[Improvement] (GLX/Lookup): Remove some junk code.

This commit is contained in:
BZLZHH 2025-05-25 08:17:35 +08:00
parent d512d4ca26
commit 5c076e1ae2

View File

@ -15,7 +15,7 @@
#define DEBUG 0
const char* handle_multidraw_func_name(const char* name) {
std::string handle_multidraw_func_name(std::string name) {
std::string namestr = name;
if (namestr != "glMultiDrawElementsBaseVertex" && namestr != "glMultiDrawElements") {
return name;
@ -41,26 +41,25 @@ const char* handle_multidraw_func_name(const char* name) {
break;
default:
LOG_W("get_multidraw_func() cannot determine multidraw emulation mode!")
return nullptr;
return {};
}
return namestr.c_str();
return namestr;
}
void *glXGetProcAddress(const char *name) {
LOG()
name = handle_multidraw_func_name(name);
std::string real_func_name = handle_multidraw_func_name(std::string(name));
#ifdef __APPLE__
return dlsym((void*)(~(uintptr_t)0), name);
return dlsym((void*)(~(uintptr_t)0), real_func_name.c_str());
#else
void* proc = nullptr;
proc = dlsym(RTLD_DEFAULT, (const char*)name);
proc = dlsym(RTLD_DEFAULT, real_func_name.c_str());
if (!proc) {
fprintf(stderr, "Failed to get OpenGL function %s: %s\n", name, dlerror());
LOG_W("Failed to get OpenGL function: %s", (const char*)name)
LOG_W("Failed to get OpenGL function: %s", real_func_name.c_str())
return nullptr;
}