#ifndef BEACHHOUSEENTITY_H
#define BEACHHOUSEENTITY_H

#include "buildingentity.h"

// VTABLE 0x100d4a18
// SIZE 0x68
class BeachHouseEntity : public BuildingEntity
{
public:
  virtual MxLong Notify(MxParam &p) override; // vtable+04

  // OFFSET: LEGO1 0x1000ee80
  inline virtual const char *ClassName() const override // vtable+0x0c
  {
    // 0x100f0314
    return "BeachHouseEntity";
  }

  // OFFSET: LEGO1 0x1000ee90
  inline virtual MxBool IsA(const char *name) const override // vtable+0x10
  {
    return !strcmp(name, BeachHouseEntity::ClassName()) || BuildingEntity::IsA(name);
  }
};

#endif // BEACHHOUSEENTITY_H
