mirror of
https://github.com/KolibriOS/kolibrios.git
synced 2025-08-03 11:46:34 -04:00
TinyGL:
- fix function glClearDepth - fix bug with z-buffer (fix 'info3ds', 'info3ds_u', 'vox_tgl', ...) - fix array functions: glDrawArrays, glDrawElements (fix 'test_array1')
This commit is contained in:
parent
e4cd8a4d74
commit
8a069d3fa9
@ -1082,7 +1082,7 @@ l_libs_start:
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lib_2 l_libs lib_name_2, file_name, system_dir_2, import_box_lib
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lib_3 l_libs lib_name_3, file_name, system_dir_3, import_buf2d
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lib_4 l_libs lib_name_4, file_name, system_dir_4, import_libkmenu
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lib_5 l_libs lib_name_5, file_name, system_dir_5, import_lib_tinygl
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lib_5 l_libs lib_name_5, file_name, system_dir_5, import_tinygl
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lib_6 l_libs lib_name_6, file_name, system_dir_6, import_libini
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l_libs_end:
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@ -1287,7 +1287,7 @@ dd 0,0
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akmenuitem_draw db 'kmenuitem_draw',0
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align 4
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import_lib_tinygl:
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import_tinygl:
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macro E_LIB n
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{
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n dd sz_#n
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@ -1343,7 +1343,7 @@ buf_1:
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align 4
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el_focus dd tree1
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tree1 tree_list size_one_list,300+2, tl_key_no_edit+tl_draw_par_line,\
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16,16, 0xffffff,0xb0d0ff,0x400040, 5,35,195-16,250, 16,list_offs_text,0,\
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16,16, 0xffffff,0xb0d0ff,0x10400040, 5,35,195-16,250, 16,list_offs_text,0,\
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el_focus,w_scr_t1,0
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align 4
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@ -1362,9 +1362,9 @@ white_light dd 0.8, 0.8, 0.8, 1.0 ;
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lmodel_ambient dd 0.3, 0.3, 0.3, 1.0 ; <20> à ¬¥âàë ä®®¢®£® ®á¢¥é¥¨ï
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if lang eq ru_RU
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capt db 'info 3ds ¢¥àá¨ï 29.09.20',0 ;¯®¤¯¨áì ®ª
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capt db 'info 3ds ¢¥àá¨ï 14.04.25',0 ;¯®¤¯¨áì ®ª
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else ; Default to en_US
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capt db 'info 3ds version 29.09.20',0 ;window caption
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capt db 'info 3ds version 14.04.25',0 ;window caption
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end if
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align 16
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@ -1408,7 +1408,7 @@ buf_1:
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align 4
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el_focus dd tree1
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tree1 tree_list size_one_list,300+2, tl_key_no_edit+tl_draw_par_line,\
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16,16, 0xffffff,0xb0d0ff,0x400040, 5,47,195-16,250, 16,list_offs_text,0, el_focus,\
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16,16, 0xffffff,0xb0d0ff,0x10400040, 5,47,195-16,250, 16,list_offs_text,0, el_focus,\
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w_scr_t1,0
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align 4
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@ -1427,9 +1427,9 @@ white_light dd 0.8, 0.8, 0.8, 1.0 ;
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lmodel_ambient dd 0.3, 0.3, 0.3, 1.0 ; <20> à ¬¥âàë ä®®¢®£® ®á¢¥é¥¨ï
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if lang eq ru_RU
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capt db 'info 3ds [user] ¢¥àá¨ï 29.09.20',0 ; ¯®¤¯¨áì ®ª
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capt db 'info 3ds [user] ¢¥àá¨ï 14.04.25',0 ; ¯®¤¯¨áì ®ª
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else ; Default to en_US
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capt db 'info 3ds [user] version 29.09.20',0 ; Window caption
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capt db 'info 3ds [user] version 14.04.25',0 ; Window caption
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end if
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align 16
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@ -812,9 +812,8 @@ proc draw_3d uses eax ebx ecx edi, o_data:dword
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@@:
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stdcall [glDisable],GL_LIGHTING
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.end_l:
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stdcall [glTranslatef], 0.0,0.0,0.5 ;correct for z
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stdcall [glScalef], [edi+obj_3d.x_scale],[edi+obj_3d.y_scale],[edi+obj_3d.z_scale]
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stdcall [glScalef], 1.0,1.0,0.7 ;correct for z
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stdcall [glScalef], 1.0,1.0,1.4 ;correct for z
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stdcall [glRotatef], [angle_z],0.0,0.0,1.0
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stdcall [glRotatef], [angle_y],0.0,1.0,0.0
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stdcall [glRotatef], [angle_x],1.0,0.0,0.0
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@ -951,13 +951,12 @@ endl
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endp
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align 4
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proc glClearDepth uses eax, depth:dword
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proc glClearDepth uses eax, depth:qword
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locals
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p rd 2
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endl
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mov dword[p],OP_ClearDepth
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mov eax,[depth]
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fld qword[eax]
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fld qword[depth]
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fstp dword[p+4]
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lea eax,[ebp-8] ;=sizeof(dd)*2
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@ -23,8 +23,7 @@ endl
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imul ecx,ebx
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shl ecx,2
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add ecx,[eax+GLContext.color_array] ;ecx = &context.color_array[i]
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mov ebx,ebp
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sub ebx,20 ;=sizeof(dd)*5
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lea ebx,[ebp-20] ;=sizeof(dd)*5
