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https://github.com/isledecomp/isle-portable.git
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Clear unknowns in MxBackgroundAudioManager
(#1516)
* Clear unknowns in `MxBackgroundAudioManager` * Apply suggestions from code review --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@ -37,11 +37,11 @@ public:
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void StartAction(MxParam& p_param);
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void StopAction(MxParam& p_param);
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MxResult PlayMusic(MxDSAction& p_action, undefined4 p_speed, MxPresenter::TickleState p_tickleState);
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MxResult PlayMusic(MxDSAction& p_action, MxS32 p_speed, MxPresenter::TickleState p_tickleState);
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void FUN_1007ee70();
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void FUN_1007ef40();
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void FadeInOrFadeOut();
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void MakePendingPresenterActive();
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void FadeInPendingPresenter();
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void FadeToTargetVolume();
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void Enable(MxBool p_enable);
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virtual MxResult Create(MxAtomId& p_script, MxU32 p_frequencyMS);
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@ -50,7 +50,7 @@ public:
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void Stop();
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void LowerVolume();
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void RaiseVolume();
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undefined4 FUN_1007f610(MxPresenter* p_unk0x138, MxS32 p_speed, MxPresenter::TickleState p_tickleState);
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MxResult SetPendingPresenter(MxPresenter* p_presenter, MxS32 p_speed, MxPresenter::TickleState p_tickleState);
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// SYNTHETIC: LEGO1 0x1007ec00
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// MxBackgroundAudioManager::`scalar deleting destructor'
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@ -61,9 +61,9 @@ private:
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MxBool m_enabled; // 0x08
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MxDSAction m_action1; // 0x0c
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MxAudioPresenter* m_unk0xa0; // 0xa0
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MxAudioPresenter* m_activePresenter; // 0xa0
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MxDSAction m_action2; // 0xa4
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MxAudioPresenter* m_unk0x138; // 0x138
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MxAudioPresenter* m_pendingPresenter; // 0x138
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// name is inferred from context
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MxPresenter::TickleState m_tickleState; // 0x13c
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@ -72,7 +72,7 @@ private:
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MxS32 m_speed; // 0x140
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MxS32 m_targetVolume; // 0x144
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MxS16 m_unk0x148; // 0x148
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MxS16 m_volumeSuppressionAmount; // 0x148
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MxAtomId m_script; // 0x14c
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};
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@ -18,12 +18,12 @@ DECOMP_SIZE_ASSERT(MxBackgroundAudioManager, 0x150)
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MxBackgroundAudioManager::MxBackgroundAudioManager()
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{
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NotificationManager()->Register(this);
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m_unk0xa0 = 0;
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m_unk0x138 = 0;
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m_activePresenter = NULL;
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m_pendingPresenter = NULL;
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m_tickleState = MxPresenter::e_idle;
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m_speed = 0;
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m_targetVolume = 0;
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m_unk0x148 = 0;
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m_volumeSuppressionAmount = 0;
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m_enabled = FALSE;
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}
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@ -83,29 +83,29 @@ MxResult MxBackgroundAudioManager::Tickle()
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{
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switch (m_tickleState) {
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case MxPresenter::e_starting:
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FadeInOrFadeOut();
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FadeToTargetVolume();
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break;
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case MxPresenter::e_streaming:
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FUN_1007ee70();
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MakePendingPresenterActive();
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break;
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case MxPresenter::e_repeating:
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FUN_1007ef40();
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FadeInPendingPresenter();
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}
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x1007ee70
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void MxBackgroundAudioManager::FUN_1007ee70()
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void MxBackgroundAudioManager::MakePendingPresenterActive()
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{
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if (m_unk0xa0 && m_unk0xa0->GetAction()) {
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DeleteObject(*m_unk0x138->GetAction());
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if (m_activePresenter && m_activePresenter->GetAction()) {
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DeleteObject(*m_pendingPresenter->GetAction());
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}
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if (m_unk0x138) {
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m_unk0xa0 = m_unk0x138;
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if (m_pendingPresenter) {
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m_activePresenter = m_pendingPresenter;
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m_action1 = m_action2;
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m_unk0x138 = NULL;
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m_pendingPresenter = NULL;
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m_action2.SetObjectId(-1);
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m_action2.SetAtomId(MxAtomId());
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m_tickleState = MxPresenter::e_idle;
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@ -113,65 +113,65 @@ void MxBackgroundAudioManager::FUN_1007ee70()
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}
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// FUNCTION: LEGO1 0x1007ef40
