#ifndef LEGO3DWAVEPRESENTER_H
#define LEGO3DWAVEPRESENTER_H

#include "legowavepresenter.h"

// VTABLE 0x100d52b0
// SIZE 0xa0
class Lego3DWavePresenter : public LegoWavePresenter
{
public:
  // OFFSET: LEGO1 0x1000d890
  inline virtual const char *ClassName() const override // vtable+0x0c
  {
    // 0x100f058c
    return "Lego3DWavePresenter";
  }

  // OFFSET: LEGO1 0x1000d8a0
  inline virtual MxBool IsA(const char *name) const override // vtable+0x10
  {
    return !strcmp(name, Lego3DWavePresenter::ClassName()) || MxWavePresenter::IsA(name);
  }
};

#endif // LEGO3DWAVEPRESENTER_H
