Merge remote-tracking branch 'isle/master'

This commit is contained in:
Christian Semmler 2025-06-04 14:31:13 -07:00
commit 0b8a7a758d
No known key found for this signature in database
GPG Key ID: 086DAA1360BEEE5C
8 changed files with 791 additions and 782 deletions

View File

@ -11,12 +11,12 @@ class LegoROI;
struct LegoActorInfo {
// SIZE 0x18
struct Part {
MxU8* m_unk0x00; // 0x00
const char** m_unk0x04; // 0x04
MxU8 m_unk0x08; // 0x08
MxU8* m_unk0x0c; // 0x0c
const char** m_unk0x10; // 0x10
MxU8 m_unk0x14; // 0x14
MxU8* m_partNameIndices; // 0x00
const char** m_partName; // 0x04
MxU8 m_partNameIndex; // 0x08
MxU8* m_nameIndices; // 0x0c
const char** m_names; // 0x10
MxU8 m_nameIndex; // 0x14
};
const char* m_name; // 0x00
@ -31,8 +31,8 @@ struct LegoActorInfo {
// SIZE 0x58
struct LegoActorLOD {
enum {
c_flag1 = 0x01,
c_flag2 = 0x02
c_useTexture = 0x01,
c_useColor = 0x02
};
const char* m_name; // 0x00

View File

@ -78,7 +78,7 @@ public:
void ReleaseActor(const char* p_name);
void ReleaseActor(LegoROI* p_roi);
void ReleaseAutoROI(LegoROI* p_roi);
MxBool FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_texture);
MxBool SetHeadTexture(LegoROI* p_roi, LegoTextureInfo* p_texture);
LegoExtraActor* GetExtraActor(const char* p_name);
LegoActorInfo* GetActorInfo(const char* p_name);
LegoActorInfo* GetActorInfo(LegoROI* p_roi);
@ -91,7 +91,7 @@ public:
MxU32 GetSoundId(LegoROI* p_roi, MxBool p_und);
MxU8 GetMood(LegoROI* p_roi);
LegoROI* CreateAutoROI(const char* p_name, const char* p_lodName, MxBool p_createEntity);
MxResult FUN_10085870(LegoROI* p_roi);
MxResult UpdateBoundingSphereAndBox(LegoROI* p_roi);
LegoROI* FUN_10085a80(const char* p_name, const char* p_lodName, MxBool p_createEntity);
static const char* GetCustomizeAnimFile() { return g_customizeAnimFile; }

