From 0ba6f7444076cdb3c6e70245e2d616227c388913 Mon Sep 17 00:00:00 2001 From: Christian Medel Date: Fri, 3 Jan 2020 09:22:10 -0500 Subject: [PATCH] Add metacity theme --- metacity-1/border-focused-bottom.png | Bin 0 -> 173 bytes metacity-1/border-focused-left.png | Bin 0 -> 541 bytes metacity-1/border-focused-leftcorner.png | Bin 0 -> 202 bytes metacity-1/border-focused-right.png | Bin 0 -> 551 bytes metacity-1/border-focused-rightcorner.png | Bin 0 -> 202 bytes metacity-1/border-unfocused-bottom.png | Bin 0 -> 173 bytes metacity-1/border-unfocused-left.png | Bin 0 -> 541 bytes metacity-1/border-unfocused-leftcorner.png | Bin 0 -> 202 bytes metacity-1/border-unfocused-right.png | Bin 0 -> 551 bytes metacity-1/border-unfocused-rightcorner.png | Bin 0 -> 202 bytes metacity-1/button-bg-active.png | Bin 0 -> 1010 bytes metacity-1/button-bg-hover.png | Bin 0 -> 1049 bytes metacity-1/button-bg-unfocused.png | Bin 0 -> 442 bytes metacity-1/button-bg.png | Bin 0 -> 531 bytes metacity-1/close-active.png | Bin 0 -> 1063 bytes metacity-1/close-hover.png | Bin 0 -> 996 bytes metacity-1/close-unfocused.png | Bin 0 -> 491 bytes metacity-1/close.png | Bin 0 -> 1083 bytes metacity-1/maximize-active.png | Bin 0 -> 910 bytes metacity-1/maximize-hover.png | Bin 0 -> 907 bytes metacity-1/maximize-unfocused.png | Bin 0 -> 312 bytes metacity-1/maximize.png | Bin 0 -> 551 bytes metacity-1/menu-icon.svg | 73 ++ metacity-1/metacity-theme-2.xml | 997 +++++++++++++++ metacity-1/metacity-theme-3.xml | 1254 +++++++++++++++++++ metacity-1/minimize-active.png | Bin 0 -> 916 bytes metacity-1/minimize-hover.png | Bin 0 -> 927 bytes metacity-1/minimize-unfocused.png | Bin 0 -> 385 bytes metacity-1/minimize.png | Bin 0 -> 558 bytes metacity-1/shade-icon.svg | 80 ++ metacity-1/stick-icon.svg | 63 + metacity-1/thumbnail.png | Bin 0 -> 2443 bytes metacity-1/titlebar-focused-left.png | Bin 0 -> 565 bytes metacity-1/titlebar-focused-middle.png | Bin 0 -> 2453 bytes metacity-1/titlebar-focused-right.png | Bin 0 -> 294 bytes metacity-1/titlebar-unfocused-left.png | Bin 0 -> 565 bytes metacity-1/titlebar-unfocused-middle.png | Bin 0 -> 2453 bytes metacity-1/titlebar-unfocused-right.png | Bin 0 -> 294 bytes metacity-1/unmaximize-active.png | Bin 0 -> 928 bytes metacity-1/unmaximize-hover.png | Bin 0 -> 914 bytes metacity-1/unmaximize-unfocused.png | Bin 0 -> 359 bytes metacity-1/unmaximize.png | Bin 0 -> 615 bytes metacity-1/unshade-icon.svg | 73 ++ metacity-1/unstick-icon.svg | 70 ++ 44 files changed, 2610 insertions(+) create mode 100755 metacity-1/border-focused-bottom.png create mode 100755 metacity-1/border-focused-left.png create mode 100755 metacity-1/border-focused-leftcorner.png create mode 100755 metacity-1/border-focused-right.png create mode 100755 metacity-1/border-focused-rightcorner.png create mode 100755 metacity-1/border-unfocused-bottom.png create mode 100755 metacity-1/border-unfocused-left.png create mode 100755 metacity-1/border-unfocused-leftcorner.png create mode 100755 metacity-1/border-unfocused-right.png create mode 100755 metacity-1/border-unfocused-rightcorner.png create mode 100644 metacity-1/button-bg-active.png create mode 100644 metacity-1/button-bg-hover.png create mode 100644 metacity-1/button-bg-unfocused.png create mode 100644 metacity-1/button-bg.png create mode 100755 metacity-1/close-active.png create mode 100755 metacity-1/close-hover.png create mode 100755 metacity-1/close-unfocused.png create mode 100755 metacity-1/close.png create mode 100755 metacity-1/maximize-active.png create mode 100755 metacity-1/maximize-hover.png create mode 100755 metacity-1/maximize-unfocused.png create mode 100755 metacity-1/maximize.png create mode 100644 metacity-1/menu-icon.svg create mode 100644 metacity-1/metacity-theme-2.xml create mode 100644 metacity-1/metacity-theme-3.xml create mode 100755 metacity-1/minimize-active.png create mode 100755 metacity-1/minimize-hover.png create mode 100755 metacity-1/minimize-unfocused.png create mode 100755 metacity-1/minimize.png create mode 100644 metacity-1/shade-icon.svg create mode 100644 metacity-1/stick-icon.svg create mode 100755 metacity-1/thumbnail.png create mode 100755 metacity-1/titlebar-focused-left.png create mode 100755 metacity-1/titlebar-focused-middle.png create mode 100755 metacity-1/titlebar-focused-right.png create mode 100755 metacity-1/titlebar-unfocused-left.png create mode 100755 metacity-1/titlebar-unfocused-middle.png create mode 100755 metacity-1/titlebar-unfocused-right.png create mode 100755 metacity-1/unmaximize-active.png create mode 100755 metacity-1/unmaximize-hover.png create mode 100755 metacity-1/unmaximize-unfocused.png create mode 100755 metacity-1/unmaximize.png create mode 100644 metacity-1/unshade-icon.svg create mode 100644 metacity-1/unstick-icon.svg diff --git a/metacity-1/border-focused-bottom.png b/metacity-1/border-focused-bottom.png new file mode 100755 index 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name="unmaximize_focused_prelight"> + <image filename="unmaximize-hover.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="unmaximize_focused_pressed"> + <image filename="unmaximize-active.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="unmaximize_unfocused"> + <image filename="unmaximize-unfocused.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="unmaximize_unfocused_prelight"> + <image filename="unmaximize-hover.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="unmaximize_unfocused_pressed"> + <image filename="unmaximize-active.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<!--minimize--> +<draw_ops name="minimize_focused"> + <image filename="minimize.