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Mark IDirectDrawClipper::SetHWnd() as implemented (#154)
SDL does not allow rendering outside it's window and so there is no need to limit it to the window in the first place.
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@ -16,7 +16,6 @@ SDL_Surface* DDBackBuffer;
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HRESULT IDirectDrawClipper::SetHWnd(DWORD unnamedParam1, HWND hWnd)
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{
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MINIWIN_NOT_IMPLEMENTED();
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return DD_OK;
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}
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