Fix[gen]: add feature testing, implement glGetTexImage, fix atan2 in shaderconv

This commit is contained in:
Maksim Belov 2024-09-17 22:21:58 +03:00 committed by artdeell
parent 70a60a1098
commit 9c2ea5dc84
4 changed files with 66 additions and 40 deletions

View File

@ -16,10 +16,6 @@ typedef struct {
void basevertex_init(context_t* context) {
basevertex_renderer_t *renderer = &context->basevertex;
if(context->es32) {
printf("LTW: BaseVertex render calls will use OpenGL ES 3.2 variants\n");
return;
}
if(!context->es31) {
printf("LTW: BaseVertex render calls not available: requires OpenGL ES 3.1\n");
return;
@ -46,12 +42,12 @@ static void restore_state(GLuint element_buffer) {
es3_functions.glBindBuffer(GL_DRAW_INDIRECT_BUFFER, current_context->bound_buffers[get_buffer_index(GL_DRAW_INDIRECT_BUFFER)]);
}
void glDrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex) {
void glDrawElementsBaseVertex(GLenum mode,
GLsizei count,
GLenum type,
void *indices,
GLint basevertex) {
if(!current_context) return;
if(current_context->es32) {
es3_functions.glDrawElementsBaseVertex(mode, count, type, indices, basevertex);
return;
}
basevertex_renderer_t *renderer = &current_context->basevertex;
if(!renderer->ready) return;
GLint elementbuffer;
@ -87,12 +83,6 @@ void glMultiDrawElementsBaseVertex(GLenum mode,
GLsizei drawcount,
const GLint *basevertex) {
if(!current_context) return;
if(current_context->es32) {
for(GLsizei i = 0; i < drawcount; i++) {
es3_functions.glDrawElementsBaseVertex(mode, count[i], type, indices[i], basevertex[i]);
}
return;
}
basevertex_renderer_t *renderer = &current_context->basevertex;
if(!renderer->ready) return;
GLint elementbuffer;

View File

@ -3,4 +3,4 @@ GLESFUNC(glDrawElementsIndirect,PFNGLDRAWELEMENTSINDIRECTPROC)
GLESFUNC(glMultiDrawArraysEXT,PFNGLMULTIDRAWARRAYSEXTPROC)
GLESFUNC(glMultiDrawElementsEXT,PFNGLMULTIDRAWELEMENTSEXTPROC)
GLESFUNC(glGetTexLevelParameteriv,PFNGLGETTEXLEVELPARAMETERIVPROC)
GLESFUNC(glGetTexLevelParameterfv,PFNGLGETTEXLEVELPARAMETERIVPROC)
GLESFUNC(glGetTexLevelParameterfv,PFNGLGETTEXLEVELPARAMETERFVPROC)

View File

@ -32,11 +32,11 @@ void *glMapBuffer(GLenum target, GLenum access) {
case GL_SHADER_STORAGE_BUFFER:
// GL 4.4
case GL_QUERY_BUFFER:
printf("ERROR: glMapBuffer unsupported target=0x%x", target);
printf("ERROR: glMapBuffer unsupported target=0x%x\n", target);
break; // not supported for now
case GL_DRAW_INDIRECT_BUFFER:
case GL_TEXTURE_BUFFER:
printf("ERROR: glMapBuffer unimplemented target=0x%x", target);
printf("ERROR: glMapBuffer unimplemented target=0x%x\n", target);
break;
}
@ -79,30 +79,49 @@ static int inline nlevel(int size, int level) {
static bool trigger_texlevelparameter = false;
static bool check_texlevelparameter() {
if(current_context->es31) return true;
if(trigger_texlevelparameter) return false;
printf("glGetTexLevelParameter* functions are not supported below OpenGL ES 3.1\n");
trigger_texlevelparameter = true;
return false;
}
static void proxy_getlevelparameter(GLenum target, GLint level, GLenum pname, GLint *params) {
switch (pname) {
case GL_TEXTURE_WIDTH:
(*params) = nlevel(current_context->proxy_width, level);
break;
case GL_TEXTURE_HEIGHT:
(*params) = nlevel(current_context->proxy_height, level);
break;
case GL_TEXTURE_INTERNAL_FORMAT:
(*params) = current_context->proxy_intformat;
break;
}
}
void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params) {
if(!current_context) return;
if(isProxyTexture(target)) {
GLint param = 0;
proxy_getlevelparameter(target, level, pname, &param);
*params = (GLfloat) param;
return;
}
if(!check_texlevelparameter()) return;
es3_functions.glGetTexLevelParameterfv(target, level, pname, params);
}
void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params) {
if(!current_context) return;
// NSLog("glGetTexLevelParameteriv(%x, %d, %x, %p)", target, level, pname, params);
if (isProxyTexture(target)) {
switch (pname) {
case GL_TEXTURE_WIDTH:
(*params) = nlevel(current_context->proxy_width, level);
break;
case GL_TEXTURE_HEIGHT:
(*params) = nlevel(current_context->proxy_height, level);
break;
case GL_TEXTURE_INTERNAL_FORMAT:
(*params) = current_context->proxy_intformat;
break;
}
} else {
if(trigger_texlevelparameter) return;
if(!current_context->es31) {
printf("glGetTexLevelParameter* functions are not supported on your device");
trigger_texlevelparameter = true;
return;
}
es3_functions.glGetTexLevelParameteriv(target, level, pname, params);
proxy_getlevelparameter(target, level, pname, params);
return;
}
if(!check_texlevelparameter()) return;
es3_functions.glGetTexLevelParameteriv(target, level, pname, params);
}
void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *data) {

View File

@ -72,8 +72,25 @@ void glGetTexImage( GLenum target,
GLenum format,
GLenum type,
void * pixels) {
//printf("glGetTexImage(%x, %i, %x, %x, %p)\n", target, level, format, type, pixels);
printf("LTW: glGetTexImage is not supported yet\n");
if(!current_context) return;
if(!current_context->es31) goto unsupported_esver;
if(format != GL_RGBA && format != GL_RGBA_INTEGER && type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_INT && type != GL_INT && type != GL_FLOAT) goto unsupported;
framebuffer_copier_t* copier = &current_context->framebuffer_copier;
GLint texture;
es3_functions.glGetIntegerv(get_target_query_param(target), &texture);
es3_functions.glBindFramebuffer(GL_READ_FRAMEBUFFER, copier->tempfb);
es3_functions.glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, target, texture, level);
GLint w, h;
es3_functions.glGetTexLevelParameteriv(target, level, GL_TEXTURE_WIDTH, &w);
es3_functions.glGetTexLevelParameteriv(target, level, GL_TEXTURE_HEIGHT, &h);
es3_functions.glReadPixels(0, 0, w, h, format, type, pixels);
es3_functions.glFramebufferRenderbuffer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0);
return;
unsupported_esver:
printf("LTW: glGetTexImage only supported on OpenGL ES 3.1");
return;
unsupported:
printf("LTW: unsupported parameters for glGetTexImage");
}
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * data) {