#include "mxdssound.h"
#include "legoutil.h"

DECOMP_SIZE_ASSERT(MxDSSound, 0xc0)

// OFFSET: LEGO1 0x100c92c0
MxDSSound::MxDSSound()
{
  this->m_volume = 0x4f;
  this->SetType(MxDSType_Sound);
}

// OFFSET: LEGO1 0x100c9470
MxDSSound::~MxDSSound()
{
}

// OFFSET: LEGO1 0x100c94c0
void MxDSSound::CopyFrom(MxDSSound &p_dsSound)
{
  this->SetType(p_dsSound.GetType());
  this->m_volume = p_dsSound.m_volume;
}

// OFFSET: LEGO1 0x100c94e0
MxDSSound &MxDSSound::operator=(MxDSSound &p_dsSound)
{
  if (this == &p_dsSound)
    return *this;

  MxDSMediaAction::operator=(p_dsSound);
  this->CopyFrom(p_dsSound);
  return *this;
}

// OFFSET: LEGO1 0x100c95d0
MxU32 MxDSSound::GetSizeOnDisk()
{
  MxU32 totalSizeOnDisk = MxDSMediaAction::GetSizeOnDisk();

  this->m_sizeOnDisk = sizeof(this->m_volume);
  return totalSizeOnDisk + 4;
}

// OFFSET: LEGO1 0x100c95a0
void MxDSSound::Deserialize(char **p_source, MxS16 p_unk24)
{
  MxDSMediaAction::Deserialize(p_source, p_unk24);

  GetScalar(p_source, this->m_volume);
}

// OFFSET: LEGO1 0x100c9510
MxDSAction *MxDSSound::Clone()
{
  MxDSSound *clone = new MxDSSound();

  if (clone)
    *clone = *this;

  return clone;
}