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PojavLauncher
A Minecraft: Java Edition launcher for Android based from Boardwalk. This branch is intended to support 1.13+
This branch?
- Attempt to run Minecraft in OpenJDK, similar way with Boardwalk 2.
About OpenJDK 9 Java Runtime Mobile
Build script: PojavLauncherTeam/android-openjdk-build-multiarch
Source code: http://hg.openjdk.java.net/mobile/jdk9
Architectures:
- For ARMv7 (aarch32): working.
- For ARM64 (aarch64): working.
- For x86 (i*86): working.
- For x86_64 (amd64): working.
Building
- Because languages are auto added by Crowdin, so need to run language list generator before build. In this directory, run:
# On Linux, Mac OS:
chmod +x scripts/languagelist_updater.sh
bash scripts/languagelist_updater.sh
# On Windows:
scripts\languagelist_updater.bat
- Then, build use Android Studio.
Current status
- Removed
BinaryExecutor: executejava
binary, noJNIInvocation
. - Temporary removed
JVDroid OpenJDK 11 (32 and 64-bit ARM and x86). Partial, no errorcan't lock mutex
, but now exit with none output. - OpenJDK 9 Mobile port: ARM32, ARM64, x86, x86_64.
- Mod installer headless
- Mod installer with GUI. Will try own graphics environment
use.Caciocavallo
project - OpenGL in OpenJDK environment
- OpenAL (work on most devices)
- Input keyboard and mouse events from ART to OpenJDK environment
- Support Minecraft 1.12.2 and below. Used lwjglx, a LWJGL2 compatibility layer for LWJGL3.
- Support Minecraft 1.13 and above. Used GLFW stub.
- Game surface zooming.
- New input pipe rewritten to native code to boost performance.
- More...
License
- PojavLauncher is licensed under GPLv3.
Description
A Minecraft: Java Edition Launcher for Android and iOS based on PojavLauncher. This repository contains source code for Android platform.
Languages
Java
63.8%
C
36%