Finish LegoEntityPresenter (#363)

* Lego entity implementation

* Finish LegoEntityPresenter::ReadyTickle

* Update legoentitypresenter.h

* use empty

* Formatting

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Misha 2023-12-26 17:42:29 -05:00 committed by GitHub
parent ceca2aac31
commit 22d72893f9
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GPG Key ID: 4AEE18F83AFDEB23
9 changed files with 102 additions and 8 deletions

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@ -19,6 +19,9 @@ const char* g_strWORLD = "WORLD";
// GLOBAL: LEGO1 0x10101f20 // GLOBAL: LEGO1 0x10101f20
const char* g_strSOUND = "SOUND"; const char* g_strSOUND = "SOUND";
// GLOBAL: LEGO1 0x10101f58
const char* g_strOBJECT = "OBJECT";
// GLOBAL: LEGO1 0x10102040 // GLOBAL: LEGO1 0x10102040
const char* g_strACTION = "ACTION"; const char* g_strACTION = "ACTION";

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@ -7,6 +7,7 @@ extern MxU32 g_mxcoreCount[101];
extern const char* g_parseExtraTokens; extern const char* g_parseExtraTokens;
extern const char* g_strWORLD; extern const char* g_strWORLD;
extern const char* g_strSOUND; extern const char* g_strSOUND;
extern const char* g_strOBJECT;
extern const char* g_strACTION; extern const char* g_strACTION;
extern const char* g_strVISIBILITY; extern const char* g_strVISIBILITY;

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@ -76,6 +76,12 @@ void LegoEntity::SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2)
// TODO // TODO
} }
// STUB: LEGO1 0x100109b0
void LegoEntity::SetLocation(Vector3Data& p_location, Vector3Data& p_direction, Vector3Data& p_up, MxBool)
{
// TODO
}
// STUB: LEGO1 0x10010c30 // STUB: LEGO1 0x10010c30
void LegoEntity::FUN_10010c30() void LegoEntity::FUN_10010c30()
{ {

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@ -49,6 +49,7 @@ public:
virtual void VTable0x4c(); // vtable+0x4c virtual void VTable0x4c(); // vtable+0x4c
void FUN_10010c30(); void FUN_10010c30();
void SetLocation(Vector3Data& p_location, Vector3Data& p_direction, Vector3Data& p_up, MxBool);
protected: protected:
void Init(); void Init();

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@ -1,5 +1,6 @@
#include "legoentitypresenter.h" #include "legoentitypresenter.h"
#include "islepathactor.h"
#include "legoomni.h" #include "legoomni.h"
#include "legovideomanager.h" #include "legovideomanager.h"
@ -14,7 +15,7 @@ LegoEntityPresenter::LegoEntityPresenter()
// FUNCTION: LEGO1 0x100535c0 // FUNCTION: LEGO1 0x100535c0
void LegoEntityPresenter::Init() void LegoEntityPresenter::Init()
{ {
m_unk0x4c = 0; m_objectBackend = 0;
} }
// FUNCTION: LEGO1 0x100535d0 // FUNCTION: LEGO1 0x100535d0
@ -24,9 +25,9 @@ LegoEntityPresenter::~LegoEntityPresenter()
} }
// FUNCTION: LEGO1 0x10053630 // FUNCTION: LEGO1 0x10053630
undefined4 LegoEntityPresenter::VTable0x6c(undefined4 p_unk0x4c) undefined4 LegoEntityPresenter::SetBackend(LegoEntity* p_backend)
{ {
m_unk0x4c = p_unk0x4c; m_objectBackend = p_backend;
return 0; return 0;
} }
@ -45,3 +46,52 @@ void LegoEntityPresenter::Destroy()
{ {
Destroy(FALSE); Destroy(FALSE);
} }
// FUNCTION: LEGO1 0x10053680
MxResult LegoEntityPresenter::StartAction(MxStreamController* p_controller, MxDSAction* p_action)
{
MxResult result = MxCompositePresenter::StartAction(p_controller, p_action);
if (VideoManager()) {
VideoManager()->AddPresenter(*this);
}
return result;
}
// FUNCTION: LEGO1 0x100536c0
void LegoEntityPresenter::ReadyTickle()
{
if (GetCurrentWorld()) {
m_objectBackend = (LegoEntity*) MxPresenter::CreateEntityBackend("LegoEntity");
if (m_objectBackend) {
m_objectBackend->Create(*m_action);
m_objectBackend->SetLocation(m_action->GetLocation(), m_action->GetDirection(), m_action->GetUp(), TRUE);
ParseExtra();
}
m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
m_currentTickleState = TickleState_Starting;
}
}
// FUNCTION: LEGO1 0x10053720
void LegoEntityPresenter::RepeatingTickle()
{
if (m_list.empty()) {
EndAction();
}
}
// FUNCTION: LEGO1 0x10053750
void LegoEntityPresenter::ParseExtra()
{
char data[512];
MxU16 len = m_action->GetExtraLength();
if (len) {
memcpy(data, m_action->GetExtraData(), len);
data[len] = 0;
len &= MAXWORD;
m_objectBackend->ParseAction(data);
}
}

