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* fix(bench): await benchmark loop and adjust outline styles in templates Signed-off-by: Jason Cameron <git@jasoncameron.dev> * refactor: remove unused showContinueBar function and clean up video error handling Signed-off-by: Jason Cameron <git@jasoncameron.dev> * style: format code for consistency and readability using prettier Signed-off-by: Jason Cameron <git@jasoncameron.dev> --------- Signed-off-by: Jason Cameron <git@jasoncameron.dev>
153 lines
4.4 KiB
JavaScript
153 lines
4.4 KiB
JavaScript
import processFast from "./proof-of-work.mjs";
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import processSlow from "./proof-of-work-slow.mjs";
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const defaultDifficulty = 4;
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const algorithms = {
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fast: processFast,
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slow: processSlow,
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};
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const status = document.getElementById("status");
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const difficultyInput = document.getElementById("difficulty-input");
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const algorithmSelect = document.getElementById("algorithm-select");
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const compareSelect = document.getElementById("compare-select");
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const header = document.getElementById("table-header");
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const headerCompare = document.getElementById("table-header-compare");
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const results = document.getElementById("results");
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const setupControls = () => {
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difficultyInput.value = defaultDifficulty;
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for (const alg of Object.keys(algorithms)) {
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const option1 = document.createElement("option");
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algorithmSelect.append(option1);
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const option2 = document.createElement("option");
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compareSelect.append(option2);
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option1.value = option1.innerText = option2.value = option2.innerText = alg;
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}
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};
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const benchmarkTrial = async (stats, difficulty, algorithm, signal) => {
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if (!(difficulty >= 1)) {
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throw new Error(`Invalid difficulty: ${difficulty}`);
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}
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const process = algorithms[algorithm];
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if (process == null) {
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throw new Error(`Unknown algorithm: ${algorithm}`);
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}
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const rawChallenge = new Uint8Array(32);
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crypto.getRandomValues(rawChallenge);
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const challenge = Array.from(rawChallenge)
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.map((c) => c.toString(16).padStart(2, "0"))
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.join("");
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const t0 = performance.now();
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const { hash, nonce } = await process(challenge, Number(difficulty), signal);
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const t1 = performance.now();
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console.log({ hash, nonce });
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stats.time += t1 - t0;
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stats.iters += nonce;
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return { time: t1 - t0, nonce };
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};
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const stats = { time: 0, iters: 0 };
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const comparison = { time: 0, iters: 0 };
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const updateStatus = () => {
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const mainRate = stats.iters / stats.time;
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const compareRate = comparison.iters / comparison.time;
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if (Number.isFinite(mainRate)) {
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status.innerText = `Average hashrate: ${mainRate.toFixed(3)}kH/s`;
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if (Number.isFinite(compareRate)) {
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const change = ((mainRate - compareRate) / mainRate) * 100;
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status.innerText += ` vs ${compareRate.toFixed(3)}kH/s (${change.toFixed(2)}% change)`;
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}
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} else {
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status.innerText = "Benchmarking...";
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}
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};
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const tableCell = (text) => {
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const td = document.createElement("td");
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td.innerText = text;
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td.style.padding = "0 0.25rem";
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return td;
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};
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const benchmarkLoop = async (controller) => {
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const difficulty = difficultyInput.value;
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const algorithm = algorithmSelect.value;
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const compareAlgorithm = compareSelect.value;
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updateStatus();
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try {
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const { time, nonce } = await benchmarkTrial(
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stats,
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difficulty,
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algorithm,
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controller.signal,
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);
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const tr = document.createElement("tr");
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tr.style.display = "contents";
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tr.append(tableCell(`${time}ms`), tableCell(nonce));
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// auto-scroll to new rows
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const atBottom =
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results.scrollHeight - results.clientHeight <= results.scrollTop;
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results.append(tr);
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if (atBottom) {
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results.scrollTop = results.scrollHeight - results.clientHeight;
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}
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updateStatus();
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if (compareAlgorithm !== "NONE") {
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const { time, nonce } = await benchmarkTrial(
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comparison,
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difficulty,
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compareAlgorithm,
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controller.signal,
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);
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tr.append(tableCell(`${time}ms`), tableCell(nonce));
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}
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} catch (e) {
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if (e !== false) {
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status.innerText = e;
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}
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return;
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}
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await benchmarkLoop(controller);
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};
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let controller = null;
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const reset = () => {
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stats.time = stats.iters = 0;
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comparison.time = comparison.iters = 0;
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results.innerHTML = status.innerText = "";
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const table = results.parentElement;
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if (compareSelect.value !== "NONE") {
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table.style.gridTemplateColumns = "repeat(4,auto)";
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header.style.display = "none";
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headerCompare.style.display = "contents";
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} else {
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table.style.gridTemplateColumns = "repeat(2,auto)";
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header.style.display = "contents";
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headerCompare.style.display = "none";
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}
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if (controller != null) {
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controller.abort();
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}
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controller = new AbortController();
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void benchmarkLoop(controller);
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};
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setupControls();
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difficultyInput.addEventListener("change", reset);
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algorithmSelect.addEventListener("change", reset);
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compareSelect.addEventListener("change", reset);
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reset();
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