#include "ambulancemissionstate.h"

DECOMP_SIZE_ASSERT(AmbulanceMissionState, 0x24);

// FUNCTION: LEGO1 0x100373a0
AmbulanceMissionState::AmbulanceMissionState()
{
	m_unk0x10 = 0;
	m_unk0x12 = 0;
	m_unk0x14 = 0;
	m_unk0x8 = 0;
	m_unk0x16 = 0;
	m_unk0xc = 0;
	m_unk0x18 = 0;
	m_color1 = 0;
	m_color2 = 0;
	m_color3 = 0;
	m_color4 = 0;
	m_color5 = 0;
}

// STUB: LEGO1 0x10037440
MxResult AmbulanceMissionState::VTable0x1c(LegoFile* p_legoFile)
{
	// TODO
	return 0;
}
