mirror of
https://github.com/hneemann/Digital.git
synced 2025-09-13 23:06:22 -04:00
disabled const optimization on DT switches, see #255
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parent
610f00bad9
commit
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@ -18,7 +18,7 @@ public final class PlainSwitch implements NodeInterface {
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/**
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* Defines a direction for the switch. NO means no direction is given, the switch is bidirectional.
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*/
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public enum Unidirectional { NO, FROM1TO2, FROM2TO1 }
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public enum Unidirectional {NO, FROM1TO2, FROM2TO1}
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private final ObservableValue output1;
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private final ObservableValue output2;
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@ -67,7 +67,7 @@ public final class PlainSwitch implements NodeInterface {
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input2.addObserverToValue(this).checkBits(bits, null);
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switch (unidirectional) {
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case NO:
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switchModel = createSwitchModel(input1, input2, output1, output2, true);
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switchModel = createSwitchModel(input1, input2, output1, output2, true, true);
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break;
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case FROM1TO2:
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switchModel = new UniDirectionalSwitch(input1, output2);
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@ -82,22 +82,25 @@ public final class PlainSwitch implements NodeInterface {
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static SwitchModel createSwitchModel(
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ObservableValue input1, ObservableValue input2,
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ObservableValue output1, ObservableValue output2,
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boolean setOpenContactToHighZ) throws NodeException {
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boolean setOpenContactToHighZ, boolean optimizeConstants) throws NodeException {
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if (input1 instanceof CommonBusValue) {
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if (input2 instanceof CommonBusValue) {
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final CommonBusValue in1 = (CommonBusValue) input1;
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final CommonBusValue in2 = (CommonBusValue) input2;
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ObservableValue constant = in1.searchConstant();
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if (constant != null)
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return new UniDirectionalSwitch(constant, output2);
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else {
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constant = in2.searchConstant();
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if (optimizeConstants) {
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ObservableValue constant = in1.searchConstant();
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if (constant != null)
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return new UniDirectionalSwitch(constant, output1);
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else
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return new RealSwitch(in1, in2);
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}
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return new UniDirectionalSwitch(constant, output2);
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else {
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constant = in2.searchConstant();
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if (constant != null)
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return new UniDirectionalSwitch(constant, output1);
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else
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return new RealSwitch(in1, in2);
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}
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} else
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return new RealSwitch(in1, in2);
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} else
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return new UniDirectionalSwitch(input1, output2);
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} else {
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@ -42,11 +42,11 @@ public final class PlainSwitchDT implements NodeInterface {
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if (inA != null && inB != null) {
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inB.addObserverToValue(this).checkBits(bits, null);
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s1 = PlainSwitch.createSwitchModel(inA, inB, outputA, outputB, inC == null);
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s1 = PlainSwitch.createSwitchModel(inA, inB, outputA, outputB, inC == null, false);
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}
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if (inA != null && inC != null) {
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inC.addObserverToValue(this).checkBits(bits, null);
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s2 = PlainSwitch.createSwitchModel(inA, inC, outputA, outputC, inB == null);
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s2 = PlainSwitch.createSwitchModel(inA, inC, outputA, outputC, inB == null, false);
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}
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}
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@ -43,8 +43,8 @@ public class TestExamples extends TestCase {
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*/
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public void testTestExamples() throws Exception {
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File examples = new File(Resources.getRoot(), "/dig/test");
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assertEquals(152, new FileScanner(this::check).scan(examples));
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assertEquals(150, testCasesInFiles);
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assertEquals(153, new FileScanner(this::check).scan(examples));
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assertEquals(152, testCasesInFiles);
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}
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/**
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242
src/test/resources/dig/test/switch/const3.dig
Normal file
242
src/test/resources/dig/test/switch/const3.dig
Normal file
@ -0,0 +1,242 @@
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<?xml version="1.0" encoding="utf-8"?>
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<circuit>
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<version>1</version>
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<attributes/>
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<visualElements>
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<visualElement>
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<elementName>Text</elementName>
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<elementAttributes>
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<entry>
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<string>Description</string>
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<string>see issue #255</string>
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</entry>
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</elementAttributes>
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<pos x="560" y="320"/>
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</visualElement>
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<visualElement>
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<elementName>Const</elementName>
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<elementAttributes/>
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<pos x="980" y="400"/>
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</visualElement>
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<visualElement>
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<elementName>RelayDT</elementName>
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<elementAttributes>
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<entry>
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<string>rotation</string>
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<rotation rotation="1"/>
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</entry>
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</elementAttributes>
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<pos x="1000" y="480"/>
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</visualElement>
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<visualElement>
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<elementName>Ground</elementName>
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<elementAttributes/>
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<pos x="960" y="500"/>
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</visualElement>
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<visualElement>
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<elementName>In</elementName>
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<elementAttributes>
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<entry>
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<string>Label</string>
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<string>A_2</string>
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</entry>
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</elementAttributes>
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<pos x="920" y="420"/>
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</visualElement>
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<visualElement>
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<elementName>Testcase</elementName>
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<elementAttributes>
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<entry>
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<string>Testdata</string>
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<testData>
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<dataString>A_2 Y_2
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0 0
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1 1
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0 0
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1 1
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</dataString>
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</testData>
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</entry>
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</elementAttributes>
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<pos x="860" y="500"/>
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</visualElement>
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<visualElement>
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<elementName>Out</elementName>
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<elementAttributes>
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<entry>
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<string>Label</string>
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<string>Y_2</string>
