Christian Semmler
e73f60e2c6
merge from isle/master
2024-12-20 11:54:06 -07:00
Christian Semmler
2b4f71e17d
Implement/match Act3Cop::FUN_10040360
( #1247 )
...
* Implement/match `Act3Cop::FUN_10040360`
* Remove comments
* Modern compiler fix
2024-12-20 19:49:18 +01:00
Anonymous Maarten
581ba0f5ae
Implement GroupImpl::Bounds ( #1246 )
...
* Implement/match DeviceImpl::HandleActivate
* Implement/match DeviceImpl::HandlePaint
* Implement GroupImpl::Unknown (71.63%)
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 19:48:31 +01:00
MS
bfc6d460a8
MxDSBuffer::SkipToData
to 100% (#1245 )
...
* MxDSBuffer::SkipToData to 100%
* Add blank line
2024-12-20 19:23:24 +01:00
Anonymous Maarten
b338a66a77
Implement GroupImpl::RemoveAll ( #1244 )
...
* Implement GroupImpl::RemoveAll (81.30%)
* Minor improvement
* Add 2 to total function count
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 17:50:33 +01:00
Anonymous Maarten
6f3f8c2ade
Implement LegoVideoManager::DrawFPS ( #1243 )
...
* Implement LegoVideoManager::DrawFPS
* Implement MxDisplaySurface::FUN_100bc8b0
* Match functions
* type
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 17:05:40 +01:00
jonschz
7ed2ac9ccc
Progress on Helicopter::FUN_100042a0
( #1242 )
...
* Implement `LegoCameraController::FUN_100123b0`
* Improve `UnknownMx4DPointFloat::Unknown7` match, add BETA10
* Add draft for `FUN_100042a0`
* Improve match
* Match
* Use better naming
* Remove comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 01:27:14 +01:00
Ramen2X
4cd4b55ae7
replace directinput joystick APIs with SDL ( #41 )
2024-12-19 19:25:49 -05:00
Anonymous Maarten
a8729dfef6
glD3DRMIMAGE::CreateBuffer, LegoVideoManager::EnableRMDevice and LegoVideoManager::DisableRMDevice ( #1241 )
...
* Implement TglD3DRMIMAGE::CreateBuffer (ecx/edi are swapped)
* Implement LegoVideoManager::EnableRMDevice
* Implement LegoVideoManager::DisableRMDevice
* clang-format
* Match `LegoVideoManager::EnableRMDevice`
* Remove padding
* Fix naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-19 22:52:33 +01:00
Christian Semmler
cb38cf7673
Implement/match Act3Brickster::FUN_100417c0
( #1240 )
...
* Implement/match `Act3Brickster::FUN_100417c0`
* Move function
* Rename var
* Revert "Rename var"
This reverts commit c9ca75ae7f1d894f976ce6d383d5b4d13ead99a5.
2024-12-19 20:22:34 +01:00
Christian Semmler
d3212a0523
Fix repeating sounds in MxWavePresenter
(again) ( #40 )
...
* Commit
* Use audio buffer
* Add assert for buffer
* Fix naming
2024-12-18 22:27:29 +01:00
Ramen2X
0103635626
add arm64 MSVC toolchain to CI ( #39 )
2024-12-18 15:59:06 -05:00
Ramen2X
388e17a8fc
add release builds to the CI ( #38 )
2024-12-17 21:32:43 -05:00
Christian Semmler
18fc084a3f
Match LegoGameState::Load
( #1239 )
2024-12-18 01:10:42 +01:00
Ramen2X
106e167f5b
re-enable event check in artifact ci job
2024-12-17 19:01:45 -05:00
Ramen2X
65fc4322de
temporarily disable event check in artifact ci job
...
need to test something
2024-12-17 18:41:17 -05:00
Ramen2X
65f4878c5c
add automatic release uploads using CI ( #37 )
2024-12-17 17:53:23 -05:00
Christian Semmler
90c687bde0
Implement/match Act3Brickster::FUN_10042300
( #1238 )
...
* Implement/match `Act3Brickster::FUN_10042300`
* Add comment about assignment operator
* Add another comment
* Fix
* add back BETA annotation
2024-12-17 23:16:00 +01:00
Christian Semmler
66e3c9a2e1
Implement/match Act3Brickster::Animate
( #1237 )
...
* Implement/match `Act3Brickster::Animate`
* Improve loop
2024-12-17 19:11:47 +01:00
MS
9c951c4974
Implement MxDisplaySurface::DrawTransparentRLE
( #1236 )
...
* Implement MxDisplaySurface::DrawTransparentRLE
* ncc fix
2024-12-17 01:07:39 -07:00
Christian Semmler
f51b1867ee
Use SDL3 for filesystem access ( #36 )
...
* Use SDL IOStream in for MXIOINFO
* Use SDL IOStream for WDB file
* Use SDL IOStream for LegoStorage
* Update README.md
* Fixes
* Add names to skip.yml
* Add #include <stdio.h> where necessary
2024-12-16 22:25:52 +01:00
Christian Semmler
aa3a66cd82
Merge remote-tracking branch 'isle/master'
2024-12-16 14:14:14 -07:00
Christian Semmler
cfa3769abf
Use macros for Seek
modes ( #1235 )
...
