#include "legounknown100d7c88.h"

// FUNCTION: LEGO1 0x10044e50
LegoUnknown100d7c88::~LegoUnknown100d7c88()
{
}

// FUNCTION: LEGO1 0x10044eb0
MxU32 LegoUnknown100d7c88::VTable0x00()
{
	return m_unk0x14;
}
