Implement/match rest of MxSmkPresenter (#345)

* Implement/match rest of MxSmkPresenter

* Fix include guard

* Update mxregion.cpp

* Match MxRegion::VTable0x18

* Fix

* Fix matches

* Remove class name
This commit is contained in:
Christian Semmler 2023-12-21 10:52:42 -05:00 committed by GitHub
parent 20a9a2b4c3
commit 71ed20bf11
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
14 changed files with 239 additions and 58 deletions

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@ -65,6 +65,7 @@ public:
return m_bmiHeader->biHeight > 0 ? m_bmiHeader->biHeight : -m_bmiHeader->biHeight; return m_bmiHeader->biHeight > 0 ? m_bmiHeader->biHeight : -m_bmiHeader->biHeight;
} }
inline MxU8* GetBitmapData() const { return m_data; } inline MxU8* GetBitmapData() const { return m_data; }
inline MxBITMAPINFO* GetBitmapInfo() const { return m_info; }
private: private:
MxResult ImportColorsToPalette(RGBQUAD*, MxPalette*); MxResult ImportColorsToPalette(RGBQUAD*, MxPalette*);

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@ -12,6 +12,19 @@ public:
this->m_y = p_y; this->m_y = p_y;
} }
MxPoint32(const MxPoint32& p_point)
{
this->m_x = p_point.m_x;
this->m_y = p_point.m_y;
}
inline MxS32 GetX() const { return m_x; }
inline MxS32 GetY() const { return m_y; }
inline void SetX(MxS32 p_x) { m_x = p_x; }
inline void SetY(MxS32 p_y) { m_y = p_y; }
private:
MxS32 m_x; MxS32 m_x;
MxS32 m_y; MxS32 m_y;
}; };

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@ -69,8 +69,6 @@ public:
inline MxS32 GetCurrentTickleState() const { return this->m_currentTickleState; } inline MxS32 GetCurrentTickleState() const { return this->m_currentTickleState; }
inline MxPoint32 GetLocation() const { return this->m_location; } inline MxPoint32 GetLocation() const { return this->m_location; }
inline MxS32 GetLocationX() const { return this->m_location.m_x; }
inline MxS32 GetLocationY() const { return this->m_location.m_y; }
inline MxS32 GetDisplayZ() const { return this->m_displayZ; } inline MxS32 GetDisplayZ() const { return this->m_displayZ; }
inline MxDSAction* GetAction() const { return this->m_action; } inline MxDSAction* GetAction() const { return this->m_action; }