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="minimize_focused_prelight"> + <image filename="minimize-hover.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="minimize_focused_pressed"> + <image filename="minimize-active.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="minimize_unfocused"> + <image filename="minimize-unfocused.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="minimize_unfocused_prelight"> + <image filename="minimize-hover.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="minimize_unfocused_pressed"> + <image filename="minimize-active.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<!--stick--> +<draw_ops name="stick_focused"> + <image filename="button-bg.png" x="0" y="0" width="width" height="height"/> + <image filename="stick-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="stick_focused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="stick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="stick_focused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="stick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="stick_unfocused"> + <image filename="button-bg-unfocused.png" x="0" y="0" width="width" height="height"/> + <image filename="stick-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="stick_unfocused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="stick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="stick_unfocused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="stick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<!--unstick--> +<draw_ops name="unstick_focused"> + <image filename="button-bg.png" x="0" y="0" width="width" height="height"/> + <image filename="unstick-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unstick_focused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="unstick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unstick_focused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="unstick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unstick_unfocused"> + <image filename="button-bg-unfocused.png" x="0" y="0" width="width" height="height"/> + <image filename="unstick-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unstick_unfocused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="unstick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unstick_unfocused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="unstick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<!--shade--> +<draw_ops name="shade_focused"> + <image filename="button-bg.png" x="0" y="0" width="width" height="height"/> + <image filename="shade-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="shade_focused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="shade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="shade_focused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="shade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="shade_unfocused"> + <image filename="button-bg-unfocused.png" x="0" y="0" width="width" height="height"/> + <image filename="shade-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="shade_unfocused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="shade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="shade_unfocused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="shade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<!--unshade--> +<draw_ops name="unshade_focused"> + <image filename="button-bg.png" x="0" y="0" width="width" height="height"/> + <image filename="unshade-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unshade_focused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="unshade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unshade_focused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="unshade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unshade_unfocused"> + <image filename="button-bg-unfocused.png" x="0" y="0" width="width" height="height"/> + <image filename="unshade-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unshade_unfocused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="unshade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unshade_unfocused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="unshade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<!--menu--> +<draw_ops name="menu_focused"> + <image filename="button-bg.png" x="0" y="0" width="width" height="height"/> + <image filename="menu-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_focused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="menu-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_focused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="menu-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_unfocused"> + <image filename="button-bg-unfocused.png" x="0" y="0" width="width" height="height"/> + <image filename="menu-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_unfocused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="menu-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_unfocused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="menu-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<!