Add all TglImpl::ImplementationData methods (#1436)

* ImplementationData methods and typedefs

* RendererImpl::CreateView

* RendererImpl::CreateMeshBuilder

* DeepClone

* CreateCamera and CreateTexture

* CreateDevice

* Disable static var annotation
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MS 2025-04-19 10:30:47 -04:00 committed by GitHub
parent 451fd63eee
commit 2fef2858c9
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4 changed files with 458 additions and 106 deletions

View File

@ -95,15 +95,44 @@ public:
return m_data->CreateTextureFromSurface(pSurface, pTexture2);
}
IDirect3DRM2* ImplementationData() const { return m_data; }
typedef IDirect3DRM2* RendererDataType;
const RendererDataType& ImplementationData() const { return m_data; }
// FUNCTION: BETA10 0x10174c10
RendererDataType& ImplementationData() { return m_data; }
public:
inline Result Create();
inline void Destroy();
inline Result CreateLight(LightType type, float r, float g, float b, LightImpl& rLight);
inline Result CreateView(
const DeviceImpl& rDevice,
const CameraImpl& rCamera,
unsigned long x,
unsigned long y,
unsigned long width,
unsigned long height,
ViewImpl& rView
);
inline Result CreateMeshBuilder(MeshBuilderImpl& rMesh);
inline Result CreateCamera(CameraImpl& rCamera);
inline Result CreateTexture(TextureImpl& rTexture);
inline Result CreateTexture(
TextureImpl& rTexture,
int width,
int height,
int bitsPerTexel,
const void* pTexels,
int texelsArePersistent,
int paletteEntryCount,
const PaletteEntry* pEntries
);
inline Result CreateDevice(const DeviceDirect3DCreateData& rCreateData, DeviceImpl& rDevice);
inline Result CreateDevice(const DeviceDirectDrawCreateData& rCreateData, DeviceImpl& rDevice);
private:
IDirect3DRM2* m_data;
RendererDataType m_data;
};
extern IDirect3DRM2* g_pD3DRM;
@ -154,7 +183,14 @@ public:
void HandleActivate(WORD) override;
void HandlePaint(HDC) override;
IDirect3DRMDevice2* ImplementationData() const { return m_data; }
typedef IDirect3DRMDevice2* DeviceDataType;
// FUNCTION: BETA10 0x101708e0
const DeviceDataType& ImplementationData() const { return m_data; }
// FUNCTION: BETA10 0x100d9540
DeviceDataType& ImplementationData() { return m_data; }
void SetImplementationData(IDirect3DRMDevice2* device) { m_data = device; }
inline void Destroy();
@ -162,7 +198,7 @@ public:
friend class RendererImpl;
private:
IDirect3DRMDevice2* m_data;
DeviceDataType m_data;
};
// FUNCTION: BETA10 0x101708c0
@ -220,7 +256,13 @@ public:
int& rPickedGroupCount
) override;
IDirect3DRMViewport* ImplementationData() const { return m_data; }
typedef IDirect3DRMViewport* ViewDataType;
const ViewDataType& ImplementationData() const { return m_data; }
// FUNCTION: BETA10 0x101711c0
ViewDataType& ImplementationData() { return m_data; }
void SetImplementationData(IDirect3DRMViewport* viewport) { m_data = viewport; }
static Result ViewportCreateAppData(IDirect3DRM2*, IDirect3DRMViewport*, IDirect3DRMFrame2*);
@ -242,7 +284,7 @@ public:
friend class RendererImpl;
private:
IDirect3DRMViewport* m_data;
ViewDataType m_data;
};
// FUNCTION: BETA10 0x101711a0
@ -275,14 +317,20 @@ public:
// vtable+0x08