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@ -18,10 +18,10 @@ public:
MxRect32(const MxPoint32& p_point, const MxSize32& p_size) MxRect32(const MxPoint32& p_point, const MxSize32& p_size)
{ {
this->m_left = p_point.m_x; this->m_left = p_point.GetX();
this->m_top = p_point.m_y; this->m_top = p_point.GetY();
this->m_right = p_size.m_width; this->m_right = p_size.GetWidth();
this->m_bottom = p_size.m_height; this->m_bottom = p_size.GetHeight();
} }
MxRect32(const MxRect32& p_a, const MxRect32& p_b) MxRect32(const MxRect32& p_a, const MxRect32& p_b)
@ -32,22 +32,40 @@ public:
m_bottom = Min(p_a.m_bottom, p_b.m_bottom); m_bottom = Min(p_a.m_bottom, p_b.m_bottom);
} }
MxRect32(const MxRect32& p_rect) { CopyFrom(p_rect); }
MxRect32& operator=(const MxRect32& p_rect)
{
CopyFrom(p_rect);
return *this;
}
inline void Intersect(const MxRect32& p_rect)
{
m_left = Max(p_rect.m_left, m_left);
m_top = Max(p_rect.m_top, m_top);
m_right = Min(p_rect.m_right, m_right);
m_bottom = Min(p_rect.m_bottom, m_bottom);
}
inline void SetPoint(const MxPoint32& p_point) inline void SetPoint(const MxPoint32& p_point)
{ {
this->m_left = p_point.m_x; this->m_left = p_point.GetX();
this->m_top = p_point.m_y; this->m_top = p_point.GetY();
}
inline void AddPoint(const MxPoint32& p_point)
{
this->m_left += p_point.GetX();
this->m_top += p_point.GetY();
this->m_right += p_point.GetX();
this->m_bottom += p_point.GetY();
} }
inline void SetSize(const MxSize32& p_size) inline void SetSize(const MxSize32& p_size)
{ {
this->m_right = p_size.m_width; this->m_right = p_size.GetWidth();
this->m_bottom = p_size.m_height; this->m_bottom = p_size.GetHeight();
}
inline MxBool IsValid() { return m_left < m_right && m_top < m_bottom; }
inline MxBool IntersectsWith(const MxRect32& p_rect)
{
return m_left < p_rect.m_right && p_rect.m_left < m_right && m_top < p_rect.m_bottom && p_rect.m_top < m_bottom;
} }
inline void UpdateBounds(const MxRect32& p_rect) inline void UpdateBounds(const MxRect32& p_rect)
@ -58,16 +76,22 @@ public:
m_bottom = Max(m_bottom, p_rect.m_bottom); m_bottom = Max(m_bottom, p_rect.m_bottom);
} }
inline MxS32 GetWidth() { return (m_right - m_left) + 1; } inline MxBool IsValid() const { return m_left < m_right && m_top < m_bottom; }
inline MxS32 GetHeight() { return (m_bottom - m_top) + 1; } inline MxBool IntersectsWith(const MxRect32& p_rect) const
{
return m_left < p_rect.m_right && p_rect.m_left < m_right && m_top < p_rect.m_bottom && p_rect.m_top < m_bottom;
}
inline MxPoint32 GetPoint() { return MxPoint32(this->m_left, this->m_top); } inline MxS32 GetWidth() const { return (m_right - m_left) + 1; }
inline MxSize32 GetSize() { return MxSize32(this->m_right, this->m_bottom); } inline MxS32 GetHeight() const { return (m_bottom - m_top) + 1; }
inline MxS32 GetLeft() { return m_left; } inline MxPoint32 GetPoint() const { return MxPoint32(this->m_left, this->m_top); }
inline MxS32 GetTop() { return m_top; } inline MxSize32 GetSize() const { return MxSize32(this->m_right, this->m_bottom); }
inline MxS32 GetRight() { return m_right; }
inline MxS32 GetBottom() { return m_bottom; } inline MxS32 GetLeft() const { return m_left; }
inline MxS32 GetTop() const { return m_top; }
inline MxS32 GetRight() const { return m_right; }
inline MxS32 GetBottom() const { return m_bottom; }
inline void SetLeft(MxS32 p_left) { m_left = p_left; } inline void SetLeft(MxS32 p_left) { m_left = p_left; }
inline void SetTop(MxS32 p_top) { m_top = p_top; } inline void SetTop(MxS32 p_top) { m_top = p_top; }
@ -75,6 +99,14 @@ public:
inline void SetBottom(MxS32 p_bottom) { m_bottom = p_bottom; } inline void SetBottom(MxS32 p_bottom) { m_bottom = p_bottom; }
private: private:
inline void CopyFrom(const MxRect32& p_rect)
{
this->m_left = p_rect.m_left;
this->m_top = p_rect.m_top;
this->m_right = p_rect.m_right;
this->m_bottom = p_rect.m_bottom;
}
inline static MxS32 Min(MxS32 p_a, MxS32 p_b) { return p_a <= p_b ? p_a : p_b; }; inline static MxS32 Min(MxS32 p_a, MxS32 p_b) { return p_a <= p_b ? p_a : p_b; };
inline static MxS32 Max(MxS32 p_a, MxS32 p_b) { return p_a <= p_b ? p_b : p_a; }; inline static MxS32 Max(MxS32 p_a, MxS32 p_b) { return p_a <= p_b ? p_b : p_a; };

