1529 Commits

Author SHA1 Message Date
Christian Semmler
f95eedd0ce
Improve match of LegoPathActor::FUN_1002edd0, reorder (#1332)
* Relocate annotation

* Improve match of `LegoBuildingManager::ScheduleAnimation`

* try fix

* Revert "try fix"

This reverts commit e8f5db6fec92e87fae5cd177f6b4880e81519bfe.

* Order isle

* Move annotation
2025-01-12 21:31:58 +01:00
Christian Semmler
5c57b805de
Fix regression in LegoWorld::Enable (#1329)
* Fix regression in `LegoWorld::Enable`

* Update legoworld.cpp
2025-01-11 11:39:27 -07:00
Christian Semmler
33d8192d75
Implement/match LegoWorld::ActorExists (#1330) 2025-01-11 17:55:19 +01:00
MS
4d3481d2bd
LegoWorld::Add to 100% (#1328) 2025-01-11 10:51:02 -05:00
Christian Semmler
ac3a551bcc
Improve symbol order until LegoActor, match LegoPlantManager::ScheduleAnimation (#1327)
* Order `LegoCarBuild`, `LegoPlantManager`

* Order until `LegoActor`
2025-01-11 01:42:03 +01:00
Christian Semmler
ee2bcb4d53
Order symbols in LegoWorld (#1321)
* Partially order `LegoWorld` symbols

* Further order `LegoWorld`
2025-01-10 01:31:45 +01:00
Christian Semmler
58d3bd39e1
Add missing SpawnLocation ctor annotation (#1320) 2025-01-09 01:36:54 +01:00
Christian Semmler
5cd365c4f1
Order until the end of LegoAnimActor (#1319) 2025-01-09 01:28:43 +01:00
Christian Semmler
646ee0d70a
Use COMPAT_MODE to fix inline function not defined warnings on modern compilers (#1315)
* Use `COMPAT_MODE` to fix inline function not defined

* Fix
2025-01-09 01:15:29 +01:00
Christian Semmler
8026025fbd
Improve LegoRacers HitActor matches (#1318) 2025-01-09 01:15:05 +01:00
Christian Semmler
4c32abd16d
Add BETA10 macro to enable conditional compilation for BETA10 targets (#1270)
* Add BETA10 macro to enable conditional compilation for BETA10 targets

* Adjustments to CMakeLists.txt
2025-01-07 00:06:07 +01:00
MS
2cdbd1b94f
Beta match MxDSStreamingAction (#1314)
* Beta match MxDSStreamingAction

* Call the operator directly
2025-01-06 15:41:40 -07:00
MS
93815ca545
Refactor surrounding MxDSChunk utility functions (#1313) 2025-01-06 13:20:47 -07:00
Christian Semmler
7c452e9453
Order functions in binary up to end of Act2Actor (#1312)
* Order more functions

* Order LegoRaceActor

* Further ordering

* Order `Act2Actor`

* Fix
2025-01-05 21:00:50 +01:00
Christian Semmler
72aa7e330d
Order functions up to the end of GasStation, match GasStation::ReadyWorld (#1311)
* Minor improvements

* Match `GasStation::ReadyWorld`

* Reorder
2025-01-05 18:40:07 +01:00
Christian Semmler
c54805fde8
Order functions in binary up to the end of Helicopter; refactor vector/matrix classes (#1309)
* Order experimentation

* Revert IslePathActor

* Fix order

* Fix inlining

* Fixes

* WIP

* WIP

* Refactor

* Refactor

* Fix operators

* Remove obsolete inline keyword

* Fix ctors

* Refactor

* Rename files

* Refactor

* Remove empty line
2025-01-04 15:07:04 -07:00
jonschz
b8f1364ac7
Add smack functions and math globals (#1310)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-01-04 12:56:15 -07:00
Ramen2X
3e5967f3f3
initial Docker support (#1308) 2025-01-02 19:16:23 -05:00
Christian Semmler
10d318a5de
Fix inlining in Helicopter::FUN_100042a0 (#1307) 2025-01-01 21:09:18 +01:00
MS
a7f008568a
Add MXIOINFO::CreateChunk (#1306) 2025-01-01 19:23:16 +01:00
MS
70e72de20f
Some tweaks to LegoCharacterManager (#1305) 2024-12-30 13:46:55 -07:00
Anonymous Maarten
c77b5869f5
Fix warnings triggered by isle-portable (#1304)
* Replace computed constant with more readable computed constants

* LegoAnim::GetActorUnknown0x04 returns a number, not a pointer

* Add macro for creating RGB555 colors

* Texture pixel data is passed through as const data

* Compare palette index against 0 instead of NULL pointer

* warning: deleting 'void*' is undefined [-Wdelete-incomplete] warning

Some DirectX sdk's declars D3DRMIMAGE::buffer1 and D3DRMIMAGE::buffer2
as a void pointer.

