Post-SVN clean up (#244)

- Move source code from `trunk` into program root directory.
- Fix build and ASM files.
- Translated a few RU comments to en_US.
- Note: Line endings standardised from `CRLF` > `LF`, so best to view diffs with whitespace changes hidden.

(Work towards #75, point 3)

Reviewed-on: https://git.kolibrios.org/KolibriOS/kolibrios/pulls/244
Reviewed-by: Gleb Zaharov <risdeveau@codrs.ru>
Reviewed-by: Burer <burer@kolibrios.org>
Co-authored-by: Andrew <dent.ace@gmail.com>
Co-committed-by: Andrew <dent.ace@gmail.com>
This commit is contained in:
Andrew 2025-05-20 17:36:10 +02:00 committed by Gleb Zaharov
parent c148987224
commit 7e63294b5e
133 changed files with 3548 additions and 3531 deletions

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@ -195,8 +195,8 @@ extra_files = {
{"kolibrios/develop/utils/SPEDump", SRC_PROGS .. "/develop/SPEDump/SPEDump.kex"},
{"kolibrios/emul/", "common/emul/*"},
{"kolibrios/emul/dosbox/", "common/emul/DosBox/*"},
{"kolibrios/emul/e80/readme.txt", SRC_PROGS .. "/emulator/e80/trunk/readme.txt"},
{"kolibrios/emul/e80/keyboard.png", SRC_PROGS .. "/emulator/e80/trunk/keyboard.png"},
{"kolibrios/emul/e80/readme.txt", SRC_PROGS .. "/emulator/e80/readme.txt"},
{"kolibrios/emul/e80/keyboard.png", SRC_PROGS .. "/emulator/e80/keyboard.png"},
{"kolibrios/emul/fceu/fceu", SRC_PROGS .. "/emulator/fceu/fceu"},
{"kolibrios/emul/fceu/FCEU ReadMe.txt", SRC_PROGS .. "/emulator/fceu/FCEU ReadMe.txt"},
{"kolibrios/emul/chip8/chip8", VAR_PROGS .. "/emulator/chip8/chip8"},
@ -284,7 +284,7 @@ extra_files = {
{"kolibrios/netsurf/res/", "common/network/netsurf/res/*"},
{"kolibrios/res/skins/", "../skins/authors.txt"},
{"kolibrios/res/templates/", "common/templates/*"},
{"kolibrios/res/templates/", SRC_PROGS .. "/emulator/e80/trunk/games/*"},
{"kolibrios/res/templates/", SRC_PROGS .. "/emulator/e80/games/*"},
{"kolibrios/res/templates/NES/", "common/templates/NES/*"},
{"kolibrios/res/wallpapers/", "common/wallpapers/*"},
{"kolibrios/res/system/", build_type .. "/settings/kolibri.lbl"},
@ -409,7 +409,7 @@ tup.append_table(img_files, {
{"HACONFIG", VAR_PROGS .. "/other/ha/HACONFIG"},
{"ACLOCK", VAR_PROGS .. "/demos/aclock/aclock"},
{"APM", VAR_PROGS .. "/system/apm/apm"},
{"CALC", VAR_PROGS .. "/other/calc/trunk/calc"},
{"CALC", VAR_PROGS .. "/other/calc/calc"},
{"CALCPLUS", VAR_PROGS .. "/other/calcplus/calcplus"},
{"CALENDAR", VAR_PROGS .. "/system/calendar/trunk/calendar"},
{"COLRDIAL", VAR_PROGS .. "/system/colrdial/color_dialog"},
@ -435,7 +435,7 @@ tup.append_table(img_files, {
{"MYKEY", VAR_PROGS .. "/system/MyKey/trunk/MyKey"},
{"PCIDEV", VAR_PROGS .. "/testing/pcidev/trunk/PCIDEV"},
{"RDSAVE", VAR_PROGS .. "/system/rdsave/trunk/rdsave"},
{"RTFREAD", VAR_PROGS .. "/other/rtfread/trunk/rtfread"},
{"RTFREAD", VAR_PROGS .. "/other/rtfread/rtfread"},
