDetector.DETECTION_METHOD_BOTH);
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private final TapDetector doubleTapDetector = new TapDetector(2, TapDetector.DETECTION_METHOD_DOWN);
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/* MC GUI scale, listened by MCOptionUtils */
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private int GUIScale = getMcScale();
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private MCOptionUtils.MCOptionListener GUIScaleListener = () -> GUIScale = getMcScale();
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/* Surface ready listener, used by the activity to launch minecraft */
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SurfaceReadyListener surfaceReadyListener = null;
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/* List of hotbarKeys, used when clicking on the hotbar */
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private static final int[] hotbarKeys = {
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LWJGLGLFWKeycode.GLFW_KEY_1, LWJGLGLFWKeycode.GLFW_KEY_2, LWJGLGLFWKeycode.GLFW_KEY_3,
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LWJGLGLFWKeycode.GLFW_KEY_4, LWJGLGLFWKeycode.GLFW_KEY_5, LWJGLGLFWKeycode.GLFW_KEY_6,
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LWJGLGLFWKeycode.GLFW_KEY_7, LWJGLGLFWKeycode.GLFW_KEY_8, LWJGLGLFWKeycode.GLFW_KEY_9};
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/* Last hotbar button (0-9) registered */
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private int lastHotbarKey = -1;
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/* Events can start with only a move instead of an pointerDown due to mouse passthrough */
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private boolean shouldBeDown = false;
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/* When fingers are really near to each other, it tends to either swap or remove a pointer ! */
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private int lastPointerCount = 0;
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/* Previous MotionEvent position, not scale */
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private float prevX, prevY;
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/* PointerID used for the moving camera */
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private int currentPointerID = -1000;
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/* Initial first pointer positions non-scaled, used to test touch sloppiness */
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private float initialX, initialY;
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/* Last first pointer positions non-scaled, used to scroll distance */
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private float scrollLastInitialX, scrollLastInitialY;
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/* How much distance a finger has to go for touch sloppiness to be disabled */
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public static final int FINGER_STILL_THRESHOLD = (int) Tools.dpToPx(9);
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/* How much distance a finger has to go to scroll */
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@ -81,6 +40,46 @@ public class MinecraftGLView extends TextureView {
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/* Handle hotbar throw button and mouse mining button */
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public static final int MSG_LEFT_MOUSE_BUTTON_CHECK = 1028;
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public static final int MSG_DROP_ITEM_BUTTON_CHECK = 1029;
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/* Gamepad object for gamepad inputs, instantiated on need */
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private Gamepad mGamepad = null;
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/* Pointer Debug textview, used to show info about the pointer state */
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private TextView mPointerDebugTextView;
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/* Resolution scaler option, allow downsizing a window */
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private final float mScaleFactor = LauncherPreferences.DEFAULT_PREF.getInt("resolutionRatio",100)/100f;
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/* Display properties, such as resolution and DPI */
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private final DisplayMetrics mDisplayMetrics = Tools.getDisplayMetrics((Activity) getContext());
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/* Sensitivity, adjusted according to screen size */
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private final double mSensitivityFactor = (1.4 * (1080f/ mDisplayMetrics.heightPixels));
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/* Use to detect simple and double taps */
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private final TapDetector mSingleTapDetector = new TapDetector(1, TapDetector.DETECTION_METHOD_BOTH);
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private final TapDetector mDoubleTapDetector = new TapDetector(2, TapDetector.DETECTION_METHOD_DOWN);
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/* MC GUI scale, listened by MCOptionUtils */
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private int mGuiScale = getMcScale();
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private MCOptionUtils.MCOptionListener mGuiScaleListener = () -> mGuiScale = getMcScale();
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/* Surface ready listener, used by the activity to launch minecraft */
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SurfaceReadyListener mSurfaceReadyListener = null;
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/* List of hotbarKeys, used when clicking on the hotbar */
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private static final int[] sHotbarKeys = {
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LwjglGlfwKeycode.GLFW_KEY_1, LwjglGlfwKeycode.GLFW_KEY_2, LwjglGlfwKeycode.GLFW_KEY_3,
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LwjglGlfwKeycode.GLFW_KEY_4, LwjglGlfwKeycode.GLFW_KEY_5, LwjglGlfwKeycode.GLFW_KEY_6,
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LwjglGlfwKeycode.GLFW_KEY_7, LwjglGlfwKeycode.GLFW_KEY_8, LwjglGlfwKeycode.GLFW_KEY_9};
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/* Last hotbar button (0-9) registered */
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private int mLastHotbarKey = -1;
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/* Events can start with only a move instead of an pointerDown due to mouse passthrough */