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mov edx,[ecx]
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mov [ebx+4],edx
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mov edx,[ecx+4]
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@ -48,8 +47,7 @@ endl
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imul esi,ebx
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shl esi,2
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add esi,[eax+GLContext.normal_array] ;esi = &normal_array[ebx * (3 + c->normal_array_stride)]
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mov edi,eax
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add edi,GLContext.current_normal
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lea edi,[eax+GLContext.current_normal]
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mov ecx,3
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rep movsd
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mov dword[edi],0.0
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@ -92,8 +90,7 @@ endl
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imul ecx,ebx
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shl ecx,2
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add ecx,[eax+GLContext.vertex_array] ;ecx = &context.vertex_array[i]
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mov ebx,ebp
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sub ebx,20 ;=sizeof(dd)*5
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lea ebx,[ebp-20] ;=sizeof(dd)*5
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mov edx,[ecx]
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mov [ebx+4],edx
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mov edx,[ecx+4]
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@ -130,8 +127,7 @@ endl
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mov eax,[i]
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mov dword[p+4],eax
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mov eax,ebp
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sub eax,8 ;=sizeof(dd)*2
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lea eax,[ebp-8] ;=sizeof(dd)*2
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stdcall gl_add_op,eax
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ret
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endp
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@ -139,10 +135,9 @@ endp
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align 4
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proc glopDrawArrays, context:dword, param:dword
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locals
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vi dd ?
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idx dd ?
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states dd ?
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size dd ?
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a_size dd ?
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p rd 8 ;функция glopColor требует 8 параметров, другие функции требуют меньше, берем по максимуму что-бы не портить стек
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endl
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pushad
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@ -155,132 +150,19 @@ pushad
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mov [idx],eax ;param[2].i
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mov eax,[ebx+4]
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mov [p+4],eax ;p[1].i = param[1].i
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mov eax,ebp
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sub eax,32 ;=sizeof(dd)*8
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lea eax,[ebp-32] ;=sizeof(dd)*8
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stdcall glopBegin, edx,eax
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mov dword[vi],0
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cmp ecx,1
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jl @f
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align 4
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.cycle_0: ;for (int vi=0; vi<count; vi++)
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cmp dword[vi],ecx
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jge .cycle_0_end
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bt dword[states],1 ;2^1=COLOR_ARRAY
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jnc @f
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mov esi,[edx+GLContext.color_array_size]
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mov [size],esi
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add esi,[edx+GLContext.color_array_stride]
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imul esi,[idx] ;esi = i
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shl esi,2
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add esi,[edx+GLContext.color_array] ;esi = &context.color_array[i]
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mov edi,ebp
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sub edi,28 ;edi = &p[1]
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mov ebx,[esi+8]
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mov [edi],ebx ;p[1].f = context.color_array[i+2]
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mov ebx,[esi+4]
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mov [edi+4],ebx ;p[2].f = context.color_array[i+1]
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mov ebx,[esi]
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mov [edi+8],ebx ;p[3].f = context.color_array[i]
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add edi,12
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cmp dword[size],3
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jle .e1
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add esi,12
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movsd
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jmp .e2
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.e1:
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mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
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.e2:
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mov edi,ebp
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sub edi,32 ;edi = &p[0]
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mov ebx,ebp
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sub ebx,12 ;ebp-12 = &p[5]
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push ebx
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add ebx,4 ;ebp-8 = &p[6]
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push ebx
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add ebx,4 ;ebp-4 = &p[7]
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push ebx
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stdcall RGBFtoRGBI,[edi+12],[edi+8],[edi+4] ;call: r,g,b,&p[7],&p[6],&p[5]
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stdcall glopColor, edx,edi ;(context, p(op,rf,gf,bf,af,ri,gi,bi))
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@@:
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bt dword[states],2 ;2^2=NORMAL_ARRAY
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jnc @f
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mov esi,[edx+GLContext.normal_array_stride]
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add esi,3
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imul esi,[idx]
