mirror of
https://github.com/MobileGL-Dev/MobileGlues.git
synced 2025-09-21 18:22:19 -04:00
[Feat] (iOS): Replace MetalANGLE with libGLESv2 and libEGL.
https://github.com/khanhduytran0/ANGLEGLKit
This commit is contained in:
parent
718d5fa290
commit
42c78fae17
@ -81,7 +81,8 @@ if(MACOS)
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${iOS_LIB_DIR}/libSPIRV.a
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${iOS_LIB_DIR}/libSPVRemapper.a
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"-F${CMAKE_SOURCE_DIR}/external"
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"-framework MetalANGLE"
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"-framework libEGL"
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"-framework libGLESv2"
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"-framework Metal"
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"-framework Foundation"
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"-framework QuartzCore"
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BIN
src/main/cpp/external/libEGL.framework/Info.plist
vendored
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src/main/cpp/external/libEGL.framework/Info.plist
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src/main/cpp/external/libEGL.framework/libEGL.tbd
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src/main/cpp/external/libEGL.framework/libEGL.tbd
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@ -0,0 +1,50 @@
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--- !tapi-tbd-v3
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archs: [ arm64 ]
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uuids: [ 'arm64: 4C4C444C-5555-3144-A149-B6C8E6623C58' ]
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platform: ios
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flags: [ not_app_extension_safe ]
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install-name: '@rpath/libEGL.framework/libEGL'
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current-version: 0
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compatibility-version: 0
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exports:
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- archs: [ arm64 ]
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symbols: [ _eglAcquireExternalContextANGLE, _eglBindAPI, _eglBindTexImage,
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_eglChooseConfig, _eglClientWaitSync, _eglClientWaitSyncKHR,
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_eglCopyBuffers, _eglCopyMetalSharedEventANGLE, _eglCreateContext,
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_eglCreateDeviceANGLE, _eglCreateImage, _eglCreateImageKHR,
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_eglCreateNativeClientBufferANDROID, _eglCreatePbufferFromClientBuffer,
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_eglCreatePbufferSurface, _eglCreatePixmapSurface, _eglCreatePlatformPixmapSurface,
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_eglCreatePlatformPixmapSurfaceEXT, _eglCreatePlatformWindowSurface,
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_eglCreatePlatformWindowSurfaceEXT, _eglCreateStreamKHR, _eglCreateStreamProducerD3DTextureANGLE,
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_eglCreateSync, _eglCreateSyncKHR, _eglCreateWindowSurface,
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_eglDebugMessageControlKHR, _eglDestroyContext, _eglDestroyImage,
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_eglDestroyImageKHR, _eglDestroyStreamKHR, _eglDestroySurface,
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_eglDestroySync, _eglDestroySyncKHR, _eglDupNativeFenceFDANDROID,
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_eglExportVkImageANGLE, _eglForceGPUSwitchANGLE, _eglGetCompositorTimingANDROID,
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_eglGetCompositorTimingSupportedANDROID, _eglGetConfigAttrib,
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_eglGetConfigs, _eglGetCurrentContext, _eglGetCurrentDisplay,
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_eglGetCurrentSurface, _eglGetDisplay, _eglGetError, _eglGetFrameTimestampSupportedANDROID,
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_eglGetFrameTimestampsANDROID, _eglGetMscRateANGLE, _eglGetNativeClientBufferANDROID,
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_eglGetNextFrameIdANDROID, _eglGetPlatformDisplay, _eglGetPlatformDisplayEXT,
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_eglGetProcAddress, _eglGetSyncAttrib, _eglGetSyncAttribKHR,
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_eglGetSyncValuesCHROMIUM, _eglHandleGPUSwitchANGLE, _eglInitialize,
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_eglLabelObjectKHR, _eglLockSurfaceKHR, _eglMakeCurrent, _eglPostSubBufferNV,
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_eglPrepareSwapBuffersANGLE, _eglPresentationTimeANDROID,
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_eglProgramCacheGetAttribANGLE, _eglProgramCachePopulateANGLE,
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_eglProgramCacheQueryANGLE, _eglProgramCacheResizeANGLE, _eglQueryAPI,
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_eglQueryContext, _eglQueryDebugKHR, _eglQueryDeviceAttribEXT,
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_eglQueryDeviceStringEXT, _eglQueryDisplayAttribANGLE, _eglQueryDisplayAttribEXT,
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_eglQueryDmaBufFormatsEXT, _eglQueryDmaBufModifiersEXT, _eglQueryStreamKHR,
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_eglQueryStreamu64KHR, _eglQueryString, _eglQueryStringiANGLE,
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_eglQuerySurface, _eglQuerySurface64KHR, _eglQuerySurfacePointerANGLE,
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_eglReacquireHighPowerGPUANGLE, _eglReleaseDeviceANGLE, _eglReleaseExternalContextANGLE,
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_eglReleaseHighPowerGPUANGLE, _eglReleaseTexImage, _eglReleaseThread,
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_eglSetBlobCacheFuncsANDROID, _eglSetDamageRegionKHR, _eglSignalSyncKHR,
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_eglStreamAttribKHR, _eglStreamConsumerAcquireKHR, _eglStreamConsumerGLTextureExternalAttribsNV,
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_eglStreamConsumerGLTextureExternalKHR, _eglStreamConsumerReleaseKHR,
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_eglStreamPostD3DTextureANGLE, _eglSurfaceAttrib, _eglSwapBuffers,
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_eglSwapBuffersWithDamageKHR, _eglSwapBuffersWithFrameTokenANGLE,
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_eglSwapInterval, _eglTerminate, _eglUnlockSurfaceKHR, _eglWaitClient,
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_eglWaitGL, _eglWaitNative, _eglWaitSync, _eglWaitSyncKHR,
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_eglWaitUntilWorkScheduledANGLE ]
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...
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BIN
src/main/cpp/external/libGLESv2.framework/Info.plist
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src/main/cpp/external/libGLESv2.framework/Info.plist
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812
src/main/cpp/external/libGLESv2.framework/libGLESv2.tbd
vendored
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812
src/main/cpp/external/libGLESv2.framework/libGLESv2.tbd
vendored
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@ -0,0 +1,812 @@
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--- !tapi-tbd-v3
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archs: [ arm64 ]
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uuids: [ 'arm64: 4C4C44CA-5555-3144-A1D2-4E19ADC2C7C5' ]
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platform: ios
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flags: [ not_app_extension_safe ]
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install-name: '@rpath/libGLESv2.framework/libGLESv2'
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current-version: 0
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compatibility-version: 0
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exports:
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- archs: [ arm64 ]
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symbols: [ _EGL_AcquireExternalContextANGLE, _EGL_BindAPI, _EGL_BindTexImage,
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_EGL_ChooseConfig, _EGL_ClientWaitSync, _EGL_ClientWaitSyncKHR,
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_EGL_CopyBuffers, _EGL_CopyMetalSharedEventANGLE, _EGL_CreateContext,
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_EGL_CreateDeviceANGLE, _EGL_CreateImage, _EGL_CreateImageKHR,
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_EGL_CreateNativeClientBufferANDROID, _EGL_CreatePbufferFromClientBuffer,
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_EGL_CreatePbufferSurface, _EGL_CreatePixmapSurface, _EGL_CreatePlatformPixmapSurface,
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_EGL_CreatePlatformPixmapSurfaceEXT, _EGL_CreatePlatformWindowSurface,
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_EGL_CreatePlatformWindowSurfaceEXT, _EGL_CreateStreamKHR,
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_EGL_CreateStreamProducerD3DTextureANGLE, _EGL_CreateSync,
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_EGL_CreateSyncKHR, _EGL_CreateWindowSurface, _EGL_DebugMessageControlKHR,
