#ifndef MXDSSTILL_H
#define MXDSSTILL_H

#include "mxdsmediaaction.h"

// VTABLE 0x100dce60
// SIZE 0xb8
class MxDSStill : public MxDSMediaAction
{
public:
  MxDSStill();
  virtual ~MxDSStill() override;

  void CopyFrom(MxDSStill &p_dsStill);
  MxDSStill &operator=(MxDSStill &p_dsStill);

  // OFFSET: LEGO1 0x100c9930
  inline virtual const char *ClassName() const override // vtable+0x0c
  {
    // 0x101025fc
    return "MxDSStill";
  }

  // OFFSET: LEGO1 0x100c9940
  inline virtual MxBool IsA(const char *name) const override // vtable+0x10
  {
    return !strcmp(name, MxDSStill::ClassName()) || MxDSMediaAction::IsA(name);
  }

  virtual MxDSAction *Clone() override; // vtable+2c;
};

#endif // MXDSSTILL_H