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shl esi,2
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add esi,[edx+GLContext.normal_array] ;esi = &context.normal_array[ idx * (3 + context.normal_array_stride) ]
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mov edi,edx
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add edi,GLContext.current_normal
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movsd ;context.current_normal.X = context.normal_array[i]
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movsd
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movsd
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mov dword[edi],0.0 ;context.current_normal.W = 0.0f
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@@:
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bt dword[states],3 ;2^3=TEXCOORD_ARRAY
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jnc @f
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mov esi,[edx+GLContext.texcoord_array_size]
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mov [size],esi
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add esi,[edx+GLContext.texcoord_array_stride]
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imul esi,[idx] ;esi = i
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shl esi,2
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add esi,[edx+GLContext.texcoord_array] ;esi = &context.texcoord_array[i]
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mov edi,edx
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add edi,GLContext.current_tex_coord
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movsd ;context.current_tex_coord.X = ccontext.texcoord_array[i]
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movsd
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cmp dword[size],2
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jle .e3
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movsd
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jmp .e4
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.e3:
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mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
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add edi,4
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.e4:
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cmp dword[size],3
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jle .e5
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movsd
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jmp @f
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.e5:
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mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
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@@:
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bt dword[states],0 ;2^0=VERTEX_ARRAY
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jnc @f
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mov esi,[edx+GLContext.vertex_array_size]
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mov [size],esi
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add esi,[edx+GLContext.vertex_array_stride]
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imul esi,[idx] ;esi = i
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shl esi,2
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add esi,[edx+GLContext.vertex_array] ;esi = &context.vertex_array[i]
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mov edi,ebp
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sub edi,28 ;edi = &p[1]
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movsd ;p[1].f = context.vertex_array[i]
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movsd
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cmp dword[size],2
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jle .e6
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movsd
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jmp .e7
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.e6:
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mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
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add edi,4
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jmp .e8 ;и 4-й тоже ставим по умолчанию
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.e7:
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cmp dword[size],3
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jle .e8
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movsd
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sub edi,20 ;edi=&p[0]
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jmp .e9
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.e8:
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mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
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sub edi,16 ;edi=&p[0]
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.e9:
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stdcall glopVertex, edx,edi
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@@:
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call CopyArrayElementByIndex
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inc dword[idx]
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inc dword[vi]
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jmp .cycle_0
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.cycle_0_end:
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loop .cycle_0
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@@:
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;mov eax,ebp
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;sub eax,32 ;=sizeof(dd)*8
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lea eax,[ebp-32] ;=sizeof(dd)*8
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stdcall glopEnd, edx,eax
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popad
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ret
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@ -299,8 +181,7 @@ endl
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mov eax,[count]
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mov dword[p+12],eax
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mov eax,ebp
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sub eax,16 ;=sizeof(dd)*4
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lea eax,[ebp-16] ;=sizeof(dd)*4
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stdcall gl_add_op,eax
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ret
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endp
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@ -308,12 +189,12 @@ endp
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align 4
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proc glopDrawElements, context:dword, param:dword
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locals
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type dd ?
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indices dd ? ;указатель на 16 или 32 битные индексы
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ii dd ?
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idx dd ?
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states dd ?
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type dd ?
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size dd ?
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indices dd ? ;указатель на 16 или 32 битные индексы
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a_size dd ?
