#ifndef DOORS_H
#define DOORS_H

#include "legopathactor.h"

// VTABLE 0x100d4788
// SIZE 0x1f8
class Doors : public LegoPathActor
{
public:
  // OFFSET: LEGO1 0x1000e430
  inline virtual const char *ClassName() const override // vtable+0x0c
  {
    // 0x100f03e8
    return "Doors";
  }

  // OFFSET: LEGO1 0x1000e440
  inline virtual MxBool IsA(const char *name) const override // vtable+0x10
  {
    return !strcmp(name, Doors::ClassName()) || LegoPathActor::IsA(name);
  }
};


#endif // DOORS_H