-- frame styles --> + +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="left_edge" draw_ops="border_left_focused"/> + <piece position="right_edge" draw_ops="border_right_focused"/> + <piece position="bottom_edge" draw_ops="border_bottom_focused"/> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_focused" /> + <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> + <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> + <button function="unstick" state="normal" draw_ops="unstick_focused" /> + <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> + <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="left_edge" draw_ops="border_left_unfocused"/> + <piece position="right_edge" draw_ops="border_right_unfocused"/> + <piece position="bottom_edge" draw_ops="border_bottom_unfocused"/> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_unfocused" /> + <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> + <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> + <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> + <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> + <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_max" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="unmaximize_focused" /> + <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_focused" /> + <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> + <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> + <button function="unstick" state="normal" draw_ops="unstick_focused" /> + <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> + <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_max_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="unmaximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_unfocused" /> + <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> + <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> + <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> + <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> + <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_max" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="unmaximize_focused" /> + <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_focused" /> + <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> + <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> + <button function="unstick" state="normal" draw_ops="unstick_focused" /> + <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> + <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_max_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="unmaximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_unfocused" /> + <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> + <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> + <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> + <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> + <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> +</frame_style> + +<frame_style name="dialog_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_focused" /> + <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> + <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> + <button function="unstick" state="normal" draw_ops="unstick_focused" /> + <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> + <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_unfocused" /> + <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> + <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> + <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> + <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> + <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_focused" /> + <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> + <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> + <button function="unstick" state="normal" draw_ops="unstick_focused" /> + <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> + <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_unfocused" /> + <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> + <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> + <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> + <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> + <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> +</frame_style> + +<frame_style name="utility_focused" geometry="small"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_small_focused" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_focused" /> + <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> + <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> + <button function="unstick" state="normal" draw_ops="unstick_focused" /> + <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> + <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_small_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_unfocused" /> + <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> + <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> + <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> + <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> + <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> +</frame_style> + +<frame_style name="border_focused" geometry="borderless"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="borderless"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- frame style sets --> + +<frame_style_set name="normal_style_set"> + <frame focus="yes" state="normal" resize="both" style="normal_focused"/> + <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> + <frame focus="yes" state="maximized" style="normal_max_focused"/> + <frame focus="no" state="maximized" style="normal_max_unfocused"/> + <frame focus="yes" state="shaded" style="normal_focused"/> + <frame focus="no" state="shaded" style="normal_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> + <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="dialog_focused"/> + <frame focus="no" state="shaded" style="dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="modal_dialog_focused"/> + <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="utility_style_set"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="utility_focused"/> + <frame focus="no" state="shaded" style="utility_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="border_style_set"> + <frame focus="yes" state="normal" resize="both" style="border_focused"/> + <frame focus="no" state="normal" resize="both" style="border_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + + +<!