//
// Created by BZLZHH on 2025/1/29.
//

#ifndef MOBILEGLUES_DRAWING_H
#define MOBILEGLUES_DRAWING_H

#include <stdbool.h>
#include <dlfcn.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <GLES3/gl32.h>
#include "../includes.h"
#include "gl.h"
#include "glcorearb.h"
#include "log.h"
#include "loader.h"
#include "../gles/loader.h"
#include "mg.h"

GLAPI GLAPIENTRY void glMultiDrawElementsBaseVertex( GLenum mode, GLsizei *counts, GLenum type, const void * const *indices, GLsizei primcount, const GLint * basevertex);

GLAPI GLAPIENTRY void glMultiDrawElements(GLenum mode,const GLsizei * count,GLenum type,const void * const * indices,GLsizei primcount);

#endif //MOBILEGLUES_DRAWING_H