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_EGL_DestroyContext, _EGL_DestroyImage, _EGL_DestroyImageKHR,
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_EGL_DestroyStreamKHR, _EGL_DestroySurface, _EGL_DestroySync,
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_EGL_DestroySyncKHR, _EGL_DupNativeFenceFDANDROID, _EGL_ExportVkImageANGLE,
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_EGL_ForceGPUSwitchANGLE, _EGL_GetCompositorTimingANDROID,
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_EGL_GetCompositorTimingSupportedANDROID, _EGL_GetConfigAttrib,
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_EGL_GetConfigs, _EGL_GetCurrentContext, _EGL_GetCurrentDisplay,
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_EGL_GetCurrentSurface, _EGL_GetDisplay, _EGL_GetError, _EGL_GetFrameTimestampSupportedANDROID,
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_EGL_GetFrameTimestampsANDROID, _EGL_GetMscRateANGLE, _EGL_GetNativeClientBufferANDROID,
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_EGL_GetNextFrameIdANDROID, _EGL_GetPlatformDisplay, _EGL_GetPlatformDisplayEXT,
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_EGL_GetProcAddress, _EGL_GetSyncAttrib, _EGL_GetSyncAttribKHR,
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_EGL_GetSyncValuesCHROMIUM, _EGL_HandleGPUSwitchANGLE, _EGL_Initialize,
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_EGL_LabelObjectKHR, _EGL_LockSurfaceKHR, _EGL_MakeCurrent,
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_EGL_PostSubBufferNV, _EGL_PrepareSwapBuffersANGLE, _EGL_PresentationTimeANDROID,
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_EGL_ProgramCacheGetAttribANGLE, _EGL_ProgramCachePopulateANGLE,
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_EGL_ProgramCacheQueryANGLE, _EGL_ProgramCacheResizeANGLE,
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_EGL_QueryAPI, _EGL_QueryContext, _EGL_QueryDebugKHR, _EGL_QueryDeviceAttribEXT,
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_EGL_QueryDeviceStringEXT, _EGL_QueryDisplayAttribANGLE, _EGL_QueryDisplayAttribEXT,
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_EGL_QueryDmaBufFormatsEXT, _EGL_QueryDmaBufModifiersEXT,
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_EGL_QueryStreamKHR, _EGL_QueryStreamu64KHR, _EGL_QueryString,
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_EGL_QueryStringiANGLE, _EGL_QuerySurface, _EGL_QuerySurface64KHR,
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_EGL_QuerySurfacePointerANGLE, _EGL_ReacquireHighPowerGPUANGLE,
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_EGL_ReleaseDeviceANGLE, _EGL_ReleaseExternalContextANGLE,
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_EGL_ReleaseHighPowerGPUANGLE, _EGL_ReleaseTexImage, _EGL_ReleaseThread,
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_EGL_SetBlobCacheFuncsANDROID, _EGL_SetDamageRegionKHR, _EGL_SignalSyncKHR,
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_EGL_StreamAttribKHR, _EGL_StreamConsumerAcquireKHR, _EGL_StreamConsumerGLTextureExternalAttribsNV,
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_EGL_StreamConsumerGLTextureExternalKHR, _EGL_StreamConsumerReleaseKHR,
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_EGL_StreamPostD3DTextureANGLE, _EGL_SurfaceAttrib, _EGL_SwapBuffers,
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_EGL_SwapBuffersWithDamageKHR, _EGL_SwapBuffersWithFrameTokenANGLE,
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_EGL_SwapInterval, _EGL_Terminate, _EGL_UnlockSurfaceKHR,
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_EGL_WaitClient, _EGL_WaitGL, _EGL_WaitNative, _EGL_WaitSync,
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_EGL_WaitSyncKHR, _EGL_WaitUntilWorkScheduledANGLE, _GL_Accum,
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_GL_AcquireTexturesANGLE, _GL_ActiveShaderProgram, _GL_ActiveShaderProgramEXT,
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_GL_ActiveTexture, _GL_AlphaFunc, _GL_AlphaFuncx, _GL_AreTexturesResident,
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_GL_ArrayElement, _GL_AttachShader, _GL_Begin, _GL_BeginConditionalRender,
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_GL_BeginPerfMonitorAMD, _GL_BeginPixelLocalStorageANGLE,
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_GL_BeginQuery, _GL_BeginQueryEXT, _GL_BeginQueryIndexed,
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_GL_BeginTransformFeedback, _GL_BindAttribLocation, _GL_BindBuffer,
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_GL_BindBufferBase, _GL_BindBufferRange, _GL_BindBuffersBase,
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_GL_BindBuffersRange, _GL_BindFragDataLocation, _GL_BindFragDataLocationEXT,
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_GL_BindFragDataLocationIndexed, _GL_BindFragDataLocationIndexedEXT,
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_GL_BindFramebuffer, _GL_BindFramebufferOES, _GL_BindImageTexture,
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_GL_BindImageTextures, _GL_BindProgramPipeline, _GL_BindProgramPipelineEXT,
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_GL_BindRenderbuffer, _GL_BindRenderbufferOES, _GL_BindSampler,
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_GL_BindSamplers, _GL_BindTexture, _GL_BindTextureUnit, _GL_BindTextures,
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_GL_BindTransformFeedback, _GL_BindUniformLocationCHROMIUM,
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_GL_BindVertexArray, _GL_BindVertexArrayOES, _GL_BindVertexBuffer,
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_GL_BindVertexBuffers, _GL_Bitmap, _GL_BlendBarrier, _GL_BlendBarrierKHR,
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_GL_BlendColor, _GL_BlendEquation, _GL_BlendEquationSeparate,
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_GL_BlendEquationSeparatei, _GL_BlendEquationSeparateiEXT,
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_GL_BlendEquationSeparateiOES, _GL_BlendEquationi, _GL_BlendEquationiEXT,
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_GL_BlendEquationiOES, _GL_BlendFunc, _GL_BlendFuncSeparate,
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_GL_BlendFuncSeparatei, _GL_BlendFuncSeparateiEXT, _GL_BlendFuncSeparateiOES,
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_GL_BlendFunci, _GL_BlendFunciEXT, _GL_BlendFunciOES, _GL_BlitFramebuffer,
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_GL_BlitFramebufferANGLE, _GL_BlitFramebufferNV, _GL_BlitNamedFramebuffer,
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_GL_BufferData, _GL_BufferStorage, _GL_BufferStorageEXT, _GL_BufferStorageExternalEXT,
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_GL_BufferStorageMemEXT, _GL_BufferSubData, _GL_CallList,
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_GL_CallLists, _GL_CheckFramebufferStatus, _GL_CheckFramebufferStatusOES,
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_GL_CheckNamedFramebufferStatus, _GL_ClampColor, _GL_Clear,
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_GL_ClearAccum, _GL_ClearBufferData, _GL_ClearBufferSubData,
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_GL_ClearBufferfi, _GL_ClearBufferfv, _GL_ClearBufferiv, _GL_ClearBufferuiv,
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_GL_ClearColor, _GL_ClearColorx, _GL_ClearDepth, _GL_ClearDepthf,
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_GL_ClearDepthx, _GL_ClearIndex, _GL_ClearNamedBufferData,
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_GL_ClearNamedBufferSubData, _GL_ClearNamedFramebufferfi,
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_GL_ClearNamedFramebufferfv, _GL_ClearNamedFramebufferiv,
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_GL_ClearNamedFramebufferuiv, _GL_ClearStencil, _GL_ClearTexImage,
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_GL_ClearTexSubImage, _GL_ClientActiveTexture, _GL_ClientWaitSync,
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_GL_ClipControl, _GL_ClipControlEXT, _GL_ClipPlane, _GL_ClipPlanef,
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_GL_ClipPlanex, _GL_Color3b, _GL_Color3bv, _GL_Color3d, _GL_Color3dv,
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_GL_Color3f, _GL_Color3fv, _GL_Color3i, _GL_Color3iv, _GL_Color3s,
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_GL_Color3sv, _GL_Color3ub, _GL_Color3ubv, _GL_Color3ui, _GL_Color3uiv,
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_GL_Color3us, _GL_Color3usv, _GL_Color4b, _GL_Color4bv, _GL_Color4d,
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_GL_Color4dv, _GL_Color4f, _GL_Color4fv, _GL_Color4i, _GL_Color4iv,
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_GL_Color4s, _GL_Color4sv, _GL_Color4ub, _GL_Color4ubv, _GL_Color4ui,
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_GL_Color4uiv, _GL_Color4us, _GL_Color4usv, _GL_Color4x, _GL_ColorMask,
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_GL_ColorMaski, _GL_ColorMaskiEXT, _GL_ColorMaskiOES, _GL_ColorMaterial,
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_GL_ColorP3ui, _GL_ColorP3uiv, _GL_ColorP4ui, _GL_ColorP4uiv,
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_GL_ColorPointer, _GL_CompileShader, _GL_CompressedCopyTextureCHROMIUM,
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_GL_CompressedTexImage1D, _GL_CompressedTexImage2D, _GL_CompressedTexImage2DRobustANGLE,
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_GL_CompressedTexImage3D, _GL_CompressedTexImage3DOES, _GL_CompressedTexImage3DRobustANGLE,