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p rd 8
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endl
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pushad
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@ -328,8 +209,7 @@ pushad
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mov [type],eax ;type = param[3].i
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mov eax,[ebx+16]
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mov [indices],eax ;*indices = param[4].p
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mov eax,ebp
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sub eax,32 ;=sizeof(dd)*8
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lea eax,[ebp-32] ;=sizeof(dd)*8
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stdcall glopBegin, edx,eax
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mov dword[ii],0
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@ -351,127 +231,133 @@ align 4
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.end_0:
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mov [idx],esi
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bt dword[states],1 ;2^1=COLOR_ARRAY
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jnc @f
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mov esi,[edx+GLContext.color_array_size]
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mov [size],esi
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add esi,[edx+GLContext.color_array_stride]
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imul esi,[idx] ;esi = i
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shl esi,2
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add esi,[edx+GLContext.color_array] ;esi = &context.color_array[i]
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mov edi,ebp
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sub edi,28 ;edi = &p[1]
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mov ebx,[esi+8]
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mov [edi],ebx ;p[1].f = context.color_array[i+2]
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mov ebx,[esi+4]
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mov [edi+4],ebx ;p[2].f = context.color_array[i+1]
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mov ebx,[esi]
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mov [edi+8],ebx ;p[3].f = context.color_array[i]
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add edi,12
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cmp dword[size],3
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jle .e1
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add esi,12
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movsd
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jmp .e2
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.e1:
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mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
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.e2:
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mov edi,ebp
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sub edi,32 ;edi = &p[0]
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mov ebx,ebp
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sub ebx,12 ;ebp-12 = &p[5]
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push ebx
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add ebx,4 ;ebp-8 = &p[6]
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push ebx
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add ebx,4 ;ebp-4 = &p[7]
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push ebx
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stdcall RGBFtoRGBI,[edi+12],[edi+8],[edi+4] ;call: r,g,b,&p[7],&p[6],&p[5]
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stdcall glopColor, edx,edi ;(context, p(op,rf,gf,bf,af,ri,gi,bi))
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@@:
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bt dword[states],2 ;2^2=NORMAL_ARRAY
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jnc @f
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mov esi,[edx+GLContext.normal_array_stride]
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add esi,3
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imul esi,[idx] ;esi = idx * (3 + context.normal_array_stride)