* Don't use floats

* Fix wrong op

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-12-29 22:45:00 +01:00
Christian Semmler
795d6e144d
Match LegoPathActor::VTable0x8c (#1303)
* Match `LegoPathActor::VTable0x8c`

* Fix
2024-12-29 20:46:03 +01:00
Christian Semmler
d97ce96768
Use Windows virtual key macros for keys (#1302)
* Use Windows virtual key macros for keys

* Add `VK_OEM_MINUS`

* Fix missing key

* Name variable
2024-12-29 17:14:36 +01:00
Christian Semmler
9b96f3c338
Match LegoWorld::Find (#1301) 2024-12-28 21:17:03 +01:00
Christian Semmler
3140ba73eb
Match TglD3DRMIMAGE::FillRowsOfTexture (#1300) 2024-12-28 19:10:02 +01:00
Christian Semmler
724a566c2e
Match MxDiskStreamProvider::FUN_100d1780 (#1299) 2024-12-28 18:41:35 +01:00
Christian Semmler
a97934e188
Match LegoNavController::ProcessKeyboardInput (#1298) 2024-12-28 18:30:07 +01:00
Christian Semmler
e4e8ad6da5
Match LegoWorld::Tickle (#1297) 2024-12-28 18:23:27 +01:00
Christian Semmler
fd27efcc22
Match LegoCarBuild::FUN_10024c20 (#1296) 2024-12-28 18:00:53 +01:00
Christian Semmler
63bfb95d80
Match LegoActor::SetROI (#1295) 2024-12-28 17:43:06 +01:00
Christian Semmler
2303dafaae
Match LegoInputManager::ProcessOneEvent (#1294) 2024-12-28 17:11:00 +01:00
MS
29e77210e8
Rename some things in Infocenter (#1293) 2024-12-27 17:21:49 -07:00
Christian Semmler
8afa64048b
More BETA matches in MxDiskStreamController (#1292)
* More BETA matches in `MxDiskStreamController`

* Fix
2024-12-27 21:03:04 +01:00
Christian Semmler
2422d997cf
Match some more MxDiskStreamController functions (#1291) 2024-12-27 20:14:16 +01:00
Christian Semmler
a3b191f601
Match MxPresenter::StartAction (#1290) 2024-12-27 20:05:22 +01:00
Christian Semmler
d5fdea372b
Match LegoAnimationManager::FUN_10063b90 (#1289) 2024-12-27 19:11:25 +01:00
Ramen2X
fb2e9fb5ec
rename MxSmack to MxSmk (#1288)
* rename MxSmack to MxSmk

* format
2024-12-27 13:00:56 -05:00
Christian Semmler
669454a194
Use virtual operators in vector.h (#1287)
* Use virtual operators in vector.h

* Remove public
2024-12-27 18:20:18 +01:00
Christian Semmler
f475d5e196
Match MxTransitionManager::Tickle (#1286) 2024-12-27 17:33:20 +01:00
Christian Semmler
fd5f7ad620
Match MxPtrList<LegoNamedPart>::Destroy (#1285) 2024-12-26 20:57:30 +01:00
Ramen2X
2d302ddf9b
rewrite and clarify usage information in readme (#1284) [skip ci]
* rewrite and clarify usage information in readme

* add note about OS architecture differences

* fix

* missing space
2024-12-26 12:57:13 -05:00
LuisYeah1234-hub
69969c78ae
(docs)README.md: Update Debug builds line (#1278)
* Update README.md

* Update README.md [skip ci]

* Some minor mistake [skip ci]
2024-12-25 16:01:41 -07:00
Christian Semmler
667ea3ff82
Various matches with BETA functions (#1281)
* Match functions to BETA

* Improve `Matrix4::FromQuaternion`

* Improve `Matrix4::ToQuaternion` match

* Fix bug that was fixed in retail

* Match `Vector4::NormalizeQuaternion`
2024-12-25 22:05:28 +01:00
jonschz
70baf8cecc
Fix float constants and conversions (#1279)
* Fix legoplants warnings, add BETA10 references

* Fix warnings in various header files, improve match

* Fix floats in legoactors.cpp

* Fix `legolocations.cpp`

* fix typo

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-25 21:01:00 +01:00
Ramen2X
4552505082 Revert "Update actions (#1275)"
This reverts commit 457300ddba0c08754743451c90e1b58c6f8e4449.
2024-12-25 14:59:07 -05:00
Christian Semmler
6b3fcafbe1
Match Helicopter::HandleEndAnim (#1276) 2024-12-25 18:39:51 +01:00
larzie
457300ddba
Update actions (#1275)
* Update analyze action

* Update build action

* Update format action

* Update legobin action

* Update naming action
2024-12-25 16:39:26 +01:00
Christian Semmler
0f338a882b
Match some list functions in MxStreamController to BETA10 (#1273) 2024-12-24 22:42:20 +01:00
Christian Semmler
c2c9c75f1a
Fix Vector2/Vector3 order (#1272)
* Fix Vector2/Vector3 order

* Refactor vector classes to be const and reference param consistent

* Add BETA10 annotations and fixes
2024-12-24 22:21:26 +01:00