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_GL_CompressedTexSubImage1D, _GL_CompressedTexSubImage2D,
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_GL_CompressedTexSubImage2DRobustANGLE, _GL_CompressedTexSubImage3D,
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_GL_CompressedTexSubImage3DOES, _GL_CompressedTexSubImage3DRobustANGLE,
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_GL_CompressedTextureSubImage1D, _GL_CompressedTextureSubImage2D,
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_GL_CompressedTextureSubImage3D, _GL_CopyBufferSubData, _GL_CopyImageSubData,
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_GL_CopyImageSubDataEXT, _GL_CopyImageSubDataOES, _GL_CopyNamedBufferSubData,
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_GL_CopyPixels, _GL_CopySubTexture3DANGLE, _GL_CopySubTextureCHROMIUM,
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_GL_CopyTexImage1D, _GL_CopyTexImage2D, _GL_CopyTexSubImage1D,
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_GL_CopyTexSubImage2D, _GL_CopyTexSubImage3D, _GL_CopyTexSubImage3DOES,
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_GL_CopyTexture3DANGLE, _GL_CopyTextureCHROMIUM, _GL_CopyTextureSubImage1D,
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_GL_CopyTextureSubImage2D, _GL_CopyTextureSubImage3D, _GL_CoverageModulationCHROMIUM,
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_GL_CreateBuffers, _GL_CreateFramebuffers, _GL_CreateMemoryObjectsEXT,
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_GL_CreateProgram, _GL_CreateProgramPipelines, _GL_CreateQueries,
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_GL_CreateRenderbuffers, _GL_CreateSamplers, _GL_CreateShader,
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_GL_CreateShaderProgramv, _GL_CreateShaderProgramvEXT, _GL_CreateTextures,
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_GL_CreateTransformFeedbacks, _GL_CreateVertexArrays, _GL_CullFace,
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_GL_CurrentPaletteMatrixOES, _GL_DebugMessageCallback, _GL_DebugMessageCallbackKHR,
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_GL_DebugMessageControl, _GL_DebugMessageControlKHR, _GL_DebugMessageInsert,
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_GL_DebugMessageInsertKHR, _GL_DeleteBuffers, _GL_DeleteFencesNV,
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_GL_DeleteFramebuffers, _GL_DeleteFramebuffersOES, _GL_DeleteLists,
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_GL_DeleteMemoryObjectsEXT, _GL_DeletePerfMonitorsAMD, _GL_DeleteProgram,
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_GL_DeleteProgramPipelines, _GL_DeleteProgramPipelinesEXT,
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_GL_DeleteQueries, _GL_DeleteQueriesEXT, _GL_DeleteRenderbuffers,
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_GL_DeleteRenderbuffersOES, _GL_DeleteSamplers, _GL_DeleteSemaphoresEXT,
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_GL_DeleteShader, _GL_DeleteSync, _GL_DeleteTextures, _GL_DeleteTransformFeedbacks,
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_GL_DeleteVertexArrays, _GL_DeleteVertexArraysOES, _GL_DepthFunc,
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_GL_DepthMask, _GL_DepthRange, _GL_DepthRangeArrayv, _GL_DepthRangeIndexed,
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_GL_DepthRangef, _GL_DepthRangex, _GL_DetachShader, _GL_Disable,
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_GL_DisableClientState, _GL_DisableExtensionANGLE, _GL_DisableVertexArrayAttrib,
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_GL_DisableVertexAttribArray, _GL_Disablei, _GL_DisableiEXT,
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_GL_DisableiOES, _GL_DiscardFramebufferEXT, _GL_DispatchCompute,
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_GL_DispatchComputeIndirect, _GL_DrawArrays, _GL_DrawArraysIndirect,
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_GL_DrawArraysInstanced, _GL_DrawArraysInstancedANGLE, _GL_DrawArraysInstancedBaseInstance,
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_GL_DrawArraysInstancedBaseInstanceANGLE, _GL_DrawArraysInstancedBaseInstanceEXT,
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_GL_DrawArraysInstancedEXT, _GL_DrawBuffer, _GL_DrawBuffers,
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_GL_DrawBuffersEXT, _GL_DrawElements, _GL_DrawElementsBaseVertex,
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_GL_DrawElementsBaseVertexEXT, _GL_DrawElementsBaseVertexOES,
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_GL_DrawElementsIndirect, _GL_DrawElementsInstanced, _GL_DrawElementsInstancedANGLE,
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_GL_DrawElementsInstancedBaseInstance, _GL_DrawElementsInstancedBaseInstanceEXT,
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_GL_DrawElementsInstancedBaseVertex, _GL_DrawElementsInstancedBaseVertexBaseInstance,
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_GL_DrawElementsInstancedBaseVertexBaseInstanceANGLE, _GL_DrawElementsInstancedBaseVertexBaseInstanceEXT,
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_GL_DrawElementsInstancedBaseVertexEXT, _GL_DrawElementsInstancedBaseVertexOES,
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_GL_DrawElementsInstancedEXT, _GL_DrawPixels, _GL_DrawRangeElements,
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_GL_DrawRangeElementsBaseVertex, _GL_DrawRangeElementsBaseVertexEXT,
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_GL_DrawRangeElementsBaseVertexOES, _GL_DrawTexfOES, _GL_DrawTexfvOES,
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_GL_DrawTexiOES, _GL_DrawTexivOES, _GL_DrawTexsOES, _GL_DrawTexsvOES,
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_GL_DrawTexxOES, _GL_DrawTexxvOES, _GL_DrawTransformFeedback,
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_GL_DrawTransformFeedbackInstanced, _GL_DrawTransformFeedbackStream,
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_GL_DrawTransformFeedbackStreamInstanced, _GL_EGLImageTargetRenderbufferStorageOES,
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_GL_EGLImageTargetTexStorageEXT, _GL_EGLImageTargetTexture2DOES,
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_GL_EGLImageTargetTextureStorageEXT, _GL_EdgeFlag, _GL_EdgeFlagPointer,
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_GL_EdgeFlagv, _GL_Enable, _GL_EnableClientState, _GL_EnableVertexArrayAttrib,
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_GL_EnableVertexAttribArray, _GL_Enablei, _GL_EnableiEXT,
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_GL_EnableiOES, _GL_End, _GL_EndConditionalRender, _GL_EndList,
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_GL_EndPerfMonitorAMD, _GL_EndPixelLocalStorageANGLE, _GL_EndQuery,
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_GL_EndQueryEXT, _GL_EndQueryIndexed, _GL_EndTransformFeedback,
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_GL_EvalCoord1d, _GL_EvalCoord1dv, _GL_EvalCoord1f, _GL_EvalCoord1fv,
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_GL_EvalCoord2d, _GL_EvalCoord2dv, _GL_EvalCoord2f, _GL_EvalCoord2fv,
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_GL_EvalMesh1, _GL_EvalMesh2, _GL_EvalPoint1, _GL_EvalPoint2,
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_GL_FeedbackBuffer, _GL_FenceSync, _GL_Finish, _GL_FinishFenceNV,
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_GL_Flush, _GL_FlushMappedBufferRange, _GL_FlushMappedBufferRangeEXT,
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_GL_FlushMappedNamedBufferRange, _GL_FogCoordPointer, _GL_FogCoordd,
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_GL_FogCoorddv, _GL_FogCoordf, _GL_FogCoordfv, _GL_Fogf, _GL_Fogfv,
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_GL_Fogi, _GL_Fogiv, _GL_Fogx, _GL_Fogxv, _GL_FramebufferFetchBarrierEXT,
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_GL_FramebufferMemorylessPixelLocalStorageANGLE, _GL_FramebufferParameteri,
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_GL_FramebufferParameteriMESA, _GL_FramebufferPixelLocalClearValuefvANGLE,
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_GL_FramebufferPixelLocalClearValueivANGLE, _GL_FramebufferPixelLocalClearValueuivANGLE,
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_GL_FramebufferPixelLocalStorageInterruptANGLE, _GL_FramebufferPixelLocalStorageRestoreANGLE,
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_GL_FramebufferRenderbuffer, _GL_FramebufferRenderbufferOES,
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_GL_FramebufferTexture, _GL_FramebufferTexture1D, _GL_FramebufferTexture2D,
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_GL_FramebufferTexture2DMultisampleEXT, _GL_FramebufferTexture2DOES,
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_GL_FramebufferTexture3D, _GL_FramebufferTexture3DOES, _GL_FramebufferTextureEXT,
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_GL_FramebufferTextureLayer, _GL_FramebufferTextureMultiviewOVR,
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_GL_FramebufferTextureOES, _GL_FramebufferTexturePixelLocalStorageANGLE,
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_GL_FrontFace, _GL_Frustum, _GL_Frustumf, _GL_Frustumx, _GL_GenBuffers,
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_GL_GenFencesNV, _GL_GenFramebuffers, _GL_GenFramebuffersOES,
|
||||
_GL_GenLists, _GL_GenPerfMonitorsAMD, _GL_GenProgramPipelines,
|
||||
_GL_GenProgramPipelinesEXT, _GL_GenQueries, _GL_GenQueriesEXT,
|
||||
