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[Chore] (Shader/GLSL): Remove the preConvertedGlsl
feature, which is useless.
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@ -45,7 +45,7 @@ add_library(${CMAKE_PROJECT_NAME} SHARED
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gl/pixel.cpp
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gl/glsl/glsl_for_es.cpp
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gl/glsl/cache.cpp
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gl/glsl/preConvertedGlsl.cpp
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gl/vertexattrib.cpp
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glx/lookup.cpp
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egl/egl.c
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@ -8,7 +8,6 @@
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#include <fstream>
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#include "../log.h"
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#include "glslang/SPIRV/GlslangToSpv.h"
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#include "preConvertedGlsl.h"
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#include <string>
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#include <regex>
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#include <strstream>
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@ -17,8 +16,6 @@
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#include "cache.h"
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#include "../../version.h"
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//#define FEATURE_PRE_CONVERTED_GLSL
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#define DEBUG 0
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#if !defined(__APPLE__)
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@ -689,15 +686,6 @@ std::string spirv_to_essl(std::vector<unsigned int> spirv, uint essl_version, in
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static bool glslang_inited = false;
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std::string GLSLtoGLSLES_2(const char *glsl_code, GLenum glsl_type, uint essl_version, int& return_code) {
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#ifdef FEATURE_PRE_CONVERTED_GLSL
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if (getGLSLVersion(glsl_code) == 430) {
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char* converted = preConvertedGlsl(glsl_code);
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if (converted) {
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LOG_D("Find pre-converted glsl, now use it.")
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return converted;
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}
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}
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#endif
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std::string correct_glsl_str = preprocess_glsl(glsl_code);
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LOG_D("Firstly converted GLSL:\n%s", correct_glsl_str.c_str())
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int glsl_version = get_or_add_glsl_version(correct_glsl_str);
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File diff suppressed because it is too large
Load Diff
@ -1,21 +0,0 @@
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//
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// Created by BZLZHH on 2025/2/11.
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//
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#ifndef MOBILEGLUES_PLUGIN_PRECONVERTEDGLSL_H
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#define MOBILEGLUES_PLUGIN_PRECONVERTEDGLSL_H
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#include "../log.h"
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#include "../mg.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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char *preConvertedGlsl(char *glsl_code);
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#ifdef __cplusplus
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}
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#endif
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#endif //MOBILEGLUES_PLUGIN_PRECONVERTEDGLSL_H
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