Result SetTransformation(FloatMatrix4&) override;
IDirect3DRMFrame2* ImplementationData() const { return m_data; }
typedef IDirect3DRMFrame2* CameraDataType;
// FUNCTION: BETA10 0x10170960
const CameraDataType& ImplementationData() const { return m_data; }
// FUNCTION: BETA10 0x10170980
CameraDataType& ImplementationData() { return m_data; }
inline void Destroy();
friend class RendererImpl;
private:
IDirect3DRMFrame2* m_data;
CameraDataType m_data;
};
// FUNCTION: BETA10 0x10170940
@ -318,7 +366,10 @@ public:
typedef IDirect3DRMFrame2* LightDataType;
// FUNCTION: BETA10 0x10171b90
const LightDataType& ImplementationData() const { return m_data; }
// FUNCTION: BETA10 0x10171240
LightDataType& ImplementationData() { return m_data; }
inline void Destroy();
@ -377,9 +428,12 @@ public:
typedef MeshData* MeshDataType;
const MeshDataType& ImplementationData() const { return m_data; }
// FUNCTION: BETA10 0x10171b70
MeshDataType& ImplementationData() { return m_data; }
inline void Destroy();
inline Mesh* DeepClone(const MeshBuilderImpl& rMesh);
friend class RendererImpl;
@ -433,14 +487,20 @@ public:
// vtable+0x30
Result Bounds(D3DVECTOR* p_min, D3DVECTOR* p_max) override;
IDirect3DRMFrame2* ImplementationData() const { return m_data; }
typedef IDirect3DRMFrame2* GroupDataType;
// FUNCTION: BETA10 0x1016fc20
const GroupDataType& ImplementationData() const { return m_data; }
// FUNCTION: BETA10 0x1016fce0
GroupDataType& ImplementationData() { return m_data; }
inline void Destroy();
friend class RendererImpl;
private:
IDirect3DRMFrame2* m_data;
GroupDataType m_data;
};
// FUNCTION: BETA10 0x1016c2b0
@ -486,7 +546,13 @@ public:
// vtable+0x10
MeshBuilder* Clone() override;
IDirect3DRMMesh* ImplementationData() const { return m_data; }
typedef IDirect3DRMMesh* MeshBuilderDataType;
// FUNCTION: BETA10 0x10170420
const MeshBuilderDataType& ImplementationData() const { return m_data; }
// FUNCTION: BETA10 0x10170440
MeshBuilderDataType& ImplementationData() { return m_data; }
inline void Destroy();
@ -505,7 +571,7 @@ private:
ShadingModel shadingModel
);
IDirect3DRMMesh* m_data;
MeshBuilderDataType m_data;
};
// FUNCTION: BETA10 0x10170390
@ -574,7 +640,14 @@ public:
) override;
Result SetPalette(int entryCount, PaletteEntry* entries) override;
IDirect3DRMTexture* ImplementationData() const { return m_data; }
typedef IDirect3DRMTexture* TextureDataType;
// FUNCTION: BETA10 0x1016fd60
const TextureDataType& ImplementationData() const { return m_data; }
// FUNCTION: BETA10 0x1016fe20
TextureDataType& ImplementationData() { return m_data; }
void SetImplementation(IDirect3DRMTexture* pData) { m_data = pData; }
inline void Destroy();
@ -584,7 +657,7 @@ public:
static Result SetImage(IDirect3DRMTexture* pSelf, TglD3DRMIMAGE* pImage);
private:
IDirect3DRMTexture* m_data;
TextureDataType m_data;
};
// FUNCTION: BETA10 0x1016fd40
@ -739,6 +812,9 @@ inline D3DRMLIGHTTYPE Translate(LightType tglLightType)
// SYNTHETIC: BETA10 0x1016fa90
// TglImpl::MeshImpl::`scalar deleting destructor'
// SYNTHETIC: BETA10 0x10169960
// ViewportAppData::`scalar deleting destructor'
// GLOBAL: LEGO1 0x100dd1e0
// IID_IDirect3DRMMeshBuilder