_GL_GenRenderbuffers, _GL_GenRenderbuffersOES, _GL_GenSamplers,
|
||||
_GL_GenSemaphoresEXT, _GL_GenTextures, _GL_GenTransformFeedbacks,
|
||||
_GL_GenVertexArrays, _GL_GenVertexArraysOES, _GL_GenerateMipmap,
|
||||
_GL_GenerateMipmapOES, _GL_GenerateTextureMipmap, _GL_GetActiveAtomicCounterBufferiv,
|
||||
_GL_GetActiveAttrib, _GL_GetActiveSubroutineName, _GL_GetActiveSubroutineUniformName,
|
||||
_GL_GetActiveSubroutineUniformiv, _GL_GetActiveUniform, _GL_GetActiveUniformBlockName,
|
||||
_GL_GetActiveUniformBlockiv, _GL_GetActiveUniformBlockivRobustANGLE,
|
||||
_GL_GetActiveUniformName, _GL_GetActiveUniformsiv, _GL_GetAttachedShaders,
|
||||
_GL_GetAttribLocation, _GL_GetBooleani_v, _GL_GetBooleani_vRobustANGLE,
|
||||
_GL_GetBooleanv, _GL_GetBooleanvRobustANGLE, _GL_GetBufferParameteri64v,
|
||||
_GL_GetBufferParameteri64vRobustANGLE, _GL_GetBufferParameteriv,
|
||||
_GL_GetBufferParameterivRobustANGLE, _GL_GetBufferPointerv,
|
||||
_GL_GetBufferPointervOES, _GL_GetBufferPointervRobustANGLE,
|
||||
_GL_GetBufferSubData, _GL_GetClipPlane, _GL_GetClipPlanef,
|
||||
_GL_GetClipPlanex, _GL_GetCompressedTexImage, _GL_GetCompressedTexImageANGLE,
|
||||
_GL_GetCompressedTextureImage, _GL_GetCompressedTextureSubImage,
|
||||
_GL_GetDebugMessageLog, _GL_GetDebugMessageLogKHR, _GL_GetDoublei_v,
|
||||
_GL_GetDoublev, _GL_GetError, _GL_GetFenceivNV, _GL_GetFixedv,
|
||||
_GL_GetFloati_v, _GL_GetFloatv, _GL_GetFloatvRobustANGLE,
|
||||
_GL_GetFragDataIndex, _GL_GetFragDataIndexEXT, _GL_GetFragDataLocation,
|
||||
_GL_GetFramebufferAttachmentParameteriv, _GL_GetFramebufferAttachmentParameterivOES,
|
||||
_GL_GetFramebufferAttachmentParameterivRobustANGLE, _GL_GetFramebufferParameteriv,
|
||||
_GL_GetFramebufferParameterivMESA, _GL_GetFramebufferParameterivRobustANGLE,
|
||||
_GL_GetFramebufferPixelLocalStorageParameterfvANGLE, _GL_GetFramebufferPixelLocalStorageParameterfvRobustANGLE,
|
||||
_GL_GetFramebufferPixelLocalStorageParameterivANGLE, _GL_GetFramebufferPixelLocalStorageParameterivRobustANGLE,
|
||||
_GL_GetGraphicsResetStatus, _GL_GetGraphicsResetStatusEXT,
|
||||
_GL_GetInteger64i_v, _GL_GetInteger64i_vRobustANGLE, _GL_GetInteger64v,
|
||||
_GL_GetInteger64vEXT, _GL_GetInteger64vRobustANGLE, _GL_GetIntegeri_v,
|
||||
_GL_GetIntegeri_vRobustANGLE, _GL_GetIntegerv, _GL_GetIntegervRobustANGLE,
|
||||
_GL_GetInternalformati64v, _GL_GetInternalformativ, _GL_GetInternalformativRobustANGLE,
|
||||
_GL_GetLightfv, _GL_GetLightiv, _GL_GetLightxv, _GL_GetMapdv,
|
||||
_GL_GetMapfv, _GL_GetMapiv, _GL_GetMaterialfv, _GL_GetMaterialiv,
|
||||
_GL_GetMaterialxv, _GL_GetMemoryObjectParameterivEXT, _GL_GetMultisamplefv,
|
||||
_GL_GetMultisamplefvANGLE, _GL_GetMultisamplefvRobustANGLE,
|
||||
_GL_GetNamedBufferParameteri64v, _GL_GetNamedBufferParameteriv,
|
||||
_GL_GetNamedBufferPointerv, _GL_GetNamedBufferSubData, _GL_GetNamedFramebufferAttachmentParameteriv,
|
||||
_GL_GetNamedFramebufferParameteriv, _GL_GetNamedRenderbufferParameteriv,
|
||||
_GL_GetObjectLabel, _GL_GetObjectLabelEXT, _GL_GetObjectLabelKHR,
|
||||
_GL_GetObjectPtrLabel, _GL_GetObjectPtrLabelKHR, _GL_GetPerfMonitorCounterDataAMD,
|
||||
_GL_GetPerfMonitorCounterInfoAMD, _GL_GetPerfMonitorCounterStringAMD,
|
||||
_GL_GetPerfMonitorCountersAMD, _GL_GetPerfMonitorGroupStringAMD,
|
||||
_GL_GetPerfMonitorGroupsAMD, _GL_GetPixelMapfv, _GL_GetPixelMapuiv,
|
||||
_GL_GetPixelMapusv, _GL_GetPointerv, _GL_GetPointervKHR, _GL_GetPointervRobustANGLERobustANGLE,
|
||||
_GL_GetPolygonStipple, _GL_GetProgramBinary, _GL_GetProgramBinaryOES,
|
||||
_GL_GetProgramInfoLog, _GL_GetProgramInterfaceiv, _GL_GetProgramInterfaceivRobustANGLE,
|
||||
_GL_GetProgramPipelineInfoLog, _GL_GetProgramPipelineInfoLogEXT,
|
||||
_GL_GetProgramPipelineiv, _GL_GetProgramPipelineivEXT, _GL_GetProgramResourceIndex,
|
||||
_GL_GetProgramResourceLocation, _GL_GetProgramResourceLocationIndex,
|
||||
_GL_GetProgramResourceLocationIndexEXT, _GL_GetProgramResourceName,
|
||||
_GL_GetProgramResourceiv, _GL_GetProgramStageiv, _GL_GetProgramiv,
|
||||
_GL_GetProgramivRobustANGLE, _GL_GetQueryBufferObjecti64v,
|
||||
_GL_GetQueryBufferObjectiv, _GL_GetQueryBufferObjectui64v,
|
||||
_GL_GetQueryBufferObjectuiv, _GL_GetQueryIndexediv, _GL_GetQueryObjecti64v,
|
||||
_GL_GetQueryObjecti64vEXT, _GL_GetQueryObjecti64vRobustANGLE,
|
||||
_GL_GetQueryObjectiv, _GL_GetQueryObjectivEXT, _GL_GetQueryObjectivRobustANGLE,
|
||||
_GL_GetQueryObjectui64v, _GL_GetQueryObjectui64vEXT, _GL_GetQueryObjectui64vRobustANGLE,
|
||||
_GL_GetQueryObjectuiv, _GL_GetQueryObjectuivEXT, _GL_GetQueryObjectuivRobustANGLE,
|
||||
_GL_GetQueryiv, _GL_GetQueryivEXT, _GL_GetQueryivRobustANGLE,
|
||||
_GL_GetRenderbufferImageANGLE, _GL_GetRenderbufferParameteriv,
|
||||
_GL_GetRenderbufferParameterivOES, _GL_GetRenderbufferParameterivRobustANGLE,
|
||||
_GL_GetSamplerParameterIiv, _GL_GetSamplerParameterIivEXT,
|
||||
_GL_GetSamplerParameterIivOES, _GL_GetSamplerParameterIivRobustANGLE,
|
||||
_GL_GetSamplerParameterIuiv, _GL_GetSamplerParameterIuivEXT,
|
||||
_GL_GetSamplerParameterIuivOES, _GL_GetSamplerParameterIuivRobustANGLE,
|
||||
_GL_GetSamplerParameterfv, _GL_GetSamplerParameterfvRobustANGLE,
|
||||
_GL_GetSamplerParameteriv, _GL_GetSamplerParameterivRobustANGLE,
|
||||
_GL_GetSemaphoreParameterui64vEXT, _GL_GetShaderInfoLog, _GL_GetShaderPrecisionFormat,
|
||||
_GL_GetShaderSource, _GL_GetShaderiv, _GL_GetShaderivRobustANGLE,
|
||||
_GL_GetString, _GL_GetStringi, _GL_GetSubroutineIndex, _GL_GetSubroutineUniformLocation,
|
||||
_GL_GetSynciv, _GL_GetTexEnvfv, _GL_GetTexEnviv, _GL_GetTexEnvxv,
|
||||
_GL_GetTexGendv, _GL_GetTexGenfv, _GL_GetTexGenfvOES, _GL_GetTexGeniv,
|
||||
_GL_GetTexGenivOES, _GL_GetTexGenxvOES, _GL_GetTexImage, _GL_GetTexImageANGLE,
|
||||
_GL_GetTexLevelParameterfv, _GL_GetTexLevelParameterfvANGLE,
|
||||
_GL_GetTexLevelParameterfvRobustANGLE, _GL_GetTexLevelParameteriv,
|
||||
_GL_GetTexLevelParameterivANGLE, _GL_GetTexLevelParameterivRobustANGLE,
|
||||
_GL_GetTexParameterIiv, _GL_GetTexParameterIivEXT, _GL_GetTexParameterIivOES,
|
||||
_GL_GetTexParameterIivRobustANGLE, _GL_GetTexParameterIuiv,
|
||||
_GL_GetTexParameterIuivEXT, _GL_GetTexParameterIuivOES, _GL_GetTexParameterIuivRobustANGLE,
|
||||
_GL_GetTexParameterfv, _GL_GetTexParameterfvRobustANGLE, _GL_GetTexParameteriv,
|
||||
_GL_GetTexParameterivRobustANGLE, _GL_GetTexParameterxv, _GL_GetTextureImage,
|
||||
_GL_GetTextureLevelParameterfv, _GL_GetTextureLevelParameteriv,
|
||||
_GL_GetTextureParameterIiv, _GL_GetTextureParameterIuiv, _GL_GetTextureParameterfv,
|
||||
_GL_GetTextureParameteriv, _GL_GetTextureSubImage, _GL_GetTransformFeedbackVarying,
|
||||
_GL_GetTransformFeedbacki64_v, _GL_GetTransformFeedbacki_v,
|
||||
_GL_GetTransformFeedbackiv, _GL_GetTranslatedShaderSourceANGLE,
|
||||
_GL_GetUniformBlockIndex, _GL_GetUniformIndices, _GL_GetUniformLocation,
|
||||
_GL_GetUniformSubroutineuiv, _GL_GetUniformdv, _GL_GetUniformfv,
|
||||
_GL_GetUniformfvRobustANGLE, _GL_GetUniformiv, _GL_GetUniformivRobustANGLE,
|
||||
_GL_GetUniformuiv, _GL_GetUniformuivRobustANGLE, _GL_GetUnsignedBytei_vEXT,
|
||||
_GL_GetUnsignedBytevEXT, _GL_GetVertexArrayIndexed64iv, _GL_GetVertexArrayIndexediv,
|
||||
_GL_GetVertexArrayiv, _GL_GetVertexAttribIiv, _GL_GetVertexAttribIivRobustANGLE,
|
||||
_GL_GetVertexAttribIuiv, _GL_GetVertexAttribIuivRobustANGLE,
|
||||
_GL_GetVertexAttribLdv, _GL_GetVertexAttribPointerv, _GL_GetVertexAttribPointervRobustANGLE,
|
||||
_GL_GetVertexAttribdv, _GL_GetVertexAttribfv, _GL_GetVertexAttribfvRobustANGLE,
|
||||
_GL_GetVertexAttribiv, _GL_GetVertexAttribivRobustANGLE, _GL_GetnColorTable,
|
||||
_GL_GetnCompressedTexImage, _GL_GetnConvolutionFilter, _GL_GetnHistogram,
|
||||
_GL_GetnMapdv, _GL_GetnMapfv, _GL_GetnMapiv, _GL_GetnMinmax,
|
||||
_GL_GetnPixelMapfv, _GL_GetnPixelMapuiv, _GL_GetnPixelMapusv,
|
||||
_GL_GetnPolygonStipple, _GL_GetnSeparableFilter, _GL_GetnTexImage,
|
||||
_GL_GetnUniformdv, _GL_GetnUniformfv, _GL_GetnUniformfvEXT,
|
||||
_GL_GetnUniformfvRobustANGLE, _GL_GetnUniformiv, _GL_GetnUniformivEXT,
|
||||
_GL_GetnUniformivRobustANGLE, _GL_GetnUniformuiv, _GL_GetnUniformuivRobustANGLE,
|
||||
_GL_Hint, _GL_ImportMemoryFdEXT, _GL_ImportMemoryZirconHandleANGLE,
|
||||
_GL_ImportSemaphoreFdEXT, _GL_ImportSemaphoreZirconHandleANGLE,
|
||||
_GL_IndexMask, _GL_IndexPointer, _GL_Indexd, _GL_Indexdv,
|
||||
_GL_Indexf, _GL_Indexfv, _GL_Indexi, _GL_Indexiv, _GL_Indexs,
|
||||
_GL_Indexsv, _GL_Indexub, _GL_Indexubv, _GL_InitNames, _GL_InsertEventMarkerEXT,
|
||||
_GL_InterleavedArrays, _GL_InvalidateBufferData, _GL_InvalidateBufferSubData,
|
||||
_GL_InvalidateFramebuffer, _GL_InvalidateNamedFramebufferData,
|
||||
_GL_InvalidateNamedFramebufferSubData, _GL_InvalidateSubFramebuffer,
|
||||
_GL_InvalidateTexImage, _GL_InvalidateTexSubImage, _GL_InvalidateTextureANGLE,
|
||||
_GL_IsBuffer, _GL_IsEnabled, _GL_IsEnabledi, _GL_IsEnablediEXT,
|
||||
_GL_IsEnablediOES, _GL_IsFenceNV, _GL_IsFramebuffer, _GL_IsFramebufferOES,
|
||||
_GL_IsList, _GL_IsMemoryObjectEXT, _GL_IsProgram, _GL_IsProgramPipeline,
|
||||
_GL_IsProgramPipelineEXT, _GL_IsQuery, _GL_IsQueryEXT, _GL_IsRenderbuffer,
|
||||
_GL_IsRenderbufferOES, _GL_IsSampler, _GL_IsSemaphoreEXT,
|
||||
_GL_IsShader, _GL_IsSync, _GL_IsTexture, _GL_IsTransformFeedback,
|
||||
_GL_IsVertexArray, _GL_IsVertexArrayOES, _GL_LabelObjectEXT,
|
||||
_GL_LightModelf, _GL_LightModelfv, _GL_LightModeli, _GL_LightModeliv,
|
||||
_GL_LightModelx, _GL_LightModelxv, _GL_Lightf, _GL_Lightfv,
|
||||
_GL_Lighti, _GL_Lightiv, _GL_Lightx, _GL_Lightxv, _GL_LineStipple,
|
||||
_GL_LineWidth, _GL_LineWidthx, _GL_LinkProgram, _GL_ListBase,
|
||||
_GL_LoadIdentity, _GL_LoadMatrixd, _GL_LoadMatrixf, _GL_LoadMatrixx,
|
||||
