mirror of
https://github.com/isledecomp/isle-portable.git
synced 2025-08-03 15:47:34 -04:00

* Reduce maximum sizes, make isle-config smaller * Add extra options, clean up layout * Add line breaks to tooltips * Add Texture Loader extension config, fix var case * Add "categories" in ini file * Fix broken CI building on Linux
810 lines
27 KiB
XML
810 lines
27 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>MainDialog</class>
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<widget class="QDialog" name="MainDialog">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>550</width>
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<height>700</height>
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</rect>
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</property>
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<property name="sizePolicy">
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<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="windowTitle">
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<string>Configure LEGO Island</string>
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</property>
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<property name="windowIcon">
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<iconset resource="config.qrc">
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<normaloff>:/lego1.png</normaloff>:/lego1.png</iconset>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout" stretch="0,0">
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<item>
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<widget class="QLabel" name="sharkImageLabel">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="minimumSize">
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<size>
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<width>143</width>
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<height>383</height>
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</size>
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</property>
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<property name="maximumSize">
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<size>
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<width>16777215</width>
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<height>16777215</height>
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</size>
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</property>
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<property name="toolTip">
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<string>Jaws.</string>
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</property>
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<property name="text">
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<string/>
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</property>
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<property name="pixmap">
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<pixmap resource="config.qrc">:/shark.png</pixmap>
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</property>
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<property name="scaledContents">
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<bool>false</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QWidget" name="settingsWidget" native="true">
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<property name="sizePolicy">
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<sizepolicy hsizetype="MinimumExpanding" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout">
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<item>
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<widget class="QWidget" name="dataPaths" native="true">
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<property name="minimumSize">
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<size>
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<width>0</width>
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<height>0</height>
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</size>
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</property>
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<layout class="QGridLayout" name="gridLayout_2">
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item row="5" column="2">
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<widget class="QPushButton" name="savePathOpen">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="maximumSize">
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<size>
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<width>50</width>
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<height>16777215</height>
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</size>
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</property>
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<property name="text">
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<string>Open</string>
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</property>
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</widget>
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</item>
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<item row="0" column="2">
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<widget class="QPushButton" name="dataPathOpen">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="maximumSize">
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<size>
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<width>50</width>
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<height>16777215</height>
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</size>
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</property>
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<property name="text">
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<string>Open</string>
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</property>
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</widget>
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</item>
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<item row="5" column="0">
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<widget class="QLabel" name="savePathLabel">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="text">
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<string>Save Path:</string>
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</property>
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<property name="textFormat">
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<enum>Qt::PlainText</enum>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="QLineEdit" name="dataPath">
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<property name="toolTip">
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<string>Path to the game data files.
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Set this to the CD image root.</string>
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</property>
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</widget>
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</item>
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<item row="5" column="1">
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<widget class="QLineEdit" name="savePath">
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<property name="toolTip">
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<string>Folder where save files are kept.</string>
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</property>
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</widget>
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</item>
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<item row="0" column="0">
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<widget class="QLabel" name="dataPathLabel">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="text">
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<string>Data Path:</string>
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</property>
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<property name="textFormat">
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<enum>Qt::PlainText</enum>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QWidget" name="QualityOptionsHolder" native="true">
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<property name="minimumSize">
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<size>
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<width>0</width>
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<height>80</height>
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</size>
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</property>
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<layout class="QGridLayout" name="gridLayout">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<item row="1" column="3">
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<widget class="QGroupBox" name="maxActorsGroup">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="toolTip">
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<string>Maximum number of LEGO actors to exist in the world at a time.
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The game will gradually increase the number of actors until this maximum is reached and while performance is acceptable.</string>
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</property>
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<property name="title">
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<string>Maximum Actors (5..40)</string>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout_8">
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<item>
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<widget class="QSlider" name="maxActorsSlider">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="minimum">
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<number>5</number>
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</property>
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<property name="maximum">
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<number>40</number>
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</property>
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<property name="singleStep">
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<number>5</number>
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</property>
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<property name="value">
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<number>20</number>
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</property>
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<property name="sliderPosition">
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<number>20</number>
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</property>
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<property name="tracking">
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<bool>false</bool>
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</property>
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="tickPosition">
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<enum>QSlider::NoTicks</enum>
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</property>
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<property name="tickInterval">
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<number>5</number>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLabel" name="maxActorsNum">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Fixed" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="minimumSize">
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<size>
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<width>15</width>
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<height>0</height>
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</size>
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</property>
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<property name="text">
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<string>20</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item row="1" column="2">
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<widget class="QGroupBox" name="maxLoDGroup">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="minimumSize">
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<size>
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<width>0</width>
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<height>70</height>
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</size>
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</property>
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<property name="toolTip">
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<string>Maximum Level of Detail (LOD).
