Fix[physical-controls]: Send mouse position more often

This commit is contained in:
Mathias-Boulay 2023-06-10 12:29:55 +02:00 committed by ArtDev
parent 6e194302f5
commit dc7e9856a5

View File

@ -446,9 +446,10 @@ public class MinecraftGLSurface extends View implements GrabListener {
CallbackBridge.mouseX += (e.getX()* mScaleFactor);
CallbackBridge.mouseY += (e.getY()* mScaleFactor);
CallbackBridge.sendCursorPos(CallbackBridge.mouseX, CallbackBridge.mouseY);
switch (e.getActionMasked()) {
case MotionEvent.ACTION_MOVE:
CallbackBridge.sendCursorPos(CallbackBridge.mouseX, CallbackBridge.mouseY);
return true;
case MotionEvent.ACTION_BUTTON_PRESS:
return sendMouseButtonUnconverted(e.getActionButton(), true);