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🩹 fix: click trigger spam clicks (#537)
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@ -554,7 +554,7 @@ SDL_AppResult SDL_AppEvent(void* appstate, SDL_Event* event)
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g_lastJoystickMouseY = ((MxFloat) axisValue) / SDL_JOYSTICK_AXIS_MAX * g_isle->GetCursorSensitivity();
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}
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else if (event->gaxis.axis == SDL_GAMEPAD_AXIS_RIGHT_TRIGGER) {
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if (axisValue != 0) {
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if (axisValue != 0 && !g_mousedown) {
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g_mousedown = TRUE;
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if (InputManager()) {
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@ -567,7 +567,7 @@ SDL_AppResult SDL_AppEvent(void* appstate, SDL_Event* event)
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);
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}
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}
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else {
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else if (axisValue == 0 && g_mousedown) {
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g_mousedown = FALSE;
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if (InputManager()) {
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