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shl esi,2
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add esi,[edx+GLContext.normal_array]
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mov edi,edx
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add edi,GLContext.current_normal
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movsd ;context.current_normal.X = context.normal_array[i]
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movsd
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movsd
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mov dword[edi],0.0 ;context.current_normal.W = 0.0f
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@@:
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bt dword[states],3 ;2^3=TEXCOORD_ARRAY
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jnc @f
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mov esi,[edx+GLContext.texcoord_array_size]
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mov [size],esi
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add esi,[edx+GLContext.texcoord_array_stride]
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imul esi,[idx] ;esi = i
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shl esi,2
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add esi,[edx+GLContext.texcoord_array] ;esi = &context.texcoord_array[i]
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mov edi,edx
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add edi,GLContext.current_tex_coord
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movsd ;context.current_tex_coord.X = ccontext.texcoord_array[i]
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movsd
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cmp dword[size],2
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jle .e3
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movsd
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jmp .e4
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.e3:
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mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
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add edi,4
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.e4:
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cmp dword[size],3
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jle .e5
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movsd
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jmp @f
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.e5:
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mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
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@@:
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bt dword[states],0 ;2^0=VERTEX_ARRAY
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jnc @f
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mov esi,[edx+GLContext.vertex_array_size]
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mov [size],esi
|
||||
add esi,[edx+GLContext.vertex_array_stride]
|
||||
imul esi,[idx] ;esi = i
|
||||
shl esi,2
|
||||
add esi,[edx+GLContext.vertex_array] ;esi = &context.vertex_array[i]
|
||||
mov edi,ebp
|
||||
sub edi,28 ;edi = &p[1]
|
||||
movsd ;p[1].f = context.vertex_array[i]
|
||||
movsd
|
||||
cmp dword[size],2
|
||||
jle .e6
|
||||
movsd
|
||||
jmp .e7
|
||||
.e6:
|
||||
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
|
||||
add edi,4
|
||||
jmp .e8 ;и 4-й тоже ставим по умолчанию
|
||||
.e7:
|
||||
cmp dword[size],3
|
||||
jle .e8
|
||||
movsd
|
||||
sub edi,20 ;edi=&p[0]
|
||||
jmp .e9
|
||||
.e8:
|
||||
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
|
||||
sub edi,16 ;edi=&p[0]
|
||||
.e9:
|
||||
stdcall glopVertex, edx,edi
|
||||
@@:
|
||||
call CopyArrayElementByIndex
|
||||
inc dword[ii]
|
||||
jmp .cycle_0
|
||||
.cycle_0_end:
|
||||
|
||||
mov eax,ebp
|
||||
sub eax,32 ;=sizeof(dd)*8
|
||||
lea eax,[ebp-32] ;=sizeof(dd)*8
|
||||
stdcall glopEnd, edx,eax
|
||||
popad
|
||||
ret
|
||||
endp
|
||||
|
||||
;input:
|
||||
; edx - GLContext
|
||||
idx equ ebp-44
|
||||
states equ ebp-40
|
||||
a_size equ ebp-36
|
||||
align 4
|
||||
CopyArrayElementByIndex:
|
||||
bt dword[states],1 ;2^1=COLOR_ARRAY
|
||||
jnc @f
|
||||
