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Match Hospital::ReadyWorld
(#1465)
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@ -201,6 +201,7 @@ void Hospital::ReadyWorld()
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PlayAction(hospitalScript[m_hospitalState->m_unk0x0c]);
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m_currentAction = hospitalScript[m_hospitalState->m_unk0x0c];
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m_unk0x108 = 1;
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}
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else {
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m_unk0x100 = 1;
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@ -210,10 +211,9 @@ void Hospital::ReadyWorld()
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PlayAction(HospitalScript::c_hho003cl_RunAnim);
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m_currentAction = HospitalScript::c_hho003cl_RunAnim;
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m_unk0x108 = 1;
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}
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m_unk0x108 = 1;
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FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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}
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