#ifndef LEGOCARRACEACTOR_H
#define LEGOCARRACEACTOR_H

#include "legoraceactor.h"

// VTABLE 0x100da0d8
class LegoCarRaceActor : public LegoRaceActor
{
public:
  // OFFSET: LEGO1 0x10081650
  inline virtual const char *ClassName() const override // vtable+0x0c
  {
    // 0x100f0568
    return "LegoCarRaceActor";
  }

  // OFFSET: LEGO1 0x10081670
  inline virtual MxBool IsA(const char *name) const override // vtable+0x10
  {
    return !strcmp(name, LegoCarRaceActor::ClassName()) || LegoRaceActor::IsA(name);
  }
};

#endif // LEGOCARRACEACTOR_H