File diff suppressed because it is too large Load Diff

View File

@ -39,19 +39,19 @@ MxU32 g_characterAnimationId = 10;
char* LegoCharacterManager::g_customizeAnimFile = NULL;
// GLOBAL: LEGO1 0x100fc4d8
MxU32 g_unk0x100fc4d8 = 50;
MxU32 g_soundIdOffset = 50;
// GLOBAL: LEGO1 0x100fc4dc
MxU32 g_unk0x100fc4dc = 66;
MxU32 g_soundIdMoodOffset = 66;
// GLOBAL: LEGO1 0x100fc4e8
MxU32 g_unk0x100fc4e8 = 0;
MxU32 g_headTextureCounter = 0;
// GLOBAL: LEGO1 0x100fc4ec
MxU32 g_unk0x100fc4ec = 2;
MxU32 g_infohatVariantCounter = 2;
// GLOBAL: LEGO1 0x100fc4f0
MxU32 g_unk0x100fc4f0 = 0;
MxU32 g_autoRoiCounter = 0;
// GLOBAL: LEGO1 0x10104f20
LegoActorInfo g_actorInfo[66];
@ -134,33 +134,41 @@ MxResult LegoCharacterManager::Write(LegoStorage* p_storage)
if (p_storage->Write(&info->m_mood, sizeof(info->m_mood)) != SUCCESS) {
goto done;
}
if (p_storage->Write(&info->m_parts[c_infohatPart].m_unk0x08, sizeof(info->m_parts[c_infohatPart].m_unk0x08)) !=
SUCCESS) {
if (p_storage->Write(
&info->m_parts[c_infohatPart].m_partNameIndex,
sizeof(info->m_parts[c_infohatPart].m_partNameIndex)
) != SUCCESS) {
goto done;
}
if (p_storage->Write(&info->m_parts[c_infohatPart].m_unk0x14, sizeof(info->m_parts[c_infohatPart].m_unk0x14)) !=
if (p_storage->Write(
&info->m_parts[c_infohatPart].m_nameIndex,
sizeof(info->m_parts[c_infohatPart].m_nameIndex)
) != SUCCESS) {
goto done;
}
if (p_storage->Write(
&info->m_parts[c_infogronPart].m_nameIndex,
sizeof(info->m_parts[c_infogronPart].m_nameIndex)
) != SUCCESS) {
goto done;
}
if (p_storage->Write(
&info->m_parts[c_armlftPart].m_nameIndex,
sizeof(info->m_parts[c_armlftPart].m_nameIndex)
) != SUCCESS) {
goto done;
}
if (p_storage->Write(&info->m_parts[c_armrtPart].m_nameIndex, sizeof(info->m_parts[c_armrtPart].m_nameIndex)) !=
SUCCESS) {
goto done;
}
if (p_storage->Write(
&info->m_parts[c_infogronPart].m_unk0x14,
sizeof(info->m_parts[c_infogronPart].m_unk0x14)
&info->m_parts[c_leglftPart].m_nameIndex,
sizeof(info->m_parts[c_leglftPart].m_nameIndex)
) != SUCCESS) {
goto done;
}
if (p_storage->Write(&info->m_parts[c_armlftPart].m_unk0x14, sizeof(info->m_parts[c_armlftPart].m_unk0x14)) !=
SUCCESS) {
goto done;
}
if (p_storage->Write(&info->m_parts[c_armrtPart].m_unk0x14, sizeof(info->m_parts[c_armrtPart].m_unk0x14)) !=
SUCCESS) {
goto done;
}
if (p_storage->Write(&info->m_parts[c_leglftPart].m_unk0x14, sizeof(info->m_parts[c_leglftPart].m_unk0x14)) !=
SUCCESS) {
goto done;
}
if (p_storage->Write(&info->m_parts[c_legrtPart].m_unk0x14, sizeof(info->m_parts[c_legrtPart].m_unk0x14)) !=
if (p_storage->Write(&info->m_parts[c_legrtPart].m_nameIndex, sizeof(info->m_parts[c_legrtPart].m_nameIndex)) !=
SUCCESS) {
goto done;
}
@ -189,25 +197,25 @@ MxResult LegoCharacterManager::Read(LegoStorage* p_storage)
if (p_storage->Read(&info->m_mood, sizeof(MxU8)) != SUCCESS) {
goto done;
}
if (p_storage->Read(&info->m_parts[c_infohatPart].m_unk0x08, sizeof(MxU8)) != SUCCESS) {
if (p_storage->Read(&info->m_parts[c_infohatPart].m_partNameIndex, sizeof(MxU8)) != SUCCESS) {
goto done;
}
if (p_storage->Read(&info->m_parts[c_infohatPart].m_unk0x14, sizeof(MxU8)) != SUCCESS) {
if (p_storage->Read(&info->m_parts[c_infohatPart].m_nameIndex, sizeof(MxU8)) != SUCCESS) {
goto done;
}
if (p_storage->Read(&info->m_parts[c_infogronPart].m_unk0x14, sizeof(MxU8)) != SUCCESS) {
if (p_storage->Read(&info->m_parts[c_infogronPart].m_nameIndex, sizeof(MxU8)) != SUCCESS) {
goto done;
}
if (p_storage->Read(&info->m_parts[c_armlftPart].m_unk0x14, sizeof(MxU8)) != SUCCESS) {
if (p_storage->Read(&info->m_parts[c_armlftPart].m_nameIndex, sizeof(MxU8)) != SUCCESS) {
goto done;
}
