mirror of
https://github.com/isledecomp/isle-portable.git
synced 2025-09-22 03:22:35 -04:00
Clear unknown in ViewROI
and ViewManager
(#1571)
This commit is contained in:
parent
94300afb6c
commit
cf32607933
@ -643,7 +643,7 @@ MxBool LegoCharacterManager::SetHeadTexture(LegoROI* p_roi, LegoTextureInfo* p_t
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lodList->Release();
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lodList = dupLodList;
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if (head->GetUnknown0xe0() >= 0) {
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if (head->GetLodLevel() >= 0) {
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VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveROIDetailFromScene(head);
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}
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@ -844,7 +844,7 @@ MxBool LegoCharacterManager::SwitchVariant(LegoROI* p_roi)
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lodList->Release();
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lodList = dupLodList;
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if (childROI->GetUnknown0xe0() >= 0) {
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if (childROI->GetLodLevel() >= 0) {
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VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveROIDetailFromScene(childROI);
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}
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@ -394,7 +394,7 @@ MxBool LegoPlantManager::SwitchColor(LegoEntity* p_entity)
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ViewLODList* lodList = GetViewLODListManager()->Lookup(g_plantLodNames[info->m_variant][info->m_color]);
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if (roi->GetUnknown0xe0() >= 0) {
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if (roi->GetLodLevel() >= 0) {
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VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveROIDetailFromScene(roi);
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}
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@ -423,7 +423,7 @@ MxBool LegoPlantManager::SwitchVariant(LegoEntity* p_entity)
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ViewLODList* lodList = GetViewLODListManager()->Lookup(g_plantLodNames[info->m_variant][info->m_color]);
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if (roi->GetUnknown0xe0() >= 0) {
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if (roi->GetLodLevel() >= 0) {
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VideoManager()->Get3DManager()->GetLego3DView()->GetViewManager()->RemoveROIDetailFromScene(roi);
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}
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@ -701,7 +701,7 @@ MxLong LegoNavController::Notify(MxParam& p_param)
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Mx3DPointFloat roiPosition(roi->GetWorldPosition());
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roiPosition -= viewPosition;
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if (roiPosition.LenSquared() < 2000.0 || roi->GetUnknown0xe0() > 0) {
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if (roiPosition.LenSquared() < 2000.0 || roi->GetLodLevel() > 0) {
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entity->ClickAnimation();
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}
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}
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@ -25,7 +25,7 @@ float g_minLODThreshold = 0.00097656297;
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int g_maxLODLevels = 6;
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// GLOBAL: LEGO1 0x1010105c
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float g_unk0x1010105c = 0.000125F;
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float g_viewDistance = 0.000125F;
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// GLOBAL: LEGO1 0x10101060
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float g_elapsedSeconds = 0;
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@ -65,19 +65,19 @@ unsigned int ViewManager::IsBoundingBoxInFrustum(const BoundingBox& p_bounding_b
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{
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const Vector3* box[] = {&p_bounding_box.Min(), &p_bounding_box.Max()};
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float und[8][3];
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float box_corners[8][3];
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int i, j, k;
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for (i = 0; i < 8; i++) {
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for (j = 0; j < 3; j++) {
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und[i][j] = box[g_boundingBoxCornerMap[i][j]]->operator[](j);
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box_corners[i][j] = box[g_boundingBoxCornerMap[i][j]]->operator[](j);
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}
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}
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for (i = 0; i < 6; i++) {
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for (k = 0; k < 8; k++) {
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if (frustum_planes[i][0] * und[k][0] + frustum_planes[i][2] * und[k][2] + frustum_planes[i][1] * und[k][1] +
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frustum_planes[i][3] >=
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if (frustum_planes[i][0] * box_corners[k][0] + frustum_planes[i][2] * box_corners[k][2] +
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frustum_planes[i][1] * box_corners[k][1] + frustum_planes[i][3] >=
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0.0f) {
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break;
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}
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@ -98,7 +98,7 @@ void ViewManager::Remove(ViewROI* p_roi)
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if (*it == p_roi) {
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rois.erase(it);
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if (p_roi->GetUnknown0xe0() >= 0) {
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if (p_roi->GetLodLevel() >= 0) {
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RemoveROIDetailFromScene(p_roi);
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}
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@ -106,7 +106,7 @@ void ViewManager::Remove(ViewROI* p_roi)
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if (comp != NULL) {
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for (CompoundObject::const_iterator it = comp->begin(); !(it == comp->end()); it++) {
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if (((ViewROI*) *it)->GetUnknown0xe0() >= 0) {
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if (((ViewROI*) *it)->GetLodLevel() >= 0) {
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RemoveROIDetailFromScene((ViewROI*) *it);
