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isle-portable/LEGO1
History
Anders Jenbo cb6fcd4194
Remove dead debug features (#471)
2025-07-02 14:52:24 +02:00
..
lego
Merge remote-tracking branch 'isle/master'
2025-07-01 17:05:59 -07:00
modeldb
Merge remote-tracking branch 'isle/master'
2025-06-24 09:05:44 -07:00
mxdirectx
Remove dead debug features (#471)
2025-07-02 14:52:24 +02:00
mxgeometry
Get the game working on 64bit systems (#113)
2025-05-19 17:56:12 +02:00
mxstl
Implement LegoPathController::FUN_10048310 (#1192)
2024-12-06 20:50:40 +01:00
omni
Merge remote-tracking branch 'isle/master'
2025-07-01 17:05:59 -07:00
realtime
Merge remote-tracking branch 'isle/master'
2025-06-22 08:57:16 -07:00
res
…
tgl
Move 2D drawing and upscaling to the renderer (#348)
2025-06-25 19:45:26 +02:00
viewmanager
Merge remote-tracking branch 'isle/master'
2025-07-01 17:05:59 -07:00
define.cpp
Match LegoActor and LegoPathActor in BETA10 (#1524)
2025-05-27 22:04:01 +02:00
define.h
…
lego1_export.h
Use SDL3 functions in more locations (#44)
2024-12-24 18:04:46 -07:00
lego1_pch.h
Fix PCH
2025-05-26 09:52:55 -07:00
library_msvc.h
Match LegoActor and LegoPathActor in BETA10 (#1524)
2025-05-27 22:04:01 +02:00
library_smack.h
Fix inclusion guards of 3 files (#1509)
2025-05-20 02:15:30 +02:00
main.cpp
Restructure miniwin and add support for 3D backends
2025-05-29 04:07:53 +02:00
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