if (p_storage->Read(&info->m_parts[c_armrtPart].m_unk0x14, sizeof(MxU8)) != SUCCESS) {
if (p_storage->Read(&info->m_parts[c_armrtPart].m_nameIndex, sizeof(MxU8)) != SUCCESS) {
goto done;
}
if (p_storage->Read(&info->m_parts[c_leglftPart].m_unk0x14, sizeof(MxU8)) != SUCCESS) {
if (p_storage->Read(&info->m_parts[c_leglftPart].m_nameIndex, sizeof(MxU8)) != SUCCESS) {
goto done;
}
if (p_storage->Read(&info->m_parts[c_legrtPart].m_unk0x14, sizeof(MxU8)) != SUCCESS) {
if (p_storage->Read(&info->m_parts[c_legrtPart].m_nameIndex, sizeof(MxU8)) != SUCCESS) {
goto done;
}
}
@ -505,7 +513,7 @@ LegoROI* LegoCharacterManager::CreateActorROI(const char* p_key)
const char* parentName;
if (i == 0 || i == 1) {
parentName = part.m_unk0x04[part.m_unk0x00[part.m_unk0x08]];
parentName = part.m_partName[part.m_partNameIndices[part.m_partNameIndex]];
}
else {
parentName = g_actorLODs[i + 1].m_parentName;
@ -555,18 +563,19 @@ LegoROI* LegoCharacterManager::CreateActorROI(const char* p_key)
);
childROI->WrappedSetLocal2WorldWithWorldDataUpdate(mat);
if (g_actorLODs[i + 1].m_flags & LegoActorLOD::c_flag1 && (i != 0 || part.m_unk0x00[part.m_unk0x08] != 0)) {
if (g_actorLODs[i + 1].m_flags & LegoActorLOD::c_useTexture &&
(i != 0 || part.m_partNameIndices[part.m_partNameIndex] != 0)) {
LegoTextureInfo* textureInfo = textureContainer->Get(part.m_unk0x10[part.m_unk0x0c[part.m_unk0x14]]);
LegoTextureInfo* textureInfo = textureContainer->Get(part.m_names[part.m_nameIndices[part.m_nameIndex]]);
if (textureInfo != NULL) {
childROI->SetTextureInfo(textureInfo);
childROI->SetLodColor(1.0F, 1.0F, 1.0F, 0.0F);
}
}
else if (g_actorLODs[i + 1].m_flags & LegoActorLOD::c_flag2 || (i == 0 && part.m_unk0x00[part.m_unk0x08] == 0)) {
else if (g_actorLODs[i + 1].m_flags & LegoActorLOD::c_useColor || (i == 0 && part.m_partNameIndices[part.m_partNameIndex] == 0)) {
LegoFloat red, green, blue, alpha;
childROI->GetRGBAColor(part.m_unk0x10[part.m_unk0x0c[part.m_unk0x14]], red, green, blue, alpha);
childROI->GetRGBAColor(part.m_names[part.m_nameIndices[part.m_nameIndex]], red, green, blue, alpha);
childROI->SetLodColor(red, green, blue, alpha);
}
@ -595,7 +604,7 @@ done:
// FUNCTION: LEGO1 0x100849a0
// FUNCTION: BETA10 0x10075b51
MxBool LegoCharacterManager::FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_texture)
MxBool LegoCharacterManager::SetHeadTexture(LegoROI* p_roi, LegoTextureInfo* p_texture)
{
LegoResult result = SUCCESS;
LegoROI* head = FindChildROI(p_roi, g_actorLODs[c_headLOD].m_name);
@ -607,7 +616,7 @@ MxBool LegoCharacterManager::FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_tex
assert(lodList);
MxS32 lodSize = lodList->Size();
sprintf(lodName, "%s%s%d", p_roi->GetName(), "head", g_unk0x100fc4e8++);
sprintf(lodName, "%s%s%d", p_roi->GetName(), "head", g_headTextureCounter++);
ViewLODList* dupLodList = GetViewLODListManager()->Create(lodName, lodSize);
assert(dupLodList);
@ -618,7 +627,7 @@ MxBool LegoCharacterManager::FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_tex
assert(info);
LegoActorInfo::Part& part = info->m_parts[c_headPart];
p_texture = TextureContainer()->Get(part.m_unk0x10[part.m_unk0x0c[part.m_unk0x14]]);
p_texture = TextureContainer()->Get(part.m_names[part.m_nameIndices[part.m_nameIndex]]);
assert(p_texture);
}
@ -751,23 +760,23 @@ MxBool LegoCharacterManager::SwitchColor(LegoROI* p_roi, LegoROI* p_targetROI)
assert(partIndex < numParts);
MxBool findChild = TRUE;
if (partIndex == 6) {
partIndex = 4;
if (partIndex == c_clawlftPart) {
partIndex = c_armlftPart;
}
else if (partIndex == 7) {
partIndex = 5;
else if (partIndex == c_clawrtPart) {