mov esi,[edx+GLContext.color_array_size]
|
||||
mov [a_size],esi
|
||||
add esi,[edx+GLContext.color_array_stride]
|
||||
imul esi,[idx] ;esi = i
|
||||
shl esi,2
|
||||
add esi,[edx+GLContext.color_array] ;esi = &context.color_array[i]
|
||||
lea edi,[ebp-28] ;edi = &p[1]
|
||||
mov ebx,[esi+8]
|
||||
mov [edi],ebx ;p[1].f = context.color_array[i+2]
|
||||
mov ebx,[esi+4]
|
||||
mov [edi+4],ebx ;p[2].f = context.color_array[i+1]
|
||||
mov ebx,[esi]
|
||||
mov [edi+8],ebx ;p[3].f = context.color_array[i]
|
||||
add edi,12
|
||||
cmp dword[a_size],3
|
||||
jle .e1
|
||||
add esi,12
|
||||
movsd
|
||||
jmp .e2
|
||||
.e1:
|
||||
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
|
||||
.e2:
|
||||
lea edi,[ebp-32] ;edi = &p[0]
|
||||
lea ebx,[ebp-12] ;ebp-12 = &p[5]
|
||||
push ebx
|
||||
add ebx,4 ;ebp-8 = &p[6]
|
||||
push ebx
|
||||
add ebx,4 ;ebp-4 = &p[7]
|
||||
push ebx
|
||||
stdcall RGBFtoRGBI,[edi+12],[edi+8],[edi+4] ;call: r,g,b,&p[7],&p[6],&p[5]
|
||||
stdcall glopColor, edx,edi ;(context, p(op,rf,gf,bf,af,ri,gi,bi))
|
||||
@@:
|
||||
bt dword[states],2 ;2^2=NORMAL_ARRAY
|
||||
jnc @f
|
||||
mov esi,[edx+GLContext.normal_array_stride]
|
||||
add esi,3
|
||||
imul esi,[idx] ;esi = idx * (3 + context.normal_array_stride)
|
||||
shl esi,2
|
||||
add esi,[edx+GLContext.normal_array] ;esi = &context.normal_array[ idx * (3 + context.normal_array_stride) ]
|
||||
lea edi,[edx+GLContext.current_normal]
|
||||
movsd ;context.current_normal.X = context.normal_array[i]
|
||||
movsd
|
||||
movsd
|
||||
mov dword[edi],0.0 ;context.current_normal.W = 0.0f
|
||||
@@:
|
||||
bt dword[states],3 ;2^3=TEXCOORD_ARRAY
|
||||
jnc @f
|
||||
mov esi,[edx+GLContext.texcoord_array_size]
|
||||
mov [a_size],esi
|
||||
add esi,[edx+GLContext.texcoord_array_stride]
|
||||
imul esi,[idx] ;esi = i
|
||||
shl esi,2
|
||||
add esi,[edx+GLContext.texcoord_array] ;esi = &context.texcoord_array[i]
|
||||
lea edi,[edx+GLContext.current_tex_coord]
|
||||
movsd ;context.current_tex_coord.X = ccontext.texcoord_array[i]
|
||||
movsd
|
||||
cmp dword[a_size],2
|
||||
jle .e3
|
||||
movsd
|
||||
jmp .e4
|
||||
.e3:
|
||||
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
|
||||
add edi,4
|
||||
.e4:
|
||||
cmp dword[a_size],3
|
||||
jle .e5
|
||||
movsd
|
||||
jmp @f
|
||||
.e5:
|
||||
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
|
||||
@@:
|
||||
bt dword[states],0 ;2^0=VERTEX_ARRAY
|
||||
jnc @f
|
||||
mov esi,[edx+GLContext.vertex_array_size]
|
||||
mov [a_size],esi
|
||||
add esi,[edx+GLContext.vertex_array_stride]
|
||||
imul esi,[idx] ;esi = i
|
||||
shl esi,2
|
||||
add esi,[edx+GLContext.vertex_array] ;esi = &context.vertex_array[i]
|
||||
lea edi,[ebp-28] ;edi = &p[1]
|
||||
movsd ;p[1].f = context.vertex_array[i]
|
||||
movsd
|
||||
cmp dword[a_size],2
|
||||
jle .e6
|
||||
movsd
|
||||
jmp .e7
|
||||
.e6:
|
||||
mov dword[edi],0.0 ;если задано 2 параметра, то 3-й ставим по умолчанию 0.0
|
||||
add edi,4
|
||||
jmp .e8 ;и 4-й тоже ставим по умолчанию
|
||||
.e7:
|
||||
cmp dword[a_size],3
|
||||
jle .e8
|
||||
movsd
|
||||
sub edi,20 ;edi=&p[0]
|
||||
jmp .e9
|
||||
.e8:
|
||||
mov dword[edi],1.0 ;если задано 3 параметра, то 4-й ставим по умолчанию 1.0
|
||||
sub edi,16 ;edi=&p[0]
|
||||
.e9:
|
||||
stdcall glopVertex, edx,edi
|
||||
@@:
|
||||
ret
|
||||
purge idx
|
||||
purge states
|
||||
purge a_size
|
||||
|
||||
align 4
|
||||
proc glDrawElements uses eax, mode:dword, count:dword, type:dword, indices:dword
|
||||
locals
|
||||
@ -488,8 +374,7 @@ endl
|
||||
mov eax,[indices]
|
||||
mov dword[p+16],eax
|
||||
|
||||
mov eax,ebp
|
||||
sub eax,20 ;=sizeof(dd)*5
|
||||
lea eax,[ebp-20] ;=sizeof(dd)*5
|
||||
stdcall gl_add_op,eax
|
||||
ret
|
||||
endp
|
||||
@ -533,8 +418,7 @@ endl
|
||||
;assert(0);
|
||||
.end_f:
|
||||
|
||||
mov eax,ebp
|
||||
sub eax,8 ;=sizeof(dd)*2
|
||||
lea eax,[ebp-8] ;=sizeof(dd)*2
|
||||
stdcall gl_add_op,eax
|
||||
ret
|
||||
endp
|
||||
@ -578,8 +462,7 @@ endl
|
||||
;assert(0);
|
||||
.end_f:
|
||||
|
||||
mov eax,ebp
|
||||
sub eax,8 ;=sizeof(dd)*2
|
||||
lea eax,[ebp-8] ;=sizeof(dd)*2
|
||||
stdcall gl_add_op,eax
|
||||
ret
|
||||
endp
|
||||
@ -612,8 +495,7 @@ endl
|
||||
mov eax,[pointer]
|
||||
mov dword[p+12],eax
|
||||
|
||||
mov eax,ebp
|
||||
sub eax,16 ;=sizeof(dd)*4
|
||||
lea eax,[ebp-16] ;=sizeof(dd)*4
|
||||
stdcall gl_add_op,eax