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</entry>
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</elementAttributes>
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<pos x="1080" y="500"/>
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</visualElement>
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<visualElement>
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<elementName>Const</elementName>
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<elementAttributes>
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<entry>
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<string>rotation</string>
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<rotation rotation="2"/>
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</entry>
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<entry>
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<string>Value</string>
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<long>0</long>
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</entry>
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</elementAttributes>
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<pos x="1040" y="400"/>
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</visualElement>
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<visualElement>
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<elementName>PullDown</elementName>
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<elementAttributes/>
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<pos x="1000" y="520"/>
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</visualElement>
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<visualElement>
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<elementName>Const</elementName>
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<elementAttributes/>
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<pos x="680" y="400"/>
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</visualElement>
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<visualElement>
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<elementName>RelayDT</elementName>
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<elementAttributes>
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<entry>
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<string>rotation</string>
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<rotation rotation="1"/>
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</entry>
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</elementAttributes>
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<pos x="700" y="480"/>
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</visualElement>
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<visualElement>
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<elementName>Ground</elementName>
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<elementAttributes/>
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<pos x="660" y="500"/>
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</visualElement>
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<visualElement>
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<elementName>In</elementName>
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<elementAttributes>
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<entry>
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<string>Label</string>
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<string>A_1</string>
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</entry>
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</elementAttributes>
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<pos x="620" y="420"/>
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</visualElement>
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<visualElement>
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<elementName>Testcase</elementName>
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<elementAttributes>
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<entry>
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<string>Testdata</string>
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<testData>
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<dataString>A_1 Y_1
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0 0
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1 1
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0 0
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1 1
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</dataString>
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</testData>
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</entry>
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</elementAttributes>
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<pos x="560" y="500"/>
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</visualElement>
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<visualElement>
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<elementName>Out</elementName>
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<elementAttributes>
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<entry>
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<string>Label</string>
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<string>Y_1</string>
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</entry>
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</elementAttributes>
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<pos x="780" y="500"/>
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</visualElement>
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<visualElement>
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<elementName>Const</elementName>
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<elementAttributes>
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<entry>
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<string>rotation</string>
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<rotation rotation="2"/>
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</entry>
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<entry>
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<string>Value</string>
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<long>0</long>
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</entry>
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</elementAttributes>
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<pos x="740" y="400"/>
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</visualElement>
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</visualElements>
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<wires>
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<wire>
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<p1 x="980" y="400"/>
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<p2 x="1000" y="400"/>
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</wire>
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<wire>
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<p1 x="1020" y="400"/>
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<p2 x="1040" y="400"/>
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</wire>
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<wire>
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<p1 x="680" y="400"/>
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<p2 x="700" y="400"/>
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</wire>
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<wire>
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<p1 x="720" y="400"/>
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<p2 x="740" y="400"/>
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</wire>
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<wire>
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<p1 x="920" y="420"/>
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<p2 x="960" y="420"/>
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</wire>
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<wire>
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<p1 x="620" y="420"/>
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<p2 x="660" y="420"/>
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</wire>
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<wire>
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<p1 x="1000" y="500"/>
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<p2 x="1080" y="500"/>
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</wire>
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<wire>
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<p1 x="700" y="500"/>
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<p2 x="780" y="500"/>
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</wire>
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<wire>
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<p1 x="960" y="480"/>
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<p2 x="960" y="500"/>
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</wire>
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<wire>
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<p1 x="960" y="420"/>
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<p2 x="960" y="440"/>
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</wire>
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<wire>
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<p1 x="720" y="400"/>
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<p2 x="720" y="440"/>
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</wire>
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<wire>
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<p1 x="660" y="480"/>
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<p2 x="660" y="500"/>
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</wire>
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<wire>
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<p1 x="660" y="420"/>
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<p2 x="660" y="440"/>
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</wire>
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<wire>
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<p1 x="1000" y="400"/>
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<p2 x="1000" y="440"/>
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</wire>
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<wire>
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<p1 x="1000" y="480"/>
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<p2 x="1000" y="500"/>
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</wire>
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<wire>
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<p1 x="1000" y="500"/>
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<p2 x="1000" y="520"/>
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</wire>
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<wire>
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<p1 x="1020" y="400"/>
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<p2 x="1020" y="440"/>
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</wire>
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<wire>
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<p1 x="700" y="400"/>
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<p2 x="700" y="440"/>
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</wire>
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<wire>
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<p1 x="700" y="480"/>
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<p2 x="700" y="500"/>
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</wire>
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</wires>
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</circuit>
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