_GL_LoadName, _GL_LoadPaletteFromModelViewMatrixOES, _GL_LoadTransposeMatrixd,
|
||||
_GL_LoadTransposeMatrixf, _GL_LogicOp, _GL_LogicOpANGLE, _GL_LoseContextCHROMIUM,
|
||||
_GL_Map1d, _GL_Map1f, _GL_Map2d, _GL_Map2f, _GL_MapBuffer,
|
||||
_GL_MapBufferOES, _GL_MapBufferRange, _GL_MapBufferRangeEXT,
|
||||
_GL_MapGrid1d, _GL_MapGrid1f, _GL_MapGrid2d, _GL_MapGrid2f,
|
||||
_GL_MapNamedBuffer, _GL_MapNamedBufferRange, _GL_Materialf,
|
||||
_GL_Materialfv, _GL_Materiali, _GL_Materialiv, _GL_Materialx,
|
||||
_GL_Materialxv, _GL_MatrixIndexPointerOES, _GL_MatrixMode,
|
||||
_GL_MaxShaderCompilerThreadsKHR, _GL_MemoryBarrier, _GL_MemoryBarrierByRegion,
|
||||
_GL_MemoryObjectParameterivEXT, _GL_MinSampleShading, _GL_MinSampleShadingOES,
|
||||
_GL_MultMatrixd, _GL_MultMatrixf, _GL_MultMatrixx, _GL_MultTransposeMatrixd,
|
||||
_GL_MultTransposeMatrixf, _GL_MultiDrawArrays, _GL_MultiDrawArraysANGLE,
|
||||
_GL_MultiDrawArraysIndirect, _GL_MultiDrawArraysIndirectCount,
|
||||
_GL_MultiDrawArraysIndirectEXT, _GL_MultiDrawArraysInstancedANGLE,
|
||||
_GL_MultiDrawArraysInstancedBaseInstanceANGLE, _GL_MultiDrawElements,
|
||||
_GL_MultiDrawElementsANGLE, _GL_MultiDrawElementsBaseVertex,
|
||||
_GL_MultiDrawElementsBaseVertexEXT, _GL_MultiDrawElementsIndirect,
|
||||
_GL_MultiDrawElementsIndirectCount, _GL_MultiDrawElementsIndirectEXT,
|
||||
_GL_MultiDrawElementsInstancedANGLE, _GL_MultiDrawElementsInstancedBaseVertexBaseInstanceANGLE,
|
||||
_GL_MultiTexCoord1d, _GL_MultiTexCoord1dv, _GL_MultiTexCoord1f,
|
||||
_GL_MultiTexCoord1fv, _GL_MultiTexCoord1i, _GL_MultiTexCoord1iv,
|
||||
_GL_MultiTexCoord1s, _GL_MultiTexCoord1sv, _GL_MultiTexCoord2d,
|
||||
_GL_MultiTexCoord2dv, _GL_MultiTexCoord2f, _GL_MultiTexCoord2fv,
|
||||
_GL_MultiTexCoord2i, _GL_MultiTexCoord2iv, _GL_MultiTexCoord2s,
|
||||
_GL_MultiTexCoord2sv, _GL_MultiTexCoord3d, _GL_MultiTexCoord3dv,
|
||||
_GL_MultiTexCoord3f, _GL_MultiTexCoord3fv, _GL_MultiTexCoord3i,
|
||||
_GL_MultiTexCoord3iv, _GL_MultiTexCoord3s, _GL_MultiTexCoord3sv,
|
||||
_GL_MultiTexCoord4d, _GL_MultiTexCoord4dv, _GL_MultiTexCoord4f,
|
||||
_GL_MultiTexCoord4fv, _GL_MultiTexCoord4i, _GL_MultiTexCoord4iv,
|
||||
_GL_MultiTexCoord4s, _GL_MultiTexCoord4sv, _GL_MultiTexCoord4x,
|
||||
_GL_MultiTexCoordP1ui, _GL_MultiTexCoordP1uiv, _GL_MultiTexCoordP2ui,
|
||||
_GL_MultiTexCoordP2uiv, _GL_MultiTexCoordP3ui, _GL_MultiTexCoordP3uiv,
|
||||
_GL_MultiTexCoordP4ui, _GL_MultiTexCoordP4uiv, _GL_NamedBufferData,
|
||||
_GL_NamedBufferStorage, _GL_NamedBufferStorageExternalEXT,
|
||||
_GL_NamedBufferSubData, _GL_NamedFramebufferDrawBuffer, _GL_NamedFramebufferDrawBuffers,
|
||||
_GL_NamedFramebufferParameteri, _GL_NamedFramebufferReadBuffer,
|
||||
_GL_NamedFramebufferRenderbuffer, _GL_NamedFramebufferTexture,
|
||||
_GL_NamedFramebufferTextureLayer, _GL_NamedRenderbufferStorage,
|
||||
_GL_NamedRenderbufferStorageMultisample, _GL_NewList, _GL_Normal3b,
|
||||
_GL_Normal3bv, _GL_Normal3d, _GL_Normal3dv, _GL_Normal3f,
|
||||
_GL_Normal3fv, _GL_Normal3i, _GL_Normal3iv, _GL_Normal3s,
|
||||
_GL_Normal3sv, _GL_Normal3x, _GL_NormalP3ui, _GL_NormalP3uiv,
|
||||
_GL_NormalPointer, _GL_ObjectLabel, _GL_ObjectLabelKHR, _GL_ObjectPtrLabel,
|
||||
_GL_ObjectPtrLabelKHR, _GL_Ortho, _GL_Orthof, _GL_Orthox,
|
||||
_GL_PassThrough, _GL_PatchParameterfv, _GL_PatchParameteri,
|
||||
_GL_PatchParameteriEXT, _GL_PauseTransformFeedback, _GL_PixelLocalStorageBarrierANGLE,
|
||||
_GL_PixelMapfv, _GL_PixelMapuiv, _GL_PixelMapusv, _GL_PixelStoref,
|
||||
_GL_PixelStorei, _GL_PixelTransferf, _GL_PixelTransferi, _GL_PixelZoom,
|
||||
_GL_PointParameterf, _GL_PointParameterfv, _GL_PointParameteri,
|
||||
_GL_PointParameteriv, _GL_PointParameterx, _GL_PointParameterxv,
|
||||
_GL_PointSize, _GL_PointSizePointerOES, _GL_PointSizex, _GL_PolygonMode,
|
||||
_GL_PolygonModeANGLE, _GL_PolygonModeNV, _GL_PolygonOffset,
|
||||
_GL_PolygonOffsetClamp, _GL_PolygonOffsetClampEXT, _GL_PolygonOffsetx,
|
||||
_GL_PolygonStipple, _GL_PopAttrib, _GL_PopClientAttrib, _GL_PopDebugGroup,
|
||||
_GL_PopDebugGroupKHR, _GL_PopGroupMarkerEXT, _GL_PopMatrix,
|
||||
_GL_PopName, _GL_PrimitiveBoundingBox, _GL_PrimitiveBoundingBoxEXT,
|
||||
_GL_PrimitiveBoundingBoxOES, _GL_PrimitiveRestartIndex, _GL_PrioritizeTextures,
|
||||
_GL_ProgramBinary, _GL_ProgramBinaryOES, _GL_ProgramParameteri,
|
||||
_GL_ProgramParameteriEXT, _GL_ProgramUniform1d, _GL_ProgramUniform1dv,
|
||||
_GL_ProgramUniform1f, _GL_ProgramUniform1fEXT, _GL_ProgramUniform1fv,
|
||||
_GL_ProgramUniform1fvEXT, _GL_ProgramUniform1i, _GL_ProgramUniform1iEXT,
|
||||
_GL_ProgramUniform1iv, _GL_ProgramUniform1ivEXT, _GL_ProgramUniform1ui,
|
||||
_GL_ProgramUniform1uiEXT, _GL_ProgramUniform1uiv, _GL_ProgramUniform1uivEXT,
|
||||
_GL_ProgramUniform2d, _GL_ProgramUniform2dv, _GL_ProgramUniform2f,
|
||||
_GL_ProgramUniform2fEXT, _GL_ProgramUniform2fv, _GL_ProgramUniform2fvEXT,
|
||||
_GL_ProgramUniform2i, _GL_ProgramUniform2iEXT, _GL_ProgramUniform2iv,
|
||||
_GL_ProgramUniform2ivEXT, _GL_ProgramUniform2ui, _GL_ProgramUniform2uiEXT,
|
||||
_GL_ProgramUniform2uiv, _GL_ProgramUniform2uivEXT, _GL_ProgramUniform3d,
|
||||
_GL_ProgramUniform3dv, _GL_ProgramUniform3f, _GL_ProgramUniform3fEXT,
|
||||
_GL_ProgramUniform3fv, _GL_ProgramUniform3fvEXT, _GL_ProgramUniform3i,
|
||||
_GL_ProgramUniform3iEXT, _GL_ProgramUniform3iv, _GL_ProgramUniform3ivEXT,
|
||||
_GL_ProgramUniform3ui, _GL_ProgramUniform3uiEXT, _GL_ProgramUniform3uiv,
|
||||
_GL_ProgramUniform3uivEXT, _GL_ProgramUniform4d, _GL_ProgramUniform4dv,
|
||||
_GL_ProgramUniform4f, _GL_ProgramUniform4fEXT, _GL_ProgramUniform4fv,
|
||||
_GL_ProgramUniform4fvEXT, _GL_ProgramUniform4i, _GL_ProgramUniform4iEXT,
|
||||
_GL_ProgramUniform4iv, _GL_ProgramUniform4ivEXT, _GL_ProgramUniform4ui,
|
||||
_GL_ProgramUniform4uiEXT, _GL_ProgramUniform4uiv, _GL_ProgramUniform4uivEXT,
|
||||
_GL_ProgramUniformMatrix2dv, _GL_ProgramUniformMatrix2fv,
|
||||
_GL_ProgramUniformMatrix2fvEXT, _GL_ProgramUniformMatrix2x3dv,
|
||||
_GL_ProgramUniformMatrix2x3fv, _GL_ProgramUniformMatrix2x3fvEXT,
|
||||
_GL_ProgramUniformMatrix2x4dv, _GL_ProgramUniformMatrix2x4fv,
|
||||
_GL_ProgramUniformMatrix2x4fvEXT, _GL_ProgramUniformMatrix3dv,
|
||||
_GL_ProgramUniformMatrix3fv, _GL_ProgramUniformMatrix3fvEXT,
|
||||
_GL_ProgramUniformMatrix3x2dv, _GL_ProgramUniformMatrix3x2fv,
|
||||
_GL_ProgramUniformMatrix3x2fvEXT, _GL_ProgramUniformMatrix3x4dv,
|
||||
_GL_ProgramUniformMatrix3x4fv, _GL_ProgramUniformMatrix3x4fvEXT,
|
||||
_GL_ProgramUniformMatrix4dv, _GL_ProgramUniformMatrix4fv,
|
||||
_GL_ProgramUniformMatrix4fvEXT, _GL_ProgramUniformMatrix4x2dv,
|
||||
_GL_ProgramUniformMatrix4x2fv, _GL_ProgramUniformMatrix4x2fvEXT,
|
||||
_GL_ProgramUniformMatrix4x3dv, _GL_ProgramUniformMatrix4x3fv,
|
||||
_GL_ProgramUniformMatrix4x3fvEXT, _GL_ProvokingVertex, _GL_ProvokingVertexANGLE,
|
||||
_GL_PushAttrib, _GL_PushClientAttrib, _GL_PushDebugGroup,
|
||||
_GL_PushDebugGroupKHR, _GL_PushGroupMarkerEXT, _GL_PushMatrix,
|
||||
_GL_PushName, _GL_QueryCounter, _GL_QueryCounterEXT, _GL_QueryMatrixxOES,
|
||||
_GL_RasterPos2d, _GL_RasterPos2dv, _GL_RasterPos2f, _GL_RasterPos2fv,
|
||||
_GL_RasterPos2i, _GL_RasterPos2iv, _GL_RasterPos2s, _GL_RasterPos2sv,
|
||||
_GL_RasterPos3d, _GL_RasterPos3dv, _GL_RasterPos3f, _GL_RasterPos3fv,
|
||||
_GL_RasterPos3i, _GL_RasterPos3iv, _GL_RasterPos3s, _GL_RasterPos3sv,
|
||||
_GL_RasterPos4d, _GL_RasterPos4dv, _GL_RasterPos4f, _GL_RasterPos4fv,
|
||||
_GL_RasterPos4i, _GL_RasterPos4iv, _GL_RasterPos4s, _GL_RasterPos4sv,
|
||||
_GL_ReadBuffer, _GL_ReadPixels, _GL_ReadPixelsRobustANGLE,
|
||||
_GL_ReadnPixels, _GL_ReadnPixelsEXT, _GL_ReadnPixelsRobustANGLE,
|
||||
_GL_Rectd, _GL_Rectdv, _GL_Rectf, _GL_Rectfv, _GL_Recti, _GL_Rectiv,
|
||||
_GL_Rects, _GL_Rectsv, _GL_ReleaseShaderCompiler, _GL_ReleaseTexturesANGLE,
|
||||
_GL_RenderMode, _GL_RenderbufferStorage, _GL_RenderbufferStorageMultisample,
|
||||
_GL_RenderbufferStorageMultisampleANGLE, _GL_RenderbufferStorageMultisampleEXT,
|
||||
_GL_RenderbufferStorageOES, _GL_RequestExtensionANGLE, _GL_ResumeTransformFeedback,
|
||||
_GL_Rotated, _GL_Rotatef, _GL_Rotatex, _GL_SampleCoverage,
|
||||
_GL_SampleCoveragex, _GL_SampleMaski, _GL_SampleMaskiANGLE,
|
||||
_GL_SamplerParameterIiv, _GL_SamplerParameterIivEXT, _GL_SamplerParameterIivOES,
|
||||
_GL_SamplerParameterIivRobustANGLE, _GL_SamplerParameterIuiv,
|
||||
_GL_SamplerParameterIuivEXT, _GL_SamplerParameterIuivOES,
|
||||
_GL_SamplerParameterIuivRobustANGLE, _GL_SamplerParameterf,
|
||||
_GL_SamplerParameterfv, _GL_SamplerParameterfvRobustANGLE,
|
||||
_GL_SamplerParameteri, _GL_SamplerParameteriv, _GL_SamplerParameterivRobustANGLE,
|
||||
_GL_Scaled, _GL_Scalef, _GL_Scalex, _GL_Scissor, _GL_ScissorArrayv,
|
||||
_GL_ScissorIndexed, _GL_ScissorIndexedv, _GL_SecondaryColor3b,
|
||||
_GL_SecondaryColor3bv, _GL_SecondaryColor3d, _GL_SecondaryColor3dv,
|
||||
_GL_SecondaryColor3f, _GL_SecondaryColor3fv, _GL_SecondaryColor3i,
|
||||
_GL_SecondaryColor3iv, _GL_SecondaryColor3s, _GL_SecondaryColor3sv,
|
||||
_GL_SecondaryColor3ub, _GL_SecondaryColor3ubv, _GL_SecondaryColor3ui,
|
||||
_GL_SecondaryColor3uiv, _GL_SecondaryColor3us, _GL_SecondaryColor3usv,
|
||||
_GL_SecondaryColorP3ui, _GL_SecondaryColorP3uiv, _GL_SecondaryColorPointer,
|
||||
_GL_SelectBuffer, _GL_SelectPerfMonitorCountersAMD, _GL_SemaphoreParameterui64vEXT,
|
||||
_GL_SetFenceNV, _GL_ShadeModel, _GL_ShaderBinary, _GL_ShaderSource,
|
||||
_GL_ShaderStorageBlockBinding, _GL_ShadingRateQCOM, _GL_SignalSemaphoreEXT,
|
||||
_GL_SpecializeShader, _GL_StencilFunc, _GL_StencilFuncSeparate,
|
||||
_GL_StencilMask, _GL_StencilMaskSeparate, _GL_StencilOp, _GL_StencilOpSeparate,
|
||||
_GL_TestFenceNV, _GL_TexBuffer, _GL_TexBufferEXT, _GL_TexBufferOES,
