Implement LegoState::Playlist (#517)

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Christian Semmler 2024-02-02 14:09:45 -05:00 committed by GitHub
parent 558bda4dd2
commit b7e274f902
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GPG Key ID: B5690EEEBB952194
8 changed files with 104 additions and 56 deletions

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@ -30,9 +30,9 @@ public:
inline MxS16 GetInfocenterBufferSize() { return sizeof(m_buffer) / sizeof(m_buffer[0]); } inline MxS16 GetInfocenterBufferSize() { return sizeof(m_buffer) / sizeof(m_buffer[0]); }
inline MxStillPresenter* GetInfocenterBufferElement(MxS32 p_index) { return m_buffer[p_index]; } inline MxStillPresenter* GetInfocenterBufferElement(MxS32 p_index) { return m_buffer[p_index]; }
inline Shuffle& GetUnknown0x08() { return m_unk0x08; } inline Playlist& GetUnknown0x08() { return m_unk0x08; }
inline Shuffle& GetUnknown0x14() { return m_unk0x14; } inline Playlist& GetUnknown0x14() { return m_unk0x14; }
inline Shuffle& GetUnknown0x68() { return m_unk0x68; } inline Playlist& GetUnknown0x68() { return m_unk0x68; }
inline MxU32 GetUnknown0x74() { return m_unk0x74; } inline MxU32 GetUnknown0x74() { return m_unk0x74; }
inline void SetUnknown0x74(MxU32 p_unk0x74) { m_unk0x74 = p_unk0x74; } inline void SetUnknown0x74(MxU32 p_unk0x74) { m_unk0x74 = p_unk0x74; }
@ -41,11 +41,11 @@ public:
// InfocenterState::`scalar deleting destructor' // InfocenterState::`scalar deleting destructor'
private: private:
Shuffle m_unk0x08; // 0x08 Playlist m_unk0x08; // 0x08
Shuffle m_unk0x14; // 0x14 Playlist m_unk0x14; // 0x14
Shuffle m_unk0x20[3]; // 0x20 Playlist m_unk0x20[3]; // 0x20
Shuffle m_unk0x44[3]; // 0x44 Playlist m_unk0x44[3]; // 0x44
Shuffle m_unk0x68; // 0x68 Playlist m_unk0x68; // 0x68
MxU32 m_unk0x74; // 0x74 MxU32 m_unk0x74; // 0x74
MxStillPresenter* m_buffer[7]; // 0x78 MxStillPresenter* m_buffer[7]; // 0x78
}; };

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@ -45,45 +45,52 @@ public:
// LegoState::`scalar deleting destructor' // LegoState::`scalar deleting destructor'
// SIZE 0x0c // SIZE 0x0c
class Shuffle { class Playlist {
public: public:
enum Mode {
e_loop,
e_once,
e_random,
e_loopSkipFirst
};
// FUNCTION: LEGO1 0x10017c00 // FUNCTION: LEGO1 0x10017c00
Shuffle() Playlist()
{ {
m_objectIds = NULL; m_objectIds = NULL;
m_length = 0; m_length = 0;
m_unk0x06 = 0; m_mode = e_loop;
m_unk0x08 = 0; m_nextIndex = 0;
} }
Shuffle(MxU32* p_objectIds, MxU16 p_length) Playlist(MxU32* p_objectIds, MxS16 p_length)
{ {
m_objectIds = p_objectIds; m_objectIds = p_objectIds;
m_length = p_length; m_length = p_length;
m_unk0x06 = 0; m_mode = e_loop;
m_unk0x08 = 0; m_nextIndex = 0;
} }
// FUNCTION: LEGO1 0x10071800 // FUNCTION: LEGO1 0x10071800
Shuffle& operator=(const Shuffle& p_shuffle) Playlist& operator=(const Playlist& p_shuffle)
{ {
m_objectIds = p_shuffle.m_objectIds; m_objectIds = p_shuffle.m_objectIds;
m_length = p_shuffle.m_length; m_length = p_shuffle.m_length;
m_unk0x08 = p_shuffle.m_unk0x08; m_nextIndex = p_shuffle.m_nextIndex;
m_unk0x06 = p_shuffle.m_unk0x06; m_mode = p_shuffle.m_mode;
return *this; return *this;
} }
MxU32 FUN_10014d00(); MxU32 Next();
MxBool FUN_10014de0(MxU32 p_objectId); MxBool Contains(MxU32 p_objectId);
inline void SetUnknown0x08(MxU16 p_unk0x08) { m_unk0x08 = p_unk0x08; } inline void SetUnknown0x08(MxS16 p_unk0x08) { m_nextIndex = p_unk0x08; }
private: private:
MxU32* m_objectIds; // 0x00 MxU32* m_objectIds; // 0x00
MxU16 m_length; // 0x04 MxS16 m_length; // 0x04
undefined2 m_unk0x06; // 0x06 MxS16 m_mode; // 0x06
MxU16 m_unk0x08; // 0x08 MxS16 m_nextIndex; // 0x08
}; };
}; };