* Use macros for `Seek` modes
* Fix syntax
* Use `OF_READ`
* Add names to skip.yml
* Revert "Add names to skip.yml"
This reverts commit 28b6f577dc0c47070064070f4655a15dab3bda25.
2024-12-16 22:13:52 +01:00
Christian Semmler
874714a40d
Fix repeating sounds in MxWavePresenter
( #35 )
2024-12-16 00:29:41 +01:00
Christian Semmler
3b7e60bdc0
merge from isle/master
2024-12-15 11:59:19 -07:00
Christian Semmler
615c3a5047
Implement/match Act3Cop::Animate
( #1233 )
...
* Implement/match `Act3Cop::Animate`
* Fix
2024-12-15 19:48:47 +01:00
Christian Semmler
73b9e9a06f
Fix LegoAct2::Notify
( #1234 )
2024-12-15 19:45:17 +01:00
Christian Semmler
1b4142c6a9
Implement/match Write
functions in LegoAnim
class ( #1232 )
...
* Implement/match `LegoAnim::Write`
* Implement remaining Write functions
* Bump total function count
2024-12-15 18:15:10 +01:00
jonschz
2e7f2edbf1
Implement/match Act3Cop::ParseAction
( #1230 )
...
* Implement/match `Act3Cop::ParseAction`
* Fix formatting
* Address review comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-15 18:09:29 +01:00
Christian Semmler
661c76c6e0
Implement/match Act3Shark::Animate
( #1231 )
...
* Implement/match `Act3Shark::Animate`
* Add BETA annotation
* Raise max functions
* Mark as FUNCTION
2024-12-15 17:18:25 +01:00
Christian Semmler
47c0e1a037
merge from isle/master
2024-12-15 08:24:45 -07:00
jonschz
ace2a9f047
Add g_copDest
( #1229 )
...
* Implement `AddCop` and `g_copDest`
* Fix formatting
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-15 05:50:52 -07:00
Christian Semmler
07655651f5
Convert DirectSound logic to miniaudio ( #34 )
...
* Convert DirectSound logic to miniaudio
* Update legocachsound.cpp
2024-12-14 20:36:13 -07:00
Christian Semmler
2d74f14de0
Implement/match Act3::FUN_10072ad0
( #1228 )
...
* Implement `Act3::FUN_10072ad0`
* Improve match
* Improve match
* Match
2024-12-14 14:30:21 -07:00
Christian Semmler
16730ef9c1
Implement/match Act3Ammo::FUN_10053db0
( #1227 )
2024-12-14 21:36:14 +01:00
Christian Semmler
67b4553eaa
Implement/match LegoPathController::FUN_1004a380
( #1226 )
2024-12-14 20:02:48 +01:00
jonschz
413bd5ae7b
Implement/match LegoJetski::HitActor
( #1225 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-14 19:46:51 +01:00
jonschz
97ff27af9e
Implement/match LegoPlantManager::FUN_10026410
( #1223 )
...
* Implement/match `LegoPlantManager::FUN_10026410`
* Full match on LEGO1 and BETA10
* Improve `LegoBuildingManager::FUN_10030630`
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-14 16:35:08 +01:00
jonschz
57aa5a9f8a
Refactor legoracers.h
and legoracers.cpp
( #1224 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-14 07:03:19 -07:00
jonschz
5a6415e0cf
Implement/match Act2Actor::FUN_10019b90
( #1222 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-13 16:19:55 -07:00
Christian Semmler
1aeb458be1
Implement/match Act3Ammo::Animate
( #1221 )
...
* Implement/match `Act3Ammo::Animate`
* Match
* Rename
* Rename
* Rename
2024-12-13 22:56:26 +01:00
Christian Semmler
6da2faa48c
Refactor actor states, define enum ( #1220 )
...
* Refactor actor states, define enum
* Revert
* Rename `UpdateState` to `Animate`
2024-12-13 20:30:50 +01:00
Christian Semmler
ce3f71ea0f
Rename LegoPathActor::VTable0x70
to UpdateState
( #1219 )
2024-12-13 19:20:03 +01:00
Christian Semmler
263d7d1e4f
Implement/match Act3::GoodEnding
( #1218 )
2024-12-13 18:49:45 +01:00
Christian Semmler
de7bc813ca
Implement/match LegoAct2::BadEnding
( #1217 )
...
* Implement/match `LegoAct2::BadEnding`
* Name some vars
2024-12-13 17:26:06 +01:00
Christian Semmler
32392a8e55
Fix Act2Actor::FUN_10019700
( #1216 )
2024-12-13 17:12:53 +01:00
jonschz
054f56fd9f
Implement Act2Actor::FUN_10019700
( #1215 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-12 17:54:51 -07:00
Christian Semmler
1bfeebd004
Implement most of LegoJetski
, refactor ( #1214 )
...
* Implement most of `LegoJetski`, refactor
* Fix
2024-12-12 21:17:25 +01:00
Christian Semmler
894034f9cf
Implement/match WriteDefaultTexture
( #1213 )
2024-12-12 19:02:14 +01:00
Christian Semmler
aceba71fbb
Implement/match Act3Brickster::HitActor
( #1212 )
...
* Implement/match `Act3Brickster::HitActor`
* Fixes
* Fixes
* Fixes
* Add `Act3Cop::VTable0x9c`
* Fix
2024-12-12 17:10:44 +01:00