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https://github.com/MobileGL-Dev/MobileGlues.git
synced 2025-09-22 10:42:11 -04:00
[Fix] (texture.cpp|loader.h): Fix the compilation when DEBUG is enabled.
Signed-off-by: BZLZHH <admin@bzlzhh.top>
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5771bdc4e0
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@ -80,8 +80,9 @@ void internal_convert(GLenum* internal_format, GLenum* type, GLenum* format) {
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case GL_DEPTH_COMPONENT:
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LOG_D("Find GL_DEPTH_COMPONENT: internalFormat: %s, format: %s, type: %s", glEnumToString(*internal_format), glEnumToString(*format), glEnumToString(*type))
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if(type)
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if(type) {
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*type = GL_UNSIGNED_INT;
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}
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break;
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case GL_DEPTH_STENCIL:
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@ -567,7 +568,7 @@ void glRenderbufferStorage(GLenum target, GLenum internalFormat, GLsizei width,
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if (realInternalFormat != 0 && ERR == GL_NO_ERROR)
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internalFormat = (GLenum)realInternalFormat;
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else
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internalFormat = GL_DEPTH_COMPONENT24;
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internalFormat = GL_DEPTH_COMPONENT;
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CLEAR_GL_ERROR_NO_INIT
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@ -594,7 +595,7 @@ void glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum int
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if (realInternalFormat != 0 && ERR == GL_NO_ERROR)
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internalFormat = (GLenum)realInternalFormat;
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else
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internalFormat = GL_DEPTH_COMPONENT24;
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internalFormat = GL_DEPTH_COMPONENT;
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LOG_D("glRenderbufferStorageMultisample, target: %d, samples: %d, internalFormat: %d, width: %d, height: %d",
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@ -826,6 +827,7 @@ void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format
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x, y, width, height, format, type, pixels)
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static int count = 0;
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GLenum prevFormat = format;
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if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8) {
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format = GL_RGBA;
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@ -53,7 +53,7 @@ static name##_PTR egl_##name = NULL; \
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}
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#define CLEAR_GL_ERROR \
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LOAD_GLES_FUNC(glGetError) \
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LOAD_GLES_FUNC(glGetError) \
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GLenum ERR = gles_glGetError(); \
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while (ERR != GL_NO_ERROR) \
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ERR = gles_glGetError();
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@ -65,7 +65,7 @@ static name##_PTR egl_##name = NULL; \
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#if GLOBAL_DEBUG
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#define CHECK_GL_ERROR \
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LOAD_GLES_FUNC(glGetError) \
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LOAD_GLES_FUNC(glGetError) \
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GLenum ERR = gles_glGetError(); \
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while (ERR != GL_NO_ERROR) { \
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LOG_E("ERROR: %d @ %s:%d", ERR, __FILE__, __LINE__) \
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@ -73,14 +73,14 @@ static name##_PTR egl_##name = NULL; \
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}
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#define INIT_CHECK_GL_ERROR \
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LOAD_GLES_FUNC(glGetError) \
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LOAD_GLES_FUNC(glGetError) \
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GLenum ERR = GL_NO_ERROR;
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#define CHECK_GL_ERROR_NO_INIT \
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ERR = gles_glGetError(); \
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while (ERR != GL_NO_ERROR) { \
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LOG_E("ERROR: %d @ %s:%d", ERR, __FILE__, __LINE__) \
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ERR = gles_glGetError(); \
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ERR = gles_glGetError(); \
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while (ERR != GL_NO_ERROR) { \
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LOG_E("ERROR: %d @ %s:%d", ERR, __FILE__, __LINE__) \
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ERR = gles_glGetError(); \
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}
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#else
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#define CHECK_GL_ERROR {}
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@ -89,20 +89,20 @@ static name##_PTR egl_##name = NULL; \
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#endif
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#define INIT_CHECK_GL_ERROR_FORCE \
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LOAD_GLES_FUNC(glGetError) \
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LOAD_GLES_FUNC(glGetError) \
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GLenum ERR = GL_NO_ERROR;
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#define NATIVE_FUNCTION_HEAD(type,name,...) \
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GLAPI GLAPIENTRY type name##ARB(__VA_ARGS__) __attribute__((alias(#name))); \
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GLAPI GLAPIENTRY type name(__VA_ARGS__) {
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extern "C" GLAPI GLAPIENTRY type name##ARB(__VA_ARGS__) __attribute__((alias(#name))); \
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extern "C" GLAPI GLAPIENTRY type name(__VA_ARGS__) {
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#if GLOBAL_DEBUG
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#define NATIVE_FUNCTION_END(type,name,...) \
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LOG_D("Use native function: %s @ %s(...)", RENDERERNAME, __FUNCTION__); \
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LOAD_RAW_GLES(name, type, __VA_ARGS__); \
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LOAD_GLES_FUNC(name); \
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type ret = gles_##name(__VA_ARGS__); \
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LOAD_GLES_FUNC(glGetError) \
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LOAD_GLES_FUNC(glGetError) \
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GLenum ERR = gles_glGetError(); \
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if (ERR != GL_NO_ERROR) \
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LOG_E("ERROR: %d", ERR) \
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@ -121,7 +121,7 @@ GLAPI GLAPIENTRY type name(__VA_ARGS__) {
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#if GLOBAL_DEBUG
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#define NATIVE_FUNCTION_END_NO_RETURN(type,name,...) \
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LOG_D("Use native function: %s @ %s(...)", RENDERERNAME, __FUNCTION__); \
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LOAD_RAW_GLES(name, type, __VA_ARGS__); \
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LOAD_GLES_FUNC(name); \
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gles_##name(__VA_ARGS__); \
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CHECK_GL_ERROR \
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}
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@ -134,15 +134,15 @@ GLAPI GLAPIENTRY type name(__VA_ARGS__) {
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#endif
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#define STUB_FUNCTION_HEAD(type,name,...) \
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GLAPI GLAPIENTRY type name(__VA_ARGS__) {
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extern "C" GLAPI GLAPIENTRY type name(__VA_ARGS__) {
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#define STUB_FUNCTION_END(type,name,...) \
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LOG_W("Stub function: %s @ %s(...)", RENDERERNAME, __FUNCTION__); \
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LOG_W("Stub function: %s @ %s(...)", RENDERERNAME, __FUNCTION__); \
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return (type)0; \
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}
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#define STUB_FUNCTION_END_NO_RETURN(type,name,...) \
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LOG_W("Stub function: %s @ %s(...)", RENDERERNAME, __FUNCTION__); \
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LOG_W("Stub function: %s @ %s(...)", RENDERERNAME, __FUNCTION__); \
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}
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struct gles_caps_t {
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