|
||||
_GL_TexBufferRange, _GL_TexBufferRangeEXT, _GL_TexBufferRangeOES,
|
||||
_GL_TexCoord1d, _GL_TexCoord1dv, _GL_TexCoord1f, _GL_TexCoord1fv,
|
||||
_GL_TexCoord1i, _GL_TexCoord1iv, _GL_TexCoord1s, _GL_TexCoord1sv,
|
||||
_GL_TexCoord2d, _GL_TexCoord2dv, _GL_TexCoord2f, _GL_TexCoord2fv,
|
||||
_GL_TexCoord2i, _GL_TexCoord2iv, _GL_TexCoord2s, _GL_TexCoord2sv,
|
||||
_GL_TexCoord3d, _GL_TexCoord3dv, _GL_TexCoord3f, _GL_TexCoord3fv,
|
||||
_GL_TexCoord3i, _GL_TexCoord3iv, _GL_TexCoord3s, _GL_TexCoord3sv,
|
||||
_GL_TexCoord4d, _GL_TexCoord4dv, _GL_TexCoord4f, _GL_TexCoord4fv,
|
||||
_GL_TexCoord4i, _GL_TexCoord4iv, _GL_TexCoord4s, _GL_TexCoord4sv,
|
||||
_GL_TexCoordP1ui, _GL_TexCoordP1uiv, _GL_TexCoordP2ui, _GL_TexCoordP2uiv,
|
||||
_GL_TexCoordP3ui, _GL_TexCoordP3uiv, _GL_TexCoordP4ui, _GL_TexCoordP4uiv,
|
||||
_GL_TexCoordPointer, _GL_TexEnvf, _GL_TexEnvfv, _GL_TexEnvi,
|
||||
_GL_TexEnviv, _GL_TexEnvx, _GL_TexEnvxv, _GL_TexGend, _GL_TexGendv,
|
||||
_GL_TexGenf, _GL_TexGenfOES, _GL_TexGenfv, _GL_TexGenfvOES,
|
||||
_GL_TexGeni, _GL_TexGeniOES, _GL_TexGeniv, _GL_TexGenivOES,
|
||||
_GL_TexGenxOES, _GL_TexGenxvOES, _GL_TexImage1D, _GL_TexImage2D,
|
||||
_GL_TexImage2DExternalANGLE, _GL_TexImage2DMultisample, _GL_TexImage2DRobustANGLE,
|
||||
_GL_TexImage3D, _GL_TexImage3DMultisample, _GL_TexImage3DOES,
|
||||
_GL_TexImage3DRobustANGLE, _GL_TexParameterIiv, _GL_TexParameterIivEXT,
|
||||
_GL_TexParameterIivOES, _GL_TexParameterIivRobustANGLE, _GL_TexParameterIuiv,
|
||||
_GL_TexParameterIuivEXT, _GL_TexParameterIuivOES, _GL_TexParameterIuivRobustANGLE,
|
||||
_GL_TexParameterf, _GL_TexParameterfv, _GL_TexParameterfvRobustANGLE,
|
||||
_GL_TexParameteri, _GL_TexParameteriv, _GL_TexParameterivRobustANGLE,
|
||||
_GL_TexParameterx, _GL_TexParameterxv, _GL_TexStorage1D, _GL_TexStorage1DEXT,
|
||||
_GL_TexStorage2D, _GL_TexStorage2DEXT, _GL_TexStorage2DMultisample,
|
||||
_GL_TexStorage2DMultisampleANGLE, _GL_TexStorage3D, _GL_TexStorage3DEXT,
|
||||
_GL_TexStorage3DMultisample, _GL_TexStorage3DMultisampleOES,
|
||||
_GL_TexStorageMem2DEXT, _GL_TexStorageMem2DMultisampleEXT,
|
||||
_GL_TexStorageMem3DEXT, _GL_TexStorageMem3DMultisampleEXT,
|
||||
_GL_TexStorageMemFlags2DANGLE, _GL_TexStorageMemFlags2DMultisampleANGLE,
|
||||
_GL_TexStorageMemFlags3DANGLE, _GL_TexStorageMemFlags3DMultisampleANGLE,
|
||||
_GL_TexSubImage1D, _GL_TexSubImage2D, _GL_TexSubImage2DRobustANGLE,
|
||||
_GL_TexSubImage3D, _GL_TexSubImage3DOES, _GL_TexSubImage3DRobustANGLE,
|
||||
_GL_TextureBarrier, _GL_TextureBuffer, _GL_TextureBufferRange,
|
||||
_GL_TextureParameterIiv, _GL_TextureParameterIuiv, _GL_TextureParameterf,
|
||||
_GL_TextureParameterfv, _GL_TextureParameteri, _GL_TextureParameteriv,
|
||||
_GL_TextureStorage1D, _GL_TextureStorage2D, _GL_TextureStorage2DMultisample,
|
||||
_GL_TextureStorage3D, _GL_TextureStorage3DMultisample, _GL_TextureSubImage1D,
|
||||
_GL_TextureSubImage2D, _GL_TextureSubImage3D, _GL_TextureView,
|
||||
_GL_TransformFeedbackBufferBase, _GL_TransformFeedbackBufferRange,
|
||||
_GL_TransformFeedbackVaryings, _GL_Translated, _GL_Translatef,
|
||||
_GL_Translatex, _GL_Uniform1d, _GL_Uniform1dv, _GL_Uniform1f,
|
||||
_GL_Uniform1fv, _GL_Uniform1i, _GL_Uniform1iv, _GL_Uniform1ui,
|
||||
_GL_Uniform1uiv, _GL_Uniform2d, _GL_Uniform2dv, _GL_Uniform2f,
|
||||
_GL_Uniform2fv, _GL_Uniform2i, _GL_Uniform2iv, _GL_Uniform2ui,
|
||||
_GL_Uniform2uiv, _GL_Uniform3d, _GL_Uniform3dv, _GL_Uniform3f,
|
||||
_GL_Uniform3fv, _GL_Uniform3i, _GL_Uniform3iv, _GL_Uniform3ui,
|
||||
_GL_Uniform3uiv, _GL_Uniform4d, _GL_Uniform4dv, _GL_Uniform4f,
|
||||
_GL_Uniform4fv, _GL_Uniform4i, _GL_Uniform4iv, _GL_Uniform4ui,
|
||||
_GL_Uniform4uiv, _GL_UniformBlockBinding, _GL_UniformMatrix2dv,
|
||||
_GL_UniformMatrix2fv, _GL_UniformMatrix2x3dv, _GL_UniformMatrix2x3fv,
|
||||
_GL_UniformMatrix2x4dv, _GL_UniformMatrix2x4fv, _GL_UniformMatrix3dv,
|
||||
_GL_UniformMatrix3fv, _GL_UniformMatrix3x2dv, _GL_UniformMatrix3x2fv,
|
||||
_GL_UniformMatrix3x4dv, _GL_UniformMatrix3x4fv, _GL_UniformMatrix4dv,
|
||||
_GL_UniformMatrix4fv, _GL_UniformMatrix4x2dv, _GL_UniformMatrix4x2fv,
|
||||
_GL_UniformMatrix4x3dv, _GL_UniformMatrix4x3fv, _GL_UniformSubroutinesuiv,
|
||||
_GL_UnmapBuffer, _GL_UnmapBufferOES, _GL_UnmapNamedBuffer,
|
||||
_GL_UseProgram, _GL_UseProgramStages, _GL_UseProgramStagesEXT,
|
||||
_GL_ValidateProgram, _GL_ValidateProgramPipeline, _GL_ValidateProgramPipelineEXT,
|
||||
_GL_Vertex2d, _GL_Vertex2dv, _GL_Vertex2f, _GL_Vertex2fv,
|
||||
_GL_Vertex2i, _GL_Vertex2iv, _GL_Vertex2s, _GL_Vertex2sv,
|
||||
_GL_Vertex3d, _GL_Vertex3dv, _GL_Vertex3f, _GL_Vertex3fv,
|
||||
_GL_Vertex3i, _GL_Vertex3iv, _GL_Vertex3s, _GL_Vertex3sv,
|
||||
_GL_Vertex4d, _GL_Vertex4dv, _GL_Vertex4f, _GL_Vertex4fv,
|
||||
_GL_Vertex4i, _GL_Vertex4iv, _GL_Vertex4s, _GL_Vertex4sv,
|
||||
_GL_VertexArrayAttribBinding, _GL_VertexArrayAttribFormat,
|
||||
_GL_VertexArrayAttribIFormat, _GL_VertexArrayAttribLFormat,
|
||||
_GL_VertexArrayBindingDivisor, _GL_VertexArrayElementBuffer,
|
||||
_GL_VertexArrayVertexBuffer, _GL_VertexArrayVertexBuffers,
|
||||
_GL_VertexAttrib1d, _GL_VertexAttrib1dv, _GL_VertexAttrib1f,
|
||||
_GL_VertexAttrib1fv, _GL_VertexAttrib1s, _GL_VertexAttrib1sv,
|
||||
_GL_VertexAttrib2d, _GL_VertexAttrib2dv, _GL_VertexAttrib2f,
|
||||
_GL_VertexAttrib2fv, _GL_VertexAttrib2s, _GL_VertexAttrib2sv,
|
||||
_GL_VertexAttrib3d, _GL_VertexAttrib3dv, _GL_VertexAttrib3f,
|
||||
_GL_VertexAttrib3fv, _GL_VertexAttrib3s, _GL_VertexAttrib3sv,
|
||||
_GL_VertexAttrib4Nbv, _GL_VertexAttrib4Niv, _GL_VertexAttrib4Nsv,
|
||||
_GL_VertexAttrib4Nub, _GL_VertexAttrib4Nubv, _GL_VertexAttrib4Nuiv,
|
||||
_GL_VertexAttrib4Nusv, _GL_VertexAttrib4bv, _GL_VertexAttrib4d,
|
||||
_GL_VertexAttrib4dv, _GL_VertexAttrib4f, _GL_VertexAttrib4fv,
|
||||
_GL_VertexAttrib4iv, _GL_VertexAttrib4s, _GL_VertexAttrib4sv,
|
||||
_GL_VertexAttrib4ubv, _GL_VertexAttrib4uiv, _GL_VertexAttrib4usv,
|
||||
_GL_VertexAttribBinding, _GL_VertexAttribDivisor, _GL_VertexAttribDivisorANGLE,
|
||||
_GL_VertexAttribDivisorEXT, _GL_VertexAttribFormat, _GL_VertexAttribI1i,
|
||||
_GL_VertexAttribI1iv, _GL_VertexAttribI1ui, _GL_VertexAttribI1uiv,
|
||||
_GL_VertexAttribI2i, _GL_VertexAttribI2iv, _GL_VertexAttribI2ui,
|
||||
_GL_VertexAttribI2uiv, _GL_VertexAttribI3i, _GL_VertexAttribI3iv,
|
||||
_GL_VertexAttribI3ui, _GL_VertexAttribI3uiv, _GL_VertexAttribI4bv,
|
||||
_GL_VertexAttribI4i, _GL_VertexAttribI4iv, _GL_VertexAttribI4sv,
|
||||
_GL_VertexAttribI4ubv, _GL_VertexAttribI4ui, _GL_VertexAttribI4uiv,
|
||||
_GL_VertexAttribI4usv, _GL_VertexAttribIFormat, _GL_VertexAttribIPointer,
|
||||
_GL_VertexAttribL1d, _GL_VertexAttribL1dv, _GL_VertexAttribL2d,
|
||||
_GL_VertexAttribL2dv, _GL_VertexAttribL3d, _GL_VertexAttribL3dv,
|
||||
_GL_VertexAttribL4d, _GL_VertexAttribL4dv, _GL_VertexAttribLFormat,
|
||||
_GL_VertexAttribLPointer, _GL_VertexAttribP1ui, _GL_VertexAttribP1uiv,
|
||||
_GL_VertexAttribP2ui, _GL_VertexAttribP2uiv, _GL_VertexAttribP3ui,
|
||||
_GL_VertexAttribP3uiv, _GL_VertexAttribP4ui, _GL_VertexAttribP4uiv,
|
||||
_GL_VertexAttribPointer, _GL_VertexBindingDivisor, _GL_VertexP2ui,
|
||||
_GL_VertexP2uiv, _GL_VertexP3ui, _GL_VertexP3uiv, _GL_VertexP4ui,
|
||||
_GL_VertexP4uiv, _GL_VertexPointer, _GL_Viewport, _GL_ViewportArrayv,
|
||||
_GL_ViewportIndexedf, _GL_ViewportIndexedfv, _GL_WaitSemaphoreEXT,
|
||||
_GL_WaitSync, _GL_WeightPointerOES, _GL_WindowPos2d, _GL_WindowPos2dv,
|
||||
_GL_WindowPos2f, _GL_WindowPos2fv, _GL_WindowPos2i, _GL_WindowPos2iv,
|
||||
_GL_WindowPos2s, _GL_WindowPos2sv, _GL_WindowPos3d, _GL_WindowPos3dv,
|
||||
_GL_WindowPos3f, _GL_WindowPos3fv, _GL_WindowPos3i, _GL_WindowPos3iv,
|
||||
_GL_WindowPos3s, _GL_WindowPos3sv, _glAcquireTexturesANGLE,
|
||||
_glActiveShaderProgram, _glActiveShaderProgramEXT, _glActiveTexture,
|
||||
_glAlphaFunc, _glAlphaFuncx, _glAttachShader, _glBeginPerfMonitorAMD,
|
||||
_glBeginPixelLocalStorageANGLE, _glBeginQuery, _glBeginQueryEXT,
|
||||
_glBeginTransformFeedback, _glBindAttribLocation, _glBindBuffer,
|
||||
_glBindBufferBase, _glBindBufferRange, _glBindFragDataLocationEXT,
|
||||
_glBindFragDataLocationIndexedEXT, _glBindFramebuffer, _glBindFramebufferOES,
|
||||
_glBindImageTexture, _glBindProgramPipeline, _glBindProgramPipelineEXT,
|
||||
_glBindRenderbuffer, _glBindRenderbufferOES, _glBindSampler,
|
||||
_glBindTexture, _glBindTransformFeedback, _glBindUniformLocationCHROMIUM,
|
||||
_glBindVertexArray, _glBindVertexArrayOES, _glBindVertexBuffer,
|
||||
_glBlendBarrier, _glBlendBarrierKHR, _glBlendColor, _glBlendEquation,
|
||||
_glBlendEquationSeparate, _glBlendEquationSeparatei, _glBlendEquationSeparateiEXT,
|
||||
_glBlendEquationSeparateiOES, _glBlendEquationi, _glBlendEquationiEXT,
|
||||
_glBlendEquationiOES, _glBlendFunc, _glBlendFuncSeparate,
|
||||
_glBlendFuncSeparatei, _glBlendFuncSeparateiEXT, _glBlendFuncSeparateiOES,
|
||||
_glBlendFunci, _glBlendFunciEXT, _glBlendFunciOES, _glBlitFramebuffer,
|
||||
_glBlitFramebufferANGLE, _glBlitFramebufferNV, _glBufferData,
|
||||
_glBufferStorageEXT, _glBufferStorageExternalEXT, _glBufferStorageMemEXT,
|
||||
_glBufferSubData, _glCheckFramebufferStatus, _glCheckFramebufferStatusOES,
|
||||
_glClear, _glClearBufferfi, _glClearBufferfv, _glClearBufferiv,
|
||||
_glClearBufferuiv, _glClearColor, _glClearColorx, _glClearDepthf,
|
||||
_glClearDepthx, _glClearStencil, _glClientActiveTexture, _glClientWaitSync,
|
||||
_glClipControlEXT, _glClipPlanef, _glClipPlanex, _glColor4f,
|
||||
_glColor4ub, _glColor4x, _glColorMask, _glColorMaski, _glColorMaskiEXT,
|
||||
_glColorMaskiOES, _glColorPointer, _glCompileShader, _glCompressedCopyTextureCHROMIUM,
|