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private boolean mShouldBeDown = false;
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/* When fingers are really near to each other, it tends to either swap or remove a pointer ! */
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private int mLastPointerCount = 0;
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/* Previous MotionEvent position, not scale */
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private float mPrevX, mPrevY;
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/* PointerID used for the moving camera */
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private int mCurrentPointerID = -1000;
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/* Initial first pointer positions non-scaled, used to test touch sloppiness */
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private float mInitialX, mInitialY;
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/* Last first pointer positions non-scaled, used to scroll distance */
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private float mScrollLastInitialX, mScrollLastInitialY;
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/* Handle hotbar throw button and mouse mining button */
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private final Handler theHandler = new Handler(Looper.getMainLooper()) {
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public void handleMessage(Message msg) {
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if(msg.what == MSG_LEFT_MOUSE_BUTTON_CHECK) {
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@ -88,15 +87,15 @@ public class MinecraftGLView extends TextureView {
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float x = CallbackBridge.mouseX;
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float y = CallbackBridge.mouseY;
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if (CallbackBridge.isGrabbing() &&
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MathUtils.dist(x, y, initialX, initialY) < FINGER_STILL_THRESHOLD) {
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triggeredLeftMouseButton = true;
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sendMouseButton(LWJGLGLFWKeycode.GLFW_MOUSE_BUTTON_LEFT, true);
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MathUtils.dist(x, y, mInitialX, mInitialY) < FINGER_STILL_THRESHOLD) {
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mTriggeredLeftMouseButton = true;
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sendMouseButton(LwjglGlfwKeycode.GLFW_MOUSE_BUTTON_LEFT, true);
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}
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return;
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}
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if(msg.what == MSG_DROP_ITEM_BUTTON_CHECK) {
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if(CallbackBridge.isGrabbing()){
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sendKeyPress(LWJGLGLFWKeycode.GLFW_KEY_Q);
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sendKeyPress(LwjglGlfwKeycode.GLFW_KEY_Q);
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theHandler.sendEmptyMessageDelayed(MSG_DROP_ITEM_BUTTON_CHECK, 600);
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}
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return;
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@ -105,7 +104,9 @@ public class MinecraftGLView extends TextureView {
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}
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};
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/* Whether the button was triggered, used by the handler */
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private static boolean triggeredLeftMouseButton = false;
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private boolean mTriggeredLeftMouseButton = false;
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/* Whether the pointer debug has failed at some point */
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private boolean debugErrored = false;
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public MinecraftGLView(Context context) {
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@ -119,68 +120,7 @@ public class MinecraftGLView extends TextureView {
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setOpaque(false);
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setFocusable(true);
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MCOptionUtils.addMCOptionListener(GUIScaleListener);
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}
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/** Initialize the view and all its settings */
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public void start(){
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// Add the pointer debug textview
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pointerDebugText = new TextView(getContext());
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pointerDebugText.setX(0);
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pointerDebugText.setY(0);
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pointerDebugText.setVisibility(GONE);
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((ViewGroup)getParent()).addView(pointerDebugText);
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setSurfaceTextureListener(new SurfaceTextureListener() {
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private boolean isCalled = false;
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@Override
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public void onSurfaceTextureAvailable(SurfaceTexture texture, int width, int height) {
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windowWidth = Tools.getDisplayFriendlyRes(width, scaleFactor);
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windowHeight = Tools.getDisplayFriendlyRes(height, scaleFactor);
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texture.setDefaultBufferSize(windowWidth, windowHeight);
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//Load Minecraft options:
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MCOptionUtils.load();
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MCOptionUtils.set("overrideWidth", String.valueOf(windowWidth));
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MCOptionUtils.set("overrideHeight", String.valueOf(windowHeight));
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MCOptionUtils.save();
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getMcScale();
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// Should we do that?