{"SEARCHAP", VAR_PROGS .. "/system/searchap/searchap"},
{"SCRSHOOT", VAR_PROGS .. "/media/scrshoot/scrshoot"},
{"SETUP", VAR_PROGS .. "/system/setup/trunk/setup"},
@ -523,10 +523,10 @@ tup.append_table(img_files, {
{"LIB/RASTERWORKS.OBJ", VAR_PROGS .. "/develop/libraries/fontRasterWorks_unicode/RasterWorks.obj"},
{"LIB/SORT.OBJ", VAR_PROGS .. "/develop/libraries/sorter/sort.obj"},
{"LIB/TINYGL.OBJ", VAR_PROGS .. "/develop/libraries/TinyGL/asm_fork/tinygl.obj"},
{"MEDIA/ANIMAGE", VAR_PROGS .. "/media/animage/trunk/animage"},
{"MEDIA/ANIMAGE", VAR_PROGS .. "/media/animage/animage"},
{"MEDIA/FILLSCR", VAR_PROGS .. "/media/FillScr/fillscr"},
{"MEDIA/KIV", VAR_PROGS .. "/media/kiv/trunk/kiv"},
{"MEDIA/LISTPLAY", VAR_PROGS .. "/media/listplay/trunk/listplay"},
{"MEDIA/KIV", VAR_PROGS .. "/media/kiv/kiv"},
{"MEDIA/LISTPLAY", VAR_PROGS .. "/media/listplay/listplay"},
{"MEDIA/MIDAMP", VAR_PROGS .. "/media/midamp/trunk/midamp"},
{"MEDIA/MP3INFO", VAR_PROGS .. "/media/mp3info/mp3info"},
{"MEDIA/PALITRA", VAR_PROGS .. "/media/palitra/trunk/palitra"},
@ -641,7 +641,7 @@ if build_type == "ru_RU" then tup.append_table(img_files, {
}) end
if build_type == "ru_RU" then tup.append_table(extra_files, {
{"kolibrios/utils/period", VAR_PROGS .. "/other/period/trunk/period"},
{"kolibrios/utils/period", VAR_PROGS .. "/other/period/period"},
{"kolibrios/games/Dungeons/Dungeons", VAR_PROGS .. "/games/Dungeons/Dungeons"},
}) end
@ -752,7 +752,7 @@ tup.append_table(img_files, {
tup.append_table(extra_files, {
-- {"kolibrios/3D/cubeline", VAR_PROGS .. "/demos/cubeline/trunk/cubeline"},
{"kolibrios/3D/gears", VAR_PROGS .. "/demos/gears/gears"},
{"kolibrios/emul/e80/e80", VAR_PROGS .. "/emulator/e80/trunk/e80"},
{"kolibrios/emul/e80/e80", VAR_PROGS .. "/emulator/e80/e80"},
{"kolibrios/emul/uarm/", VAR_CONTRIB .. "/other/uarm/uARM"},
{"kolibrios/games/2048", VAR_PROGS .. "/games/2048/2048"},
{"kolibrios/games/checkers", VAR_PROGS .. "/games/checkers/checkers"},

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@ -154,16 +154,16 @@ echo *
echo Building other
echo *
rem fasm other\archer\trunk\@rcher.asm %BIN%\@rcher
fasm other\calc\trunk\calc.asm %BIN%\calc
fasm other\calc\calc.asm %BIN%\calc
fasm other\mhc\trunk\mhc.asm %BIN%\mhc
fasm other\period\trunk\period.asm %BIN%\period
fasm other\rtfread\trunk\rtfread.asm %BIN%\rtfread
fasm other\period\period.asm %BIN%\period
fasm other\rtfread\rtfread.asm %BIN%\rtfread
echo *
echo Building media
echo *
rem media\ac97snd\trunk\ac97snd.asm ac97snd
fasm media\animage\trunk\animage.asm %BIN%\animage
fasm media\animage\animage.asm %BIN%\animage
fasm media\cdp\trunk\cdp.asm %BIN%\cdp
fasm media\gifview\trunk\gifview.asm %BIN%\gifview
fasm media\iconedit\trunk\iconedit.asm %BIN%\iconedit
@ -231,9 +231,9 @@ echo *
echo Building depend application for fdd's nightbuild
echo *
echo __nightbuild fix yes >> config.inc