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}
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}
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@ -128,11 +128,11 @@ void ViewManager::RemoveAll(ViewROI* p_roi)
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rois.erase(rois.begin(), rois.end());
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}
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else {
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if (p_roi->GetUnknown0xe0() >= 0) {
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if (p_roi->GetLodLevel() >= 0) {
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RemoveROIDetailFromScene(p_roi);
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}
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p_roi->SetUnknown0xe0(-1);
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p_roi->SetLodLevel(ViewROI::c_lodLevelUnset);
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const CompoundObject* comp = p_roi->GetComp();
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if (comp != NULL) {
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@ -146,15 +146,15 @@ void ViewManager::RemoveAll(ViewROI* p_roi)
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}
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// FUNCTION: LEGO1 0x100a65b0
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void ViewManager::UpdateROIDetailBasedOnLOD(ViewROI* p_roi, int p_und)
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void ViewManager::UpdateROIDetailBasedOnLOD(ViewROI* p_roi, int p_lodLevel)
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{
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if (p_roi->GetLODCount() <= p_und) {
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p_und = p_roi->GetLODCount() - 1;
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if (p_roi->GetLODCount() <= p_lodLevel) {
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p_lodLevel = p_roi->GetLODCount() - 1;
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}
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int unk0xe0 = p_roi->GetUnknown0xe0();
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int lodLevel = p_roi->GetLodLevel();
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if (unk0xe0 == p_und) {
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if (lodLevel == p_lodLevel) {
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return;
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}
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@ -162,8 +162,8 @@ void ViewManager::UpdateROIDetailBasedOnLOD(ViewROI* p_roi, int p_und)
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Tgl::MeshBuilder* meshBuilder;
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ViewLOD* lod;
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if (unk0xe0 < 0) {
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lod = (ViewLOD*) p_roi->GetLOD(p_und);
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if (lodLevel < 0) {
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lod = (ViewLOD*) p_roi->GetLOD(p_lodLevel);
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if (lod->GetUnknown0x08() & ViewLOD::c_bit4) {
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scene->Add((Tgl::MeshBuilder*) group);
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@ -171,7 +171,7 @@ void ViewManager::UpdateROIDetailBasedOnLOD(ViewROI* p_roi, int p_und)
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}
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}
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else {
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lod = (ViewLOD*) p_roi->GetLOD(unk0xe0);
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lod = (ViewLOD*) p_roi->GetLOD(lodLevel);
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if (lod != NULL) {
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meshBuilder = lod->GetMeshBuilder();
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@ -181,7 +181,7 @@ void ViewManager::UpdateROIDetailBasedOnLOD(ViewROI* p_roi, int p_und)
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}
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}
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lod = (ViewLOD*) p_roi->GetLOD(p_und);
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lod = (ViewLOD*) p_roi->GetLOD(p_lodLevel);
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}
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if (lod->GetUnknown0x08() & ViewLOD::c_bit4) {
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@ -190,18 +190,18 @@ void ViewManager::UpdateROIDetailBasedOnLOD(ViewROI* p_roi, int p_und)
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if (meshBuilder != NULL) {
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group->Add(meshBuilder);
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SetAppData(p_roi, reinterpret_cast<LPD3DRM_APPDATA>(p_roi));
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p_roi->SetUnknown0xe0(p_und);
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p_roi->SetLodLevel(p_lodLevel);
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return;
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}
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}
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p_roi->SetUnknown0xe0(-1);
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p_roi->SetLodLevel(ViewROI::c_lodLevelUnset);
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}
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// FUNCTION: LEGO1 0x100a66a0
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void ViewManager::RemoveROIDetailFromScene(ViewROI* p_roi)
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{
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const ViewLOD* lod = (const ViewLOD*) p_roi->GetLOD(p_roi->GetUnknown0xe0());
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const ViewLOD* lod = (const ViewLOD*) p_roi->GetLOD(p_roi->GetLodLevel());
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if (lod != NULL) {
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const Tgl::MeshBuilder* meshBuilder = NULL;
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@ -216,60 +216,61 @@ void ViewManager::RemoveROIDetailFromScene(ViewROI* p_roi)
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scene->Remove(roiGeometry);
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}
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p_roi->SetUnknown0xe0(-1);
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p_roi->SetLodLevel(ViewROI::c_lodLevelUnset);
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}
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// FUNCTION: LEGO1 0x100a66f0
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// FUNCTION: BETA10 0x1017297f
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inline void ViewManager::ManageVisibilityAndDetailRecursively(ViewROI* p_from, int p_und)
