diff --git a/LEGO1/tgl/d3drm/meshbuilder.cpp b/LEGO1/tgl/d3drm/meshbuilder.cpp index d3bd0213..3a7e5e54 100644 --- a/LEGO1/tgl/d3drm/meshbuilder.cpp +++ b/LEGO1/tgl/d3drm/meshbuilder.cpp @@ -53,9 +53,9 @@ inline Result CreateMesh( IDirect3DRMMesh* pD3DRM, unsigned int p_numFaces, unsigned int p_numVertices, - float (*p_positions)[3], - float (*p_normals)[3], - float (*p_textureCoordinates)[2], + float (*p_positions), + float (*p_normals), + float (*p_textureCoordinates), unsigned int (*p_faceIndices)[3], unsigned int (*p_textureIndices)[3], ShadingModel shadingModel,