|
||||
ret
|
||||
endp
|
||||
@ -646,8 +528,7 @@ endl
|
||||
mov eax,[pointer]
|
||||
mov dword[p+12],eax
|
||||
|
||||
mov eax,ebp
|
||||
sub eax,16 ;=sizeof(dd)*4
|
||||
lea eax,[ebp-16] ;=sizeof(dd)*4
|
||||
stdcall gl_add_op,eax
|
||||
ret
|
||||
endp
|
||||
@ -676,8 +557,7 @@ endl
|
||||
mov eax,[pointer]
|
||||
mov dword[p+8],eax
|
||||
|
||||
mov eax,ebp
|
||||
sub eax,12 ;=sizeof(dd)*3
|
||||
lea eax,[ebp-12] ;=sizeof(dd)*3
|
||||
stdcall gl_add_op,eax
|
||||
ret
|
||||
endp
|
||||
@ -710,8 +590,7 @@ endl
|
||||
mov eax,[pointer]
|
||||
mov dword[p+12],eax
|
||||
|
||||
mov eax,ebp
|
||||
sub eax,16 ;=sizeof(dd)*4
|
||||
lea eax,[ebp-16] ;=sizeof(dd)*4
|
||||
stdcall gl_add_op,eax
|
||||
ret
|
||||
endp
|
||||
|
@ -12,6 +12,15 @@ include '../opengl_const.inc'
|
||||
|
||||
@use_library
|
||||
|
||||
;Constants describing the house.3ds file (obtained using the info_3ds program)
|
||||
VERTICES_OFFSET = 0x33 ;offset along which the coordinates of the vertices go
|
||||
FACES_COUNT = 0x162 ;number of faces
|
||||
FACES_OFFSET = 0x96b ;offset along which information about the edges goes
|
||||
|
||||
HOUSE_FILE_SIZE = 5297
|
||||
txt_error_file_size db '"House.3ds file size does not match" -tE',0
|
||||
|
||||
|
||||
align 4
|
||||
start:
|
||||
load_library name_tgl, library_path, system_path, import_tinygl
|
||||
@ -20,20 +29,20 @@ start:
|
||||
|
||||
mcall SF_SET_EVENTS_MASK,0x27
|
||||
|
||||
;заполняем массив индексов из файла house.3ds (который вшит внутрь данной программы)
|
||||
;we fill the array of indices from the house.3ds file (which is embedded inside this program)
|
||||
mov esi,house_3ds
|
||||
add esi,0x1798 ;смещение по которому идет информация о гранях в файле 3ds (получено с использованием программы info_3ds)
|
||||
add esi,FACES_OFFSET
|
||||
mov edi,Indices
|
||||
mov eax,0x1a6 ;число граней в файле 3ds (получено с использованием программы info_3ds)
|
||||
mov eax,FACES_COUNT
|
||||
@@:
|
||||
movsd
|
||||
movsw
|
||||
add esi,2 ;пропускаем свойства грани
|
||||
add esi,2 ;skip face properties
|
||||
dec eax
|
||||
or eax,eax
|
||||
jnz @b
|
||||
|
||||
;первоначальные настройки контекста tinygl
|
||||
;tinygl initial context settings
|
||||
stdcall [kosglMakeCurrent], 10,10,400,350,ctx1
|
||||
stdcall [glEnable], GL_DEPTH_TEST
|
||||
stdcall [glClearColor], 0.0,0.0,0.0,0.0
|
||||
@ -48,13 +57,13 @@ red_win:
|
||||
align 4
|
||||
still:
|
||||
mcall SF_WAIT_EVENT
|
||||
cmp al,1
|
||||
jz red_win
|
||||
cmp al,2
|
||||
jz key
|
||||
cmp al,3
|
||||
jz button
|
||||
jmp still
|
||||
cmp al,EV_REDRAW
|
||||
jz red_win
|
||||
cmp al,EV_KEY
|
||||
jz key
|
||||
cmp al,EV_BUTTON
|
||||
jz button
|
||||
jmp still
|
||||
|
||||
align 4
|
||||
draw_window:
|
||||
@ -140,29 +149,34 @@ caption db 'Test opengl 1.1 arrays, [Esc] - exit, [<-],[->],[Up],[Down] - rotate
|
||||
|
||||
align 4
|
||||
draw_3d:
|
||||
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
|
||||
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;clear the color and depth buffer
|
||||
mov eax,house_3ds.end-house_3ds
|
||||
cmp eax,HOUSE_FILE_SIZE
|
||||
je @f
|
||||
notify_window_run txt_error_file_size
|
||||
ret
|
||||
@@:
|
||||
call [glPushMatrix]
|
||||
|
||||
;масштаб и повороты
|
||||
stdcall [glTranslatef], 0.0,0.0,0.5
|
||||
;scale and rotations
|
||||
stdcall [glScalef], [scale], [scale], [scale]
|
||||
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
|
||||
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
|
||||
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
|
||||
|
||||
;рисование через индексный массив
|
||||
mov eax,house_3ds ;начало внедренного файла 3ds
|
||||
add eax,0xeb ;смещение по которому идут координаты вершин (получено с использованием программы info_3ds)
|
||||
stdcall [glVertexPointer], 3, GL_FLOAT, 0, eax ;задаем массив для вершин, 3 - число координат для одной вершины
|
||||
stdcall [glEnableClientState], GL_VERTEX_ARRAY ;включаем режим рисования вершин
|
||||
stdcall [glDrawElements], GL_TRIANGLES, 0x1a6*3, GL_UNSIGNED_SHORT, Indices ;mode, count, type, *indices
|
||||
stdcall [glDisableClientState], GL_VERTEX_ARRAY ;отключаем режим рисования вершин
|
||||
;drawing via index array
|
||||
mov eax,house_3ds ;start of embedded 3ds file
|
||||
add eax,VERTICES_OFFSET
|
||||