-- windows --> + +<window type="normal" style_set="normal_style_set"/> +<window type="dialog" style_set="normal_style_set"/> +<window type="modal_dialog" style_set="normal_style_set"/> +<window type="menu" style_set="utility_style_set"/> +<window type="utility" style_set="utility_style_set"/> +<window type="border" style_set="border_style_set"/> + +</metacity_theme> diff --git a/metacity-1/metacity-theme-3.xml b/metacity-1/metacity-theme-3.xml new file mode 100644 index 0000000..f9fe78f --- /dev/null +++ b/metacity-1/metacity-theme-3.xml @@ -0,0 +1,1254 @@ +<?xml version="1.0"?> +<metacity_theme> +<info> + <!-- based on Arc metacity theme --> + <name>macOS</name> + <author>Elbullazul</author> + <copyright>b00merang Group</copyright> + <date>2019</date> + <description>macOS theme</description> +</info> + +<!-- meaningfull constants --> + +<constant name="C_title_focused" value="#000000" /> +<constant name="C_title_shadow_focused" value="#ffffff" /> +<constant name="C_title_unfocused" value="#4c4c4c" /> +<constant name="C_title_shadow_unfocused" value="#8c8c8c" /> + +<constant name="C_wm_bg_focused" value="gtk:bg[NORMAL]" /> +<constant name="C_wm_bg_unfocused" value="gtk:bg[NORMAL]" /> +<constant name="C_wm_border" value="shade/gtk:bg[NORMAL]/0.85" /> +<constant name="C_wm_border_unfocused" value="shade/gtk:bg[NORMAL]/0.9" /> +<constant name="C_wm_highlight" value="rgba(0,0,0,0)" /> + +<!-- window button colors --> +<!-- minimize, maximize, etc. --> +<constant name="C_button_bg_focused" value="#4c4c4c" /> +<constant name="C_button_bg_unfocused" value="#cecece" /> +<constant name="C_button_bg_hover" value="#5e5e5e" /> +<constant name="C_button_bg_active" value="#3e3e3e" /> + +<constant name="C_icon_bg_focused" value="#ffffff" /> +<constant name="C_icon_bg_unfocused" value="#ffffff" /> +<constant name="C_icon_bg_hover" value="#ffffff" /> +<constant name="C_icon_bg_active" value="#ffffff" /> + +<!-- geometries --> + +<frame_geometry name="normal" title_scale="medium" rounded_top_left="true" rounded_top_right="true" rounded_bottom_left="true" rounded_bottom_right="true"> + <distance name="left_width" value="6" /> + <distance name="right_width" value="6" /> + <distance name="bottom_height" value="6" /> + <distance name="left_titlebar_edge" value="9"/> + <distance name="right_titlebar_edge" value="9"/> + <distance name="title_vertical_pad" value="3"/> + <border name="title_border" left="0" right="0" top="1" bottom="0"/> + <border name="button_border" left="0" right="0" top="1" bottom="4"/> + <distance name="button_width" value="25"/> + <distance name="button_height" value="18"/> +</frame_geometry> + +<frame_geometry name="normal_unfocused" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="normal"> +</frame_geometry> + +<frame_geometry name="max" title_scale="medium" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="left_titlebar_edge" value="2"/> + <distance name="right_titlebar_edge" value="2"/> + <distance name="title_vertical_pad" value="2"/> <!-- + This needs to be 1 less then the + title_vertical_pad on normal state + or you'll have bigger buttons --> + <distance name="bottom_height" value="1" /> +</frame_geometry> + +<frame_geometry name="tiled_left" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="normal"> + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="1" /> +</frame_geometry> + +<frame_geometry name="tiled_right" title_scale="medium" rounded_top_left="false" rounded_top_right="false" parent="normal"> + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="1" /> +</frame_geometry> + +<frame_geometry name="small" title_scale="small" parent="normal" rounded_top_left="false" rounded_top_right="false"> + <distance name="title_vertical_pad" value="7"/> + <distance name="left_titlebar_edge" value="1"/> + <distance name="right_titlebar_edge" value="1"/> + <border name="title_border" left="10" right="10" top="0" bottom="1"/> +</frame_geometry> + +<frame_geometry name="small_unfocused" parent="small"> +</frame_geometry> + +<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > + <distance name="left_width" value="1" /> + <distance name="right_width" value="1" /> + <distance name="bottom_height" value="1" /> + <border name="title_border" left="10" right="10" top="0" bottom="0" /> + <distance name="title_vertical_pad" value="1" /> + <distance name="button_height" value="0"/> +</frame_geometry> + +<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal" > + <distance name="left_width" value="0" /> + <distance name="right_width" value="0" /> + <distance name="bottom_height" value="0" /> + <distance name="title_vertical_pad" value="0" /> + <border name="title_border" left="10" right="10" top="0" bottom="0" /> + <distance name="button_height" value="0"/> +</frame_geometry> + +<frame_geometry name="modal" title_scale="small" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" parent="small"> + <distance name="title_vertical_pad" value="5"/> +</frame_geometry> + +<!--chromium save dialog--> +<frame_geometry name="attached" title_scale="small" has_title="false" hide_buttons="true" rounded_top_left="false" rounded_top_right="false" rounded_bottom_left="0" rounded_bottom_right="0" parent="normal"> + <distance name="title_vertical_pad" value="0"/> + <distance name="bottom_height" value="1"/> + <distance name="left_width" value="1"/> + <distance name="right_width" value="1"/> +</frame_geometry> + +<!-- drawing operations --> + + <!