86
LEGO1/mxrectlist.h Normal file
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@ -0,0 +1,86 @@
#ifndef MXRECTLIST_H
#define MXRECTLIST_H
#include "mxlist.h"
#include "mxrect32.h"
// VTABLE: LEGO1 0x100dc3f0
// SIZE 0x18
class MxRectList : public MxPtrList<MxRect32> {
public:
MxRectList(MxBool p_ownership = FALSE) : MxPtrList<MxRect32>(p_ownership) {}
};
// VTABLE: LEGO1 0x100dc438
// class MxListCursor<MxRect32 *>
// VTABLE: LEGO1 0x100dc408
// class MxPtrListCursor<MxRect32>
// VTABLE: LEGO1 0x100dc420
class MxRectListCursor : public MxPtrListCursor<MxRect32> {
public:
MxRectListCursor(MxRectList* p_list) : MxPtrListCursor<MxRect32>(p_list){};
};
// VTABLE: LEGO1 0x100dc3d8
// class MxPtrList<MxRect32>
// VTABLE: LEGO1 0x100dc450
// class MxList<MxRect32 *>
// VTABLE: LEGO1 0x100dc468
// class MxCollection<MxRect32 *>
// TEMPLATE: LEGO1 0x100b3c00
// MxCollection<MxRect32 *>::Compare
// TEMPLATE: LEGO1 0x100b3c10
// MxCollection<MxRect32 *>::MxCollection<MxRect32 *>
// TEMPLATE: LEGO1 0x100b3c80
// MxCollection<MxRect32 *>::~MxCollection<MxRect32 *>
// TEMPLATE: LEGO1 0x100b3cd0
// MxCollection<MxRect32 *>::Destroy
// TEMPLATE: LEGO1 0x100b3ce0
// MxList<MxRect32 *>::~MxList<MxRect32 *>
// TEMPLATE: LEGO1 0x100b3d70
// MxPtrList<MxRect32>::Destroy
// SYNTHETIC: LEGO1 0x100b3d80
// MxRectList::`scalar deleting destructor'
// SYNTHETIC: LEGO1 0x100b3e40
// MxCollection<MxRect32 *>::`scalar deleting destructor'
// SYNTHETIC: LEGO1 0x100b3eb0
// MxList<MxRect32 *>::`scalar deleting destructor'
// SYNTHETIC: LEGO1 0x100b3f60
// MxPtrList<MxRect32>::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x100b3fd0
// MxRectList::~MxRectList
// SYNTHETIC: LEGO1 0x100b4020
// MxRectListCursor::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x100b4090
// MxPtrListCursor<MxRect32 *>::~MxPtrListCursor<MxRect32 *>
// SYNTHETIC: LEGO1 0x100b40e0
// MxListCursor<MxRect32 *>::`scalar deleting destructor'
// SYNTHETIC: LEGO1 0x100b4150
// MxPtrListCursor<MxRect32 *>::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x100b41c0
// MxListCursor<MxRect32 *>::~MxListCursor<MxRect32 *>
// TEMPLATE: LEGO1 0x100b4210
// MxRectListCursor::~MxRectListCursor
#endif // MXRECTLIST_H

