5714 Commits

Author SHA1 Message Date
Boulay Mathias
fb86444f50 Fix [control]: Add/tweak some keycodes to the keyboard mapping
This should allow players to use the numpad and the apostrophe key
2022-10-31 18:58:51 +01:00
ArtDev
b6f15cb42d
Add ANGLE Renderer | Fix Enivron not being set (#3603 from thejudge156/v3_openjdk) 2022-10-30 23:30:57 +03:00
github-actions
0086631818 CI: Update gl4es 2022-10-30 20:20:15 +00:00
ArtDev
62f4f92709
Ignore gplay upload errors 2022-10-30 23:17:45 +03:00
The Judge
aa73ad5cb9 Merge remote-tracking branch 'upstream/v3_openjdk' into pr/3603
# Conflicts:
#	app_pojavlauncher/src/main/jniLibs/arm64-v8a/libgl4es_114.so
#	app_pojavlauncher/src/main/jniLibs/armeabi-v7a/libgl4es_114.so
#	app_pojavlauncher/src/main/jniLibs/x86/libgl4es_114.so
#	app_pojavlauncher/src/main/jniLibs/x86_64/libgl4es_114.so
2022-10-28 18:39:31 -07:00
The Judge
eaa01aabe2
Reenable 32-bit builds 2022-10-28 08:11:21 -07:00
github-actions
5487234380 CI: Update gl4es 2022-10-28 10:04:34 +00:00
artdeell
38218aef3b Disable news web view until we fix changelog 2022-10-28 13:01:31 +03:00
github-actions
e76809a49f CI: Update gl4es 2022-10-28 04:06:39 +00:00
The Judge
aeee804ddc
Merge pull request #1 from NotAHero04/v3_openjdk
Fixes for newer Minecraft versions
2022-10-21 13:29:18 -07:00
NotAHero04
f9616655ed
Update GLFWImage.java
wrap deprecated functions
2022-10-20 10:39:12 +07:00
NotAHero04
c32b38b521
Update build.gradle
remove extraneous duplicates strategy
2022-10-19 22:34:35 +07:00
Nguyen Phi Hung
2e43367af0 Adapt LWJGL 3.4 changes (hopefully fixes 22w42a) 2022-10-19 22:05:31 +07:00
NotAHero04
64410a65e5
Merge branch 'thejudge156:v3_openjdk' into v3_openjdk 2022-10-19 21:33:23 +07:00
The Judge
d82d725b01 Fix duplication strategy, fix terrain not rendering on Sodium 2022-10-17 15:48:29 -07:00
github-actions
73fd3cb6f2 CI: Update gl4es 2022-10-17 00:56:39 +00:00
NotAHero04
d42c81724c
Update build.gradle
Task "jre_lwjgl3glfw:jar": add duplicates strategy
2022-10-17 07:54:08 +07:00
github-actions
3b7b16c7d2 CI: Update gl4es 2022-10-17 00:10:29 +00:00
The Judge
72ec03e403 EGL Bridge does NOT need to be changed 2022-10-16 14:58:53 -07:00
The Judge
7b801ca0dd Fix game not launching 2022-10-16 14:57:29 -07:00
The Judge
50f3c31f8e Update libs and add missing libs for x86 and armeabi-v7a arch 2022-10-16 11:08:53 -07:00
The Judge
7efe9581cf Cleanup 2022-10-16 11:05:20 -07:00
The Judge
7a331dd5ab Correct v to V 2022-10-16 10:54:32 -07:00
The Judge
474993ca95 Fix hardcoded string 2022-10-16 10:53:48 -07:00
The Judge
71657dd621 Thanks for the screw up git 2022-10-16 10:51:17 -07:00
The Judge
4977c4f483 Fix for multiple renderers 2022-10-15 19:46:57 -07:00
The Judge
749573dcac Fixes for merge with Pojav 2022-10-15 19:33:39 -07:00
The Judge
c07cc0629c Working ANGLE! 2022-10-15 19:22:12 -07:00
The Judge
5362e66436 Merge remote-tracking branch 'origin/angle' into v3_openjdk
