#ifndef LEGOUNKSAVEDATAWRITER_H
#define LEGOUNKSAVEDATAWRITER_H

#include "mxtypes.h"
#include "decomp.h"

class LegoStream;

struct LegoSaveDataEntry3
{
  char *m_name;
  void *m_unk0x04;
  void *m_unk0x08;
  MxS32 m_savePart1;
  MxS32 m_savePart2;
  MxU8 m_savePart3;
  undefined4 m_unk0x18[6];
  MxU8 m_frameOffsetInDwords; // 0x30
  MxS32 *m_pFrameData;
  MxU8 m_currentFrame;
  undefined4 m_unk0x3c[2];
  MxU8 m_savePart5; // 0x44
  undefined4 m_unk0x48[5];
  MxU8 m_savePart6; // 0x5c
  undefined4 m_unk0x60[11];
  MxU8 m_savePart7; // 0x8c
  undefined4 m_unk0x90[5];
  MxU8 m_savePart8; // 0xa4
  undefined4 m_unk0xa8[17];
  MxU8 m_savePart9; // 0xec
  undefined4 m_unk0xf0[5];
  MxU8 m_savePart10; // 0x104
};

class LegoUnkSaveDataWriter 
{
  MxResult WriteSaveData3(LegoStream *p_stream);
};

#endif // LEGOUNKSAVEDATAWRITER_H