-- title --> + +<draw_ops name="title_focused"> + <title color="C_title_focused" x="10" y="(height - title_height) / 2 - 1"/> +</draw_ops> + +<draw_ops name="title_unfocused"> + <title color="C_title_unfocused" x="10" y="(height - title_height) / 2 - 1"/> +</draw_ops> + + <!-- window decorations --> + +<draw_ops name="entire_background_focused"> + <rectangle color="C_wm_bg_focused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> + <rectangle color="C_wm_bg_unfocused" x="0" y="0" width="width" height="height" filled="true" /> +</draw_ops> + +<draw_ops name="titlebar_focused"> + <image filename="titlebar-focused-left.png" x="0" y="0" width="object_width" height="height"/> + <image filename="titlebar-focused-middle.png" x="5" y="0" width="width - 9" height="height"/> + <image filename="titlebar-focused-right.png" x="width - object_width" y="0" width="object_width" height="height"/> +</draw_ops> + +<draw_ops name="titlebar_unfocused"> + <image filename="titlebar-unfocused-left.png" x="0" y="0" width="object_width" height="height + 2"/> + <image filename="titlebar-unfocused-middle.png" x="5" y="0" width="width - 9" height="height"/> + <image filename="titlebar-unfocused-right.png" x="width - object_width" y="0" width="object_width" height="height + 2"/> +</draw_ops> + +<draw_ops name="titlebar_max"> + <image filename="titlebar-focused-middle.png" x="0" y="0" width="width" height="height"/> + <image filename="titlebar-focused-right.png" x="width - object_width" y="0" width="object_width" height="height"/> +</draw_ops> + +<draw_ops name="titlebar_max_unfocused"> + <image filename="titlebar-unfocused-middle.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="titlebar_small_focused"> + +</draw_ops> + +<draw_ops name="titlebar_small_unfocused"> + +</draw_ops> + +<draw_ops name="border_focused"> + <rectangle color="C_wm_border" x="0" y="0" width="width" height="height" filled="false" /> +</draw_ops> + +<draw_ops name="border_unfocused"> + <rectangle color="C_wm_border_unfocused" x="0" y="0" width="width" height="height" filled="false" /> +</draw_ops> + +<draw_ops name="border_max"> + <line x1="1" y1="height-1" x2="width" y2="height-1" color="C_wm_border" /> +</draw_ops> + +<draw_ops name="border_left_focused"> + <image filename="border-focused-left.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="border_left_unfocused"> + <image filename="border-unfocused-left.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="border_right_focused"> + <image filename="border-focused-right.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="border_right_unfocused"> + <image filename="border-unfocused-right.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="border_bottom_focused"> + <image filename="border-focused-leftcorner.png" x="0" y="0" width="4" height="object_height"/> + <image filename="border-focused-bottom.png" x="4" y="0" width="width - 4" height="object_height"/> + <image filename="border-focused-rightcorner.png" x="width - object_width" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="border_bottom_unfocused"> + <image filename="border-unfocused-leftcorner.png" x="0" y="0" width="4" height="object_height"/> + <image filename="border-unfocused-bottom.png" x="4" y="0" width="width - 4" height="object_height"/> + <image filename="border-unfocused-rightcorner.png" x="width - object_width" y="0" width="object_width" height="object_height"/> +</draw_ops> + +<!--close--> +<draw_ops name="close_focused"> + <image filename="close.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="close_focused_prelight"> + <image filename="close-hover.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="close_focused_pressed"> + <image filename="close-active.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="close_unfocused"> + <image filename="close-unfocused.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="close_unfocused_prelight"> + <image filename="close-hover.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="close_unfocused_pressed"> + <image filename="close-active.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<!--maximize--> +<draw_ops name="maximize_focused"> + <image filename="maximize.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="maximize_focused_prelight"> + <image filename="maximize-hover.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="maximize_focused_pressed"> + <image filename="maximize-active.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="maximize_unfocused"> + <image filename="maximize-unfocused.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="maximize_unfocused_prelight"> + <image filename="maximize-hover.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="maximize_unfocused_pressed"> + <image filename="maximize-active.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<!--restore--> +<draw_ops name="unmaximize_focused"> + <image filename="unmaximize.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="unmaximize_focused_prelight"> + <image filename="unmaximize-hover.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="unmaximize_focused_pressed"> + <image filename="unmaximize-active.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="unmaximize_unfocused"> + <image filename="unmaximize-unfocused.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="unmaximize_unfocused_prelight"> + <image filename="unmaximize-hover.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="unmaximize_unfocused_pressed"> + <image filename="unmaximize-active.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<!--minimize--> +<draw_ops name="minimize_focused"> + <image filename="minimize.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="minimize_focused_prelight"> + <image filename="minimize-hover.