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@ -29,7 +29,7 @@ public:
// LegoVehicleBuildState::`scalar deleting destructor' // LegoVehicleBuildState::`scalar deleting destructor'
private: private:
Shuffle m_unk0x08[4]; // 0x08 Playlist m_unk0x08[4]; // 0x08
// This can be one of the following: // This can be one of the following:
// * LegoRaceCarBuildState // * LegoRaceCarBuildState

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@ -36,7 +36,7 @@ public:
MxBool FUN_1002d0c0(const MxAtomId& p_atom, MxU32 p_objectId); MxBool FUN_1002d0c0(const MxAtomId& p_atom, MxU32 p_objectId);
private: private:
Shuffle m_unk0x08[3]; // 0x08 Playlist m_unk0x08[3]; // 0x08
MxS16 m_unk0x2c; // 0x2c MxS16 m_unk0x2c; // 0x2c
MxBool m_active; // 0x2e MxBool m_active; // 0x2e
}; };

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@ -1,18 +1,59 @@
#include "legostate.h" #include "legostate.h"
DECOMP_SIZE_ASSERT(LegoState, 0x08) #include <stdlib.h>
DECOMP_SIZE_ASSERT(LegoState::Shuffle, 0x0c)
// STUB: LEGO1 0x10014d00 DECOMP_SIZE_ASSERT(LegoState, 0x08)
MxU32 LegoState::Shuffle::FUN_10014d00() DECOMP_SIZE_ASSERT(LegoState::Playlist, 0x0c)
// FUNCTION: LEGO1 0x10014d00
MxU32 LegoState::Playlist::Next()
{ {
// TODO MxU32 objectId;
return m_objectIds[0];
switch (m_mode) {
case e_loop:
objectId = m_objectIds[m_nextIndex];
if (m_nextIndex - m_length == -1) {
m_nextIndex = 0;
}
else {
m_nextIndex++;
}
break;
case e_once:
objectId = m_objectIds[m_nextIndex];
if (m_length > m_nextIndex + 1) {
m_nextIndex++;
}
break;
case e_random:
m_nextIndex = rand() % m_length;
objectId = m_objectIds[m_nextIndex];
break;
case e_loopSkipFirst:
objectId = m_objectIds[m_nextIndex];
if (m_nextIndex - m_length == -1) {
m_nextIndex = 1;
}
else {
m_nextIndex++;
}
} }
// STUB: LEGO1 0x10014de0 return objectId;
MxBool LegoState::Shuffle::FUN_10014de0(MxU32 p_objectId) }
// FUNCTION: LEGO1 0x10014de0
MxBool LegoState::Playlist::Contains(MxU32 p_objectId)
{ {
// TODO for (MxS16 i = 0; i < m_length; i++) {
if (m_objectIds[i] == p_objectId) {
return TRUE;
}
}
return FALSE; return FALSE;
} }