partIndex = c_armrtPart;
}
else if (partIndex == 3) {
partIndex = 1;
else if (partIndex == c_headPart) {
partIndex = c_infohatPart;
}
else if (partIndex == 0) {
partIndex = 2;
else if (partIndex == c_bodyPart) {
partIndex = c_infogronPart;
}
else {
findChild = FALSE;
}
if (!(g_actorLODs[partIndex + 1].m_flags & LegoActorLOD::c_flag2)) {
if (!(g_actorLODs[partIndex + 1].m_flags & LegoActorLOD::c_useColor)) {
return FALSE;
}
@ -783,13 +792,13 @@ MxBool LegoCharacterManager::SwitchColor(LegoROI* p_roi, LegoROI* p_targetROI)
LegoActorInfo::Part& part = info->m_parts[partIndex];
part.m_unk0x14++;
if (part.m_unk0x0c[part.m_unk0x14] == 0xff) {
part.m_unk0x14 = 0;
part.m_nameIndex++;
if (part.m_nameIndices[part.m_nameIndex] == 0xff) {
part.m_nameIndex = 0;
}
LegoFloat red, green, blue, alpha;
LegoROI::GetRGBAColor(part.m_unk0x10[part.m_unk0x0c[part.m_unk0x14]], red, green, blue, alpha);
LegoROI::GetRGBAColor(part.m_names[part.m_nameIndices[part.m_nameIndex]], red, green, blue, alpha);
p_targetROI->SetLodColor(red, green, blue, alpha);
return TRUE;
}
@ -805,12 +814,12 @@ MxBool LegoCharacterManager::SwitchVariant(LegoROI* p_roi)
LegoActorInfo::Part& part = info->m_parts[c_infohatPart];
part.m_unk0x08++;
MxU8 unk0x00 = part.m_unk0x00[part.m_unk0x08];
part.m_partNameIndex++;
MxU8 partNameIndex = part.m_partNameIndices[part.m_partNameIndex];
if (unk0x00 == 0xff) {
part.m_unk0x08 = 0;
unk0x00 = part.m_unk0x00[part.m_unk0x08];
if (partNameIndex == 0xff) {
part.m_partNameIndex = 0;
partNameIndex = part.m_partNameIndices[part.m_partNameIndex];
}
LegoROI* childROI = FindChildROI(p_roi, g_actorLODs[c_infohatLOD].m_name);
@ -818,14 +827,14 @@ MxBool LegoCharacterManager::SwitchVariant(LegoROI* p_roi)
if (childROI != NULL) {
char lodName[256];
ViewLODList* lodList = GetViewLODListManager()->Lookup(part.m_unk0x04[unk0x00]);
ViewLODList* lodList = GetViewLODListManager()->Lookup(part.m_partName[partNameIndex]);
MxS32 lodSize = lodList->Size();
sprintf(lodName, "%s%d", p_roi->GetName(), g_unk0x100fc4ec++);
sprintf(lodName, "%s%d", p_roi->GetName(), g_infohatVariantCounter++);
ViewLODList* dupLodList = GetViewLODListManager()->Create(lodName, lodSize);
Tgl::Renderer* renderer = VideoManager()->GetRenderer();
LegoFloat red, green, blue, alpha;
LegoROI::GetRGBAColor(part.m_unk0x10[part.m_unk0x0c[part.m_unk0x14]], red, green, blue, alpha);
LegoROI::GetRGBAColor(part.m_names[part.m_nameIndices[part.m_nameIndex]], red, green, blue, alpha);
for (MxS32 i = 0; i < lodSize; i++) {
LegoLOD* lod = (LegoLOD*) (*lodList)[i];
@ -929,11 +938,11 @@ MxU32 LegoCharacterManager::GetSoundId(LegoROI* p_roi, MxBool p_und)
LegoActorInfo* info = GetActorInfo(p_roi);
if (p_und) {
return info->m_mood + g_unk0x100fc4dc;
return info->m_mood + g_soundIdMoodOffset;
}
if (info != NULL) {
return info->m_sound + g_unk0x100fc4d8;
return info->m_sound + g_soundIdOffset;
}
else {
return 0;
@ -998,14 +1007,14 @@ LegoROI* LegoCharacterManager::CreateAutoROI(const char* p_name, const char* p_l
name = p_name;
}
else {
sprintf(buf, "autoROI_%d", g_unk0x100fc4f0++);
sprintf(buf, "autoROI_%d", g_autoRoiCounter++);
name = buf;
}
roi->SetName(name);
lodList->Release();
if (roi != NULL && FUN_10085870(roi) != SUCCESS) {
if (roi != NULL && UpdateBoundingSphereAndBox(roi) != SUCCESS) {
delete roi;
roi = NULL;
}
@ -1035,7 +1044,7 @@ LegoROI* LegoCharacterManager::CreateAutoROI(const char* p_name, const char* p_l
}
// FUNCTION: LEGO1 0x10085870
MxResult LegoCharacterManager::FUN_10085870(LegoROI* p_roi)
MxResult LegoCharacterManager::UpdateBoundingSphereAndBox(LegoROI* p_roi)
{
MxResult result = FAILURE;