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="minimize_focused_pressed"> + <image filename="minimize-active.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="minimize_unfocused"> + <image filename="minimize-unfocused.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="minimize_unfocused_prelight"> + <image filename="minimize-hover.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<draw_ops name="minimize_unfocused_pressed"> + <image filename="minimize-active.png" x="0" y="0" width="width" height="height"/> +</draw_ops> + +<!--stick--> +<draw_ops name="stick_focused"> + <image filename="button-bg.png" x="0" y="0" width="width" height="height"/> + <image filename="stick-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="stick_focused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="stick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="stick_focused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="stick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="stick_unfocused"> + <image filename="button-bg-unfocused.png" x="0" y="0" width="width" height="height"/> + <image filename="stick-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="stick_unfocused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="stick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="stick_unfocused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="stick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<!--unstick--> +<draw_ops name="unstick_focused"> + <image filename="button-bg.png" x="0" y="0" width="width" height="height"/> + <image filename="unstick-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unstick_focused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="unstick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unstick_focused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="unstick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unstick_unfocused"> + <image filename="button-bg-unfocused.png" x="0" y="0" width="width" height="height"/> + <image filename="unstick-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unstick_unfocused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="unstick-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unstick_unfocused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="unstick-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<!--shade--> +<draw_ops name="shade_focused"> + <image filename="button-bg.png" x="0" y="0" width="width" height="height"/> + <image filename="shade-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="shade_focused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="shade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="shade_focused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="shade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="shade_unfocused"> + <image filename="button-bg-unfocused.png" x="0" y="0" width="width" height="height"/> + <image filename="shade-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="shade_unfocused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="shade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="shade_unfocused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="shade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<!--unshade--> +<draw_ops name="unshade_focused"> + <image filename="button-bg.png" x="0" y="0" width="width" height="height"/> + <image filename="unshade-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unshade_focused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="unshade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unshade_focused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="unshade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unshade_unfocused"> + <image filename="button-bg-unfocused.png" x="0" y="0" width="width" height="height"/> + <image filename="unshade-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unshade_unfocused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="unshade-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="unshade_unfocused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="unshade-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<!--menu--> +<draw_ops name="menu_focused"> + <image filename="button-bg.png" x="0" y="0" width="width" height="height"/> + <image filename="menu-icon.svg" colorize="C_icon_bg_focused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_focused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="menu-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_focused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="menu-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_unfocused"> + <image filename="button-bg-unfocused.png" x="0" y="0" width="width" height="height"/> + <image filename="menu-icon.svg" colorize="C_icon_bg_unfocused" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_unfocused_prelight"> + <image filename="button-bg-hover.png" x="0" y="0" width="width" height="height"/> + <image filename="menu-icon.svg" colorize="C_icon_bg_hover" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + +<draw_ops name="menu_unfocused_pressed"> + <image filename="button-bg-active.png" x="0" y="0" width="width" height="height"/> + <image filename="menu-icon.svg" colorize="C_icon_bg_active" x="(width-object_width)/2" y="(height-object_height)/2" width="object_width" height="object_height"/> +</draw_ops> + + +<!