Boulay Mathias
fa52554163
Fix the occasional eglCreateContext_p 3005
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Also, move everything. Now the big libs have their respective loaders.
2022-10-03 19:51:27 +02:00
Boulay Mathias
a7b0a10410
Display & LWJGL updates
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Modified gl_bridge: now the 1st context made current is the rendering context
Modified lwjgl: now it ignores calls done without initialized GLCapabilities instead of crashing the game. This should fix Essesnsestiatl and remove the need for static Display.create workaround
Why? It removed the excess context creation and thus the 1st created context is the actual rendering context, not a random init context.
Modified Display: removed static init and added checks so that it won't try changing video modes for a non-existent window
2022-10-03 19:51:18 +02:00
Boulay Mathias
77480b8ed2
Switch to pbuffers
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Now the game starts but the first frame gets missed??
2022-10-03 19:49:06 +02:00
Boulay Mathias
1261e4a7ea
Changes
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- Moved all gl4es+egl management into gl_bridge.c and gl_bridge.h
- Also, reimplemented it from scratch with surface swapping support
2022-10-03 19:48:54 +02:00
github-actions
424e6bb630
CI: Update gl4es
2022-09-30 12:55:35 +00:00
github-actions
f786c2c2cd
CI: Update gl4es
2022-09-18 10:22:28 +00:00
ArtDev
cbaa7024b7
Update LwjglCharSender.java
2022-09-18 13:18:13 +03:00
github-actions
4a9e2b0a6a
CI: Update gl4es
2022-09-12 17:52:43 +00:00
artdeell
ec87d27b28
Add the ability to move all windows in Mod Installer
2022-09-12 20:50:01 +03:00
github-actions
c38ae42a04
CI: Update gl4es
2022-09-12 16:48:12 +00:00
CriticalRange
6c6eb0d851
Fixed the "Utility Clients" and added Wurst ( #3552 )
2022-09-12 18:45:25 +02:00
github-actions
09bf8d8458
CI: Update gl4es
2022-09-01 07:27:17 +00:00
Boulay Mathias
ad2b8dd5a7
Update google submission workflow
2022-09-01 09:24:04 +02:00
github-actions
d630d3c9e4
CI: Update gl4es
2022-08-31 06:02:41 +00:00
Duy Tran Khanh
b7ce5d46e3
Update Caciocavallo17
2022-08-31 12:59:33 +07:00
github-actions
fa7096c521
CI: Update gl4es
2022-08-31 04:46:33 +00:00
Duy Tran Khanh
30c03518b1
Caciocavallo: Always use X11FontManager
2022-08-31 11:44:01 +07:00
khanhduytran0
2c240425e0
Added back org.lwjgl.MemoryUtil class
2022-08-28 14:33:37 +07:00
khanhduytran0
d150ef37af
Added Caciocavallo17
2022-08-19 11:01:10 +07:00
github-actions
85059eebf5
CI: Update gl4es
2022-08-17 16:47:39 +00:00
Boulay Mathias
ac89040039
Delegate file copy to IOUtils
2022-08-17 18:45:04 +02:00
Duy Tran Khanh
92fcdae05a
Fixes a crash that could occur with Java 17
2022-08-14 02:03:35 +00:00
Duy Tran Khanh
3af22f055b
Fixed a long-lasted bug: 0x0 resolution
2022-08-12 12:18:38 +07:00
github-actions
7f4e922a23
CI: Update gl4es
2022-08-08 19:38:01 +00:00
artdeell
aa8bfdd518
Fixes for Spiral Knights
2022-08-08 22:32:01 +03:00
Boulay Mathias
23e8a6338f
Changed the meta source (by @NotAHero04)
2022-07-23 00:00:11 +02:00
Boulay Mathias
b7fb9e4cc5
Remove upside down english, for now ?
2022-07-22 23:17:57 +02:00
Boulay Mathias
e06c35bec4
Remove pointless caching, saves ~40MB for flash memory
2022-07-22 22:10:11 +02:00
Duy Tran Khanh
34736cb702
Skip glfwSetWindowAttrib if MC version < 1.13
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For some reason, calling to JNI functions resulted in `null pointer deference`, despite having assert() that was not triggered. This is a workaround only to skip calling.
2022-07-21 17:02:21 +07:00
Boulay Mathias
c47f14d3bf
Mitigate missing first key with hardware keyboard
2022-07-20 23:12:18 +02:00
Boulay Mathias
a6a8296968
Tweak installer resolution
2022-07-19 18:36:27 +02:00
Boulay Mathias
dc80378cdd
Kudos for touchpads declaring as styluses
2022-07-18 20:15:58 +02:00
Boulay Mathias
9b3420fdb2
Deal with legacy auth_session (1.6.4-)
2022-07-17 18:43:42 +02:00
CriticalRange
fc44602a19
Making README better (and more informative) ( #3183 )
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Make the readme more informative - by @CriticalRange
2022-07-17 16:16:45 +02:00
Boulay Mathias
fcbf618b57
Remove outdated checks and assets
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Did you know, holy gl4es now supports 1.17+ for GLES 2 devices 👀
2022-07-16 17:44:29 +02:00
github-actions
9c3cd6bec6
CI: Update gl4es
2022-07-16 15:03:53 +00:00
Boulay Mathias
2aafb3bbfc
Better mouse timing, reduced JNI calls to isGrabbing
2022-07-16 17:00:52 +02:00
Boulay Mathias
b9529a5f59
Remove dedicated thread from Touchpad
2022-07-16 16:59:39 +02:00
github-actions
d3d1b5a0fb
CI: Update gl4es
2022-07-16 00:39:15 +00:00
Boulay Mathias
081ad0d66f
Fix pre-1.6 assets being downloaded EVERY TIME
2022-07-16 02:19:46 +02:00
Boulay Mathias
73bd1cc30b
Fix pointless verification on legacy versions
2022-07-16 02:19:24 +02:00
Boulay Mathias
7349dd54eb
Fix languages going back to english.
2022-07-16 01:00:03 +02:00
Boulay Mathias
30370377e6
Move the FALLBACK KeyEvent catch to the last place
2022-07-04 19:57:07 +02:00
github-actions
2365714f75
CI: Update gl4es
2022-07-03 11:55:51 +00:00
Fury-101
c3eba8754b
extremely crucial bug fix
2022-07-03 13:52:59 +02:00
khanhduytran0
f0ef0bddd2
[MSA] Remove unnecessary step + Only refresh when token expires
2022-06-08 07:55:57 +07:00
Duy Tran Khanh
08863de824
Update input_bridge_v3.c
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Forget to revert the wrong replacement.
2022-06-07 21:55:39 +07:00
khanhduytran0
cec4d56c9e
(1.13+) Handle ingame opening folder/link + Fix copy/paste
2022-06-07 21:07:19 +07:00
Boulay Mathias
4670c522a9
Pottential fix for size fix
2022-06-06 19:15:30 +02:00
Boulay Mathias
6f1e8e721f
Pottential fix for double mouse speed
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Turns out the change in behavior may not be fully commiting.
Thinking about it, it may fix some double click issues.
2022-06-06 02:29:39 +02:00