View File

@ -66,49 +66,97 @@ Result MeshImpl::SetShadingModel(ShadingModel model)
return MeshSetShadingModel(m_data, model);
}
// FUNCTION: LEGO1 0x100a4030
Mesh* MeshImpl::DeepClone(MeshBuilder* pMeshBuilder)
// FUNCTION: BETA10 0x101714e0
inline Result MeshDeepClone(MeshImpl::MeshData* pSource, MeshImpl::MeshData*& rpTarget, IDirect3DRMMesh* pMesh)
{
// Create group
MeshImpl* newMesh = new MeshImpl();
MeshData* data = new MeshData();
newMesh->m_data = data;
rpTarget = new MeshImpl::MeshData();
rpTarget->groupMesh = pMesh;
// Query information from old group
DWORD dataSize;
unsigned int vcount, fcount, vperface;
m_data->groupMesh->GetGroup(m_data->groupIndex, &vcount, &fcount, &vperface, &dataSize, NULL);
Result result =
ResultVal(pSource->groupMesh->GetGroup(pSource->groupIndex, &vcount, &fcount, &vperface, &dataSize, NULL));
assert(Succeeded(result));
unsigned int* faceBuffer = new unsigned int[dataSize];
m_data->groupMesh->GetGroup(m_data->groupIndex, &vcount, &fcount, &vperface, &dataSize, faceBuffer);
result =
ResultVal(pSource->groupMesh->GetGroup(pSource->groupIndex, &vcount, &fcount, &vperface, &dataSize, faceBuffer)
);
assert(Succeeded(result));
// We expect vertex to be sized 0x24, checked at start of file.
D3DRMVERTEX* vertexBuffer = new D3DRMVERTEX[vcount];
m_data->groupMesh->GetVertices(m_data->groupIndex, 0, vcount, vertexBuffer);
result = ResultVal(pSource->groupMesh->GetVertices(pSource->groupIndex, 0, vcount, vertexBuffer));
assert(Succeeded(result));
LPDIRECT3DRMTEXTURE textureRef;
m_data->groupMesh->GetGroupTexture(m_data->groupIndex, &textureRef);
D3DRMMAPPING mapping = m_data->groupMesh->GetGroupMapping(m_data->groupIndex);
D3DRMRENDERQUALITY quality = m_data->groupMesh->GetGroupQuality(m_data->groupIndex);
D3DCOLOR color = m_data->groupMesh->GetGroupColor(m_data->groupIndex);
result = ResultVal(pSource->groupMesh->GetGroupTexture(pSource->groupIndex, &textureRef));
assert(Succeeded(result));
D3DRMMAPPING mapping = pSource->groupMesh->GetGroupMapping(pSource->groupIndex);
D3DRMRENDERQUALITY quality = pSource->groupMesh->GetGroupQuality(pSource->groupIndex);
D3DCOLOR color = pSource->groupMesh->GetGroupColor(pSource->groupIndex);
// Push information to new group
MeshBuilderImpl* target = static_cast<MeshBuilderImpl*>(pMeshBuilder);
D3DRMGROUPINDEX index;
target->ImplementationData()->AddGroup(vcount, fcount, vperface, faceBuffer, &index);
newMesh->m_data->groupIndex = index;
target->ImplementationData()->SetVertices(index, 0, vcount, vertexBuffer);
target->ImplementationData()->SetGroupTexture(index, textureRef);
target->ImplementationData()->SetGroupMapping(index, mapping);
target->ImplementationData()->SetGroupQuality(index, quality);
Result result = ResultVal(target->ImplementationData()->SetGroupColor(index, color));
result = ResultVal(pMesh->AddGroup(vcount, fcount, 3, faceBuffer, &index));
assert(Succeeded(result));
rpTarget->groupIndex = index;
result = ResultVal(pMesh->SetVertices(index, 0, vcount, vertexBuffer));
assert(Succeeded(result));
result = ResultVal(pMesh->SetGroupTexture(index, textureRef));
assert(Succeeded(result));
result = ResultVal(pMesh->SetGroupMapping(index, mapping));
assert(Succeeded(result));
result = ResultVal(pMesh->SetGroupQuality(index, quality));
assert(Succeeded(result));
result = ResultVal(pMesh->SetGroupColor(index, color));
assert(Succeeded(result));
// Cleanup
delete[] faceBuffer;
delete[] vertexBuffer;
if (result == Error) {
delete newMesh;
newMesh = NULL;
if (faceBuffer) {
delete[] faceBuffer;
}
return newMesh;
if (vertexBuffer) {
delete[] vertexBuffer;
}
return result;
}
// FUNCTION: BETA10 0x10171360
inline Mesh* MeshImpl::DeepClone(const MeshBuilderImpl& rMesh)
{
assert(m_data);
assert(rMesh.ImplementationData());
MeshImpl* clone = new MeshImpl();
assert(!clone->ImplementationData());
if (!MeshDeepClone(m_data, clone->ImplementationData(), rMesh.ImplementationData())) {
delete clone;
clone = NULL;
}
return clone;
}
// FUNCTION: LEGO1 0x100a4030
// FUNCTION: BETA10 0x101707a0
Mesh* MeshImpl::DeepClone(MeshBuilder* pMesh)
{
assert(m_data);
assert(pMesh);
return DeepClone(*static_cast<MeshBuilderImpl*>(pMesh));
}
// FUNCTION: LEGO1 0x100a4240

