Mac osx not yet tested in CI

Christopher Dunn 2015-04-20 13:52:01 -07:00
parent 407e134f47
commit 6e13325711

@ -1,9 +1,20 @@
We use **cmake**, so a wide-variety of platforms *might* be supported.
# Wide support
We use **cmake**, so a wide-variety of platforms *might* be supported. We expect the following to work fine:
- **linux**, 32- and 64-bit varieties, using both **gcc** and **clang**, several versions
- **Windows**, 32- and 64-bit, under Visual Studio, several versions, including 2013
- **Mac OSX**, using both **gcc** and **clang**
If you find a problem with a specific machine or compiler, please submit a GitHub issue.
## C++ version
Different branches of our code expect different versions of C++. Travis/Appveyor simply runs the latest C++ compiler possible, and our own `#ifdef` macros handle the differences. The `master` branch expects **C++11**. The `0.y.z` branch can use something earlier than even C++0x; for the benefit of Android, it does not even require C++11 *libraries*. (Hopefully we can relax that constraint someday.)
# Continuous Integration (building and testing)
## Travis CI
We run builds and tests in Travis for
- **linux**
- Mac **osx** (*coming soon*!)
- Mac **osx** ([*coming soon*!](https://github.com/open-source-parsers/jsoncpp/pull/250))
For *each* os, we try both:
- **gcc**
@ -19,7 +30,4 @@ We run builds and tests in appveyor for
See [Appveyor docs](http://www.appveyor.com/docs/installed-software) for exact versions. It currently uses VisualStudio 2013, but we are told that [VS 2012 works fine](https://github.com/open-source-parsers/jsoncpp/issues/246) too.
## Others
Lots of older compilers and other platform variants might work too. If you find something broken, please let us know.
## C++ version
Different branches of our code expect different versions of C++. Travis/Appveyor simple runs the latest C++ compiler possible, and our own `#ifdef` macros handle the differences. The `master` branch expects **C++11**. The `0.y.z` branch can use something earlier than even C++0x; for the benefit of Android, it does not even require C++11 *libraries*. (Hopefully we can relax that constraint someday.)
Lots of older compilers and other platform variants might work too. If you find something broken, please let us know.