renamed some language keys

This commit is contained in:
hneemann 2021-03-24 10:14:44 +01:00
parent 247f64f97c
commit 8d30fce7cc
4 changed files with 17 additions and 17 deletions

View File

@ -874,8 +874,8 @@ public final class Main extends JFrame implements ClosingWindowListener.ConfirmS
}
}.setToolTip(Lang.get("menu_labelPins_tt"));
ToolTipAction createTestCaseAction = new CreateTestCaseAction(Lang.get("menu_createTestCase"))
.setToolTip(Lang.get("menu_createTestCase_tt"));
ToolTipAction createTestCaseAction = new CreateTestCaseAction(Lang.get("menu_createBehavioralFixture"))
.setToolTip(Lang.get("menu_createBehavioralFixture_tt"));
edit.add(circuitComponent.getUndoAction().createJMenuItemNoIcon());
edit.add(circuitComponent.getRedoAction().createJMenuItemNoIcon());

View File

@ -43,11 +43,11 @@ public class BehavioralFixtureCreator extends JDialog implements ModelModifier {
* @param shapeFactory the shapeFactory used to create the test case component
*/
public BehavioralFixtureCreator(Main parent, ShapeFactory shapeFactory) {
super(parent, Lang.get("menu_createTestCase"), false);
super(parent, Lang.get("menu_createBehavioralFixture"), false);
main = parent;
this.shapeFactory = shapeFactory;
setDefaultCloseOperation(DISPOSE_ON_CLOSE);
frameLabel = new JLabel(Lang.get("msg_testLinesCreated_N", testLines));
frameLabel = new JLabel(Lang.get("msg_fixesCreated_N", testLines));
frameLabel.setFont(Screen.getInstance().getFont(1.5f));
frameLabel.setBorder(new EmptyBorder(5, 5, 5, 5));
getContentPane().add(frameLabel);
@ -63,12 +63,12 @@ public class BehavioralFixtureCreator extends JDialog implements ModelModifier {
addFixture();
}
}.setToolTip(Lang.get("btn_createTestLine_tt")).createJButton());
buttons.add(new ToolTipAction(Lang.get("btn_testComplete")) {
buttons.add(new ToolTipAction(Lang.get("btn_BehavioralFixtureComplete")) {
@Override
public void actionPerformed(ActionEvent actionEvent) {
createTestCase();
}
}.setToolTip(Lang.get("btn_testComplete_tt")).createJButton());
}.setToolTip(Lang.get("btn_BehavioralFixtureComplete_tt")).createJButton());
getContentPane().add(buttons, BorderLayout.SOUTH);
@ -105,7 +105,7 @@ public class BehavioralFixtureCreator extends JDialog implements ModelModifier {
testCase.append('\n');
testLines++;
frameLabel.setText(Lang.get("msg_testLinesCreated_N", testLines));
frameLabel.setText(Lang.get("msg_fixesCreated_N", testLines));
}
private void addValue(StringBuilder testCase, Signal s) {

View File

@ -2084,15 +2084,15 @@ Stellen Sie sicher, dass der Flash-Vorgang abgeschlossen ist, bevor Sie diesen D
<string name="msg_errorCreatingSvgTemplate">Fehler beim Erzeugen der SVG-Datei.</string>
<string name="msg_couldNotCreateStats">Statistik konnte nicht erzeugt werden.</string>
<string name="menu_createTestCase">Verhalten fixieren</string>
<string name="menu_createTestCase_tt">Erzeugt aus der Schaltung eine Verhaltensfixierung.
<string name="menu_createBehavioralFixture">Verhalten fixieren</string>
<string name="menu_createBehavioralFixture_tt">Erzeugt aus der Schaltung eine Verhaltensfixierung.
Eine Verhaltensfixierung ist technisch gesehen ein Testfall, der ein bestimmtes, vorhandenes Verhalten fixiert.
</string>
<string name="msg_testLinesCreated_N">Fixierungen: {0}</string>
<string name="msg_fixesCreated_N">Fixierungen: {0}</string>
<string name="btn_createTestLine">Fixieren</string>
<string name="btn_createTestLine_tt">Erzeugt eine neue Zeile im Testfall.</string>
<string name="btn_testComplete">Abschließen</string>
<string name="btn_testComplete_tt">Erzeugt die Testfall-Komponente</string>
<string name="btn_BehavioralFixtureComplete">Abschließen</string>
<string name="btn_BehavioralFixtureComplete_tt">Erzeugt die Testfall-Komponente</string>
<string name="msg_errorCreatingTestCase">Fehler bei der Erzeugung des Testfalles.</string>
<string name="msg_errorReadingToolchainConfig_N">Fehler beim Einladen der Toolchain-Konfiguration {0}</string>

View File

@ -2095,14 +2095,14 @@
<string name="err_vgaModeNotDetected_N">Video mode was not detected ({0})</string>
<string name="menu_createTestCase">Fixing Behavior</string>
<string name="menu_createTestCase_tt">Creates a behavioral fixture from the circuit.
<string name="menu_createBehavioralFixture">Fixing Behavior</string>
<string name="menu_createBehavioralFixture_tt">Creates a behavioral fixture from the circuit.
A behavioral fixture is technically a test case that fixes a specific, existing behavior.</string>
<string name="msg_testLinesCreated_N">Fixtures: {0}</string>
<string name="msg_fixesCreated_N">Fixtures: {0}</string>
<string name="btn_createTestLine">Create Fixture</string>
<string name="btn_createTestLine_tt">Creates a new fixture in the test case.</string>
<string name="btn_testComplete">Complete</string>
<string name="btn_testComplete_tt">Creates the test case component</string>
<string name="btn_BehavioralFixtureComplete">Complete</string>
<string name="btn_BehavioralFixtureComplete_tt">Creates the test case component</string>
<string name="msg_errorCreatingTestCase">Error in the creation of the test case.</string>
<string name="ok">OK</string>