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Correctly init p_povPosition (#531)
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@ -207,6 +207,7 @@ MxResult LegoInputManager::GetJoystickState(MxU32* p_joystickX, MxU32* p_joystic
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// normalize values acquired from joystick axes
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*p_joystickX = ((xPos + 32768) * 100) / 65535;
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*p_joystickY = ((yPos + 32768) * 100) / 65535;
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*p_povPosition = -1;
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return SUCCESS;
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}
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