fasm media\kiv\trunk\kiv.asm %BIN%\nightbuild\kiv
fasm media\kiv\kiv.asm %BIN%\nightbuild\kiv
fasm media\scrshoot\scrshoot.asm %BIN%\nightbuild\scrshoot
fasm media\animage\trunk\animage.asm %BIN%\nightbuild\animage
fasm media\animage\animage.asm %BIN%\nightbuild\animage
fasm media\midamp\trunk\midamp.asm %BIN%\nightbuild\midamp
fasm develop\heed\trunk\heed.asm %BIN%\nightbuild\heed
fasm develop\tinypad\trunk\tinypad.asm %BIN%\nightbuild\tinypad
@ -242,7 +242,7 @@ fasm system\hdd_info\trunk\hdd_info.asm %BIN%\nightbuild\hdd_info
fasm system\mgb\trunk\mgb.asm %BIN%\nightbuild\mgb
fasm system\rdsave\trunk\rdsave.asm %BIN%\nightbuild\rdsave
fasm other\kpack\trunk\kpack.asm %BIN%\nightbuild\kpack
fasm other\rtfread\trunk\rtfread.asm %BIN%\nightbuild\rtfread
fasm other\rtfread\rtfread.asm %BIN%\nightbuild\rtfread
;restore
echo __CPU_type fix %res% > config.inc
erase lang.inc

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@ -1,5 +1,5 @@
if tup.getconfig("NO_FASM") ~= "" then return end
HELPERDIR = (tup.getconfig("HELPERDIR") == "") and "../../.." or tup.getconfig("HELPERDIR")
HELPERDIR = (tup.getconfig("HELPERDIR") == "") and "../.." or tup.getconfig("HELPERDIR")
tup.include(HELPERDIR .. "/use_fasm.lua")
tup.rule("PrMK.asm", FASM .. " %f %o " .. tup.getconfig("KPACK_CMD"), "PrMK")

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@ -1,5 +1,5 @@
if tup.getconfig("NO_FASM") ~= "" or tup.getconfig("NO_GCC") ~= "" then return end
HELPERDIR = (tup.getconfig("HELPERDIR") == "") and "../../.." or tup.getconfig("HELPERDIR")
HELPERDIR = (tup.getconfig("HELPERDIR") == "") and "../.." or tup.getconfig("HELPERDIR")
tup.include(HELPERDIR .. "/use_gcc.lua")
INCLUDES = INCLUDES .. "-I" .. tup.getvariantdir()
LDFLAGS = LDFLAGS .. " -T kolibri.ld"

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@ -1,8 +1,9 @@
; Text CodePage = cp1251
; SPDX-License-Identifier: NOASSERTION
;
; <--- include all MeOS stuff --->
include "../../../../../macros.inc"
include "../../../../macros.inc"
; <--- start of MenuetOS application --->
@ -21,7 +22,7 @@ CODE
xor ecx, ecx
inc ecx
mcall 66,1 ; установка режима ввода сканкодов
mcall 66,1 ; setting scancode input mode
@ -30,9 +31,9 @@ CODE
wait_event: ; main cycle
mcall 10 ; ожидать событие
mcall 10 ; expect an event
; mcall 23, 2 ; вариант постоянный опрос
; mcall 23, 2 ; option constant poll
; or eax, eax
; jz key.1
@ -55,7 +56,7 @@ CODE
key: ; key event handler
; get key code
call load_keys
; преобразование
; transformation
.1:
mov ah, 0xfe
mov edx, txt_data.fe
@ -127,8 +128,8 @@ CODE
ret
load_ports: ; вход ah - старший байт порта
; edx - адрес текста
load_ports: ; input ah - port high byte
; edx - text address
mov al, 0xFE
call load_port_FE

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@ -1,20 +1,23 @@
; SPDX-License-Identifier: NOASSERTION
;
;*******************************************************