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@ -538,7 +538,7 @@ MxU8 Infocenter::HandleClick(LegoControlManagerEvent& p_param)
m_transitionDestination = 5; m_transitionDestination = 5;
} }
else { else {
MxU32 objectId = m_infocenterState->GetUnknown0x68().FUN_10014d00(); MxU32 objectId = m_infocenterState->GetUnknown0x68().Next();
PlayAction((InfomainScript) objectId); PlayAction((InfomainScript) objectId);
} }
@ -553,7 +553,7 @@ MxU8 Infocenter::HandleClick(LegoControlManagerEvent& p_param)
m_transitionDestination = 13; m_transitionDestination = 13;
} }
else { else {
MxU32 objectId = m_infocenterState->GetUnknown0x68().FUN_10014d00(); MxU32 objectId = m_infocenterState->GetUnknown0x68().Next();
PlayAction((InfomainScript) objectId); PlayAction((InfomainScript) objectId);
} }
@ -658,10 +658,10 @@ MxLong Infocenter::HandleNotification0(MxNotificationParam& p_param)
InfomainScript objectId; InfomainScript objectId;
if (GameState()->GetUnknown10()) { if (GameState()->GetUnknown10()) {
objectId = (InfomainScript) m_infocenterState->GetUnknown0x14().FUN_10014d00(); objectId = (InfomainScript) m_infocenterState->GetUnknown0x14().Next();
} }
else { else {
objectId = (InfomainScript) m_infocenterState->GetUnknown0x08().FUN_10014d00(); objectId = (InfomainScript) m_infocenterState->GetUnknown0x08().Next();
} }
PlayAction(objectId); PlayAction(objectId);

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@ -84,26 +84,26 @@ Infocenter::InfomainScript g_unk0x100f7760[2] = {Infocenter::c_bricksterDialogue
// FUNCTION: LEGO1 0x10071600 // FUNCTION: LEGO1 0x10071600
InfocenterState::InfocenterState() InfocenterState::InfocenterState()
{ {
m_unk0x08 = LegoState::Shuffle((MxU32*) g_unk0x100f76a8, sizeof(g_unk0x100f76a8) / sizeof(g_unk0x100f76a8[0])); m_unk0x08 = LegoState::Playlist((MxU32*) g_unk0x100f76a8, sizeof(g_unk0x100f76a8) / sizeof(g_unk0x100f76a8[0]));
m_unk0x14 = LegoState::Shuffle((MxU32*) g_unk0x100f76e0, sizeof(g_unk0x100f76e0) / sizeof(g_unk0x100f76e0[0]) - 1); m_unk0x14 = LegoState::Playlist((MxU32*) g_unk0x100f76e0, sizeof(g_unk0x100f76e0) / sizeof(g_unk0x100f76e0[0]) - 1);
m_unk0x20[0] = m_unk0x20[0] =
LegoState::Shuffle((MxU32*) g_unk0x100f76f8, sizeof(g_unk0x100f76f8) / sizeof(g_unk0x100f76f8[0]) - 1); LegoState::Playlist((MxU32*) g_unk0x100f76f8, sizeof(g_unk0x100f76f8) / sizeof(g_unk0x100f76f8[0]) - 1);
m_unk0x20[1] = m_unk0x20[1] =
LegoState::Shuffle((MxU32*) g_unk0x100f7710, sizeof(g_unk0x100f7710) / sizeof(g_unk0x100f7710[0]) - 1); LegoState::Playlist((MxU32*) g_unk0x100f7710, sizeof(g_unk0x100f7710) / sizeof(g_unk0x100f7710[0]) - 1);
m_unk0x20[2] = LegoState::Shuffle((MxU32*) g_unk0x100f7720, sizeof(g_unk0x100f7720) / sizeof(g_unk0x100f7720[0])); m_unk0x20[2] = LegoState::Playlist((MxU32*) g_unk0x100f7720, sizeof(g_unk0x100f7720) / sizeof(g_unk0x100f7720[0]));
m_unk0x44[0] = LegoState::Shuffle((MxU32*) g_unk0x100f7730, sizeof(g_unk0x100f7730) / sizeof(g_unk0x100f7730[0])); m_unk0x44[0] = LegoState::Playlist((MxU32*) g_unk0x100f7730, sizeof(g_unk0x100f7730) / sizeof(g_unk0x100f7730[0]));
m_unk0x44[1] = LegoState::Shuffle((MxU32*) g_unk0x100f7740, sizeof(g_unk0x100f7740) / sizeof(g_unk0x100f7740[0])); m_unk0x44[1] = LegoState::Playlist((MxU32*) g_unk0x100f7740, sizeof(g_unk0x100f7740) / sizeof(g_unk0x100f7740[0]));
m_unk0x44[2] = m_unk0x44[2] =
LegoState::Shuffle((MxU32*) g_unk0x100f7750, sizeof(g_unk0x100f7750) / sizeof(g_unk0x100f7750[0]) - 1); LegoState::Playlist((MxU32*) g_unk0x100f7750, sizeof(g_unk0x100f7750) / sizeof(g_unk0x100f7750[0]) - 1);
m_unk0x68 = LegoState::Shuffle((MxU32*) g_unk0x100f7760, sizeof(g_unk0x100f7760) / sizeof(g_unk0x100f7760[0])); m_unk0x68 = LegoState::Playlist((MxU32*) g_unk0x100f7760, sizeof(g_unk0x100f7760) / sizeof(g_unk0x100f7760[0]));
memset(m_buffer, 0, sizeof(m_buffer)); memset(m_buffer, 0, sizeof(m_buffer));
} }