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@ -3,6 +3,8 @@
#include "mxcompositepresenter.h" #include "mxcompositepresenter.h"
class LegoEntity;
// VTABLE: LEGO1 0x100d8398 // VTABLE: LEGO1 0x100d8398
// SIZE 0x50 // SIZE 0x50
class LegoEntityPresenter : public MxCompositePresenter { class LegoEntityPresenter : public MxCompositePresenter {
@ -23,14 +25,18 @@ public:
return !strcmp(p_name, LegoEntityPresenter::ClassName()) || MxCompositePresenter::IsA(p_name); return !strcmp(p_name, LegoEntityPresenter::ClassName()) || MxCompositePresenter::IsA(p_name);
} }
virtual void Destroy() override; // vtable+0x38 virtual void ReadyTickle() override; // vtable+0x18
virtual void Init(); // vtable+0x68 virtual void RepeatingTickle(); // vtable+0x24
virtual undefined4 VTable0x6c(undefined4 p_unk0x4c); // vtable+0x6c virtual void ParseExtra(); // vtable+0x30
virtual void Destroy() override; // vtable+0x38
virtual MxResult StartAction(MxStreamController* p_controller, MxDSAction* p_action) override; // vtable+0x3c
virtual void Init(); // vtable+0x68
virtual undefined4 SetBackend(LegoEntity* p_unk0x4c); // vtable+0x6c
private: private:
void Destroy(MxBool p_fromDestructor); void Destroy(MxBool p_fromDestructor);
undefined4 m_unk0x4c; LegoEntity* m_objectBackend; // 0x4c
}; };
#endif // LEGOENTITYPRESENTER_H #endif // LEGOENTITYPRESENTER_H

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@ -63,7 +63,9 @@ public:
inline MxLong GetStartTime() const { return m_startTime; } inline MxLong GetStartTime() const { return m_startTime; }
inline MxS32 GetLoopCount() { return m_loopCount; } inline MxS32 GetLoopCount() { return m_loopCount; }
inline void SetLoopCount(MxS32 p_loopCount) { m_loopCount = p_loopCount; } inline void SetLoopCount(MxS32 p_loopCount) { m_loopCount = p_loopCount; }
inline const Vector3Data& GetLocation() const { return m_location; } inline Vector3Data& GetLocation() { return m_location; }
inline Vector3Data& GetDirection() { return m_direction; }
inline Vector3Data& GetUp() { return m_up; }
inline MxCore* GetUnknown84() { return m_unk0x84; } inline MxCore* GetUnknown84() { return m_unk0x84; }
inline void SetUnknown84(MxCore* p_unk0x84) { m_unk0x84 = p_unk0x84; } inline void SetUnknown84(MxCore* p_unk0x84) { m_unk0x84 = p_unk0x84; }
inline MxCore* GetOrigin() { return m_origin; } inline MxCore* GetOrigin() { return m_origin; }

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@ -2,12 +2,14 @@
#include "decomp.h" #include "decomp.h"
#include "define.h" #include "define.h"
#include "legoobjectfactory.h"
#include "legoomni.h" #include "legoomni.h"
#include "mxactionnotificationparam.h" #include "mxactionnotificationparam.h"
#include "mxautolocker.h" #include "mxautolocker.h"
#include "mxcompositepresenter.h" #include "mxcompositepresenter.h"
#include "mxdsanim.h" #include "mxdsanim.h"
#include "mxdssound.h" #include "mxdssound.h"
#include "mxentity.h"
#include "mxnotificationmanager.h" #include "mxnotificationmanager.h"
#include "mxparam.h" #include "mxparam.h"
#include "mxstreamer.h" #include "mxstreamer.h"
@ -304,6 +306,27 @@ const char* PresenterNameDispatch(const MxDSAction& p_action)
return name; return name;
} }
// FUNCTION: LEGO1 0x100b5410
MxEntity* MxPresenter::CreateEntityBackend(const char* p_name)
{
char buffer[512];
char buffer2[512];
strcpy(buffer, p_name);
MxU16 extraLen = m_action->GetExtraLength();
buffer[0] = extraLen;
buffer[1] = extraLen >> 8;
if (extraLen) {
extraLen &= MAXWORD;
memcpy(buffer2 + 2, m_action->GetExtraData(), extraLen);
buffer2[extraLen + 2] = 0;
KeyValueStringParse(buffer, g_strOBJECT, buffer2 + 2);
}
return (MxEntity*) ObjectFactory()->Create(buffer);
}
// FUNCTION: LEGO1 0x100b54c0 // FUNCTION: LEGO1 0x100b54c0
MxBool MxPresenter::IsEnabled() MxBool MxPresenter::IsEnabled()
{ {

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@ -10,6 +10,7 @@
class MxCompositePresenter; class MxCompositePresenter;
class MxStreamController; class MxStreamController;
class MxEntity;
// VTABLE: LEGO1 0x100d4d38 // VTABLE: LEGO1 0x100d4d38
// SIZE 0x40 // SIZE 0x40
@ -65,6 +66,7 @@ public:
virtual MxBool IsHit(MxS32 p_x, MxS32 p_y); // vtable+0x50 virtual MxBool IsHit(MxS32 p_x, MxS32 p_y); // vtable+0x50
__declspec(dllexport) virtual void Enable(MxBool p_enable); // vtable+0x54 __declspec(dllexport) virtual void Enable(MxBool p_enable); // vtable+0x54
MxEntity* CreateEntityBackend(const char* p_name);
MxBool IsEnabled(); MxBool IsEnabled();
inline MxS32 GetCurrentTickleState() const { return this->m_currentTickleState; } inline MxS32 GetCurrentTickleState() const { return this->m_currentTickleState; }