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if(isCalled) return;
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isCalled = true;
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JREUtils.setupBridgeWindow(new Surface(texture));
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new Thread(() -> {
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try {
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Thread.sleep(200);
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if(surfaceReadyListener != null){
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surfaceReadyListener.isReady();
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}
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} catch (Throwable e) {
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Tools.showError(getContext(), e, true);
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}
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}, "JVM Main thread").start();
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}
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@Override
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public boolean onSurfaceTextureDestroyed(SurfaceTexture texture) {
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return true;
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}
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@Override
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public void onSurfaceTextureSizeChanged(SurfaceTexture texture, int width, int height) {
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windowWidth = Tools.getDisplayFriendlyRes(width, scaleFactor);
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windowHeight = Tools.getDisplayFriendlyRes(height, scaleFactor);
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CallbackBridge.sendUpdateWindowSize(windowWidth, windowHeight);
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getMcScale();
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}
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@Override
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public void onSurfaceTextureUpdated(SurfaceTexture texture) {
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texture.setDefaultBufferSize(windowWidth, windowHeight);
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}
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});
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MCOptionUtils.addMCOptionListener(mGuiScaleListener);
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}
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@ -196,7 +136,7 @@ public class MinecraftGLView extends TextureView {
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// Mouse found
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if(CallbackBridge.isGrabbing()) return false;
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CallbackBridge.sendCursorPos( e.getX(i) * scaleFactor, e.getY(i) * scaleFactor);
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CallbackBridge.sendCursorPos( e.getX(i) * mScaleFactor, e.getY(i) * mScaleFactor);
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return true; //mouse event handled successfully
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}
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@ -205,17 +145,17 @@ public class MinecraftGLView extends TextureView {
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//Getting scaled position from the event
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/* Tells if a double tap happened [MOUSE GRAB ONLY]. Doesn't tell where though. */
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if(!CallbackBridge.isGrabbing()) {
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CallbackBridge.mouseX = (e.getX() * scaleFactor);
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CallbackBridge.mouseY = (e.getY() * scaleFactor);
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CallbackBridge.mouseX = (e.getX() * mScaleFactor);
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CallbackBridge.mouseY = (e.getY() * mScaleFactor);
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//One android click = one MC click
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if(singleTapDetector.onTouchEvent(e)){
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CallbackBridge.putMouseEventWithCoords(LWJGLGLFWKeycode.GLFW_MOUSE_BUTTON_LEFT, CallbackBridge.mouseX, CallbackBridge.mouseY);
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if(mSingleTapDetector.onTouchEvent(e)){
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CallbackBridge.putMouseEventWithCoords(LwjglGlfwKeycode.GLFW_MOUSE_BUTTON_LEFT, CallbackBridge.mouseX, CallbackBridge.mouseY);
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return true;
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}
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}
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// Check double tap state, used for the hotbar
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boolean hasDoubleTapped = doubleTapDetector.onTouchEvent(e);
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boolean hasDoubleTapped = mDoubleTapDetector.onTouchEvent(e);
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switch (e.getActionMasked()) {
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case MotionEvent.ACTION_MOVE:
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@ -227,46 +167,46 @@ public class MinecraftGLView extends TextureView {
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// Touch hover
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if(pointerCount == 1){
