* reuse generated headers inbetween runs
* properly access env var
* fix windows compiler arg
* reintroduce ubuntu24 ci compilers
* fixed CXX_MODULES flag logic
* echoing build parameters, removing use of Ninja from windows CI
* fixed echo and temporarily disabled all but windows CI
* reenabled all ci
* compile glm, glfw and glslang once, fixed SPIRV include path
* remove usage of Ninja from windows ci (again)
* fixed glfw name to glfw3
* removed.. debug things
* remove dep install step from windows, enforce correct linking in utils
* compiling generators in debug mode without running them
+ 12_InitFrameBuffers, 13_InitVertexBuffer, 14_InitPipeline, 15_DrawCube;
+ extend utilities and add utilities on geometries, math, and shaders
+ slightly adjust some other samples