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inline void ViewManager::ManageVisibilityAndDetailRecursively(ViewROI* p_from, int p_lodLevel)
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{
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assert(p_from);
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if (!p_from->GetVisibility() && p_und != -2) {
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ManageVisibilityAndDetailRecursively(p_from, -2);
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if (!p_from->GetVisibility() && p_lodLevel != ViewROI::c_lodLevelInvisible) {
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ManageVisibilityAndDetailRecursively(p_from, ViewROI::c_lodLevelInvisible);
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}
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else {
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const CompoundObject* comp = p_from->GetComp();
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if (p_und == -1) {
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if (p_lodLevel == ViewROI::c_lodLevelUnset) {
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if (p_from->GetWorldBoundingSphere().Radius() > 0.001F) {
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float und = ProjectedSize(p_from->GetWorldBoundingSphere());
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float projectedSize = ProjectedSize(p_from->GetWorldBoundingSphere());
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if (und < seconds_allowed * g_unk0x1010105c) {
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if (p_from->GetUnknown0xe0() != -2) {
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ManageVisibilityAndDetailRecursively(p_from, -2);
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if (projectedSize < seconds_allowed * g_viewDistance) {
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if (p_from->GetLodLevel() != ViewROI::c_lodLevelInvisible) {
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ManageVisibilityAndDetailRecursively(p_from, ViewROI::c_lodLevelInvisible);
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}
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return;
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}
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else {
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p_und = CalculateLODLevel(und, RealtimeView::GetUserMaxLodPower() * seconds_allowed, p_from);
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p_lodLevel =
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CalculateLODLevel(projectedSize, RealtimeView::GetUserMaxLodPower() * seconds_allowed, p_from);
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}
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}
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}
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if (p_und == -2) {
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if (p_from->GetUnknown0xe0() >= 0) {
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if (p_lodLevel == ViewROI::c_lodLevelInvisible) {
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if (p_from->GetLodLevel() >= 0) {
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RemoveROIDetailFromScene(p_from);
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p_from->SetUnknown0xe0(-2);
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p_from->SetLodLevel(ViewROI::c_lodLevelInvisible);
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}
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if (comp != NULL) {
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for (CompoundObject::const_iterator it = comp->begin(); it != comp->end(); it++) {
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ManageVisibilityAndDetailRecursively((ViewROI*) *it, p_und);
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ManageVisibilityAndDetailRecursively((ViewROI*) *it, p_lodLevel);
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}
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}
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}
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else if (comp == NULL) {
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if (p_from->GetLODs() != NULL && p_from->GetLODCount() > 0) {
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UpdateROIDetailBasedOnLOD(p_from, p_und);
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UpdateROIDetailBasedOnLOD(p_from, p_lodLevel);
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}
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}
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else {
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p_from->SetUnknown0xe0(-1);
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p_from->SetLodLevel(ViewROI::c_lodLevelUnset);
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for (CompoundObject::const_iterator it = comp->begin(); it != comp->end(); it++) {
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ManageVisibilityAndDetailRecursively((ViewROI*) *it, p_und);
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ManageVisibilityAndDetailRecursively((ViewROI*) *it, p_lodLevel);
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}
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}
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}
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@ -292,7 +293,7 @@ void ViewManager::Update(float p_previousRenderTime, float)
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}
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for (CompoundObject::iterator it = rois.begin(); it != rois.end(); it++) {
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ManageVisibilityAndDetailRecursively((ViewROI*) *it, -1);
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ManageVisibilityAndDetailRecursively((ViewROI*) *it, ViewROI::c_lodLevelUnset);
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}
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stopWatch.Stop();
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@ -353,37 +354,37 @@ inline int ViewManager::CalculateFrustumTransformations()
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}
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// FUNCTION: BETA10 0x10172be5
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inline int ViewManager::CalculateLODLevel(float p_und1, float p_und2, ViewROI* from)
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inline int ViewManager::CalculateLODLevel(float p_maximumScale, float p_initialScale, ViewROI* from)
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{
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int result;
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int lodLevel;
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assert(from);
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if (IsROIVisibleAtLOD(from) != 0) {
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if (p_und1 < g_minLODThreshold) {
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if (GetFirstLODIndex(from) != 0) {