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void MxBackgroundAudioManager::FUN_1007ef40()
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void MxBackgroundAudioManager::FadeInPendingPresenter()
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{
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MxS32 compare, volume;
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if (m_unk0xa0 == NULL) {
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if (m_unk0x138) {
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if (m_unk0x148 != 0) {
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if (m_activePresenter == NULL) {
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if (m_pendingPresenter) {
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if (m_volumeSuppressionAmount != 0) {
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compare = 30;
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}
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else {
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compare = m_targetVolume;
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}
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volume = m_unk0x138->GetVolume();
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volume = m_pendingPresenter->GetVolume();
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if (volume < compare) {
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if (m_speed + m_unk0x138->GetVolume() <= compare) {
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compare = m_speed + m_unk0x138->GetVolume();
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if (m_speed + m_pendingPresenter->GetVolume() <= compare) {
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compare = m_speed + m_pendingPresenter->GetVolume();
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}
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m_unk0x138->SetVolume(compare);
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m_pendingPresenter->SetVolume(compare);
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}
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else {
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m_unk0x138->SetVolume(compare);
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m_unk0xa0 = m_unk0x138;
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m_pendingPresenter->SetVolume(compare);
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m_activePresenter = m_pendingPresenter;
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m_action1 = m_action2;
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m_unk0x138 = NULL;
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m_pendingPresenter = NULL;
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m_action2.SetObjectId(-1);
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m_action2.SetAtomId(MxAtomId());
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m_tickleState = MxPresenter::e_idle;
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}
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}
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}
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else if (m_unk0xa0->GetAction() != NULL) {
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if (m_unk0xa0->GetVolume() == 0) {
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DeleteObject(*m_unk0xa0->GetAction());
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else if (m_activePresenter->GetAction() != NULL) {
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if (m_activePresenter->GetVolume() == 0) {
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DeleteObject(*m_activePresenter->GetAction());
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}
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else {
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if (m_unk0xa0->GetVolume() - m_speed > 0) {
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volume = m_unk0xa0->GetVolume() - m_speed;
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if (m_activePresenter->GetVolume() - m_speed > 0) {
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volume = m_activePresenter->GetVolume() - m_speed;
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}
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else {
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volume = 0;
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}
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m_unk0xa0->SetVolume(volume);
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m_activePresenter->SetVolume(volume);
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}
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}
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}
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// FUNCTION: LEGO1 0x1007f0e0
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// FUNCTION: BETA10 0x100e8d8d
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void MxBackgroundAudioManager::FadeInOrFadeOut()
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void MxBackgroundAudioManager::FadeToTargetVolume()
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{
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MxS32 volume, compare;
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if (m_unk0xa0 != NULL) {
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volume = m_unk0xa0->GetVolume();
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if (m_activePresenter != NULL) {
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volume = m_activePresenter->GetVolume();
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if (m_unk0x148 != 0) {
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if (m_volumeSuppressionAmount != 0) {
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compare = 30;
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}
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else {
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@ -179,13 +179,13 @@ void MxBackgroundAudioManager::FadeInOrFadeOut()
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}
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if (volume < compare) {
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m_unk0xa0->SetVolume(volume + m_speed < compare ? volume + m_speed : compare);
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m_activePresenter->SetVolume(volume + m_speed < compare ? volume + m_speed : compare);
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}
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else if (compare < volume) {
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m_unk0xa0->SetVolume(volume - m_speed > compare ? volume - m_speed : compare);
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m_activePresenter->SetVolume(volume - m_speed > compare ? volume - m_speed : compare);
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}
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else {
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m_unk0xa0->SetVolume(volume);
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m_activePresenter->SetVolume(volume);
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m_tickleState = MxPresenter::e_idle;
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}
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}
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@ -215,23 +215,23 @@ MxLong MxBackgroundAudioManager::Notify(MxParam& p_param)
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void MxBackgroundAudioManager::StartAction(MxParam& p_param)
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{
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// TODO: the sender is most likely a MxAudioPresenter?