View File

@ -401,7 +401,7 @@ MxBool LegoPlantManager::SwitchColor(LegoEntity* p_entity)
roi->SetLODList(lodList);
lodList->Release();
CharacterManager()->FUN_10085870(roi);
CharacterManager()->UpdateBoundingSphereAndBox(roi);
return TRUE;
}
@ -430,7 +430,7 @@ MxBool LegoPlantManager::SwitchVariant(LegoEntity* p_entity)
roi->SetLODList(lodList);
lodList->Release();
CharacterManager()->FUN_10085870(roi);
CharacterManager()->UpdateBoundingSphereAndBox(roi);
if (info->m_move != 0 && info->m_move >= g_maxMove[info->m_variant]) {
info->m_move = g_maxMove[info->m_variant] - 1;

View File

@ -66,7 +66,7 @@ void LegoPhonemePresenter::StartingTickle()
if (!cursor.Find(phoneme)) {
LegoTextureInfo* textureInfo = TextureContainer()->GetCached(m_textureInfo);
CharacterManager()->FUN_100849a0(entityROI, textureInfo);
CharacterManager()->SetHeadTexture(entityROI, textureInfo);
phoneme->VTable0x0c(m_textureInfo);
phoneme->VTable0x14(textureInfo);
@ -147,7 +147,7 @@ void LegoPhonemePresenter::EndAction()
}
if (roi != NULL) {
CharacterManager()->FUN_100849a0(roi, NULL);
CharacterManager()->SetHeadTexture(roi, NULL);
}
if (!m_unk0x84) {