-- frame styles --> + +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <piece position="left_edge" draw_ops="border_left_focused"/> + <piece position="right_edge" draw_ops="border_right_focused"/> + <piece position="bottom_edge" draw_ops="border_bottom_focused"/> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_focused" /> + <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> + <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> + <button function="unstick" state="normal" draw_ops="unstick_focused" /> + <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> + <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <piece position="left_edge" draw_ops="border_left_unfocused"/> + <piece position="right_edge" draw_ops="border_right_unfocused"/> + <piece position="bottom_edge" draw_ops="border_bottom_unfocused"/> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_unfocused" /> + <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> + <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> + <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> + <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> + <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="overlay" draw_ops="border_max" /> + <piece position="titlebar" draw_ops="titlebar_max" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="unmaximize_focused" /> + <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_focused" /> + <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> + <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> + <button function="unstick" state="normal" draw_ops="unstick_focused" /> + <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> + <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="overlay" draw_ops="border_max" /> + <piece position="titlebar" draw_ops="titlebar_max_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="unmaximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_unfocused" /> + <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> + <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> + <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> + <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> + <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> +</frame_style> + +<frame_style name="normal_max_shaded_focused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_max" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="unmaximize_focused" /> + <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_focused" /> + <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> + <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> + <button function="unstick" state="normal" draw_ops="unstick_focused" /> + <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> + <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> +</frame_style> + +<frame_style name="normal_max_shaded_unfocused" geometry="max"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_max_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="unmaximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_unfocused" /> + <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> + <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> + <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> + <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> + <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> +</frame_style> + +<frame_style name="dialog_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_focused" /> + <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> + <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> + <button function="unstick" state="normal" draw_ops="unstick_focused" /> + <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> + <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_unfocused" /> + <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> + <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> + <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> + <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> + <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_focused" /> + <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> + <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> + <button function="unstick" state="normal" draw_ops="unstick_focused" /> + <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> + <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_unfocused" /> + <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> + <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> + <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> + <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> + <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> +</frame_style> + +<frame_style name="utility_focused" geometry="small"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_small_focused" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_focused" /> + <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> + <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> + <button function="unstick" state="normal" draw_ops="unstick_focused" /> + <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> + <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small_unfocused"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_small_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_unfocused" /> + <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> + <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> + <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> + <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> + <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> +</frame_style> + +<frame_style