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if (p_maximumScale < g_minLODThreshold) {
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return 0;
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}
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else {
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result = 1;
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lodLevel = 1;
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}
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}
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else {
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result = 0;
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lodLevel = 0;
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}
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for (float i = p_und2; result < g_maxLODLevels; result++) {
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if (i >= p_und1) {
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for (float i = p_initialScale; lodLevel < g_maxLODLevels; lodLevel++) {
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if (i >= p_maximumScale) {
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break;
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}
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i *= g_LODScaleFactor;
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}
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return result;
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return lodLevel;
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}
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// FUNCTION: BETA10 0x10172cb0
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inline int ViewManager::IsROIVisibleAtLOD(ViewROI* p_roi)
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inline int ViewManager::GetFirstLODIndex(ViewROI* p_roi)
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{
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const LODListBase* lods = p_roi->GetLODs();
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@ -24,20 +24,20 @@ public:
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void Remove(ViewROI* p_roi);
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void RemoveAll(ViewROI* p_roi);
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unsigned int IsBoundingBoxInFrustum(const BoundingBox& p_bounding_box);
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void UpdateROIDetailBasedOnLOD(ViewROI* p_roi, int p_und);
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void UpdateROIDetailBasedOnLOD(ViewROI* p_roi, int p_lodLevel);
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void RemoveROIDetailFromScene(ViewROI* p_roi);
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void SetPOVSource(const OrientableROI* point_of_view);
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float ProjectedSize(const BoundingSphere& p_bounding_sphere);
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ViewROI* Pick(Tgl::View* p_view, unsigned long x, unsigned long y);
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void SetResolution(int width, int height);
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void SetFrustrum(float fov, float front, float back);
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inline void ManageVisibilityAndDetailRecursively(ViewROI* p_from, int p_und);
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inline void ManageVisibilityAndDetailRecursively(ViewROI* p_from, int p_lodLevel);
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void Update(float p_previousRenderTime, float);
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inline int CalculateFrustumTransformations();
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void UpdateViewTransformations();
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inline static int CalculateLODLevel(float p_und1, float p_und2, ViewROI* from);
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inline static int IsROIVisibleAtLOD(ViewROI* p_roi);
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inline static int CalculateLODLevel(float p_maximumScale, float p_initalScale, ViewROI* from);
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inline static int GetFirstLODIndex(ViewROI* p_roi);
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// FUNCTION: BETA10 0x100576b0
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const CompoundObject& GetROIs() { return rois; }
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@ -16,11 +16,16 @@
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// SIZE 0xe4
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class ViewROI : public OrientableROI {
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public:
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enum {
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c_lodLevelUnset = -1,
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c_lodLevelInvisible = -2,
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};
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ViewROI(Tgl::Renderer* pRenderer, ViewLODList* lodList)
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{
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SetLODList(lodList);
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geometry = pRenderer->CreateGroup();
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m_unk0xe0 = -1;
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m_lodLevel = c_lodLevelUnset;
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}
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// FUNCTION: LEGO1 0x100a9e20
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@ -56,8 +61,8 @@ public:
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virtual Tgl::Group* GetGeometry(); // vtable+0x30
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virtual const Tgl::Group* GetGeometry() const; // vtable+0x34
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int GetUnknown0xe0() { return m_unk0xe0; }
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void SetUnknown0xe0(int p_unk0xe0) { m_unk0xe0 = p_unk0xe0; }
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int GetLodLevel() { return m_lodLevel; }
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void SetLodLevel(int p_lodLevel) { m_lodLevel = p_lodLevel; }
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static unsigned char SetLightSupport(unsigned char p_lightSupport);
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@ -65,7 +70,7 @@ protected:
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void UpdateWorldDataWithTransformAndChildren(const Matrix4& parent2world) override; // vtable+0x28
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Tgl::Group* geometry; // 0xdc
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int m_unk0xe0; // 0xe0
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int m_lodLevel; // 0xe0
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};
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// SYNTHETIC: LEGO1 0x100aa250
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