View File

@ -36,64 +36,158 @@ Result RendererImpl::Create()
return (m_data != NULL) ? Success : Error;
}
// FUNCTION: BETA10 0x1016cf00
inline Result RendererCreateDevice(
IDirect3DRM2* pD3DRM,
const DeviceDirect3DCreateData& rCreateData,
IDirect3DRMDevice2*& rpDevice
)
{
Result result =
ResultVal(pD3DRM->CreateDeviceFromD3D(rCreateData.m_pDirect3D, rCreateData.m_pDirect3DDevice, &rpDevice));
return result;
}
// FUNCTION: BETA10 0x1016ce60
inline Result RendererImpl::CreateDevice(const DeviceDirect3DCreateData& rCreateData, DeviceImpl& rDevice)
{
assert(m_data);
assert(!rDevice.ImplementationData());
return RendererCreateDevice(m_data, rCreateData, rDevice.ImplementationData());
}
// FUNCTION: LEGO1 0x100a1830
// FUNCTION: BETA10 0x10169d90
Device* RendererImpl::CreateDevice(const DeviceDirect3DCreateData& data)
{
assert(m_data);
DeviceImpl* device = new DeviceImpl();
HRESULT result = m_data->CreateDeviceFromD3D(data.m_pDirect3D, data.m_pDirect3DDevice, &device->m_data);
if (!SUCCEEDED(result)) {
if (!CreateDevice(data, *device)) {
delete device;
device = NULL;
}
return device;
}
// FUNCTION: BETA10 0x1016cfe0
inline Result RendererCreateDevice(
IDirect3DRM2* pD3DRM,
const DeviceDirectDrawCreateData& rCreateData,
IDirect3DRMDevice2*& rpDevice
)
{
Result result = ResultVal(pD3DRM->CreateDeviceFromSurface(
const_cast<GUID*>(rCreateData.m_driverGUID),
rCreateData.m_pDirectDraw,
rCreateData.m_pBackBuffer,
&rpDevice
));
if (Succeeded(result)) {
if (rCreateData.m_pBackBuffer) {
// LEGO1 0x10101040
// GLOBAL: BETA10 0x102055f4
static int g_setBufferCount = 1;
if (g_setBufferCount) {
Result result2 = ResultVal(rpDevice->SetBufferCount(2));
assert(Succeeded(result));
}
}
}
return result;
}
// FUNCTION: BETA10 0x1016cf40
inline Result RendererImpl::CreateDevice(const DeviceDirectDrawCreateData& rCreateData, DeviceImpl& rDevice)
{
assert(m_data);
assert(!rDevice.ImplementationData());
return RendererCreateDevice(m_data, rCreateData, rDevice.ImplementationData());
}
// FUNCTION: LEGO1 0x100a1900
// FUNCTION: BETA10 0x10169ea0
Device* RendererImpl::CreateDevice(const DeviceDirectDrawCreateData& data)
{
// at LEGO1 0x10101040, needs no annotation
static int g_SetBufferCount = 1;
assert(m_data);
DeviceImpl* device = new DeviceImpl();
HRESULT result = m_data->CreateDeviceFromSurface(
const_cast<LPGUID>(data.m_driverGUID),
data.m_pDirectDraw,
data.m_pBackBuffer,
&device->m_data
);
if (SUCCEEDED(result) && data.m_pBackBuffer && g_SetBufferCount) {
device->m_data->SetBufferCount(2);
}
if (!SUCCEEDED(result)) {
if (!CreateDevice(data, *device)) {
delete device;
device = NULL;
}
return device;
}
// FUNCTION: BETA10 0x1016d1d0
inline Result RendererCreateView(
IDirect3DRM2* pRenderer,
IDirect3DRMDevice2* pDevice,
IDirect3DRMFrame2* pCamera,
IDirect3DRMViewport*& rpView,
const IDirect3DRMDevice2* pDevice,
const IDirect3DRMFrame2* pCamera,
unsigned long x,
unsigned long y,
unsigned long width,
unsigned long height
unsigned long height,
IDirect3DRMViewport*& rpView
)
{
Result result = ResultVal(pRenderer->CreateViewport(pDevice, pCamera, x, y, width, height, &rpView));
Result result = ResultVal(pRenderer->CreateViewport(