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A higher setting will cause higher quality textures to be drawn regardless of distance.</string>
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</property>
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<property name="title">
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<string>Maximum LOD</string>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout_7">
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<item>
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<widget class="QSlider" name="maxLoDSlider">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="maximum">
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<number>50</number>
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</property>
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<property name="singleStep">
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<number>5</number>
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</property>
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<property name="pageStep">
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<number>10</number>
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</property>
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<property name="value">
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<number>35</number>
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</property>
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<property name="tracking">
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<bool>false</bool>
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</property>
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="tickPosition">
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<enum>QSlider::NoTicks</enum>
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</property>
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<property name="tickInterval">
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<number>10</number>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLabel" name="LoDNum">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Fixed" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="minimumSize">
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<size>
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<width>15</width>
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<height>0</height>
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</size>
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</property>
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<property name="text">
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<string>35</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item row="0" column="3">
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<widget class="QGroupBox" name="modelQualityGroup">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="toolTip">
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<string>Set 3D model detail level.</string>
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</property>
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<property name="title">
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<string>Island Model Quality</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_6">
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<item>
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<widget class="QRadioButton" name="modelQualityLowRadioButton">
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<property name="toolTip">
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<string>Broken, not recommended.</string>
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</property>
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<property name="styleSheet">
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<string notr="true">color: rgb(255, 0, 0);</string>
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</property>
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<property name="text">
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<string>Low - BROKEN!</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QRadioButton" name="modelQualityMediumRadioButton">
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<property name="text">
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<string>Medium</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QRadioButton" name="modelQualityHighRadioButton">
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<property name="text">
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<string>High</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item row="0" column="2">
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<widget class="QGroupBox" name="textureQualityGroup">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="toolTip">
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<string>Set texture detail level.</string>
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</property>
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<property name="title">
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<string>Island Texture Quality</string>
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</property>
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<property name="flat">
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<bool>false</bool>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_5">
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QRadioButton" name="textureQualityFastRadioButton">
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<property name="text">
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<string>Fast</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QRadioButton" name="textureQualityHighRadioButton">
