#ifndef GASSTATIONENTITY_H
#define GASSTATIONENTITY_H

#include "buildingentity.h"

// VTABLE 0x100d5258
// SIZE 0x68
class GasStationEntity : public BuildingEntity
{
public:
  // OFFSET: LEGO1 0x1000eb20
  inline virtual const char *ClassName() const override // vtable+0x0c
  {
    // 0x100f0348
    return "GasStationEntity";
  }

  // OFFSET: LEGO1 0x1000eb30
  inline virtual MxBool IsA(const char *name) const override // vtable+0x10
  {
    return !strcmp(name, GasStationEntity::ClassName()) || BuildingEntity::IsA(name);
  }
};

#endif // GASSTATIONENTITY_H
