Fix saving game states (#215)

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Christian Semmler 2025-06-01 10:21:42 -07:00 committed by GitHub
parent ec7204ed38
commit 18c9a87953
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@ -573,6 +573,7 @@ void LegoGameState::GetFileSavePath(MxString* p_outPath, MxS16 p_slotn)
// Extension: ".GS"
strcat(path, g_fileExtensionGS);
*p_outPath = MxString(path);
p_outPath->MapPathToFilesystem();
}
// FUNCTION: LEGO1 0x1003a2e0