# Conflicts:
#	app_pojavlauncher/src/main/java/net/kdt/pojavlaunch/utils/JREUtils.java
#	app_pojavlauncher/src/main/jni/egl_bridge.c
#	app_pojavlauncher/src/main/jniLibs/arm64-v8a/libgl4es_115.so
#	app_pojavlauncher/src/main/jniLibs/armeabi-v7a/libgl4es_115.so
#	app_pojavlauncher/src/main/jniLibs/x86/libgl4es_115.so
#	app_pojavlauncher/src/main/jniLibs/x86_64/libgl4es_115.so
#	app_pojavlauncher/src/main/res/values/headings_array.xml
2022-10-15 15:32:17 -07:00
github-actions
0b5477fb5a CI: Update gl4es 2022-10-09 20:16:26 +00:00
artdeell
ec10409e7e Fixed crashing in release builds 2022-10-09 23:12:50 +03:00
github-actions
374da2a7f8 CI: Update gl4es 2022-10-03 17:56:22 +00:00
Boulay Mathias
9e70fc9a8e Removed the eglSwapInterval call, rewrote v-sync to use the swap interval 2022-10-03 19:52:57 +02:00
Boulay Mathias
96d73f13a3 Disasbled game in a separate window
Also, returned the multi-process launch(so that we can have more memory)
2022-10-03 19:52:31 +02:00
Boulay Mathias
4841f6a4d3 New thing: pojav_environ
Now, instead of using a lot of env vars, we have a global thing: the pojav_environ!
It provides a global storage between libraries that were loaded multiple times. Currently it is used to store config_renderer, the Pojav window and the main window bundle of gl bridge.
It finally swaps surfaces on my device!
2022-10-03 19:52:10 +02:00
Boulay Mathias
0e7d663974 NULL the newSurface after switching 2022-10-03 19:52:01 +02:00
Boulay Mathias
86352ce2c4 memset 0 🧌 2022-10-03 19:51:49 +02:00
Boulay Mathias
fa52554163 Fix the occasional eglCreateContext_p 3005
Also, move everything. Now the big libs have their respective loaders.
2022-10-03 19:51:27 +02:00
Boulay Mathias
a7b0a10410 Display & LWJGL updates
Modified gl_bridge: now the 1st context made current is the rendering context
Modified lwjgl: now it ignores calls done without initialized GLCapabilities instead of crashing the game. This should fix Essesnsestiatl and remove the need for static Display.create workaround
Why? It removed the excess context creation and thus the 1st created context is the actual rendering context, not a random init context.
Modified Display: removed static init and added checks so that it won't try changing video modes for a non-existent window
2022-10-03 19:51:18 +02:00
Boulay Mathias
77480b8ed2 Switch to pbuffers
Now the game starts but the first frame gets missed??
2022-10-03 19:49:06 +02:00
Boulay Mathias
1261e4a7ea Changes
- Moved all gl4es+egl management into gl_bridge.c and gl_bridge.h
- Also, reimplemented it from scratch with surface swapping support
2022-10-03 19:48:54 +02:00
github-actions
424e6bb630 CI: Update gl4es 2022-09-30 12:55:35 +00:00
github-actions
f786c2c2cd CI: Update gl4es 2022-09-18 10:22:28 +00:00
ArtDev
cbaa7024b7
Update LwjglCharSender.java 2022-09-18 13:18:13 +03:00
github-actions
4a9e2b0a6a CI: Update gl4es 2022-09-12 17:52:43 +00:00
artdeell
ec87d27b28 Add the ability to move all windows in Mod Installer 2022-09-12 20:50:01 +03:00
github-actions
c38ae42a04 CI: Update gl4es 2022-09-12 16:48:12 +00:00
CriticalRange
6c6eb0d851
Fixed the "Utility Clients" and added Wurst (#3552) 2022-09-12 18:45:25 +02:00
github-actions
09bf8d8458 CI: Update gl4es 2022-09-01 07:27:17 +00:00
Boulay Mathias
ad2b8dd5a7
Update google submission workflow 2022-09-01 09:24:04 +02:00