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CallbackBridge.sendCursorPos(CallbackBridge.mouseX, CallbackBridge.mouseY);
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prevX = e.getX();
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prevY = e.getY();
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mPrevX = e.getX();
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mPrevY = e.getY();
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break;
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}
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// Scrolling feature
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if(LauncherPreferences.PREF_DISABLE_GESTURES) break;
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// The pointer count can never be 0, and it is not 1, therefore it is >= 2
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int hScroll = ((int) (e.getX() - scrollLastInitialX)) / FINGER_SCROLL_THRESHOLD;
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int vScroll = ((int) (e.getY() - scrollLastInitialY)) / FINGER_SCROLL_THRESHOLD;
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int hScroll = ((int) (e.getX() - mScrollLastInitialX)) / FINGER_SCROLL_THRESHOLD;
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int vScroll = ((int) (e.getY() - mScrollLastInitialY)) / FINGER_SCROLL_THRESHOLD;
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if(vScroll != 0 || hScroll != 0){
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CallbackBridge.sendScroll(hScroll, vScroll);
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scrollLastInitialX = e.getX();
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scrollLastInitialY = e.getY();
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mScrollLastInitialX = e.getX();
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mScrollLastInitialY = e.getY();
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}
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break;
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}
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// Camera movement
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int pointerIndex = e.findPointerIndex(currentPointerID);
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int pointerIndex = e.findPointerIndex(mCurrentPointerID);
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int hudKeyHandled = handleGuiBar((int)e.getX(), (int) e.getY());
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// Start movement, due to new pointer or loss of pointer
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if (pointerIndex == -1 || lastPointerCount != pointerCount || !shouldBeDown) {
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if (pointerIndex == -1 || mLastPointerCount != pointerCount || !mShouldBeDown) {
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if(hudKeyHandled != -1) break; //No pointer attribution on hotbar
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shouldBeDown = true;
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currentPointerID = e.getPointerId(0);
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prevX = e.getX();
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prevY = e.getY();
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mShouldBeDown = true;
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mCurrentPointerID = e.getPointerId(0);
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mPrevX = e.getX();
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mPrevY = e.getY();
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break;
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}
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// Continue movement as usual
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if(hudKeyHandled == -1){ //No camera on hotbar
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CallbackBridge.mouseX += (e.getX(pointerIndex) - prevX) * sensitivityFactor;
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CallbackBridge.mouseY += (e.getY(pointerIndex) - prevY) * sensitivityFactor;
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CallbackBridge.mouseX += (e.getX(pointerIndex) - mPrevX) * mSensitivityFactor;
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CallbackBridge.mouseY += (e.getY(pointerIndex) - mPrevY) * mSensitivityFactor;
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}
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prevX = e.getX(pointerIndex);
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prevY = e.getY(pointerIndex);
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mPrevX = e.getX(pointerIndex);
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mPrevY = e.getY(pointerIndex);
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CallbackBridge.sendCursorPos(CallbackBridge.mouseX, CallbackBridge.mouseY);
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break;
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@ -278,35 +218,35 @@ public class MinecraftGLView extends TextureView {
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boolean isTouchInHotbar = hudKeyHandled != -1;
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if (isTouchInHotbar) {
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sendKeyPress(hudKeyHandled);
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if(hasDoubleTapped && hudKeyHandled == lastHotbarKey){
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if(hasDoubleTapped && hudKeyHandled == mLastHotbarKey){
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//Prevent double tapping Event on two different slots
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sendKeyPress(LWJGLGLFWKeycode.GLFW_KEY_F);
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sendKeyPress(LwjglGlfwKeycode.GLFW_KEY_F);