;**************GRAPHICS EDITOR ANIMAGE *****************
;*******************************************************
; version: 1.52
; last update: 23.11.2016
; changes: Can save *.png files
; autors: IgorA
; author: IgorA
;--------------------------------------------------------
; version: 1.51
; last update: 23.03.2016
; changes: Use library 'kmenu.obj', update GUI
; autors: IgorA, Veliant, Leency
; authors: IgorA, Veliant, Leency
;--------------------------------------------------------
; version: 1.4
; last update: 12.03.2016
; changes: Use library 'libimg.obj'
; autors: IgorA
; author: IgorA
;--------------------------------------------------------
; version: 1.3
; last update: 05.10.2010
@ -30,7 +33,7 @@
;--------------------------------------------------------
; version: 1.1
; last update: 09.12.2006
; autors:
; authors:
; programming by andrew_programmer
; design by golus
@ -40,49 +43,48 @@ org 0
dd 1, START, IM_END, I_END
dd stacktop, file_path, cur_dir_path
include '../../../config.inc' ;for nightbuild
include '../../../macros.inc'
include '../../../proc32.inc'
include '../../../KOSfuncs.inc'
include '../../../load_lib.mac'
include '../../../dll.inc'
include '../../../develop/libraries/libs-dev/libio/libio.inc'
include '../../../develop/libraries/libs-dev/libimg/libimg.inc'
;include '../../../debug.inc'
include '../../config.inc' ;for nightbuild
include '../../macros.inc'
include '../../proc32.inc'
include '../../KOSfuncs.inc'
include '../../load_lib.mac'
include '../../dll.inc'
include '../../develop/libraries/libs-dev/libio/libio.inc'
include '../../develop/libraries/libs-dev/libimg/libimg.inc'
;include '../../debug.inc'
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
;---------------------------------------------------------
; *** ª®­áâ ­âë ¤«ï ¨­â¥àä¥©á  ***
; *** constants for interface ***
; ª®à४â¨à®¢ª¨ ­  ᪨­
ci_offs_skin_w equ 5 ;ª®à४â¨à®¢ª  ­  è¨à¨­ã à ¬ª¨ ᪨­ 
ci_offs_skin_h equ 24 ;ª®à४â¨à®¢ª  ­  ¢ëá®âã ᪨­ 
; skin adjustments
ci_offs_skin_w equ 5 ;adjustment to the width of the skin frame
ci_offs_skin_h equ 24 ;skin height adjustment
; £« ¢­®¥ ®ª­®
; main window
ci_wnd_min_siz_x equ 585 ;minimum size x
ci_wnd_min_siz_y equ 400 ;minimum size y
; ¯ ­¥«ì ¨­áâà㬥­â®¢
ci_panel_x_pos equ 0 ;ª®®à¤. x ¤«ï ¯ ­¥«¨
ci_panel_y_pos equ 20 ;ª®®à¤. y ¤«ï ¯ ­¥«¨
ci_panel_but_y1 equ ci_panel_y_pos +5 ;ª®®à¤. y ¤«ï 1-£® à鸞 ª­®¯®ª
ci_panel_but_y2 equ ci_panel_y_pos+30 ;ª®®à¤. y ¤«ï 2-£® à鸞 ª­®¯®ª
ci_palete_y_pos equ ci_panel_y_pos+51 ;ª®®à¤. y ¤«ï ¯ «¨âàë æ¢¥â®¢
ci_panel_zoom_x equ 178 ;ª®®à¤. x ¤«ï ª­®¯®ª ¯ ­¥«¨ ¬ áèâ ¡ 
; toolbar
ci_panel_x_pos equ 0 ;coord. x for panel
ci_panel_y_pos equ 20 ;coord. y for panel
ci_panel_but_y1 equ ci_panel_y_pos +5 ;y coordinate for 1st row of buttons
ci_panel_but_y2 equ ci_panel_y_pos+30 ;y coordinate for 2nd row of buttons
ci_palete_y_pos equ ci_panel_y_pos+51 ;y coordinate for color palette