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m_unk0x138 = (MxAudioPresenter*) ((MxNotificationParam&) p_param).GetSender();
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m_action2.SetAtomId(m_unk0x138->GetAction()->GetAtomId());
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m_action2.SetObjectId(m_unk0x138->GetAction()->GetObjectId());
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m_targetVolume = ((MxDSSound*) (m_unk0x138->GetAction()))->GetVolume();
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m_unk0x138->SetVolume(0);
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m_pendingPresenter = (MxAudioPresenter*) ((MxNotificationParam&) p_param).GetSender();
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m_action2.SetAtomId(m_pendingPresenter->GetAction()->GetAtomId());
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m_action2.SetObjectId(m_pendingPresenter->GetAction()->GetObjectId());
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m_targetVolume = ((MxDSSound*) (m_pendingPresenter->GetAction()))->GetVolume();
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m_pendingPresenter->SetVolume(0);
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}
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// FUNCTION: LEGO1 0x1007f200
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void MxBackgroundAudioManager::StopAction(MxParam& p_param)
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{
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if (((MxNotificationParam&) p_param).GetSender() == m_unk0xa0) {
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m_unk0xa0 = NULL;
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if (((MxNotificationParam&) p_param).GetSender() == m_activePresenter) {
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m_activePresenter = NULL;
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m_action1.SetAtomId(MxAtomId());
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m_action1.SetObjectId(-1);
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}
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else if (((MxNotificationParam&) p_param).GetSender() == m_unk0x138) {
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m_unk0x138 = NULL;
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else if (((MxNotificationParam&) p_param).GetSender() == m_pendingPresenter) {
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m_pendingPresenter = NULL;
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m_action2.SetAtomId(MxAtomId());
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m_action2.SetObjectId(-1);
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}
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@ -243,7 +243,7 @@ void MxBackgroundAudioManager::StopAction(MxParam& p_param)
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// FUNCTION: BETA10 0x100e90fc
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MxResult MxBackgroundAudioManager::PlayMusic(
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MxDSAction& p_action,
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undefined4 p_speed,
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MxS32 p_speed,
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MxPresenter::TickleState p_tickleState
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)
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{
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@ -289,7 +289,7 @@ void MxBackgroundAudioManager::Stop()
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DeleteObject(m_action2);
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}
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m_unk0x138 = 0;
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m_pendingPresenter = NULL;
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m_action2.SetAtomId(MxAtomId());
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m_action2.SetObjectId(-1);
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@ -297,9 +297,9 @@ void MxBackgroundAudioManager::Stop()
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DeleteObject(m_action1);
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}
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m_unk0xa0 = 0;
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m_activePresenter = NULL;
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m_action1.SetAtomId(MxAtomId());
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m_unk0x148 = 0;
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m_volumeSuppressionAmount = 0;
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m_action1.SetObjectId(-1);
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m_tickleState = MxPresenter::e_idle;
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}
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@ -308,22 +308,22 @@ void MxBackgroundAudioManager::Stop()
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// FUNCTION: BETA10 0x100e94e6
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void MxBackgroundAudioManager::LowerVolume()
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{
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if (m_unk0x148 == 0) {
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if (m_volumeSuppressionAmount == 0) {
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if (m_tickleState == 0) {
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m_tickleState = MxPresenter::e_starting;
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}
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m_speed = 20;
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}
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m_unk0x148++;
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m_volumeSuppressionAmount++;
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}
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// FUNCTION: LEGO1 0x1007f5b0
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// FUNCTION: BETA10 0x100e9543
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void MxBackgroundAudioManager::RaiseVolume()
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{
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if (m_unk0x148 != 0) {
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m_unk0x148--;
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if (m_unk0x148 == 0) {
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if (m_volumeSuppressionAmount != 0) {
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m_volumeSuppressionAmount--;
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if (m_volumeSuppressionAmount == 0) {
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if (m_tickleState == 0) {
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m_tickleState = MxPresenter::e_starting;
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}
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@ -346,27 +346,27 @@ void MxBackgroundAudioManager::Enable(MxBool p_enable)
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// FUNCTION: LEGO1 0x1007f610
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// FUNCTION: BETA10 0x100e95ee
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undefined4 MxBackgroundAudioManager::FUN_1007f610(
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MxPresenter* p_unk0x138,
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MxResult MxBackgroundAudioManager::SetPendingPresenter(
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MxPresenter* p_presenter,
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MxS32 p_speed,
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MxPresenter::TickleState p_tickleState
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)
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{
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m_unk0x138 = (MxAudioPresenter*) p_unk0x138;
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m_targetVolume = ((MxDSSound*) m_unk0x138->GetAction())->GetVolume();
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m_pendingPresenter = (MxAudioPresenter*) p_presenter;
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m_targetVolume = ((MxDSSound*) m_pendingPresenter->GetAction())->GetVolume();
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((MxCompositePresenter*) m_unk0x138)->VTable0x60(NULL);
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((MxCompositePresenter*) m_pendingPresenter)->VTable0x60(NULL);
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m_speed = p_speed;
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m_tickleState = p_tickleState;
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return 0;
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x1007f650
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// FUNCTION: BETA10 0x100e9663
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void MxBackgroundAudioManager::Init()
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{
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this->m_unk0xa0 = 0;
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this->m_activePresenter = NULL;
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this->m_tickleState = MxPresenter::e_idle;
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}
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@ -1231,7 +1231,7 @@ undefined4 LegoCarBuild::FUN_10024c20(LegoEventNotificationParam* p_param)
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m_unk0x338 = SoundManager()->FUN_100aebd0(*g_jukeboxScript, jukeboxScript);
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if (m_unk0x338) {
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BackgroundAudioManager()->FUN_1007f610(m_unk0x338, 5, MxPresenter::e_repeating);
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BackgroundAudioManager()->SetPendingPresenter(m_unk0x338, 5, MxPresenter::e_repeating);
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FUN_10024ef0();
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}
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else {
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