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}
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theHandler.sendEmptyMessageDelayed(MSG_DROP_ITEM_BUTTON_CHECK, 350);
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CallbackBridge.sendCursorPos(CallbackBridge.mouseX, CallbackBridge.mouseY);
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lastHotbarKey = hudKeyHandled;
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mLastHotbarKey = hudKeyHandled;
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break;
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}
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CallbackBridge.sendCursorPos(CallbackBridge.mouseX, CallbackBridge.mouseY);
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prevX = e.getX();
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prevY = e.getY();
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mPrevX = e.getX();
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mPrevY = e.getY();
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if (CallbackBridge.isGrabbing()) {
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currentPointerID = e.getPointerId(0);
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mCurrentPointerID = e.getPointerId(0);
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// It cause hold left mouse while moving camera
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initialX = CallbackBridge.mouseX;
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initialY = CallbackBridge.mouseY;
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mInitialX = CallbackBridge.mouseX;
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mInitialY = CallbackBridge.mouseY;
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theHandler.sendEmptyMessageDelayed(MSG_LEFT_MOUSE_BUTTON_CHECK, LauncherPreferences.PREF_LONGPRESS_TRIGGER);
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}
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lastHotbarKey = hudKeyHandled;
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mLastHotbarKey = hudKeyHandled;
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break;
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case MotionEvent.ACTION_UP: // 1
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case MotionEvent.ACTION_CANCEL: // 3
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shouldBeDown = false;
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currentPointerID = -1;
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mShouldBeDown = false;
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mCurrentPointerID = -1;
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hudKeyHandled = handleGuiBar((int)e.getX(), (int) e.getY());
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isTouchInHotbar = hudKeyHandled != -1;
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@ -315,49 +255,49 @@ public class MinecraftGLView extends TextureView {
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// Stop the dropping of items
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if (isTouchInHotbar) {
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sendKeyPress(LWJGLGLFWKeycode.GLFW_KEY_Q, 0, false);
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sendKeyPress(LwjglGlfwKeycode.GLFW_KEY_Q, 0, false);
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theHandler.removeMessages(MSG_DROP_ITEM_BUTTON_CHECK);
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break;
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}
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// Remove the mouse left button
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if(triggeredLeftMouseButton){
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sendMouseButton(LWJGLGLFWKeycode.GLFW_MOUSE_BUTTON_LEFT, false);
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triggeredLeftMouseButton = false;
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if(mTriggeredLeftMouseButton){
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sendMouseButton(LwjglGlfwKeycode.GLFW_MOUSE_BUTTON_LEFT, false);
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mTriggeredLeftMouseButton = false;
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break;
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}
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theHandler.removeMessages(MSG_LEFT_MOUSE_BUTTON_CHECK);
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// In case of a short click, just send a quick right click
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if(!LauncherPreferences.PREF_DISABLE_GESTURES &&
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MathUtils.dist(initialX, initialY, CallbackBridge.mouseX, CallbackBridge.mouseY) < FINGER_STILL_THRESHOLD){
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sendMouseButton(LWJGLGLFWKeycode.GLFW_MOUSE_BUTTON_RIGHT, true);
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sendMouseButton(LWJGLGLFWKeycode.GLFW_MOUSE_BUTTON_RIGHT, false);
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MathUtils.dist(mInitialX, mInitialY, CallbackBridge.mouseX, CallbackBridge.mouseY) < FINGER_STILL_THRESHOLD){
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sendMouseButton(LwjglGlfwKeycode.GLFW_MOUSE_BUTTON_RIGHT, true);
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sendMouseButton(LwjglGlfwKeycode.GLFW_MOUSE_BUTTON_RIGHT, false);
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}
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break;
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case MotionEvent.ACTION_POINTER_DOWN: // 5
|
||||
//TODO Hey we could have some sort of middle click detection ?
