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Moar docs
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@ -37,14 +37,22 @@ There two mandatory options for specifying the input and output:
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Most other options are concerned with compression tuning:
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* `-l`, `--compress-level=`*value*:
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Compression level to use for the filesystem. This is intended to provide
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some sensible defaults and will depend on which compression libraries
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were available at build time. This is meant to be the "easy" interface
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to configure compression, and it will actually pick the defaults for
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five distinct options: `--block-size-bits`, `--compression`,
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`--schema-compression`, `--metadata-compression` and
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`--blockhash-window-sizes`. See the output of `mkdwarfs --help` for
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a table listing the exact defaults used for each compression level.
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Compression level to use for the filesystem. **If you are unsure, please
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stick to the default level of 7.** This is intended to provide some
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sensible defaults and will depend on which compression libraries were
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available at build time. **The default level has been chosen to provide
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you with the best possible compression while still keeping the file
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system very fast to access.** Levels 8 and 9 will switch to LZMA
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compression (when available), which will likely reduce the file system
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image size, but will make it about an order of magnitude slower to
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access, so reserve these levels for cases where you only need to access
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the data infrequently. This `-l` option is meant to be the "easy"
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interface to configure `mkdwarfs`, and it will actually pick defaults
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for six distinct options: `--block-size-bits`, `--compression`,
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`--schema-compression`, `--metadata-compression`,
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`--blockhash-window-sizes` and `--order`. See the output of
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`mkdwarfs --help` for a table listing the exact defaults used for each
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compression level.
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* `-S`, `--block-size-bits=`*value*:
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The block size used for the compressed filesystem. The actual block size
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@ -81,7 +89,10 @@ Most other options are concerned with compression tuning:
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The value for this option is a colon-separated list. The first item is
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the compression algorithm, the remaining item are its options. Options
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can be either boolean or have a value. For details on which algorithms
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and options are available, see the output of `mkdwarfs --help`.
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and options are available, see the output of `mkdwarfs --help`. `zstd`
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will give you the best compression while still keeping decompression
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*very* fast. `lzma` will compress even better, but decompression will
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be around ten times slower.
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* `--schema-compression=`*algorithm*[:*algopt*[=*value*]]...:
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The compression algorithm and configuration used for the metadata schema.
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@ -96,7 +107,9 @@ Most other options are concerned with compression tuning:
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optimized for very little redundancy and leaving it uncompressed, the
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default for all levels below 7, has the benefit that it can be mapped
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to memory and used directly. This improves mount time for large file
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systems compared to e.g. an lzma compressed metadata block.
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systems compared to e.g. an lzma compressed metadata block. If you don't
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care about mount time, you can safely choose `lzma` compression here, as
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the data will only have to be decompressed once when mounting the image.
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* `--recompress`:
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Take an existing DwarFS filesystem and recompress it using a different
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