diff --git a/LEGO1/tgl/d3drm/meshbuilder.cpp b/LEGO1/tgl/d3drm/meshbuilder.cpp index 3a7e5e54..9111e7fd 100644 --- a/LEGO1/tgl/d3drm/meshbuilder.cpp +++ b/LEGO1/tgl/d3drm/meshbuilder.cpp @@ -53,9 +53,9 @@ inline Result CreateMesh( IDirect3DRMMesh* pD3DRM, unsigned int p_numFaces, unsigned int p_numVertices, - float (*p_positions), - float (*p_normals), - float (*p_textureCoordinates), + float(*p_positions), + float(*p_normals), + float(*p_textureCoordinates), unsigned int (*p_faceIndices)[3], unsigned int (*p_textureIndices)[3], ShadingModel shadingModel,