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@ -10,8 +10,7 @@ DECOMP_SIZE_ASSERT(MxRegionLeftRight, 0x08);
MxRegion::MxRegion() MxRegion::MxRegion()
{ {
m_list = new MxRegionList; m_list = new MxRegionList;
m_rect.SetPoint(MxPoint32(INT_MAX, INT_MAX)); m_rect = MxRect32(INT_MAX, INT_MAX, -1, -1);
m_rect.SetSize(MxSize32(-1, -1));
} }
// FUNCTION: LEGO1 0x100c3660 // FUNCTION: LEGO1 0x100c3660
@ -31,14 +30,14 @@ MxRegion::~MxRegion()
void MxRegion::Reset() void MxRegion::Reset()
{ {
m_list->DeleteAll(); m_list->DeleteAll();
m_rect.SetPoint(MxPoint32(INT_MAX, INT_MAX)); m_rect = MxRect32(INT_MAX, INT_MAX, -1, -1);
m_rect.SetSize(MxSize32(-1, -1));
} }
// FUNCTION: LEGO1 0x100c3750 // FUNCTION: LEGO1 0x100c3750
void MxRegion::VTable0x18(MxRect32& p_rect) void MxRegion::VTable0x18(MxRect32& p_rect)
{ {
MxRect32 rect(p_rect.GetPoint(), MxSize32(p_rect.GetRight(), p_rect.GetBottom())); MxRect32 rect(p_rect);
MxRect32 newRect;
MxRegionListCursor cursor(m_list); MxRegionListCursor cursor(m_list);
MxRegionTopBottom* topBottom; MxRegionTopBottom* topBottom;
@ -50,7 +49,7 @@ void MxRegion::VTable0x18(MxRect32& p_rect)
} }
else if (rect.GetTop() < topBottom->GetBottom()) { else if (rect.GetTop() < topBottom->GetBottom()) {
if (rect.GetTop() < topBottom->GetTop()) { if (rect.GetTop() < topBottom->GetTop()) {
MxRect32 newRect(rect); newRect = rect;
newRect.SetBottom(topBottom->GetTop()); newRect.SetBottom(topBottom->GetTop());
MxRegionTopBottom* newTopBottom = new MxRegionTopBottom(newRect); MxRegionTopBottom* newTopBottom = new MxRegionTopBottom(newRect);
cursor.Prepend(newTopBottom); cursor.Prepend(newTopBottom);

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@ -12,6 +12,10 @@ public:
this->m_height = p_height; this->m_height = p_height;
} }
inline MxS32 GetWidth() const { return m_width; }
inline MxS32 GetHeight() const { return m_height; }
private:
MxS32 m_width; MxS32 m_width;
MxS32 m_height; MxS32 m_height;
}; };

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@ -139,3 +139,16 @@ void MxSmack::Destroy(MxSmack* p_mxSmack)
if (p_mxSmack->m_unk0x6b4) if (p_mxSmack->m_unk0x6b4)
delete[] p_mxSmack->m_unk0x6b4; delete[] p_mxSmack->m_unk0x6b4;
} }
// STUB: LEGO1 0x100c5db0
void MxSmack::FUN_100c5db0(
MxBITMAPINFO* p_bitmapInfo,
MxU8* p_bitmapData,
MxSmack* p_mxSmack,
MxU8* p_chunkData,
MxBool p_und,
MxRectList* p_list
)
{
// TODO
}

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@ -2,6 +2,8 @@
#define MXSMACK_H #define MXSMACK_H
#include "decomp.h" #include "decomp.h"
#include "mxbitmap.h"
#include "mxrectlist.h"
#include "mxtypes.h" #include "mxtypes.h"
#include <smack.h> #include <smack.h>
@ -40,6 +42,14 @@ struct MxSmack {
static MxResult LoadHeaderAndTrees(MxU8* p_data, MxSmack* p_mxSmack); static MxResult LoadHeaderAndTrees(MxU8* p_data, MxSmack* p_mxSmack);
static void Destroy(MxSmack* p_mxSmack); static void Destroy(MxSmack* p_mxSmack);
static void FUN_100c5db0(
MxBITMAPINFO* p_bitmapInfo,
MxU8* p_bitmapData,
MxSmack* p_mxSmack,
MxU8* p_chunkData,
MxBool p_und,
MxRectList* p_list
);
}; };
#endif // MXSMACK_H #endif // MXSMACK_H

