From 18c9a87953064cb3905e02352c562148484c8d57 Mon Sep 17 00:00:00 2001 From: Christian Semmler Date: Sun, 1 Jun 2025 10:21:42 -0700 Subject: [PATCH] Fix saving game states (#215) --- LEGO1/lego/legoomni/src/common/legogamestate.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/LEGO1/lego/legoomni/src/common/legogamestate.cpp b/LEGO1/lego/legoomni/src/common/legogamestate.cpp index 56319e74..769aa058 100644 --- a/LEGO1/lego/legoomni/src/common/legogamestate.cpp +++ b/LEGO1/lego/legoomni/src/common/legogamestate.cpp @@ -573,6 +573,7 @@ void LegoGameState::GetFileSavePath(MxString* p_outPath, MxS16 p_slotn) // Extension: ".GS" strcat(path, g_fileExtensionGS); *p_outPath = MxString(path); + p_outPath->MapPathToFilesystem(); } // FUNCTION: LEGO1 0x1003a2e0