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isle: fix decomp inaccuracy
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@ -91,9 +91,8 @@ void Isle::close()
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//ViewManager::RemoveAll
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// (*(ViewManager **)(*(int *)(*(int *)(pLVar4 + 0x68) + 8) + 0x88), NULL);
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MxAtomId id;
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long local_88 = 0;
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Lego()->RemoveWorld(id, local_88);
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Lego()->RemoveWorld(ds.m_atomId, local_88);
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Lego()->vtable24(ds);
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TransitionManager()->SetWaitIndicator(NULL);
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Lego()->vtable3c();
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