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@ -1,6 +1,7 @@
#include "mxsmkpresenter.h" #include "mxsmkpresenter.h"
#include "decomp.h" #include "decomp.h"
#include "mxdsmediaaction.h"
#include "mxvideomanager.h" #include "mxvideomanager.h"
DECOMP_SIZE_ASSERT(MxSmkPresenter, 0x720); DECOMP_SIZE_ASSERT(MxSmkPresenter, 0x720);
@ -57,10 +58,32 @@ void MxSmkPresenter::CreateBitmap()
m_bitmap->SetSize(m_mxSmack.m_smackTag.Width, m_mxSmack.m_smackTag.Height, NULL, FALSE); m_bitmap->SetSize(m_mxSmack.m_smackTag.Width, m_mxSmack.m_smackTag.Height, NULL, FALSE);
} }
// STUB: LEGO1 0x100b3a00 // FUNCTION: LEGO1 0x100b3a00
void MxSmkPresenter::LoadFrame(MxStreamChunk* p_chunk) void MxSmkPresenter::LoadFrame(MxStreamChunk* p_chunk)
{ {
// TODO MxBITMAPINFO* bitmapInfo = m_bitmap->GetBitmapInfo();
MxU8* bitmapData = m_bitmap->GetBitmapData();
MxU8* chunkData = p_chunk->GetData();
MxBool und = m_mxSmack.m_frameTypes[m_unk0x71c] & 1;
m_unk0x71c++;
VTable0x88();
MxRectList list(TRUE);
MxSmack::FUN_100c5db0(bitmapInfo, bitmapData, &m_mxSmack, chunkData, und, &list);
if (((MxDSMediaAction*) m_action)->GetPaletteManagement() && und)
RealizePalette();
MxRect32 invalidateRect;
MxRectListCursor cursor(&list);
MxRect32* rect;
while (cursor.Next(rect)) {
invalidateRect = *rect;
invalidateRect.AddPoint(GetLocation());
MVideoManager()->InvalidateRect(invalidateRect);
}
} }
// FUNCTION: LEGO1 0x100b4260 // FUNCTION: LEGO1 0x100b4260

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@ -73,8 +73,8 @@ void MxStillPresenter::LoadFrame(MxStreamChunk* p_chunk)
MxS32 height = GetHeight() - 1; MxS32 height = GetHeight() - 1;
MxS32 width = GetWidth() - 1; MxS32 width = GetWidth() - 1;
MxS32 x = m_location.m_x; MxS32 x = m_location.GetX();
MxS32 y = m_location.m_y; MxS32 y = m_location.GetY();
MxRect32 rect(x, y, width + x, height + y); MxRect32 rect(x, y, width + x, height + y);
MVideoManager()->InvalidateRect(rect); MVideoManager()->InvalidateRect(rect);
@ -148,17 +148,17 @@ void MxStillPresenter::RepeatingTickle()
// FUNCTION: LEGO1 0x100ba040 // FUNCTION: LEGO1 0x100ba040
void MxStillPresenter::VTable0x88(MxS32 p_x, MxS32 p_y) void MxStillPresenter::VTable0x88(MxS32 p_x, MxS32 p_y)
{ {
MxS32 x = m_location.m_x; MxS32 x = m_location.GetX();
MxS32 y = m_location.m_y; MxS32 y = m_location.GetY();
m_location.m_x = p_x; m_location.SetX(p_x);
m_location.m_y = p_y; m_location.SetY(p_y);
if (IsEnabled()) { if (IsEnabled()) {
MxS32 height = GetHeight() - 1; MxS32 height = GetHeight() - 1;
MxS32 width = GetWidth() - 1; MxS32 width = GetWidth() - 1;
MxRect32 rectA(x, y, width + x, height + y); MxRect32 rectA(x, y, width + x, height + y);
MxRect32 rectB(m_location.m_x, m_location.m_y, width + m_location.m_x, height + m_location.m_y); MxRect32 rectB(m_location.GetX(), m_location.GetY(), width + m_location.GetX(), height + m_location.GetY());
MVideoManager()->InvalidateRect(rectA); MVideoManager()->InvalidateRect(rectA);
MVideoManager()->VTable0x34(rectA.GetLeft(), rectA.GetTop(), rectA.GetWidth(), rectA.GetHeight()); MVideoManager()->VTable0x34(rectA.GetLeft(), rectA.GetTop(), rectA.GetWidth(), rectA.GetHeight());
@ -176,8 +176,8 @@ void MxStillPresenter::Enable(MxBool p_enable)
if (MVideoManager() && (m_alpha || m_bitmap)) { if (MVideoManager() && (m_alpha || m_bitmap)) {
MxS32 height = GetHeight(); MxS32 height = GetHeight();
MxS32 width = GetWidth(); MxS32 width = GetWidth();
MxS32 x = m_location.m_x; MxS32 x = m_location.GetX();
MxS32 y = m_location.m_y; MxS32 y = m_location.GetY();
MxRect32 rect(x, y, width + x, height + y); MxRect32 rect(x, y, width + x, height + y);
MVideoManager()->InvalidateRect(rect); MVideoManager()->InvalidateRect(rect);

