#ifndef LEGOACTORPRESENTER_H
#define LEGOACTORPRESENTER_H

#include "legoentitypresenter.h"

// VTABLE 0x100d5320
// SIZE 0x50
class LegoActorPresenter : public LegoEntityPresenter
{
public:
  // OFFSET: LEGO1 0x1000cb10
  inline virtual const char *ClassName() const override // vtable+0x0c
  {
    // 0x100f06a4
    return "LegoActorPresenter";
  }

  // OFFSET: LEGO1 0x1000cb20
  inline virtual MxBool IsA(const char *name) const override // vtable+0x10
  {
    return !strcmp(name, LegoActorPresenter::ClassName()) || LegoEntityPresenter::IsA(name);
  }
};

#endif // LEGOACTORPRESENTER_H