const_cast<IDirect3DRMDevice2*>(pDevice),
const_cast<IDirect3DRMFrame2*>(pCamera),
x,
y,
width,
height,
&rpView
));
if (Succeeded(result)) {
result = ViewImpl::ViewportCreateAppData(pRenderer, rpView, pCamera);
result = ViewImpl::ViewportCreateAppData(pRenderer, rpView, const_cast<IDirect3DRMFrame2*>(pCamera));
if (!Succeeded(result)) {
rpView->Release();
rpView = NULL;
}
}
return result;
}
// FUNCTION: BETA10 0x1016d0b0
inline Result RendererImpl::CreateView(
const DeviceImpl& rDevice,
const CameraImpl& rCamera,
unsigned long x,
unsigned long y,
unsigned long width,
unsigned long height,
ViewImpl& rView
)
{
assert(m_data);
assert(rDevice.ImplementationData());
assert(rCamera.ImplementationData());
assert(!rView.ImplementationData());
return RendererCreateView(
m_data,
rDevice.ImplementationData(),
rCamera.ImplementationData(),
x,
y,
width,
height,
rView.ImplementationData()
);
}
// FUNCTION: LEGO1 0x100a1a00
// FUNCTION: BETA10 0x10169fb0
View* RendererImpl::CreateView(
const Device* pDevice,
const Camera* pCamera,
@ -103,21 +197,24 @@ View* RendererImpl::CreateView(
unsigned long height
)
{
assert(m_data);
assert(pDevice);
assert(pCamera);
ViewImpl* view = new ViewImpl();
Result result = RendererCreateView(
m_data,
static_cast<const DeviceImpl*>(pDevice)->m_data,
static_cast<const CameraImpl*>(pCamera)->m_data,
view->m_data,
x,
y,
width,
height
);
if (!result) {
if (!CreateView(
*static_cast<const DeviceImpl*>(pDevice),
*static_cast<const CameraImpl*>(pCamera),
x,
y,
width,
height,
*view
)) {
delete view;
view = NULL;
}
return view;
}
@ -147,14 +244,33 @@ Group* RendererImpl::CreateGroup(const Group* pParent)
return group;
}
// FUNCTION: BETA10 0x1016d4b0
inline Result RendererCreateCamera(IDirect3DRM2* pD3DRM, IDirect3DRMFrame2*& rpCamera)
{
return ResultVal(pD3DRM->CreateFrame(NULL, &rpCamera));
}
// FUNCTION: BETA10 0x1016d420
inline Result RendererImpl::CreateCamera(CameraImpl& rCamera)
{
assert(m_data);
assert(!rCamera.ImplementationData());
return RendererCreateCamera(m_data, rCamera.ImplementationData());
}
// FUNCTION: LEGO1 0x100a1c30
// FUNCTION: BETA10 0x1016a980
Camera* RendererImpl::CreateCamera()
{
assert(m_data);
CameraImpl* camera = new CameraImpl();
if (FAILED(m_data->CreateFrame(NULL, &camera->m_data))) {
if (!CreateCamera(*camera)) {
delete camera;
camera = NULL;
}
return camera;
}
@ -236,50 +352,106 @@ Light* RendererImpl::CreateLight(LightType type, float r, float g, float b)
return pLightImpl;
}
// FUNCTION: BETA10 0x1016d8e0
inline Result RendererCreateMeshBuilder(IDirect3DRM2* pD3DRM, IDirect3DRMMesh*& rpMesh)
{
return ResultVal(pD3DRM->CreateMesh(&rpMesh));
}
// FUNCTION: BETA10 0x1016d850
inline Result RendererImpl::CreateMeshBuilder(MeshBuilderImpl& rMesh)
{
assert(m_data);
assert(!rMesh.ImplementationData());
return RendererCreateMeshBuilder(m_data, rMesh.ImplementationData());
}
// FUNCTION: LEGO1 0x100a1e90
// FUNCTION: BETA10 0x1016abf0
MeshBuilder* RendererImpl::CreateMeshBuilder()
{
assert(m_data);
MeshBuilderImpl* meshBuilder = new MeshBuilderImpl();
if (FAILED(m_data->CreateMesh(&meshBuilder->m_data))) {
if (!CreateMeshBuilder(*static_cast<MeshBuilderImpl*>(meshBuilder))) {
delete meshBuilder;