||||
_glCompressedTexImage2D, _glCompressedTexImage2DRobustANGLE,
|
||||
_glCompressedTexImage3D, _glCompressedTexImage3DOES, _glCompressedTexImage3DRobustANGLE,
|
||||
_glCompressedTexSubImage2D, _glCompressedTexSubImage2DRobustANGLE,
|
||||
_glCompressedTexSubImage3D, _glCompressedTexSubImage3DOES,
|
||||
_glCompressedTexSubImage3DRobustANGLE, _glCopyBufferSubData,
|
||||
_glCopyImageSubData, _glCopyImageSubDataEXT, _glCopyImageSubDataOES,
|
||||
_glCopySubTexture3DANGLE, _glCopySubTextureCHROMIUM, _glCopyTexImage2D,
|
||||
_glCopyTexSubImage2D, _glCopyTexSubImage3D, _glCopyTexSubImage3DOES,
|
||||
_glCopyTexture3DANGLE, _glCopyTextureCHROMIUM, _glCoverageModulationCHROMIUM,
|
||||
_glCreateMemoryObjectsEXT, _glCreateProgram, _glCreateShader,
|
||||
_glCreateShaderProgramv, _glCreateShaderProgramvEXT, _glCullFace,
|
||||
_glCurrentPaletteMatrixOES, _glDebugMessageCallback, _glDebugMessageCallbackKHR,
|
||||
_glDebugMessageControl, _glDebugMessageControlKHR, _glDebugMessageInsert,
|
||||
_glDebugMessageInsertKHR, _glDeleteBuffers, _glDeleteFencesNV,
|
||||
_glDeleteFramebuffers, _glDeleteFramebuffersOES, _glDeleteMemoryObjectsEXT,
|
||||
_glDeletePerfMonitorsAMD, _glDeleteProgram, _glDeleteProgramPipelines,
|
||||
_glDeleteProgramPipelinesEXT, _glDeleteQueries, _glDeleteQueriesEXT,
|
||||
_glDeleteRenderbuffers, _glDeleteRenderbuffersOES, _glDeleteSamplers,
|
||||
_glDeleteSemaphoresEXT, _glDeleteShader, _glDeleteSync, _glDeleteTextures,
|
||||
_glDeleteTransformFeedbacks, _glDeleteVertexArrays, _glDeleteVertexArraysOES,
|
||||
_glDepthFunc, _glDepthMask, _glDepthRangef, _glDepthRangex,
|
||||
_glDetachShader, _glDisable, _glDisableClientState, _glDisableExtensionANGLE,
|
||||
_glDisableVertexAttribArray, _glDisablei, _glDisableiEXT,
|
||||
_glDisableiOES, _glDiscardFramebufferEXT, _glDispatchCompute,
|
||||
_glDispatchComputeIndirect, _glDrawArrays, _glDrawArraysIndirect,
|
||||
_glDrawArraysInstanced, _glDrawArraysInstancedANGLE, _glDrawArraysInstancedBaseInstanceANGLE,
|
||||
_glDrawArraysInstancedBaseInstanceEXT, _glDrawArraysInstancedEXT,
|
||||
_glDrawBuffers, _glDrawBuffersEXT, _glDrawElements, _glDrawElementsBaseVertex,
|
||||
_glDrawElementsBaseVertexEXT, _glDrawElementsBaseVertexOES,
|
||||
_glDrawElementsIndirect, _glDrawElementsInstanced, _glDrawElementsInstancedANGLE,
|
||||
_glDrawElementsInstancedBaseInstanceEXT, _glDrawElementsInstancedBaseVertex,
|
||||
_glDrawElementsInstancedBaseVertexBaseInstanceANGLE, _glDrawElementsInstancedBaseVertexBaseInstanceEXT,
|
||||
_glDrawElementsInstancedBaseVertexEXT, _glDrawElementsInstancedBaseVertexOES,
|
||||
_glDrawElementsInstancedEXT, _glDrawRangeElements, _glDrawRangeElementsBaseVertex,
|
||||
_glDrawRangeElementsBaseVertexEXT, _glDrawRangeElementsBaseVertexOES,
|
||||
_glDrawTexfOES, _glDrawTexfvOES, _glDrawTexiOES, _glDrawTexivOES,
|
||||
_glDrawTexsOES, _glDrawTexsvOES, _glDrawTexxOES, _glDrawTexxvOES,
|
||||
_glEGLImageTargetRenderbufferStorageOES, _glEGLImageTargetTexStorageEXT,
|
||||
_glEGLImageTargetTexture2DOES, _glEGLImageTargetTextureStorageEXT,
|
||||
_glEnable, _glEnableClientState, _glEnableVertexAttribArray,
|
||||
_glEnablei, _glEnableiEXT, _glEnableiOES, _glEndPerfMonitorAMD,
|
||||
_glEndPixelLocalStorageANGLE, _glEndQuery, _glEndQueryEXT,
|
||||
_glEndTransformFeedback, _glFenceSync, _glFinish, _glFinishFenceNV,
|
||||
_glFlush, _glFlushMappedBufferRange, _glFlushMappedBufferRangeEXT,
|
||||
_glFogf, _glFogfv, _glFogx, _glFogxv, _glFramebufferFetchBarrierEXT,
|
||||
_glFramebufferMemorylessPixelLocalStorageANGLE, _glFramebufferParameteri,
|
||||
_glFramebufferParameteriMESA, _glFramebufferPixelLocalClearValuefvANGLE,
|
||||
_glFramebufferPixelLocalClearValueivANGLE, _glFramebufferPixelLocalClearValueuivANGLE,
|
||||
_glFramebufferPixelLocalStorageInterruptANGLE, _glFramebufferPixelLocalStorageRestoreANGLE,
|
||||
_glFramebufferRenderbuffer, _glFramebufferRenderbufferOES,
|
||||
_glFramebufferTexture, _glFramebufferTexture2D, _glFramebufferTexture2DMultisampleEXT,
|
||||
_glFramebufferTexture2DOES, _glFramebufferTexture3DOES, _glFramebufferTextureEXT,
|
||||
_glFramebufferTextureLayer, _glFramebufferTextureMultiviewOVR,
|
||||
_glFramebufferTextureOES, _glFramebufferTexturePixelLocalStorageANGLE,
|
||||
_glFrontFace, _glFrustumf, _glFrustumx, _glGenBuffers, _glGenFencesNV,
|
||||
_glGenFramebuffers, _glGenFramebuffersOES, _glGenPerfMonitorsAMD,
|
||||
_glGenProgramPipelines, _glGenProgramPipelinesEXT, _glGenQueries,
|
||||
_glGenQueriesEXT, _glGenRenderbuffers, _glGenRenderbuffersOES,
|
||||
_glGenSamplers, _glGenSemaphoresEXT, _glGenTextures, _glGenTransformFeedbacks,
|
||||
_glGenVertexArrays, _glGenVertexArraysOES, _glGenerateMipmap,
|
||||
_glGenerateMipmapOES, _glGetActiveAttrib, _glGetActiveUniform,
|
||||
_glGetActiveUniformBlockName, _glGetActiveUniformBlockiv,
|
||||
_glGetActiveUniformBlockivRobustANGLE, _glGetActiveUniformsiv,
|
||||
_glGetAttachedShaders, _glGetAttribLocation, _glGetBooleani_v,
|
||||
_glGetBooleani_vRobustANGLE, _glGetBooleanv, _glGetBooleanvRobustANGLE,
|
||||
_glGetBufferParameteri64v, _glGetBufferParameteri64vRobustANGLE,
|
||||
_glGetBufferParameteriv, _glGetBufferParameterivRobustANGLE,
|
||||
_glGetBufferPointerv, _glGetBufferPointervOES, _glGetBufferPointervRobustANGLE,
|
||||
_glGetClipPlanef, _glGetClipPlanex, _glGetCompressedTexImageANGLE,
|
||||
_glGetDebugMessageLog, _glGetDebugMessageLogKHR, _glGetError,
|
||||
_glGetFenceivNV, _glGetFixedv, _glGetFloatv, _glGetFloatvRobustANGLE,
|
||||
_glGetFragDataIndexEXT, _glGetFragDataLocation, _glGetFramebufferAttachmentParameteriv,
|
||||
_glGetFramebufferAttachmentParameterivOES, _glGetFramebufferAttachmentParameterivRobustANGLE,
|
||||
_glGetFramebufferParameteriv, _glGetFramebufferParameterivMESA,
|
||||
_glGetFramebufferParameterivRobustANGLE, _glGetFramebufferPixelLocalStorageParameterfvANGLE,
|
||||
_glGetFramebufferPixelLocalStorageParameterfvRobustANGLE,
|
||||
_glGetFramebufferPixelLocalStorageParameterivANGLE, _glGetFramebufferPixelLocalStorageParameterivRobustANGLE,
|
||||
_glGetGraphicsResetStatus, _glGetGraphicsResetStatusEXT, _glGetInteger64i_v,
|
||||
_glGetInteger64i_vRobustANGLE, _glGetInteger64v, _glGetInteger64vEXT,
|
||||
_glGetInteger64vRobustANGLE, _glGetIntegeri_v, _glGetIntegeri_vRobustANGLE,
|
||||
_glGetIntegerv, _glGetIntegervRobustANGLE, _glGetInternalformativ,
|
||||
_glGetInternalformativRobustANGLE, _glGetLightfv, _glGetLightxv,
|
||||
_glGetMaterialfv, _glGetMaterialxv, _glGetMemoryObjectParameterivEXT,
|
||||
_glGetMultisamplefv, _glGetMultisamplefvANGLE, _glGetMultisamplefvRobustANGLE,
|
||||
_glGetObjectLabel, _glGetObjectLabelEXT, _glGetObjectLabelKHR,
|
||||
_glGetObjectPtrLabel, _glGetObjectPtrLabelKHR, _glGetPerfMonitorCounterDataAMD,
|
||||
_glGetPerfMonitorCounterInfoAMD, _glGetPerfMonitorCounterStringAMD,
|
||||
_glGetPerfMonitorCountersAMD, _glGetPerfMonitorGroupStringAMD,
|
||||
_glGetPerfMonitorGroupsAMD, _glGetPointerv, _glGetPointervKHR,
|
||||
_glGetPointervRobustANGLERobustANGLE, _glGetProgramBinary,
|
||||
_glGetProgramBinaryOES, _glGetProgramInfoLog, _glGetProgramInterfaceiv,
|
||||
_glGetProgramInterfaceivRobustANGLE, _glGetProgramPipelineInfoLog,
|
||||
_glGetProgramPipelineInfoLogEXT, _glGetProgramPipelineiv,
|
||||
_glGetProgramPipelineivEXT, _glGetProgramResourceIndex, _glGetProgramResourceLocation,
|
||||
_glGetProgramResourceLocationIndexEXT, _glGetProgramResourceName,
|
||||
_glGetProgramResourceiv, _glGetProgramiv, _glGetProgramivRobustANGLE,
|
||||
_glGetQueryObjecti64vEXT, _glGetQueryObjecti64vRobustANGLE,
|
||||
_glGetQueryObjectivEXT, _glGetQueryObjectivRobustANGLE, _glGetQueryObjectui64vEXT,
|
||||
_glGetQueryObjectui64vRobustANGLE, _glGetQueryObjectuiv, _glGetQueryObjectuivEXT,
|
||||
_glGetQueryObjectuivRobustANGLE, _glGetQueryiv, _glGetQueryivEXT,
|
||||
_glGetQueryivRobustANGLE, _glGetRenderbufferImageANGLE, _glGetRenderbufferParameteriv,
|
||||
_glGetRenderbufferParameterivOES, _glGetRenderbufferParameterivRobustANGLE,
|
||||
_glGetSamplerParameterIiv, _glGetSamplerParameterIivEXT, _glGetSamplerParameterIivOES,
|
||||
_glGetSamplerParameterIivRobustANGLE, _glGetSamplerParameterIuiv,
|
||||
_glGetSamplerParameterIuivEXT, _glGetSamplerParameterIuivOES,
|
||||
_glGetSamplerParameterIuivRobustANGLE, _glGetSamplerParameterfv,
|
||||
_glGetSamplerParameterfvRobustANGLE, _glGetSamplerParameteriv,
|
||||
_glGetSamplerParameterivRobustANGLE, _glGetSemaphoreParameterui64vEXT,
|
||||
_glGetShaderInfoLog, _glGetShaderPrecisionFormat, _glGetShaderSource,
|
||||
_glGetShaderiv, _glGetShaderivRobustANGLE, _glGetString, _glGetStringi,
|
||||
_glGetSynciv, _glGetTexEnvfv, _glGetTexEnviv, _glGetTexEnvxv,
|
||||
_glGetTexGenfvOES, _glGetTexGenivOES, _glGetTexGenxvOES, _glGetTexImageANGLE,
|
||||
_glGetTexLevelParameterfv, _glGetTexLevelParameterfvANGLE,
|
||||
_glGetTexLevelParameterfvRobustANGLE, _glGetTexLevelParameteriv,
|
||||
_glGetTexLevelParameterivANGLE, _glGetTexLevelParameterivRobustANGLE,
|
||||
_glGetTexParameterIiv, _glGetTexParameterIivEXT, _glGetTexParameterIivOES,
|
||||
_glGetTexParameterIivRobustANGLE, _glGetTexParameterIuiv,
|
||||
_glGetTexParameterIuivEXT, _glGetTexParameterIuivOES, _glGetTexParameterIuivRobustANGLE,
|
||||
_glGetTexParameterfv, _glGetTexParameterfvRobustANGLE, _glGetTexParameteriv,
|
||||
_glGetTexParameterivRobustANGLE, _glGetTexParameterxv, _glGetTransformFeedbackVarying,
|
||||
_glGetTranslatedShaderSourceANGLE, _glGetUniformBlockIndex,
|
||||
_glGetUniformIndices, _glGetUniformLocation, _glGetUniformfv,
|
||||
_glGetUniformfvRobustANGLE, _glGetUniformiv, _glGetUniformivRobustANGLE,
|
||||
_glGetUniformuiv, _glGetUniformuivRobustANGLE, _glGetUnsignedBytei_vEXT,
