export default function process( data, difficulty = 5, signal = null, progressCallback = null, threads = navigator.hardwareConcurrency || 1, ) { console.debug("fast algo"); return new Promise((resolve, reject) => { let webWorkerURL = URL.createObjectURL( new Blob(["(", processTask(), ")()"], { type: "application/javascript" }), ); const workers = []; const terminate = () => { workers.forEach((w) => w.terminate()); if (signal != null) { // clean up listener to avoid memory leak signal.removeEventListener("abort", terminate); if (signal.aborted) { console.log("PoW aborted"); reject(false); } } }; if (signal != null) { signal.addEventListener("abort", terminate, { once: true }); } for (let i = 0; i < threads; i++) { let worker = new Worker(webWorkerURL); worker.onmessage = (event) => { if (typeof event.data === "number") { progressCallback?.(event.data); } else { terminate(); resolve(event.data); } }; worker.onerror = (event) => { terminate(); reject(event); }; worker.postMessage({ data, difficulty, nonce: i, threads, }); workers.push(worker); } URL.revokeObjectURL(webWorkerURL); }); } function processTask() { return function () { const sha256 = (text) => { const encoded = new TextEncoder().encode(text); return crypto.subtle.digest("SHA-256", encoded.buffer); }; function uint8ArrayToHexString(arr) { return Array.from(arr) .map((c) => c.toString(16).padStart(2, "0")) .join(""); } addEventListener("message", async (event) => { let data = event.data.data; let difficulty = event.data.difficulty; let hash; let nonce = event.data.nonce; let threads = event.data.threads; const threadId = nonce; while (true) { const currentHash = await sha256(data + nonce); const thisHash = new Uint8Array(currentHash); let valid = true; for (let j = 0; j < difficulty; j++) { const byteIndex = Math.floor(j / 2); // which byte we are looking at const nibbleIndex = j % 2; // which nibble in the byte we are looking at (0 is high, 1 is low) let nibble = (thisHash[byteIndex] >> (nibbleIndex === 0 ? 4 : 0)) & 0x0f; // Get the nibble if (nibble !== 0) { valid = false; break; } } if (valid) { hash = uint8ArrayToHexString(thisHash); console.log(hash); break; } const oldNonce = nonce; nonce += threads; // send a progress update every 1024 iterations. since each thread checks // separate values, one simple way to do this is by bit masking the // nonce for multiples of 1024. unfortunately, if the number of threads // is not prime, only some of the threads will be sending the status // update and they will get behind the others. this is slightly more // complicated but ensures an even distribution between threads. if ( (nonce > oldNonce) | 1023 && // we've wrapped past 1024 (nonce >> 10) % threads === threadId // and it's our turn ) { postMessage(nonce); } } postMessage({ hash, data, difficulty, nonce, }); }); }.toString(); }