meshBuilder = NULL;
}
return meshBuilder;
}
// FUNCTION: BETA10 0x1016d9c0
inline Result RendererCreateTexture(
IDirect3DRM2* renderer,
IDirect3DRMTexture*& texture,
IDirect3DRM2* pRenderer,
int width,
int height,
int bytesPerPixel,
void* pBuffer,
int useBuffer,
int paletteSize,
PaletteEntry* pEntries
PaletteEntry* pEntries,
IDirect3DRMTexture*& rpTexture
)
{
TglD3DRMIMAGE* image;
Result result;
image = new TglD3DRMIMAGE(width, height, bytesPerPixel, pBuffer, useBuffer, paletteSize, pEntries);
TglD3DRMIMAGE* pImage = new TglD3DRMIMAGE(width, height, bytesPerPixel, pBuffer, useBuffer, paletteSize, pEntries);
assert(pImage);
// TODO: LPDIRECT3DRMTEXTURE2?
result = ResultVal(renderer->CreateTexture(&image->m_image, (LPDIRECT3DRMTEXTURE2*) &texture));
result = ResultVal(pRenderer->CreateTexture(&pImage->m_image, (LPDIRECT3DRMTEXTURE2*) &rpTexture));
assert(Succeeded(result));
assert((rpTexture->AddRef(), rpTexture->Release()) == 1);
if (Succeeded(result)) {
result = TextureImpl::SetImage(texture, image);
result = TextureImpl::SetImage(rpTexture, pImage);
assert(Succeeded(result));
if (!Succeeded(result)) {
texture->Release();
texture = NULL;
delete image;
rpTexture->Release();
rpTexture = NULL;
delete pImage;
}
}
else {
delete image;
delete pImage;
}
return result;
}
// FUNCTION: BETA10 0x1016d910
inline Result RendererImpl::CreateTexture(
TextureImpl& rTexture,
int width,
int height,
int bitsPerTexel,
const void* pTexels,
int texelsArePersistent,
int paletteEntryCount,
const PaletteEntry* pEntries
)
{
assert(m_data);
assert(!rTexture.ImplementationData());
return RendererCreateTexture(
m_data,
width,
height,
bitsPerTexel,
const_cast<void*>(pTexels),
texelsArePersistent,
paletteEntryCount,
const_cast<PaletteEntry*>(pEntries),
rTexture.ImplementationData()
);
}
// FUNCTION: LEGO1 0x100a1f50
// FUNCTION: BETA10 0x1016ad00
Texture* RendererImpl::CreateTexture(
int width,
int height,
@ -290,10 +462,11 @@ Texture* RendererImpl::CreateTexture(
const PaletteEntry* pEntries
)
{
assert(m_data);
TextureImpl* texture = new TextureImpl();
if (!Succeeded(RendererCreateTexture(
m_data,
texture->m_data,
if (!CreateTexture(
*texture,
width,
height,
bitsPerTexel,
@ -301,21 +474,40 @@ Texture* RendererImpl::CreateTexture(
texelsArePersistent,
paletteEntryCount,
const_cast<PaletteEntry*>(pEntries)
))) {
)) {
delete texture;
texture = NULL;
}
return texture;
}
// FUNCTION: BETA10 0x1016dcb0
inline Result RendererCreateTexture(IDirect3DRM2* pRenderer, IDirect3DRMTexture*& rpTexture)
{
return RendererCreateTexture(pRenderer, 0, 0, 0, NULL, FALSE, 0, NULL, rpTexture);
}
// FUNCTION: BETA10 0x1016dc20
inline Result RendererImpl::CreateTexture(TextureImpl& rTexture)
{
assert(m_data);
assert(!rTexture.ImplementationData());
return RendererCreateTexture(m_data, rTexture.ImplementationData());
}
// FUNCTION: LEGO1 0x100a20d0
// FUNCTION: BETA10 0x1016ae20
Texture* RendererImpl::CreateTexture()
{
assert(m_data);
TextureImpl* texture = new TextureImpl();
if (!Succeeded(RendererCreateTexture(m_data, texture->m_data, 0, 0, 0, NULL, FALSE, 0, NULL))) {
if (!CreateTexture(*texture)) {
delete texture;
texture = NULL;
}
return texture;
}

