Christian Semmler
669454a194
Use virtual operators in vector.h
( #1287 )
...
* Use virtual operators in vector.h
* Remove public
2024-12-27 18:20:18 +01:00
Christian Semmler
f475d5e196
Match MxTransitionManager::Tickle
( #1286 )
2024-12-27 17:33:20 +01:00
Christian Semmler
fd5f7ad620
Match MxPtrList<LegoNamedPart>::Destroy
( #1285 )
2024-12-26 20:57:30 +01:00
Ramen2X
2d302ddf9b
rewrite and clarify usage information in readme ( #1284 ) [skip ci]
...
* rewrite and clarify usage information in readme
* add note about OS architecture differences
* fix
* missing space
2024-12-26 12:57:13 -05:00
LuisYeah1234-hub
69969c78ae
(docs)README.md: Update Debug builds line ( #1278 )
...
* Update README.md
* Update README.md [skip ci]
* Some minor mistake [skip ci]
2024-12-25 16:01:41 -07:00
Christian Semmler
667ea3ff82
Various matches with BETA functions ( #1281 )
...
* Match functions to BETA
* Improve `Matrix4::FromQuaternion`
* Improve `Matrix4::ToQuaternion` match
* Fix bug that was fixed in retail
* Match `Vector4::NormalizeQuaternion`
2024-12-25 22:05:28 +01:00
jonschz
70baf8cecc
Fix float constants and conversions ( #1279 )
...
* Fix legoplants warnings, add BETA10 references
* Fix warnings in various header files, improve match
* Fix floats in legoactors.cpp
* Fix `legolocations.cpp`
* fix typo
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-25 21:01:00 +01:00
Ramen2X
4552505082
Revert "Update actions ( #1275 )"
...
This reverts commit 457300ddba0c08754743451c90e1b58c6f8e4449.
2024-12-25 14:59:07 -05:00
Christian Semmler
6b3fcafbe1
Match Helicopter::HandleEndAnim
( #1276 )
2024-12-25 18:39:51 +01:00
larzie
457300ddba
Update actions ( #1275 )
...
* Update analyze action
* Update build action
* Update format action
* Update legobin action
* Update naming action
2024-12-25 16:39:26 +01:00
Christian Semmler
0f338a882b
Match some list functions in MxStreamController
to BETA10 ( #1273 )
2024-12-24 22:42:20 +01:00
Christian Semmler
c2c9c75f1a
Fix Vector2
/Vector3
order ( #1272 )
...
* Fix Vector2/Vector3 order
* Refactor vector classes to be const and reference param consistent
* Add BETA10 annotations and fixes
2024-12-24 22:21:26 +01:00
Christian Semmler
7c41ff4569
Order compilation units according to retail, match and align Score
class ( #1271 )
...
* Initial changes for ordering, Score
* Add mxdebug
* Match `Score::Paint`
* Refactor
* Add BETA asserts
* BETA match
2024-12-24 19:38:15 +01:00
Joshua Peisach
bb29d289fe
SkateBoard: name m_unk0x160 -> m_pizzaVisible ( #1269 )
2024-12-24 07:50:37 -07:00
Margen67
63f16fd776
ci: Update actions ( #1268 )
2024-12-23 21:14:06 -07:00
Anonymous Maarten
b4d2ea72af
Fix -Wwrite-strings warnings ( #1267 )
...
warning: ISO C++ forbids converting a string constant to 'LegoChar*'
2024-12-23 17:11:38 -07:00
vladislav doster
3f4732b0bc
docs(README.md): readability improvements ( #1266 )
2024-12-23 15:39:26 -07:00
Anonymous Maarten
938a5d7f19
Implement MxDisplaySurface::VTable0x34 ( #1264 )
...
* Implement MxDisplaySurface::VTable0x34
* Match
* Remove function count since we got them all
* Update README.md
* Remove emphasis on work-in-progress
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-23 19:18:14 +01:00
Christian Semmler
5ffa91d5fd
Match MxDiskStreamController::FUN_100c7db0
( #1265 )
...