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@ -541,8 +541,8 @@ void MxTransitionManager::SetupCopyRect(LPDDSURFACEDESC p_ddsc)
(m_copyRect.right - m_copyRect.left + 1); // This uses m_copyRect, seemingly erroneously (m_copyRect.right - m_copyRect.left + 1); // This uses m_copyRect, seemingly erroneously
MxU32 bytesPerPixel = p_ddsc->ddpfPixelFormat.dwRGBBitCount / 8; MxU32 bytesPerPixel = p_ddsc->ddpfPixelFormat.dwRGBBitCount / 8;
m_copyRect.left = m_waitIndicator->GetLocationX(); m_copyRect.left = m_waitIndicator->GetLocation().GetX();
m_copyRect.top = m_waitIndicator->GetLocationY(); m_copyRect.top = m_waitIndicator->GetLocation().GetY();
MxS32 height = m_waitIndicator->GetHeight(); MxS32 height = m_waitIndicator->GetHeight();
MxS32 width = m_waitIndicator->GetWidth(); MxS32 width = m_waitIndicator->GetWidth();
@ -577,8 +577,8 @@ void MxTransitionManager::SetupCopyRect(LPDDSURFACEDESC p_ddsc)
m_waitIndicator->GetBitmap(), m_waitIndicator->GetBitmap(),
0, 0,
0, 0,
m_waitIndicator->GetLocationX(), m_waitIndicator->GetLocation().GetX(),
m_waitIndicator->GetLocationY(), m_waitIndicator->GetLocation().GetY(),
m_waitIndicator->GetWidth(), m_waitIndicator->GetWidth(),
m_waitIndicator->GetHeight(), m_waitIndicator->GetHeight(),
und und
@ -591,8 +591,8 @@ void MxTransitionManager::SetupCopyRect(LPDDSURFACEDESC p_ddsc)
m_waitIndicator->GetBitmap(), m_waitIndicator->GetBitmap(),
0, 0,
0, 0,
m_waitIndicator->GetLocationX(), m_waitIndicator->GetLocation().GetX(),
m_waitIndicator->GetLocationY(), m_waitIndicator->GetLocation().GetY(),
m_waitIndicator->GetWidth(), m_waitIndicator->GetWidth(),
m_waitIndicator->GetHeight() m_waitIndicator->GetHeight()
); );