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<property name="text">
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<string>High</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QWidget" name="checkboxWidget" native="true">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<layout class="QHBoxLayout" name="horizontalLayout_2">
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QCheckBox" name="sound3DCheckBox">
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<property name="toolTip">
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<string>Enable 3D positional audio effects.</string>
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</property>
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<property name="text">
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<string>3D Sound</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="musicCheckBox">
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<property name="toolTip">
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<string>Enable in-game background music.</string>
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</property>
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<property name="text">
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<string>Music</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="fullscreenCheckBox">
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<property name="toolTip">
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<string>Toggle fullscreen display mode.</string>
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</property>
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<property name="text">
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<string>Fullscreen</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="rumbleCheckBox">
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<property name="enabled">
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<bool>true</bool>
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</property>
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<property name="toolTip">
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<string>Enable controller rumble.</string>
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</property>
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<property name="text">
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<string>Rumble</string>
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</property>
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<property name="checkable">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QWidget" name="widget" native="true">
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<layout class="QHBoxLayout" name="horizontalLayout_3">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QGroupBox" name="transitionBox">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="toolTip">
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<string>Sets the transition effect to be used in game.</string>
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</property>
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<property name="title">
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<string>Transition Type</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_3">
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<item>
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<widget class="QComboBox" name="transitionTypeComboBox">
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<property name="currentText">
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<string>Mosaic</string>
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</property>
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<property name="currentIndex">
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<number>3</number>
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</property>
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<item>
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<property name="text">
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|
<string>Idle - Broken</string>
|
|
</property>
|
|
</item>
|
|
<item>
|
|
<property name="text">
|
|
<string>No Animation</string>
|
|
</property>
|
|
</item>
|
|
<item>
|
|
<property name="text">
|
|
<string>Dissolve</string>
|
|
</property>
|
|
</item>
|
|
<item>
|
|
<property name="text">
|
|
<string>Mosaic</string>
|
|
</property>
|
|
</item>
|
|
<item>
|
|
<property name="text">
|
|
<string>Wipe Down</string>
|
|
</property>
|
|
</item>
|
|
<item>
|
|
<property name="text">
|
|
<string>Windows</string>
|
|
</property>
|
|
</item>
|
|
<item>
|
|
<property name="text">
|
|
<string>Unknown - Broken</string>
|
|
</property>
|
|
</item>
|
|
</widget>
|
|
</item>
|
|
</layout>
|
|
</widget>
|
|
</item>
|
|
<item>
|
|
<widget class="QGroupBox" name="touchControl">
|
|
<property name="toolTip">
|
|
<string><html><head/><body><p><span style=" font-weight:600;">Virtual Gamepad (Recommended):</span> Slide your finger to move and turn.</p><p><span style=" font-weight:600;">Virtual Arrow Keys:</span> Tap screen areas to move. The top moves forward, the bottom turns or moves back.</p><p><span style=" font-weight:600;">Virtual Mouse:</span> Emulates classic mouse controls with touch.</p></body></html></string>
|
|
</property>
|
|
<property name="title">
|
|
<string>Touch Control Scheme</string>
|
|
</property>
|
|
<layout class="QHBoxLayout" name="horizontalLayout_4">
|
|
<item>
|
|
<widget class="QComboBox" name="touchComboBox">
|
|
<property name="currentIndex">
|
|
<number>2</number>
|
|
</property>
|
|
<item>
|
|
<property name="text">
|
|
<string>Virtual Mouse</string>
|
|
</property>
|
|
</item>
|
|
<item>
|
|