View File

@ -225,7 +225,7 @@ LegoResult LegoLOD::Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_text
m_melems[meshIndex].m_tglMesh->SetColor(1.0F, 1.0F, 1.0F, 0.0F);
LegoTextureInfo::SetGroupTexture(m_melems[meshIndex].m_tglMesh, textureInfo);
m_melems[meshIndex].m_unk0x04 = TRUE;
m_melems[meshIndex].m_textured = TRUE;
}
else {
LegoFloat red = 1.0F;
@ -314,7 +314,7 @@ LegoLOD* LegoLOD::Clone(Tgl::Renderer* p_renderer)
for (LegoU32 i = 0; i < m_numMeshes; i++) {
dupLod->m_melems[i].m_tglMesh = m_melems[i].m_tglMesh->ShallowClone(dupLod->m_meshBuilder);
dupLod->m_melems[i].m_unk0x04 = m_melems[i].m_unk0x04;
dupLod->m_melems[i].m_textured = m_melems[i].m_textured;
}
dupLod->m_unk0x08 = m_unk0x08;
@ -330,7 +330,7 @@ LegoLOD* LegoLOD::Clone(Tgl::Renderer* p_renderer)
LegoResult LegoLOD::SetColor(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha)
{
for (LegoU32 i = m_meshOffset; i < m_numMeshes; i++) {
if (!m_melems[i].m_unk0x04) {
if (!m_melems[i].m_textured) {
m_melems[i].m_tglMesh->SetColor(p_red, p_green, p_blue, p_alpha);
}
}
@ -342,10 +342,10 @@ LegoResult LegoLOD::SetColor(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blu
LegoResult LegoLOD::SetTextureInfo(LegoTextureInfo* p_textureInfo)
{
for (LegoU32 i = m_meshOffset; i < m_numMeshes; i++) {
if (m_melems[i].m_unk0x04) {
if (m_melems[i].m_textured) {
LegoTextureInfo::SetGroupTexture(m_melems[i].m_tglMesh, p_textureInfo);
m_melems[i].m_tglMesh->SetColor(1.0F, 1.0F, 1.0F, 0.0F);
m_melems[i].m_unk0x04 = TRUE;
m_melems[i].m_textured = TRUE;
}
}
@ -356,7 +356,7 @@ LegoResult LegoLOD::SetTextureInfo(LegoTextureInfo* p_textureInfo)
LegoResult LegoLOD::FUN_100aad70(LegoTextureInfo* p_textureInfo)
{
for (LegoU32 i = m_meshOffset; i < m_numMeshes; i++) {
if (m_melems[i].m_unk0x04) {
if (m_melems[i].m_textured) {
LegoTextureInfo::SetGroupTexture(m_melems[i].m_tglMesh, p_textureInfo);
}
}
@ -368,7 +368,7 @@ LegoResult LegoLOD::FUN_100aad70(LegoTextureInfo* p_textureInfo)
LegoResult LegoLOD::GetTextureInfo(LegoTextureInfo*& p_textureInfo)
{
for (LegoU32 i = m_meshOffset; i < m_numMeshes; i++) {
if (m_melems[i].m_unk0x04) {
if (m_melems[i].m_textured) {
if (LegoTextureInfo::GetGroupTexture(m_melems[i].m_tglMesh, p_textureInfo) == TRUE) {
return SUCCESS;
}

View File

@ -15,7 +15,7 @@ public:
// SIZE 0x08
struct Mesh {
Tgl::Mesh* m_tglMesh; // 0x00
BOOL m_unk0x04; // 0x04
BOOL m_textured; // 0x04
};
LegoLOD(Tgl::Renderer*);