jonschz f64af166c8
Add BETA10 addresses for LegoROI and others (#1569)
---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2025-06-21 07:52:24 +02:00

86 lines
2.3 KiB
C++

#ifndef VIEWROI_H
#define VIEWROI_H
#include "decomp.h"
#include "realtime/orientableroi.h"
#include "tgl/tgl.h"
#include "viewlodlist.h"
/*
ViewROI objects represent view objects, collections of view objects,
etc. Basically, anything which can be placed in a scene and manipilated
by the view manager is a ViewROI.
*/
// VTABLE: LEGO1 0x100dbe70
// VTABLE: BETA10 0x101c3908
// SIZE 0xe4
class ViewROI : public OrientableROI {
public:
enum {
c_lodLevelUnset = -1,
c_lodLevelInvisible = -2,
};
// FUNCTION: BETA10 0x1018c5e0
ViewROI(Tgl::Renderer* pRenderer, ViewLODList* lodList)
{
SetLODList(lodList);
geometry = pRenderer->CreateGroup();
m_lodLevel = c_lodLevelUnset;
}
// FUNCTION: LEGO1 0x100a9e20
// FUNCTION: BETA10 0x1018c680
~ViewROI() override
{
// SetLODList() will decrease refCount of LODList
SetLODList(0);
delete geometry;
}
// FUNCTION: BETA10 0x1007b540
void SetLODList(ViewLODList* lodList)
{
// ??? inherently type unsafe - kind of... because, now, ROI
// does not expose SetLODs() ...
// solution: create pure virtual LODListBase* ROI::GetLODList()
// and let derived ROI classes hold the LODList
if (lods) {
reinterpret_cast<ViewLODList*>(lods)->Release();
}
lods = lodList;
if (lods) {
reinterpret_cast<ViewLODList*>(lods)->AddRef();
}
}
float IntrinsicImportance() const override; // vtable+0x04
void UpdateWorldData() override; // vtable+0x1c
void SetLocal2WorldWithWorldDataUpdate(const Matrix4& p_transform) override; // vtable+0x20
void UpdateWorldDataWithTransform(const Matrix4& p_transform) override; // vtable+0x24
virtual Tgl::Group* GetGeometry(); // vtable+0x30
virtual const Tgl::Group* GetGeometry() const; // vtable+0x34
int GetLodLevel() { return m_lodLevel; }
void SetLodLevel(int p_lodLevel) { m_lodLevel = p_lodLevel; }
static unsigned char SetLightSupport(unsigned char p_lightSupport);
protected:
void UpdateWorldDataWithTransformAndChildren(const Matrix4& parent2world) override; // vtable+0x28
void SetGeometryTransformation();
Tgl::Group* geometry; // 0xdc
int m_lodLevel; // 0xe0
};
// SYNTHETIC: LEGO1 0x100aa250
// ViewROI::`scalar deleting destructor'
#endif // VIEWROI_H