#include "utils.h" const char *adjust_unit(double *ptr_bytes) { char *units[] = { "Byte", "KB", "MB", "GB", "TB" }; int i = 0; double final = *ptr_bytes; while (i < 5 && final >= 1024) { final /= 1024; i++; } *ptr_bytes = final; return units[i]; } #ifndef APPLE_MAC #include #include int srand48_r(long int seedval, struct drand48_data *buffer) { /* The standards say we only have 32 bits. */ if (sizeof(long int) > 4) seedval &= 0xffffffffl; buffer->__x[2] = seedval >> 16; buffer->__x[1] = seedval & 0xffffl; buffer->__x[0] = 0x330e; buffer->__a = 0x5deece66dull; buffer->__c = 0xb; buffer->__init = 1; return 0; } static int __drand48_iterate(unsigned short int xsubi[3], struct drand48_data *buffer) { uint64_t X; uint64_t result; /* Initialize buffer, if not yet done. */ if (__builtin_expect(!buffer->__init, 0)) { buffer->__a = 0x5deece66dull; buffer->__c = 0xb; buffer->__init = 1; } /* Do the real work. We choose a data type which contains at least 48 bits. Because we compute the modulus it does not care how many bits really are computed. */ X = (uint64_t) xsubi[2] << 32 | (uint32_t) xsubi[1] << 16 | xsubi[0]; result = X * buffer->__a + buffer->__c; xsubi[0] = result & 0xffff; xsubi[1] = (result >> 16) & 0xffff; xsubi[2] = (result >> 32) & 0xffff; return 0; } static int __nrand48_r(unsigned short int xsubi[3], struct drand48_data *buffer, long int *result) { /* Compute next state. */ if (__drand48_iterate(xsubi, buffer) < 0) return -1; /* Store the result. */ if (sizeof(unsigned short int) == 2) *result = xsubi[2] << 15 | xsubi[1] >> 1; else *result = xsubi[2] >> 1; return 0; } int lrand48_r(struct drand48_data *buffer, long int *result) { /* Be generous for the arguments, detect some errors. */ if (buffer == NULL) return -1; return __nrand48_r(buffer->__x, buffer, result); } #endif /* APPLE_MAC */