name="border_focused" geometry="border"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="overlay" draw_ops="border_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="border_unfocused" geometry="border"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="overlay" draw_ops="border_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="borderless" geometry="borderless"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_focused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="attached_unfocused" geometry="attached"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="tiled_left_focused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_focused" /> + <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> + <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> + <button function="unstick" state="normal" draw_ops="unstick_focused" /> + <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> + <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> +</frame_style> + +<frame_style name="tiled_left_unfocused" geometry="tiled_left"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_unfocused" /> + <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> + <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> + <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> + <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> + <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> +</frame_style> + +<frame_style name="tiled_right_focused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_focused" /> + <piece position="titlebar" draw_ops="titlebar_focused" /> + <piece position="title" draw_ops="title_focused" /> + <button function="close" state="normal" draw_ops="close_focused" /> + <button function="close" state="pressed" draw_ops="close_focused_pressed" /> + <button function="close" state="prelight" draw_ops="close_focused_prelight" /> + <button function="maximize" state="normal" draw_ops="maximize_focused" /> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> + <button function="minimize" state="normal" draw_ops="minimize_focused" /> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> + <button function="menu" state="normal" draw_ops="menu_focused" /> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> + <button function="shade" state="normal" draw_ops="shade_focused" /> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight" /> + <button function="unshade" state="normal" draw_ops="unshade_focused" /> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed" /> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_focused" /> + <button function="stick" state="pressed" draw_ops="stick_focused_pressed" /> + <button function="stick" state="prelight" draw_ops="stick_focused_prelight" /> + <button function="unstick" state="normal" draw_ops="unstick_focused" /> + <button function="unstick" state="pressed" draw_ops="unstick_focused_pressed" /> + <button function="unstick" state="prelight" draw_ops="unstick_focused_prelight" /> +</frame_style> + +<frame_style name="tiled_right_unfocused" geometry="tiled_right"> + <piece position="entire_background" draw_ops="entire_background_unfocused" /> + <piece position="titlebar" draw_ops="titlebar_unfocused" /> + <piece position="title" draw_ops="title_unfocused" /> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused" /> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> + <button function="shade" state="normal" draw_ops="shade_unfocused" /> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> + <button function="unshade" state="normal" draw_ops="unshade_unfocused" /> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight" /> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed" /> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal" draw_ops="stick_unfocused" /> + <button function="stick" state="prelight" draw_ops="stick_unfocused_prelight" /> + <button function="stick" state="pressed" draw_ops="stick_unfocused_pressed" /> + <button function="unstick" state="normal" draw_ops="unstick_unfocused" /> + <button function="unstick" state="prelight" draw_ops="unstick_unfocused_prelight" /> + <button function="unstick" state="pressed" draw_ops="unstick_unfocused_pressed" /> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<!-- frame style sets --> + +<frame_style_set name="normal_style_set"> + <frame focus="yes" state="normal" resize="both" style="normal_focused"/> + <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> + <frame focus="yes" state="maximized" style="normal_max_focused"/> + <frame focus="no" state="maximized" style="normal_max_unfocused"/> + <frame focus="yes" state="shaded" style="normal_focused"/> + <frame focus="no" state="shaded" style="normal_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> + <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> + <frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused"/> + <frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused"/> + <frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/> + <frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/> + <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="dialog_focused"/> + <frame focus="no" state="shaded" style="dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="modal_dialog_focused"/> + <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="utility_style_set"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="utility_focused"/> + <frame focus="no" state="shaded" style="utility_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="border_style_set"> + <frame focus="yes" state="normal" resize="both" style="border_focused"/> + <frame focus="no" state="normal" resize="both" style="border_unfocused"/> + <frame focus="yes" state="maximized" style="borderless"/> + <frame focus="no" state="maximized" style="borderless"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="attached_style_set"> + <frame focus="yes" state="normal" 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