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@ -75,7 +75,9 @@ void MxVideoManager::Destroy(MxBool p_fromDestructor)
void MxVideoManager::UpdateRegion() void MxVideoManager::UpdateRegion()
{ {
if (m_region->VTable0x20() == FALSE) { if (m_region->VTable0x20() == FALSE) {
MxRect32 rect(m_region->GetRect(), m_videoParam.GetRect()); MxRect32 rect(m_region->GetRect());
rect.Intersect(m_videoParam.GetRect());
m_displaySurface m_displaySurface
->Display(rect.GetLeft(), rect.GetTop(), rect.GetLeft(), rect.GetTop(), rect.GetWidth(), rect.GetHeight()); ->Display(rect.GetLeft(), rect.GetTop(), rect.GetLeft(), rect.GetTop(), rect.GetWidth(), rect.GetHeight());
} }

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@ -217,8 +217,8 @@ void MxVideoPresenter::Destroy(MxBool p_fromDestructor)
MxS32 height = GetHeight(); MxS32 height = GetHeight();
MxS32 width = GetWidth(); MxS32 width = GetWidth();
MxS32 x = GetLocationX(); MxS32 x = m_location.GetX();
MxS32 y = GetLocationY(); MxS32 y = m_location.GetY();
MxRect32 rect(x, y, x + width, y + height); MxRect32 rect(x, y, x + width, y + height);
MVideoManager()->InvalidateRect(rect); MVideoManager()->InvalidateRect(rect);
@ -259,12 +259,12 @@ MxBool MxVideoPresenter::IsHit(MxS32 p_x, MxS32 p_y)
return FALSE; return FALSE;
if (!m_bitmap) if (!m_bitmap)
return m_alpha->IsHit(p_x - GetLocationX(), p_y - GetLocationY()); return m_alpha->IsHit(p_x - m_location.GetX(), p_y - m_location.GetY());
MxLong heightAbs = m_bitmap->GetBmiHeightAbs(); MxLong heightAbs = m_bitmap->GetBmiHeightAbs();
MxLong minX = GetLocationX(); MxLong minX = m_location.GetX();
MxLong minY = GetLocationY(); MxLong minY = m_location.GetY();
MxLong maxY = minY + heightAbs; MxLong maxY = minY + heightAbs;
MxLong maxX = minX + m_bitmap->GetBmiWidth(); MxLong maxX = minX + m_bitmap->GetBmiWidth();
@ -285,13 +285,13 @@ MxBool MxVideoPresenter::IsHit(MxS32 p_x, MxS32 p_y)
// the MxPresenter location x and y coordinates. // the MxPresenter location x and y coordinates.
if (biCompression == BI_RGB) { if (biCompression == BI_RGB) {
if (biCompression == BI_RGB_TOPDOWN || height < 0) { if (biCompression == BI_RGB_TOPDOWN || height < 0) {
seekRow = p_y - GetLocationY(); seekRow = p_y - m_location.GetY();
} }
else { else {
height = height > 0 ? height : -height; height = height > 0 ? height : -height;
seekRow = height - p_y - 1 + GetLocationY(); seekRow = height - p_y - 1 + m_location.GetY();
} }
pixel = m_bitmap->GetBmiStride() * seekRow + m_bitmap->GetBitmapData() - GetLocationX() + p_x; pixel = m_bitmap->GetBmiStride() * seekRow + m_bitmap->GetBitmapData() - m_location.GetX() + p_x;
} }
else if (biCompression == BI_RGB_TOPDOWN) { else if (biCompression == BI_RGB_TOPDOWN) {
pixel = m_bitmap->GetBitmapData(); pixel = m_bitmap->GetBitmapData();
@ -466,8 +466,8 @@ void MxVideoPresenter::EndAction()
if (m_bitmap) { if (m_bitmap) {
MxLong height = m_bitmap->GetBmiHeightAbs(); MxLong height = m_bitmap->GetBmiHeightAbs();
MxLong width = m_bitmap->GetBmiWidth(); MxLong width = m_bitmap->GetBmiWidth();
MxS32 x = m_location.m_x; MxS32 x = m_location.GetX();
MxS32 y = m_location.m_y; MxS32 y = m_location.GetY();
MxRect32 rect(x, y, x + width, y + height); MxRect32 rect(x, y, x + width, y + height);