PronounsPage/components/PronunciationSpeaker.vue

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<template>
<Tooltip :text="$t('pronunciation.play')">
<a
:class="['btn', 'btn-sm', 'btn-link', 'px-1', 'py-0', !pronunciation ? 'disabled' : '']"
dir="ltr"
:href="pronunciationLink"
target="_blank"
@click.prevent="pronounce"
>
<Icon :v="icon" /><sub v-if="name">{{ name }}</sub>
</a>
</Tooltip>
</template>
<script lang="ts">
import { Base64 } from 'js-base64';
import Vue from 'vue';
import type { PropType } from 'vue';
const STATE_IDLE = 'idle';
const STATE_LOADING = 'loading';
const STATE_PLAYING = 'playing';
export default Vue.extend({
props: {
pronunciation: { default: null, type: String as PropType<string | null> },
voice: { required: true, type: String },
},
data(): { state: 'idle' | 'loading' | 'playing', sound: HTMLAudioElement | null } {
return {
state: STATE_IDLE,
sound: null,
};
},
computed: {
pronunciationLink(): string | undefined {
if (!this.pronunciation) {
return undefined;
}
return `/api/pronounce/${this.voice}/${Base64.encodeURI(this.pronunciation)}`;
},
name(): string | null {
if (!this.$config.pronunciation?.enabled) {
return this.voice;
}
const voices = Object.keys(this.$config.pronunciation.voices);
if (voices.length === 1 && this.voice === voices[0]) {
// dont show voice name if it is considered the main voice for this locale
return null;
}
return this.voice;
},
icon(): string {
switch (this.state) {
case STATE_LOADING:
return 'spinner fa-spin';
case STATE_PLAYING:
return 'volume-up';
case STATE_IDLE:
default:
return 'volume';
}
},
},
methods: {
pronounce() {
if (!this.pronunciationLink) {
return;
}
if (this.sound && this.sound.src.endsWith(this.pronunciationLink) && !this.sound.error) {
// reuse the sound object if it has the same source and has been loaded without an error
this.sound.pause();
this.sound.currentTime = 0;
this.sound.play();
return;
}
this.sound = new Audio(this.pronunciationLink);
this.sound.addEventListener('canplay', () => this.sound!.play());
this.sound.addEventListener('play', () => this.state = STATE_PLAYING);
this.sound.addEventListener('ended', () => this.state = STATE_IDLE);
this.sound.addEventListener('error', () => this.state = STATE_IDLE);
this.state = STATE_LOADING;
this.sound.load();
},
},
});
</script>