* Match `MxDiskStreamController::FUN_100c7db0`
* Modern compiler fix
2024-12-23 19:06:45 +01:00
Christian Semmler
1b99d75543
Refactor geom
library into geom
and shape
( #1263 )
...
* Refactor `geom` library into `geom` and `util`
* Rename to `shape`
2024-12-23 17:25:23 +01:00
Christian Semmler
5b19d7953a
Refactor MxStreamList
based lists ( #1260 )
...
* Refactor stream lists
* Fix naming
* Fix header inclusion
* Fix annotations
* Move function definitions to header
* Remove mxstreamprovider.cpp
* Naming
2024-12-23 16:32:16 +01:00
Joshua Peisach
48c327ca5a
Implement MxDisplaySurface::VTable0x2c ( #1262 )
...
* Implement MxDisplaySurface::VTable0x2c
* fix header namespace
* Incorporate improvements from @madebr branch
* Naming
* Naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
2024-12-23 16:17:36 +01:00
MS
1f582eb610
Implement MxDisplaySurface::VTable0x24
( #1261 )
...
* MxDisplaySurface::VTable0x24
* Fix stride/length check in vtable24 and vtable28
2024-12-22 20:21:07 -07:00
Christian Semmler
cbc3d7227e
Implement/match LegoWEGEdge
functions ( #1259 )
...
* Implement/match `LegoWEGEdge::VTable0x04`
* Implement/match `LegoWEGEdge::FUN_1009aea0`
* Rename
2024-12-22 19:47:39 +01:00
jonschz
3e6d789324
Add all BETA10 ClassName()
functions and vtables ( #1258 )
...
* Add all BETA10 `ClassName()` functions and vtables
* Run formatter, fix copy error
* Fix copy error
* Add BETA10 library functions
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-22 08:13:34 -07:00
MS
276ad8d735
MxDSBuffer::ParseChunk
to 100% (#1257 )
...
* MxDSBuffer::ParseChunk to 100%
* Restore SUCCESS tests
2024-12-21 20:03:12 -07:00
Ramen2X
1caf275fc4
readme refresh 2 ( #1256 ) [skip ci]
...
* readme refresh 2
* typos
* small status rewrite
2024-12-21 20:42:26 -05:00
Christian Semmler
b03de35e30
Further accuracy improvement on LegoNavController::Notify
( #1255 )
...
* Further accuracy improvement on `LegoNavController::Notify`
* Use enum
2024-12-21 23:38:22 +01:00
Christian Semmler
a987533ba1
Fix a bug in LegoNavController
, improve accuracy ( #1254 )
...
* Fix a bug in `LegoNavController`, improve accuracy
* Fix
2024-12-21 23:17:45 +01:00
Christian Semmler
fe2a65c8da
Implement/match LegoNavController::Notify
( #1253 )
...
* Implement/match `LegoNavController::Notify`
* Move function
* Add to total function count
* Add OPT:REF to lego1
2024-12-21 22:41:47 +01:00
Christian Semmler
bcc41256f8
Add LegoOmni::World
enum ( #1252 )
2024-12-21 18:08:55 +01:00
jonschz
3e427ab03e
Improve Helicopter::Animate()
( #1251 )
...
* Small improvements
* More improvements
* Small drive-by refactor
* Do not inline `UnknownMx4DPointFloat::FUN_10004520()`
* Fix `Act3Brickster::Animate`
* Fixes
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-21 17:21:22 +01:00
MS
fc93b84655
MxDSBuffer::FUN_100c67b0 100% ( #1250 )
2024-12-21 00:36:57 -07:00
Christian Semmler
5a61cf6566
Move CreateStreamObject
to proper location ( #1249 )
2024-12-20 22:15:52 +01:00
Christian Semmler
c9acd9a49f
Minor fixes ( #1248 )
2024-12-20 20:23:01 +01:00
Christian Semmler
2b4f71e17d
Implement/match Act3Cop::FUN_10040360
( #1247 )
...