|
||||
_glGetUnsignedBytevEXT, _glGetVertexAttribIiv, _glGetVertexAttribIivRobustANGLE,
|
||||
_glGetVertexAttribIuiv, _glGetVertexAttribIuivRobustANGLE,
|
||||
_glGetVertexAttribPointerv, _glGetVertexAttribPointervRobustANGLE,
|
||||
_glGetVertexAttribfv, _glGetVertexAttribfvRobustANGLE, _glGetVertexAttribiv,
|
||||
_glGetVertexAttribivRobustANGLE, _glGetnUniformfv, _glGetnUniformfvEXT,
|
||||
_glGetnUniformfvRobustANGLE, _glGetnUniformiv, _glGetnUniformivEXT,
|
||||
_glGetnUniformivRobustANGLE, _glGetnUniformuiv, _glGetnUniformuivRobustANGLE,
|
||||
_glHint, _glImportMemoryFdEXT, _glImportMemoryZirconHandleANGLE,
|
||||
_glImportSemaphoreFdEXT, _glImportSemaphoreZirconHandleANGLE,
|
||||
_glInsertEventMarkerEXT, _glInvalidateFramebuffer, _glInvalidateSubFramebuffer,
|
||||
_glInvalidateTextureANGLE, _glIsBuffer, _glIsEnabled, _glIsEnabledi,
|
||||
_glIsEnablediEXT, _glIsEnablediOES, _glIsFenceNV, _glIsFramebuffer,
|
||||
_glIsFramebufferOES, _glIsMemoryObjectEXT, _glIsProgram, _glIsProgramPipeline,
|
||||
_glIsProgramPipelineEXT, _glIsQuery, _glIsQueryEXT, _glIsRenderbuffer,
|
||||
_glIsRenderbufferOES, _glIsSampler, _glIsSemaphoreEXT, _glIsShader,
|
||||
_glIsSync, _glIsTexture, _glIsTransformFeedback, _glIsVertexArray,
|
||||
_glIsVertexArrayOES, _glLabelObjectEXT, _glLightModelf, _glLightModelfv,
|
||||
_glLightModelx, _glLightModelxv, _glLightf, _glLightfv, _glLightx,
|
||||
_glLightxv, _glLineWidth, _glLineWidthx, _glLinkProgram, _glLoadIdentity,
|
||||
_glLoadMatrixf, _glLoadMatrixx, _glLoadPaletteFromModelViewMatrixOES,
|
||||
_glLogicOp, _glLogicOpANGLE, _glLoseContextCHROMIUM, _glMapBufferOES,
|
||||
_glMapBufferRange, _glMapBufferRangeEXT, _glMaterialf, _glMaterialfv,
|
||||
_glMaterialx, _glMaterialxv, _glMatrixIndexPointerOES, _glMatrixMode,
|
||||
_glMaxShaderCompilerThreadsKHR, _glMemoryBarrier, _glMemoryBarrierByRegion,
|
||||
_glMemoryObjectParameterivEXT, _glMinSampleShading, _glMinSampleShadingOES,
|
||||
_glMultMatrixf, _glMultMatrixx, _glMultiDrawArraysANGLE, _glMultiDrawArraysIndirectEXT,
|
||||
_glMultiDrawArraysInstancedANGLE, _glMultiDrawArraysInstancedBaseInstanceANGLE,
|
||||
_glMultiDrawElementsANGLE, _glMultiDrawElementsBaseVertexEXT,
|
||||
_glMultiDrawElementsIndirectEXT, _glMultiDrawElementsInstancedANGLE,
|
||||
_glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE,
|
||||
_glMultiTexCoord4f, _glMultiTexCoord4x, _glNamedBufferStorageExternalEXT,
|
||||
_glNormal3f, _glNormal3x, _glNormalPointer, _glObjectLabel,
|
||||
_glObjectLabelKHR, _glObjectPtrLabel, _glObjectPtrLabelKHR,
|
||||
_glOrthof, _glOrthox, _glPatchParameteri, _glPatchParameteriEXT,
|
||||
_glPauseTransformFeedback, _glPixelLocalStorageBarrierANGLE,
|
||||
_glPixelStorei, _glPointParameterf, _glPointParameterfv, _glPointParameterx,
|
||||
_glPointParameterxv, _glPointSize, _glPointSizePointerOES,
|
||||
_glPointSizex, _glPolygonModeANGLE, _glPolygonModeNV, _glPolygonOffset,
|
||||
_glPolygonOffsetClampEXT, _glPolygonOffsetx, _glPopDebugGroup,
|
||||
_glPopDebugGroupKHR, _glPopGroupMarkerEXT, _glPopMatrix, _glPrimitiveBoundingBox,
|
||||
_glPrimitiveBoundingBoxEXT, _glPrimitiveBoundingBoxOES, _glProgramBinary,
|
||||
_glProgramBinaryOES, _glProgramParameteri, _glProgramParameteriEXT,
|
||||
_glProgramUniform1f, _glProgramUniform1fEXT, _glProgramUniform1fv,
|
||||
_glProgramUniform1fvEXT, _glProgramUniform1i, _glProgramUniform1iEXT,
|
||||
_glProgramUniform1iv, _glProgramUniform1ivEXT, _glProgramUniform1ui,
|
||||
_glProgramUniform1uiEXT, _glProgramUniform1uiv, _glProgramUniform1uivEXT,
|
||||
_glProgramUniform2f, _glProgramUniform2fEXT, _glProgramUniform2fv,
|
||||
_glProgramUniform2fvEXT, _glProgramUniform2i, _glProgramUniform2iEXT,
|
||||
_glProgramUniform2iv, _glProgramUniform2ivEXT, _glProgramUniform2ui,
|
||||
_glProgramUniform2uiEXT, _glProgramUniform2uiv, _glProgramUniform2uivEXT,
|
||||
_glProgramUniform3f, _glProgramUniform3fEXT, _glProgramUniform3fv,
|
||||
_glProgramUniform3fvEXT, _glProgramUniform3i, _glProgramUniform3iEXT,
|
||||
_glProgramUniform3iv, _glProgramUniform3ivEXT, _glProgramUniform3ui,
|
||||
_glProgramUniform3uiEXT, _glProgramUniform3uiv, _glProgramUniform3uivEXT,
|
||||
_glProgramUniform4f, _glProgramUniform4fEXT, _glProgramUniform4fv,
|
||||
_glProgramUniform4fvEXT, _glProgramUniform4i, _glProgramUniform4iEXT,
|
||||
_glProgramUniform4iv, _glProgramUniform4ivEXT, _glProgramUniform4ui,
|
||||
_glProgramUniform4uiEXT, _glProgramUniform4uiv, _glProgramUniform4uivEXT,
|
||||
_glProgramUniformMatrix2fv, _glProgramUniformMatrix2fvEXT,
|
||||
_glProgramUniformMatrix2x3fv, _glProgramUniformMatrix2x3fvEXT,
|
||||
_glProgramUniformMatrix2x4fv, _glProgramUniformMatrix2x4fvEXT,
|
||||
_glProgramUniformMatrix3fv, _glProgramUniformMatrix3fvEXT,
|
||||
_glProgramUniformMatrix3x2fv, _glProgramUniformMatrix3x2fvEXT,
|
||||
_glProgramUniformMatrix3x4fv, _glProgramUniformMatrix3x4fvEXT,
|
||||
_glProgramUniformMatrix4fv, _glProgramUniformMatrix4fvEXT,
|
||||
_glProgramUniformMatrix4x2fv, _glProgramUniformMatrix4x2fvEXT,
|
||||
_glProgramUniformMatrix4x3fv, _glProgramUniformMatrix4x3fvEXT,
|
||||
_glProvokingVertexANGLE, _glPushDebugGroup, _glPushDebugGroupKHR,
|
||||
_glPushGroupMarkerEXT, _glPushMatrix, _glQueryCounterEXT,
|
||||
_glQueryMatrixxOES, _glReadBuffer, _glReadPixels, _glReadPixelsRobustANGLE,
|
||||
_glReadnPixels, _glReadnPixelsEXT, _glReadnPixelsRobustANGLE,
|
||||
_glReleaseShaderCompiler, _glReleaseTexturesANGLE, _glRenderbufferStorage,
|
||||
_glRenderbufferStorageMultisample, _glRenderbufferStorageMultisampleANGLE,
|
||||
_glRenderbufferStorageMultisampleEXT, _glRenderbufferStorageOES,
|
||||
_glRequestExtensionANGLE, _glResumeTransformFeedback, _glRotatef,
|
||||
_glRotatex, _glSampleCoverage, _glSampleCoveragex, _glSampleMaski,
|
||||
_glSampleMaskiANGLE, _glSamplerParameterIiv, _glSamplerParameterIivEXT,
|
||||
_glSamplerParameterIivOES, _glSamplerParameterIivRobustANGLE,
|
||||
_glSamplerParameterIuiv, _glSamplerParameterIuivEXT, _glSamplerParameterIuivOES,
|
||||
_glSamplerParameterIuivRobustANGLE, _glSamplerParameterf,
|
||||
_glSamplerParameterfv, _glSamplerParameterfvRobustANGLE, _glSamplerParameteri,
|
||||
_glSamplerParameteriv, _glSamplerParameterivRobustANGLE, _glScalef,
|
||||
_glScalex, _glScissor, _glSelectPerfMonitorCountersAMD, _glSemaphoreParameterui64vEXT,
|
||||
_glSetFenceNV, _glShadeModel, _glShaderBinary, _glShaderSource,
|
||||
_glShadingRateQCOM, _glSignalSemaphoreEXT, _glStencilFunc,
|
||||
_glStencilFuncSeparate, _glStencilMask, _glStencilMaskSeparate,
|
||||
_glStencilOp, _glStencilOpSeparate, _glTestFenceNV, _glTexBuffer,
|
||||
_glTexBufferEXT, _glTexBufferOES, _glTexBufferRange, _glTexBufferRangeEXT,
|
||||
_glTexBufferRangeOES, _glTexCoordPointer, _glTexEnvf, _glTexEnvfv,
|
||||
_glTexEnvi, _glTexEnviv, _glTexEnvx, _glTexEnvxv, _glTexGenfOES,
|
||||
_glTexGenfvOES, _glTexGeniOES, _glTexGenivOES, _glTexGenxOES,
|
||||
_glTexGenxvOES, _glTexImage2D, _glTexImage2DExternalANGLE,
|
||||
_glTexImage2DRobustANGLE, _glTexImage3D, _glTexImage3DOES,
|
||||
_glTexImage3DRobustANGLE, _glTexParameterIiv, _glTexParameterIivEXT,
|
||||
_glTexParameterIivOES, _glTexParameterIivRobustANGLE, _glTexParameterIuiv,
|
||||
_glTexParameterIuivEXT, _glTexParameterIuivOES, _glTexParameterIuivRobustANGLE,
|
||||
_glTexParameterf, _glTexParameterfv, _glTexParameterfvRobustANGLE,
|
||||
_glTexParameteri, _glTexParameteriv, _glTexParameterivRobustANGLE,
|
||||
_glTexParameterx, _glTexParameterxv, _glTexStorage1DEXT, _glTexStorage2D,
|
||||
_glTexStorage2DEXT, _glTexStorage2DMultisample, _glTexStorage2DMultisampleANGLE,
|
||||
_glTexStorage3D, _glTexStorage3DEXT, _glTexStorage3DMultisample,
|
||||
_glTexStorage3DMultisampleOES, _glTexStorageMem2DEXT, _glTexStorageMem2DMultisampleEXT,
|
||||
_glTexStorageMem3DEXT, _glTexStorageMem3DMultisampleEXT, _glTexStorageMemFlags2DANGLE,
|
||||
_glTexStorageMemFlags2DMultisampleANGLE, _glTexStorageMemFlags3DANGLE,
|
||||
_glTexStorageMemFlags3DMultisampleANGLE, _glTexSubImage2D,
|
||||
_glTexSubImage2DRobustANGLE, _glTexSubImage3D, _glTexSubImage3DOES,
|
||||
_glTexSubImage3DRobustANGLE, _glTransformFeedbackVaryings,
|
||||
_glTranslatef, _glTranslatex, _glUniform1f, _glUniform1fv,
|
||||
_glUniform1i, _glUniform1iv, _glUniform1ui, _glUniform1uiv,
|
||||
_glUniform2f, _glUniform2fv, _glUniform2i, _glUniform2iv,
|
||||
_glUniform2ui, _glUniform2uiv, _glUniform3f, _glUniform3fv,
|
||||
_glUniform3i, _glUniform3iv, _glUniform3ui, _glUniform3uiv,
|
||||
_glUniform4f, _glUniform4fv, _glUniform4i, _glUniform4iv,
|
||||
_glUniform4ui, _glUniform4uiv, _glUniformBlockBinding, _glUniformMatrix2fv,
|
||||
_glUniformMatrix2x3fv, _glUniformMatrix2x4fv, _glUniformMatrix3fv,
|
||||
_glUniformMatrix3x2fv, _glUniformMatrix3x4fv, _glUniformMatrix4fv,
|
||||
_glUniformMatrix4x2fv, _glUniformMatrix4x3fv, _glUnmapBuffer,
|
||||
_glUnmapBufferOES, _glUseProgram, _glUseProgramStages, _glUseProgramStagesEXT,
|
||||
_glValidateProgram, _glValidateProgramPipeline, _glValidateProgramPipelineEXT,
|
||||
_glVertexAttrib1f, _glVertexAttrib1fv, _glVertexAttrib2f,
|
||||
_glVertexAttrib2fv, _glVertexAttrib3f, _glVertexAttrib3fv,
|
||||
_glVertexAttrib4f, _glVertexAttrib4fv, _glVertexAttribBinding,
|
||||
_glVertexAttribDivisor, _glVertexAttribDivisorANGLE, _glVertexAttribDivisorEXT,
|
||||
_glVertexAttribFormat, _glVertexAttribI4i, _glVertexAttribI4iv,
|
||||
_glVertexAttribI4ui, _glVertexAttribI4uiv, _glVertexAttribIFormat,
|
||||
_glVertexAttribIPointer, _glVertexAttribPointer, _glVertexBindingDivisor,
|
||||
_glVertexPointer, _glViewport, _glWaitSemaphoreEXT, _glWaitSync,
|
||||
_glWeightPointerOES ]
|
||||
...
|
Loading…
x
Reference in New Issue
Block a user