View File

@ -19,9 +19,12 @@ struct ViewportAppData {
DECOMP_SIZE_ASSERT(ViewportAppData, 0x18);
// FUNCTION: LEGO1 0x100a10b0
// FUNCTION: BETA10 0x10168920
ViewportAppData::ViewportAppData(IDirect3DRM2* pRenderer)
{
pRenderer->CreateFrame(NULL, &m_pLightFrame);
Result result = ResultVal(pRenderer->CreateFrame(NULL, &m_pLightFrame));
assert(Succeeded(result));
m_pCamera = NULL;
m_pLastRenderedFrame = NULL;
m_backgroundColorRed = 0.0f;
@ -30,36 +33,64 @@ ViewportAppData::ViewportAppData(IDirect3DRM2* pRenderer)
}
// FUNCTION: LEGO1 0x100a10e0
// FUNCTION: BETA10 0x101689bd
ViewportAppData::~ViewportAppData()
{
int refCount;
IDirect3DRMFrameArray* pChildFrames;
IDirect3DRMFrame* pChildFrame = NULL;
m_pLightFrame->GetChildren(&pChildFrames);
Result result = ResultVal(m_pLightFrame->GetChildren(&pChildFrames));
assert(Succeeded(result));
for (int i = 0; i < (int) pChildFrames->GetSize(); i++) {
pChildFrames->GetElement(i, &pChildFrame);
m_pLightFrame->DeleteChild(pChildFrame);
pChildFrame->Release(); // GetElement() does AddRef()
result = ResultVal(pChildFrames->GetElement(i, &pChildFrame));
assert(Succeeded(result));
result = ResultVal(m_pLightFrame->DeleteChild(pChildFrame));
assert(Succeeded(result));
refCount = pChildFrame->Release(); // GetElement() does AddRef()
assert(refCount >= 1);
}
pChildFrames->Release();
m_pLightFrame->Release();
refCount = pChildFrames->Release();
assert(refCount == 0);
refCount = m_pLightFrame->Release();
assert(refCount == 0);
}
// Forward declare to satisfy order check
void ViewportDestroyCallback(IDirect3DRMObject* pObject, void* pArg);
// FUNCTION: LEGO1 0x100a1160
Result ViewImpl::ViewportCreateAppData(IDirect3DRM2* pDevice, IDirect3DRMViewport* pView, IDirect3DRMFrame2* pCamera)
// FUNCTION: BETA10 0x10168ba5
Result ViewImpl::ViewportCreateAppData(
IDirect3DRM2* pDevice,
IDirect3DRMViewport* pViewport,
IDirect3DRMFrame2* pCamera
)
{
ViewportAppData* data = new ViewportAppData(pDevice);
data->m_pCamera = pCamera;
Result result = ResultVal(pView->SetAppData(reinterpret_cast<LPD3DRM_APPDATA>(data)));
ViewportAppData* pViewportAppData = new ViewportAppData(pDevice);
assert(pViewportAppData);
pViewportAppData->m_pCamera = pCamera;
assert(!pViewport->GetAppData());
Result result = ResultVal(pViewport->SetAppData(reinterpret_cast<LPD3DRM_APPDATA>(pViewportAppData)));
assert(Succeeded(result));
assert(reinterpret_cast<ViewportAppData*>(pViewport->GetAppData()) == pViewportAppData);
if (Succeeded(result)) {
result = ResultVal(pView->AddDestroyCallback(ViewportDestroyCallback, data));
result = ResultVal(pViewport->AddDestroyCallback(ViewportDestroyCallback, pViewportAppData));
assert(Succeeded(result));
}
if (!Succeeded(result)) {
delete data;
pView->SetAppData(0);
delete pViewportAppData;
pViewport->SetAppData(0);
}
return result;
}
@ -90,16 +121,21 @@ inline Result ViewRestoreFrameAfterRender(
// FIXME: from LEGO1/tgl/d3drm/view.cpp
// FUNCTION: LEGO1 0x100a1240
// FUNCTION: BETA10 0x10168dc9
void ViewportDestroyCallback(IDirect3DRMObject* pObject, void* pArg)
{
ViewportAppData* pViewportAppData = reinterpret_cast<ViewportAppData*>(pArg);
assert(static_cast<ViewImpl::ViewDataType>(pObject));
assert(pViewportAppData);
ViewRestoreFrameAfterRender(
Result result = ViewRestoreFrameAfterRender(
pViewportAppData->m_pLastRenderedFrame,
pViewportAppData->m_pCamera,
pViewportAppData->m_pLightFrame
);
assert(Succeeded(result));
delete pViewportAppData;
}