<property name="text">
|
|
<string>Virtual Arrow Keys</string>
|
|
</property>
|
|
</item>
|
|
<item>
|
|
<property name="text">
|
|
<string>Virtual Gamepad</string>
|
|
</property>
|
|
</item>
|
|
</widget>
|
|
</item>
|
|
</layout>
|
|
</widget>
|
|
</item>
|
|
</layout>
|
|
</widget>
|
|
</item>
|
|
<item>
|
|
<widget class="QGroupBox" name="groupBox">
|
|
<property name="title">
|
|
<string>Texture Loader Extension</string>
|
|
</property>
|
|
<layout class="QGridLayout" name="gridLayout_3">
|
|
<item row="2" column="1">
|
|
<widget class="QLineEdit" name="texturePath">
|
|
<property name="enabled">
|
|
<bool>false</bool>
|
|
</property>
|
|
<property name="toolTip">
|
|
<string>Path to texture replacements.</string>
|
|
</property>
|
|
<property name="placeholderText">
|
|
<string>textures/</string>
|
|
</property>
|
|
</widget>
|
|
</item>
|
|
<item row="2" column="2">
|
|
<widget class="QPushButton" name="texturePathOpen">
|
|
<property name="enabled">
|
|
<bool>false</bool>
|
|
</property>
|
|
<property name="sizePolicy">
|
|
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
|
|
<horstretch>0</horstretch>
|
|
<verstretch>0</verstretch>
|
|
</sizepolicy>
|
|
</property>
|
|
<property name="maximumSize">
|
|
<size>
|
|
<width>50</width>
|
|
<height>16777215</height>
|
|
</size>
|
|
</property>
|
|
<property name="text">
|
|
<string>Open</string>
|
|
</property>
|
|
</widget>
|
|
</item>
|
|
<item row="2" column="0">
|
|
<widget class="QCheckBox" name="textureCheckBox">
|
|
<property name="text">
|
|
<string>Enabled</string>
|
|
</property>
|
|
</widget>
|
|
</item>
|
|
</layout>
|
|
</widget>
|
|
</item>
|
|
<item>
|
|
<widget class="QGroupBox" name="advancedGroup">
|
|
<property name="sizePolicy">
|
|
<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
|
|
<horstretch>0</horstretch>
|
|
<verstretch>0</verstretch>
|
|
</sizepolicy>
|
|
</property>
|
|
<property name="toolTip">
|
|
<string>3D graphics device used to render the game.</string>
|
|
</property>
|
|
<property name="title">
|
|
<string>Graphics Devices</string>
|
|
</property>
|
|
<property name="flat">
|
|
<bool>false</bool>
|
|
</property>
|
|
<layout class="QVBoxLayout" name="verticalLayout_2">
|
|
<property name="leftMargin">
|
|
<number>6</number>
|
|
</property>
|
|
<property name="topMargin">
|
|
<number>6</number>
|
|
</property>
|
|
<property name="rightMargin">
|
|
<number>6</number>
|
|
</property>
|
|
<property name="bottomMargin">
|
|
<number>6</number>
|
|
</property>
|
|
<item>
|
|
<widget class="QListWidget" name="devicesList">
|
|
<property name="enabled">
|
|
<bool>true</bool>
|
|
</property>
|
|
<property name="sizePolicy">
|
|
<sizepolicy hsizetype="Expanding" vsizetype="Minimum">
|
|
<horstretch>0</horstretch>
|
|
<verstretch>0</verstretch>
|
|
</sizepolicy>
|
|
</property>
|
|
<property name="maximumSize">
|
|
<size>
|
|
<width>16777215</width>
|
|
<height>100</height>
|
|
</size>
|
|
</property>
|
|
<property name="editTriggers">
|
|
<set>QAbstractItemView::NoEditTriggers</set>
|
|
</property>
|
|
<property name="alternatingRowColors">
|
|
<bool>true</bool>
|
|
</property>
|
|
<property name="selectionBehavior">
|
|
<enum>QAbstractItemView::SelectItems</enum>
|
|
</property>
|
|
</widget>
|
|
</item>
|
|
</layout>
|
|
</widget>
|
|
</item>
|
|
<item>
|
|
<widget class="QWidget" name="buttonWidgets" native="true">
|
|
<property name="sizePolicy">
|
|
<sizepolicy hsizetype="Minimum" vsizetype="Preferred">
|
|
<horstretch>0</horstretch>
|
|
<verstretch>0</verstretch>
|
|
</sizepolicy>
|
|
</property>
|
|
<layout class="QHBoxLayout" name="horizontalLayout_6">
|
|
<property name="spacing">
|
|
<number>10</number>
|
|
</property>
|
|
<property name="leftMargin">
|
|
<number>0</number>
|
|
</property>
|
|
<property name="topMargin">
|
|
<number>0</number>
|
|
</property>
|
|
<property name="rightMargin">
|
|
<number>0</number>
|
|
</property>
|
|
<property name="bottomMargin">
|
|
<number>0</number>
|
|
</property>
|
|
<item>
|
|
<widget class="QPushButton" name="okButton">
|
|
<property name="toolTip">
|
|
<string>Save configuration and close the config tool.</string>
|
|
</property>
|
|
<property name="text">
|
|
<string>Save and Exit</string>
|
|
</property>
|
|
<property name="default">
|
|
<bool>true</bool>
|
|
</property>
|
|
</widget>
|
|
</item>
|
|
<item>
|
|
<widget class="QPushButton" name="launchButton">
|
|
<property name="toolTip">
|
|
<string>Save configuration and launch LEGO Island.</string>
|
|
</property>
|
|
<property name="text">
|
|
<string>Save and Launch</string>
|
|
</property>
|
|
</widget>
|
|
</item>
|
|
<item>
|
|
<widget class="QPushButton" name="cancelButton">
|
|
<property name="toolTip">
|
|
<string>Discard changed settings and close the config tool.</string>
|
|
</property>
|
|
<property name="text">
|
|
<string>Exit without saving</string>
|
|
</property>
|
|
</widget>
|
|
</item>
|
|
</layout>
|
|
</widget>
|
|
</item>
|
|
</layout>
|
|
</widget>
|
|
</item>
|
|
</layout>
|
|
</widget>
|
|
<tabstops>
|
|
<tabstop>dataPath</tabstop>
|
|
<tabstop>dataPathOpen</tabstop>
|
|
<tabstop>savePath</tabstop>
|
|
<tabstop>savePathOpen</tabstop>
|
|
<tabstop>textureQualityFastRadioButton</tabstop>
|
|
<tabstop>textureQualityHighRadioButton</tabstop>
|
|
<tabstop>modelQualityLowRadioButton</tabstop>
|
|
<tabstop>modelQualityMediumRadioButton</tabstop>
|
|
<tabstop>modelQualityHighRadioButton</tabstop>
|
|
<tabstop>maxLoDSlider</tabstop>
|
|
<tabstop>maxActorsSlider</tabstop>
|
|
<tabstop>sound3DCheckBox</tabstop>
|
|
<tabstop>musicCheckBox</tabstop>
|
|
<tabstop>devicesList</tabstop>
|
|
<tabstop>okButton</tabstop>
|
|
<tabstop>launchButton</tabstop>
|
|
<tabstop>cancelButton</tabstop>
|
|
</tabstops>
|
|
<resources>
|
|
<include location="config.qrc"/>
|
|
</resources>
|
|
<connections/>
|
|
</ui>
|