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@ -53,13 +53,13 @@ RadioState::RadioState()
MxS32 random = rand(); MxS32 random = rand();
m_unk0x2c = random % 3; m_unk0x2c = random % 3;
m_unk0x08[0] = LegoState::Shuffle((MxU32*) g_unk0x100f3218, sizeof(g_unk0x100f3218) / sizeof(g_unk0x100f3218[0])); m_unk0x08[0] = LegoState::Playlist((MxU32*) g_unk0x100f3218, sizeof(g_unk0x100f3218) / sizeof(g_unk0x100f3218[0]));
m_unk0x08[0].SetUnknown0x08(rand() % (sizeof(g_unk0x100f3218) / sizeof(g_unk0x100f3218[0]))); m_unk0x08[0].SetUnknown0x08(rand() % (sizeof(g_unk0x100f3218) / sizeof(g_unk0x100f3218[0])));
m_unk0x08[1] = LegoState::Shuffle((MxU32*) g_unk0x100f3230, sizeof(g_unk0x100f3230) / sizeof(g_unk0x100f3230[0])); m_unk0x08[1] = LegoState::Playlist((MxU32*) g_unk0x100f3230, sizeof(g_unk0x100f3230) / sizeof(g_unk0x100f3230[0]));
m_unk0x08[1].SetUnknown0x08(rand() % (sizeof(g_unk0x100f3230) / sizeof(g_unk0x100f3230[0]))); m_unk0x08[1].SetUnknown0x08(rand() % (sizeof(g_unk0x100f3230) / sizeof(g_unk0x100f3230[0])));
m_unk0x08[2] = LegoState::Shuffle((MxU32*) g_unk0x100f3268, sizeof(g_unk0x100f3268) / sizeof(g_unk0x100f3268[0])); m_unk0x08[2] = LegoState::Playlist((MxU32*) g_unk0x100f3268, sizeof(g_unk0x100f3268) / sizeof(g_unk0x100f3268[0]));
m_unk0x08[2].SetUnknown0x08(rand() % (sizeof(g_unk0x100f3268) / sizeof(g_unk0x100f3268[0]))); m_unk0x08[2].SetUnknown0x08(rand() % (sizeof(g_unk0x100f3268) / sizeof(g_unk0x100f3268[0])));
m_active = FALSE; m_active = FALSE;
@ -81,7 +81,7 @@ MxU32 RadioState::FUN_1002d090()
m_unk0x2c++; m_unk0x2c++;
} }
return m_unk0x08[m_unk0x2c].FUN_10014d00(); return m_unk0x08[m_unk0x2c].Next();
} }
// FUNCTION: LEGO1 0x1002d0c0 // FUNCTION: LEGO1 0x1002d0c0
@ -89,7 +89,7 @@ MxBool RadioState::FUN_1002d0c0(const MxAtomId& p_atom, MxU32 p_objectId)
{ {
if (*g_jukeboxScript == p_atom) { if (*g_jukeboxScript == p_atom) {
for (MxS16 i = 0; i < 3; i++) { for (MxS16 i = 0; i < 3; i++) {
if (m_unk0x08[i].FUN_10014de0(p_objectId)) { if (m_unk0x08[i].Contains(p_objectId)) {
return TRUE; return TRUE;
} }
} }