* Implement/match `Act3Cop::FUN_10040360`
* Remove comments
* Modern compiler fix
2024-12-20 19:49:18 +01:00
Anonymous Maarten
581ba0f5ae
Implement GroupImpl::Bounds ( #1246 )
...
* Implement/match DeviceImpl::HandleActivate
* Implement/match DeviceImpl::HandlePaint
* Implement GroupImpl::Unknown (71.63%)
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 19:48:31 +01:00
MS
bfc6d460a8
MxDSBuffer::SkipToData
to 100% (#1245 )
...
* MxDSBuffer::SkipToData to 100%
* Add blank line
2024-12-20 19:23:24 +01:00
Anonymous Maarten
b338a66a77
Implement GroupImpl::RemoveAll ( #1244 )
...
* Implement GroupImpl::RemoveAll (81.30%)
* Minor improvement
* Add 2 to total function count
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 17:50:33 +01:00
Anonymous Maarten
6f3f8c2ade
Implement LegoVideoManager::DrawFPS ( #1243 )
...
* Implement LegoVideoManager::DrawFPS
* Implement MxDisplaySurface::FUN_100bc8b0
* Match functions
* type
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 17:05:40 +01:00
jonschz
7ed2ac9ccc
Progress on Helicopter::FUN_100042a0
( #1242 )
...
* Implement `LegoCameraController::FUN_100123b0`
* Improve `UnknownMx4DPointFloat::Unknown7` match, add BETA10
* Add draft for `FUN_100042a0`
* Improve match
* Match
* Use better naming
* Remove comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-20 01:27:14 +01:00
Anonymous Maarten
a8729dfef6
glD3DRMIMAGE::CreateBuffer, LegoVideoManager::EnableRMDevice and LegoVideoManager::DisableRMDevice ( #1241 )
...
* Implement TglD3DRMIMAGE::CreateBuffer (ecx/edi are swapped)
* Implement LegoVideoManager::EnableRMDevice
* Implement LegoVideoManager::DisableRMDevice
* clang-format
* Match `LegoVideoManager::EnableRMDevice`
* Remove padding
* Fix naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-19 22:52:33 +01:00
Christian Semmler
cb38cf7673
Implement/match Act3Brickster::FUN_100417c0
( #1240 )
...
* Implement/match `Act3Brickster::FUN_100417c0`
* Move function
* Rename var
* Revert "Rename var"
This reverts commit c9ca75ae7f1d894f976ce6d383d5b4d13ead99a5.
2024-12-19 20:22:34 +01:00
Christian Semmler
18fc084a3f
Match LegoGameState::Load
( #1239 )
2024-12-18 01:10:42 +01:00
Christian Semmler
90c687bde0
Implement/match Act3Brickster::FUN_10042300
( #1238 )
...
* Implement/match `Act3Brickster::FUN_10042300`
* Add comment about assignment operator
* Add another comment
* Fix
* add back BETA annotation
2024-12-17 23:16:00 +01:00
Christian Semmler
66e3c9a2e1
Implement/match Act3Brickster::Animate
( #1237 )
...
* Implement/match `Act3Brickster::Animate`
* Improve loop
2024-12-17 19:11:47 +01:00
MS
9c951c4974
Implement MxDisplaySurface::DrawTransparentRLE
( #1236 )
...
* Implement MxDisplaySurface::DrawTransparentRLE
* ncc fix
2024-12-17 01:07:39 -07:00
Christian Semmler
cfa3769abf
Use macros for Seek
modes ( #1235 )
...
* Use macros for `Seek` modes
* Fix syntax
* Use `OF_READ`
* Add names to skip.yml
* Revert "Add names to skip.yml"
This reverts commit 28b6f577dc0c47070064070f4655a15dab3bda25.
2024-12-16 22:13:52 +01:00
Christian Semmler
615c3a5047
Implement/match Act3Cop::Animate
( #1233 )
...
* Implement/match `Act3Cop::Animate`
* Fix
2024-12-15 19:48:47 +01:00
Christian Semmler
73b9e9a06f
Fix LegoAct2::Notify
( #1234 )
2024-12-15 19:45:17 +01:00