|
||||
|
||||
scrollLastInitialX = e.getX();
|
||||
scrollLastInitialY = e.getY();
|
||||
mScrollLastInitialX = e.getX();
|
||||
mScrollLastInitialY = e.getY();
|
||||
//Checking if we are pressing the hotbar to select the item
|
||||
hudKeyHandled = handleGuiBar((int)e.getX(e.getPointerCount()-1), (int) e.getY(e.getPointerCount()-1));
|
||||
if(hudKeyHandled != -1){
|
||||
sendKeyPress(hudKeyHandled);
|
||||
if(hasDoubleTapped && hudKeyHandled == lastHotbarKey){
|
||||
if(hasDoubleTapped && hudKeyHandled == mLastHotbarKey){
|
||||
//Prevent double tapping Event on two different slots
|
||||
sendKeyPress(LWJGLGLFWKeycode.GLFW_KEY_F);
|
||||
sendKeyPress(LwjglGlfwKeycode.GLFW_KEY_F);
|
||||
}
|
||||
}
|
||||
|
||||
lastHotbarKey = hudKeyHandled;
|
||||
mLastHotbarKey = hudKeyHandled;
|
||||
break;
|
||||
|
||||
}
|
||||
|
||||
// Actualise the pointer count
|
||||
lastPointerCount = e.getPointerCount();
|
||||
mLastPointerCount = e.getPointerCount();
|
||||
|
||||
//debugText.setText(CallbackBridge.DEBUG_STRING.toString());
|
||||
CallbackBridge.DEBUG_STRING.setLength(0);
|
||||
@ -374,11 +314,11 @@ public class MinecraftGLView extends TextureView {
|
||||
int mouseCursorIndex = -1;
|
||||
|
||||
if(Gamepad.isGamepadEvent(event)){
|
||||
if(gamepad == null){
|
||||
gamepad = new Gamepad(this, event.getDevice());
|
||||
if(mGamepad == null){
|
||||
mGamepad = new Gamepad(this, event.getDevice());
|
||||
}
|
||||
|
||||
gamepad.update(event);
|
||||
mGamepad.update(event);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -397,8 +337,8 @@ public class MinecraftGLView extends TextureView {
|
||||
}
|
||||
switch(event.getActionMasked()) {
|
||||
case MotionEvent.ACTION_HOVER_MOVE:
|
||||
CallbackBridge.mouseX = (event.getX(mouseCursorIndex) * scaleFactor);
|
||||
CallbackBridge.mouseY = (event.getY(mouseCursorIndex) * scaleFactor);
|
||||
CallbackBridge.mouseX = (event.getX(mouseCursorIndex) * mScaleFactor);
|
||||
CallbackBridge.mouseY = (event.getY(mouseCursorIndex) * mScaleFactor);
|
||||
CallbackBridge.sendCursorPos(CallbackBridge.mouseX, CallbackBridge.mouseY);
|
||||
//debugText.setText(CallbackBridge.DEBUG_STRING.toString());
|
||||
CallbackBridge.DEBUG_STRING.setLength(0);
|
||||
@ -415,20 +355,20 @@ public class MinecraftGLView extends TextureView {
|
||||
}
|
||||
}
|
||||
|
||||
//TODO MOVE THIS SOMEWHERE ELSE
|
||||
private boolean debugErrored = false;
|
||||
|
||||
|
||||
/** The input event for mouse with a captured pointer */
|
||||
@RequiresApi(26)
|
||||
@Override
|
||||
public boolean dispatchCapturedPointerEvent(MotionEvent e) {
|
||||
CallbackBridge.mouseX += (e.getX()*scaleFactor);
|
||||
CallbackBridge.mouseY += (e.getY()*scaleFactor);
|
||||
CallbackBridge.mouseX += (e.getX()* mScaleFactor);
|
||||
CallbackBridge.mouseY += (e.getY()* mScaleFactor);
|
||||
if(!CallbackBridge.isGrabbing()){
|
||||
releasePointerCapture();
|
||||
clearFocus();
|
||||
}
|
||||
|
||||
if (pointerDebugText.getVisibility() == View.VISIBLE && !debugErrored) {
|
||||
if (mPointerDebugTextView.getVisibility() == View.VISIBLE && !debugErrored) {
