#include "mxdsobjectaction.h"

DECOMP_SIZE_ASSERT(MxDSObjectAction, 0xb8)

// OFFSET: LEGO1 0x100c8870
MxDSObjectAction::MxDSObjectAction()
{
  this->SetType(MxDSType_ObjectAction);
}

// OFFSET: LEGO1 0x100c8a20
MxDSObjectAction::~MxDSObjectAction()
{
}

// OFFSET: LEGO1 0x100c8a70
void MxDSObjectAction::CopyFrom(MxDSObjectAction &p_dsObjectAction)
{
}

// OFFSET: LEGO1 0x100c8a80
MxDSObjectAction &MxDSObjectAction::operator=(MxDSObjectAction &p_dsObjectAction)
{
  if (this == &p_dsObjectAction)
    return *this;

  MxDSMediaAction::operator=(p_dsObjectAction);
  this->CopyFrom(p_dsObjectAction);
  return *this;
}

// OFFSET: LEGO1 0x100c8ab0
MxDSAction *MxDSObjectAction::Clone()
{
  MxDSObjectAction *clone = new MxDSObjectAction();

  if (clone)
    *clone = *this;

  return clone;
}