ci_panel_zoom_x equ 178 ;x coordinate for zoom bar buttons
; ®ª­® । ªâ®à 
ci_edit_wnd_x_pos equ 0 ;ª®®à¤. x ¤«ï ®ª­  । ªâ®à 
ci_edit_wnd_y_pos equ 71 ;ª®®à¤. y ¤«ï ®ª­  । ªâ®à 
ci_edit_wnd_border equ 3 ;à ¬ª  ¢®ªà㣠®ª­  । ªâ®à 
; editor window
ci_edit_wnd_x_pos equ 0 ;x coordinate for editor window
ci_edit_wnd_y_pos equ 71 ;y coordinate for editor window
ci_edit_wnd_border equ 3 ;frame around the editor window
; áªà®««¨­£¨
ci_scroll_dim equ 22 ;à §¬¥àë áªà®««¨­£®¢
ci_scrollh_coord_x_min equ (ci_edit_wnd_x_pos+3) ;¬¨­¨¬ «ì­ ï ¯®§¨æ¨ï ¯®«§ã­ª 
;£®à¨§®­â «ì­®£® áªà®««¨­£ 
ci_scrollv_coord_y_min equ (ci_edit_wnd_y_pos+3) ;¬¨­¨¬ «ì­ ï ¯®§¨æ¨ï ¯®«§ã­ª 
;¢¥à⨪ «ì­®£® áªà®««¨­£ 
; scrolling
ci_scroll_dim equ 22 ;scroll sizes
ci_scrollh_coord_x_min equ (ci_edit_wnd_x_pos+3) ;x minimum slider position
;horizontal scrolling
ci_scrollv_coord_y_min equ (ci_edit_wnd_y_pos+3) ;y minimum slider position
;vertical scrolling
;---------------------------------------------------------
include 'bmplib.inc'
@ -254,7 +256,7 @@ PointerToCopyPicture rd 1
PointerToCopyPicture2 rd 1
PointerToEditBufer rd 1
PointerToSpriteBufer rd 1
PointerToPalette rd 1 ;㪠§ â¥«ì ­  ¯¨«¨âàã (­ã¦¥­ ¤«ï á®åà ­¥­¨ï ¢ *.bmp)
PointerToPalette rd 1 ;pointer to the file (needed for saving in *.bmp)
Color rd 1
SColor rd 1
Number_Brush rd 1
@ -267,34 +269,34 @@ OldY rd 1
MouseX rd 1
MouseY rd 1
MouseBut rd 1 ;ᮡëâ¨ï ®â ª­®¯®ª ¬ëè¨
MouseBut rd 1 ;mouse button events
Window_SizeX rd 1
Window_SizeY rd 1
Window_CordinatX rd 1
Window_CordinatY rd 1
Picture_SizeX rd 1
Picture_SizeY rd 1
ScreenX rd 1 ;ª®®à¤¨­ â  x ªãàá®à  á ãç¥â®¬ ¬ áèâ ¡ 
ScreenY rd 1 ;ª®®à¤¨­ â  y ªãàá®à  á ãç¥â®¬ ¬ áèâ ¡ 
WorkScreen_SizeX rd 1 ;è¨à¨­  à ¡®ç¥£® íªà ­ 
WorkScreen_SizeY rd 1 ;¢ëá®â  à ¡®ç¥£® íªà ­ 
ScreenX rd 1 ;x coordinate of the cursor accounting for the scale
ScreenY rd 1 ;y coordinate of the cursor accounting for the scale
WorkScreen_SizeX rd 1 ;width of the working screen
WorkScreen_SizeY rd 1 ;height of the working screen
MaxWorkScreen_SizeX rd 1
MaxWorkScreen_SizeY rd 1
k rd 1 ;¬ áèâ ¡
k rd 1 ;scale
ReserveArray rd 1 ;㪠§ â¥«ì ­  ¯ ¬ïâì ¨á¯®«ì§ã¥¬ãî ¯à¨ à¨á®¢ ­¨¨ 䨣ãà
;¤«ï á®åà ­¥­¨ï ãç á⪮¢ ä®­  ¯®¤ 䨣ãà ¬¨,   â ª¦¥ ¤«ï § «¨¢ª¨
CounterX rd 1 ;ç¨á«® ¯¨ªá¥«¥© ¨§®¡à ¦¥­¨ï ¯® è¨à¨­¥, ª®â®àë¥ ¯®¯ ¤ îâ
;¢ íªà ­ à ¡®ç¥© ®¡« áâ¨, á ãç¥â®¬ ⥪ã饣® ¬ áèâ ¡ 
ReserveArray rd 1 ;pointer to memory used when drawing figures
;to save background areas under figures, as well as for filling
CounterX rd 1 ;number of image pixels by width that fall
;within the workspace screen, given the current zoom level
CounterY rd 1
OffsetYPicture rd 1 ;ᤢ¨£ ¯® ®á¨ y ¢ ¡ãä¥à¥ ¨§®¡à ¦¥­¨ï ¯à¨ à¨á®¢ ­¨¨
;á«¥¤ãî饩 «¨­¨¨ ¨§®¡à ¦¥­¨ï
OffsetYWorkScreen rd 1 ;ᤢ¨£ ¯® ®á¨ y ¢ ¡ãä¥à¥ à ¡®ç¥© ®¡« á⨠¯à¨
;à¨á®¢ ­¨¨ á«¥¤ãî饩 «¨­¨¨ ¯¨ªá¥«¥©. —¥¬ ¡®«ìè¥ ¬ áèâ ¡, ⥬ ­¨¦¥
;­ã¦­® ®¯ã᪠âìáï ¯® à ¡®ç¥© ®¡« áâ¨.