|
||||
StringBuilder builder = new StringBuilder();
|
||||
try {
|
||||
builder.append("PointerCapture debug\n");
|
||||
@ -448,12 +388,12 @@ public class MinecraftGLView extends TextureView {
|
||||
debugErrored = true;
|
||||
builder.append("Error getting debug. The debug will be stopped!\n").append(Log.getStackTraceString(th));
|
||||
} finally {
|
||||
pointerDebugText.setText(builder.toString());
|
||||
mPointerDebugTextView.setText(builder.toString());
|
||||
builder.setLength(0);
|
||||
}
|
||||
}
|
||||
|
||||
pointerDebugText.setText(CallbackBridge.DEBUG_STRING.toString());
|
||||
mPointerDebugTextView.setText(CallbackBridge.DEBUG_STRING.toString());
|
||||
CallbackBridge.DEBUG_STRING.setLength(0);
|
||||
switch (e.getActionMasked()) {
|
||||
case MotionEvent.ACTION_MOVE:
|
||||
@ -506,7 +446,7 @@ public class MinecraftGLView extends TextureView {
|
||||
|
||||
|
||||
if(eventKeycode == KeyEvent.KEYCODE_BACK){
|
||||
sendMouseButton(LWJGLGLFWKeycode.GLFW_MOUSE_BUTTON_RIGHT, event.getAction() == KeyEvent.ACTION_DOWN);
|
||||
sendMouseButton(LwjglGlfwKeycode.GLFW_MOUSE_BUTTON_RIGHT, event.getAction() == KeyEvent.ACTION_DOWN);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -514,11 +454,11 @@ public class MinecraftGLView extends TextureView {
|
||||
|
||||
if(Gamepad.isGamepadEvent(event)){
|
||||
|
||||
if(gamepad == null){
|
||||
gamepad = new Gamepad(this, event.getDevice());
|
||||
if(mGamepad == null){
|
||||
mGamepad = new Gamepad(this, event.getDevice());
|
||||
}
|
||||
|
||||
gamepad.update(event);
|
||||
mGamepad.update(event);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -532,11 +472,66 @@ public class MinecraftGLView extends TextureView {
|
||||
return false;
|
||||
}
|
||||
|
||||
/** Get the mouse direction as a string */
|
||||
private String getMoving(float pos, boolean xOrY) {
|
||||
if (pos == 0) return "STOPPED";
|
||||
if (pos > 0) return xOrY ? "RIGHT" : "DOWN";
|
||||
return xOrY ? "LEFT" : "UP";
|
||||
|
||||
/** Initialize the view and all its settings */
|
||||
public void start(){
|
||||
// Add the pointer debug textview
|
||||
mPointerDebugTextView = new TextView(getContext());
|
||||
mPointerDebugTextView.setX(0);
|
||||
mPointerDebugTextView.setY(0);
|
||||
mPointerDebugTextView.setVisibility(GONE);
|
||||
((ViewGroup)getParent()).addView(mPointerDebugTextView);
|
||||
|
||||
setSurfaceTextureListener(new SurfaceTextureListener() {
|
||||
private boolean isCalled = false;
|
||||
@Override
|
||||
public void onSurfaceTextureAvailable(SurfaceTexture texture, int width, int height) {
|
||||
windowWidth = Tools.getDisplayFriendlyRes(width, mScaleFactor);
|
||||
windowHeight = Tools.getDisplayFriendlyRes(height, mScaleFactor);
|
||||
texture.setDefaultBufferSize(windowWidth, windowHeight);
|
||||
|
||||
//Load Minecraft options:
|
||||
MCOptionUtils.load();
|
||||
MCOptionUtils.set("overrideWidth", String.valueOf(windowWidth));
|
||||
MCOptionUtils.set("overrideHeight", String.valueOf(windowHeight));
|
||||
MCOptionUtils.save();
|
||||
getMcScale();
|
||||
// Should we do that?
|
||||
if(isCalled) return;
|
||||
isCalled = true;
|
||||
|
||||
JREUtils.setupBridgeWindow(new Surface(texture));
|
||||
|
||||
new Thread(() -> {
|
||||
try {
|
||||
Thread.sleep(200);
|
||||
if(mSurfaceReadyListener != null){
|
||||
mSurfaceReadyListener.isReady();
|
||||
}
|
||||
} catch (Throwable e) {
|
||||
Tools.showError(getContext(), e, true);
|
||||
}
|
||||
}, "JVM Main thread").start();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onSurfaceTextureDestroyed(SurfaceTexture texture) {
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSurfaceTextureSizeChanged(SurfaceTexture texture, int width, int height) {
|
||||
windowWidth = Tools.getDisplayFriendlyRes(width, mScaleFactor);
|
||||
windowHeight = Tools.getDisplayFriendlyRes(height, mScaleFactor);
|
||||
CallbackBridge.sendUpdateWindowSize(windowWidth, windowHeight);
|
||||
getMcScale();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSurfaceTextureUpdated(SurfaceTexture texture) {
|
||||
texture.setDefaultBufferSize(windowWidth, windowHeight);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/** Convert the mouse button, then send it
|
||||
@ -546,13 +541,13 @@ public class MinecraftGLView extends TextureView {
|
||||
int glfwButton = -256;
|
||||
switch (button) {
|
||||
case MotionEvent.BUTTON_PRIMARY:
|
||||
glfwButton = LWJGLGLFWKeycode.GLFW_MOUSE_BUTTON_LEFT;
|
||||
glfwButton = LwjglGlfwKeycode.GLFW_MOUSE_BUTTON_LEFT;
|
||||
break;
|
||||
case MotionEvent.BUTTON_TERTIARY:
|
||||
glfwButton = LWJGLGLFWKeycode.GLFW_MOUSE_BUTTON_MIDDLE;
|
||||
glfwButton = LwjglGlfwKeycode.GLFW_MOUSE_BUTTON_MIDDLE;
|
||||
break;
|
||||
case MotionEvent.BUTTON_SECONDARY:
|
||||
glfwButton = LWJGLGLFWKeycode.GLFW_MOUSE_BUTTON_RIGHT;
|
||||
glfwButton = LwjglGlfwKeycode.GLFW_MOUSE_BUTTON_RIGHT;
|
||||
break;
|
||||
}
|
||||
if(glfwButton == -256) return false;
|
||||
@ -560,8 +555,6 @@ public class MinecraftGLView extends TextureView {
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/** @return the hotbar key, given the position. -1 if no key are pressed */
|
||||
public int handleGuiBar(int x, int y) {
|
||||
if (!CallbackBridge.isGrabbing()) return -1;
|
||||
@ -574,17 +567,12 @@ public class MinecraftGLView extends TextureView {
|
||||
int barX = (CallbackBridge.physicalWidth / 2) - (barWidth / 2);
|
||||
if(x < barX || x >= barX + barWidth) return -1;
|
||||
|
||||
return hotbarKeys[(int) net.kdt.pojavlaunch.utils.MathUtils.map(x, barX, barX + barWidth, 0, 9)];
|
||||
}
|
||||
|
||||
/** Return the size, given the UI scale size */
|
||||
private int mcscale(int input) {
|
||||
return (int)((GUIScale * input)/scaleFactor);
|
||||
return sHotbarKeys[(int) net.kdt.pojavlaunch.utils.MathUtils.map(x, barX, barX + barWidth, 0, 9)];
|
||||
}
|
||||
|
||||
/** Toggle the pointerDebugText visibility state */
|
||||
public void togglepointerDebugging() {
|
||||
pointerDebugText.setVisibility(pointerDebugText.getVisibility() == View.GONE ? View.VISIBLE : View.GONE);
|
||||
mPointerDebugTextView.setVisibility(mPointerDebugTextView.getVisibility() == View.GONE ? View.VISIBLE : View.GONE);
|
||||
}
|
||||
|
||||
/** A small interface called when the listener is ready for the first time */
|
||||
@ -593,6 +581,19 @@ public class MinecraftGLView extends TextureView {
|
||||
}
|
||||
|
||||
public void setSurfaceReadyListener(SurfaceReadyListener listener){
|
||||
surfaceReadyListener = listener;
|
||||
mSurfaceReadyListener = listener;
|
||||
}
|
||||
|
||||
|
||||
/** Return the size, given the UI scale size */
|
||||
private int mcscale(int input) {
|
||||
return (int)((mGuiScale * input)/ mScaleFactor);
|
||||
}
|
||||
|
||||
/** Get the mouse direction as a string */
|
||||
private String getMoving(float pos, boolean xOrY) {
|
||||
if (pos == 0) return "STOPPED";
|
||||
if (pos > 0) return xOrY ? "RIGHT" : "DOWN";
|
||||
return xOrY ? "LEFT" : "UP";
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user