OffsetYBigPixel rd 1 ;ᤢ¨£ ¯® ®á¨ y ¤«ï à¨á®¢ ­¨ï ¯¨ªá¥«¥© ­  ¡®«ì讬
;¬ áèâ ¡¥. <20>¨áã¥âáï 1-ï ¯®«®á  ¯¨ªá¥«ï,   ¯®â®¬ ­ã¦­® ¯¥à¥©â¨ ¢­¨§ ¨
;¢«¥¢® ¤«ï à¨á®¢ ­¨ï á«¥¤ãî饩 ¯®«®áë.
OffsetYPicture rd 1 ;y-shift in image buffer when drawing
;next line of image
OffsetYWorkScreen rd 1 ;y-shift in the workspace buffer when
;drawing the next line of pixels. The larger the scale, the lower
;you need to go down the workspace.
OffsetYBigPixel rd 1 ;shift along the y-axis to draw pixels on a large
;scale. The 1st strip of the pixel is drawn, and then you need to move down and
;left to draw the next strip.
Icon_X rd 1
Icon_Y rd 1
@ -329,14 +331,14 @@ b_ellips rd 1
used_OldX rd 1 ;for draw hard contour
used_OldY rd 1
paste_img_w rd 1 ;è¨à¨­  ¢áâ ¢«ï¥¬®£® ¨§®¡à ¦¥­¨ï
paste_img_h rd 1 ;¢ëá®â  ¢áâ ¢«ï¥¬®£® ¨§®¡à ¦¥­¨ï
crossing_old_x rd 1 ;­ ç «ì­ ï ª®®à¤. x ®¡« á⨠ª®¯¨à®¢ ­¨ï
crossing_old_y rd 1 ;­ ç «ì­ ï ª®®à¤. y ®¡« á⨠ª®¯¨à®¢ ­¨ï
rectangular_shade_x rd 1 ;ª®­¥ç­ ï ª®®à¤. x ®¡« á⨠ª®¯¨à®¢ ­¨ï
rectangular_shade_y rd 1 ;ª®­¥ç­ ï ª®®à¤. y ®¡« á⨠ª®¯¨à®¢ ­¨ï
crossing rd 1 ;0 - ¢ë¤¥«¥­¨ï ­¥â, 1 - ¨¤¥â ¯à®æ¥á ¢ë¤¥«¥­¨ï,
;2 - ¢ë¤¥«¥­¨¥ § ¢¥à襭®, 3 - ®¡« áâì ¢ë¤¥«¥­¨ï ¯¥à¥¬¥é ¥âáï
paste_img_w rd 1 ;width of the inserted image
paste_img_h rd 1 ;height of the inserted image
crossing_old_x rd 1 ;initial x-coord of copy area
crossing_old_y rd 1 ;initial y-coord of copy area
rectangular_shade_x rd 1 ;end x-coord of copy area
rectangular_shade_y rd 1 ;end y-coord of copy area
crossing rd 1 ;0 - no selection, 1 - selection in progress,
;2 - selection complete, 3 - selection area moving
number_undo rd 1
SpriteSizeX rd 1 ;???
SpriteSizeY rd 1 ;???
@ -347,8 +349,8 @@ SpriteOldCoordinatY rd 1
CursorsID rd 10
Activate_instrument rb 1 ;¥á«¨ à ¢­® 0 - â® ª®¯¨à®¢ ­¨¥ ⥪ã饣® ¡ãä¥à 
;¤«ï ¥£® । ªâ¨à®¢ ­¨ï, ¥á«¨ 1 - ⥪ã騩 ¡ãä¥à ­¥ ª®¯¨àã¥âáï
Activate_instrument rb 1 ;if equal to 0 - then copy the current buffer
;for editing it, if 1 - the current buffer is not copied
save_flag rb 1
exit_from_work_arrea rb 1
lastik_is_active rb 1

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