stdcall [glVertexPointer], 3, GL_FLOAT, 0, eax ;we set an array for the vertices, 3 is the number of coordinates for one vertex
|
||||
stdcall [glEnableClientState], GL_VERTEX_ARRAY ;turn on the vertex drawing mode
|
||||
stdcall [glDrawElements], GL_TRIANGLES, FACES_COUNT*3, GL_UNSIGNED_SHORT, Indices ;mode, count, type, *indices
|
||||
stdcall [glDisableClientState], GL_VERTEX_ARRAY ;disable vertex drawing mode
|
||||
|
||||
call [glPopMatrix]
|
||||
ret
|
||||
|
||||
align 4
|
||||
scale dd 0.0065 ;начальный масштаб (в идеальном случае должен вычислятся, но для даного примера подобран в ручную на глаз)
|
||||
scale dd 0.07 ;initial scale (ideally should be calculated)
|
||||
delt_sc dd 0.0005
|
||||
angle_z dd 90.0
|
||||
angle_y dd 90.0
|
||||
@ -170,10 +184,11 @@ angle_x dd 0.0
|
||||
delt_size dd 3.0
|
||||
|
||||
align 4
|
||||
house_3ds: ;внедряем файл внутрь программы (в идеальном случае должен открыватся через окно диалога, но для облегчения примера вшит внутрь)
|
||||
house_3ds: ;we embed the file inside the program (ideally it should open through a dialog box)
|
||||
file '../../../../../demos/view3ds/3ds_objects/House.3ds'
|
||||
.end:
|
||||
align 4
|
||||
Indices rb 0x1a6*6 ;0x1a6 - число граней, на каждую грань по 3 точки, индекс точки 2 байта
|
||||
Indices rb FACES_COUNT*6 ;3 points per edge, point index 2 bytes
|
||||
|
||||
;--------------------------------------------------
|
||||
align 4
|
||||
|
@ -36,13 +36,13 @@ red_win:
|
||||
align 16
|
||||
still:
|
||||
mcall SF_WAIT_EVENT
|
||||
cmp al,1
|
||||
jz red_win
|
||||
cmp al,2
|
||||
jz key
|
||||
cmp al,3
|
||||
jz button
|
||||
jmp still
|
||||
cmp al,EV_REDRAW
|
||||
jz red_win
|
||||
cmp al,EV_KEY
|
||||
jz key
|
||||
cmp al,EV_BUTTON
|
||||
jz button
|
||||
jmp still
|
||||
|
||||
align 4
|
||||
draw_window:
|
||||
@ -141,7 +141,6 @@ stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим б
|
||||
stdcall [glColor3f], 1.0, 1.0, 0.0
|
||||
|
||||
call [glPushMatrix]
|
||||
stdcall [glTranslatef], 0.0,0.0,0.5
|
||||
stdcall [glScalef], [scale], [scale], [scale]
|
||||
|
||||
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
|
||||
|
@ -60,6 +60,7 @@ load_libraries l_libs_start,l_libs_end
|
||||
stdcall [buf2d_convert_text_matrix], buf_1
|
||||
|
||||
load_image_file 'toolb_1.png', image_data_toolbar
|
||||
call SetLight
|
||||
call draw_3d
|
||||
|
||||
align 4
|
||||
@ -69,13 +70,13 @@ red_win:
|
||||
align 4
|
||||
still:
|
||||
mcall SF_WAIT_EVENT
|
||||
cmp al,1
|
||||
jz red_win
|
||||
cmp al,2
|
||||
jz key
|
||||
cmp al,3
|
||||
jz button
|
||||
jmp still
|
||||
cmp al,EV_REDRAW
|
||||
jz red_win
|
||||
cmp al,EV_KEY
|
||||
jz key
|
||||
cmp al,EV_BUTTON
|
||||
jz button
|
||||
jmp still
|
||||
|
||||
align 4
|
||||
draw_window:
|
||||
@ -303,11 +304,7 @@ draw_3d:
|
||||
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
|
||||
|
||||
call [glPushMatrix]
|
||||
call SetLight
|
||||
|
||||
stdcall [glTranslatef], 0.0,0.0,0.5
|
||||
stdcall [glScalef], [scale], [scale], [scale]
|
||||
stdcall [glScalef], 1.0, 1.0, 0.5
|
||||
|
||||
stdcall [glColor3f], 1.0, 1.0, 0.0
|
||||
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
|
||||
|
@ -60,6 +60,7 @@ load_libraries l_libs_start,l_libs_end
|
||||
stdcall [buf2d_convert_text_matrix], buf_1
|
||||
|
||||
load_image_file 'toolb_1.png', image_data_toolbar
|
||||
call SetLight
|
||||
call draw_3d
|
||||
|
||||
align 4
|
||||
@ -69,13 +70,13 @@ red_win:
|
||||
align 4
|
||||
still:
|
||||
mcall SF_WAIT_EVENT
|
||||
cmp al,1
|
||||
jz red_win
|
||||
cmp al,2
|
||||
jz key
|
||||
cmp al,3
|
||||
jz button
|
||||
jmp still
|
||||
cmp al,EV_REDRAW
|
||||
jz red_win
|
||||
cmp al,EV_KEY
|
||||
jz key
|
||||
cmp al,EV_BUTTON
|
||||
jz button
|
||||
jmp still
|
||||
|
||||
align 4
|
||||
draw_window:
|
||||
@ -296,9 +297,6 @@ draw_3d:
|
||||
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
|
||||
|
||||
call [glPushMatrix]
|
||||
call SetLight
|
||||
|
||||
stdcall [glTranslatef], 0.0,0.0,0.5
|
||||
stdcall [glScalef], [scale], [scale], [scale]
|
||||
|
||||
stdcall [glColor3f], 1.0, 1.0, 0.0
|
||||
|
@ -88,13 +88,13 @@ red_win:
|
||||
align 4
|
||||
still:
|
||||
mcall SF_WAIT_EVENT
|
||||
cmp al,1
|
||||
jz red_win
|
||||
cmp al,2
|
||||
jz key
|
||||
cmp al,3
|
||||
jz button
|
||||
jmp still
|
||||
cmp al,EV_REDRAW
|
||||
jz red_win
|
||||
cmp al,EV_KEY
|
||||
jz key
|
||||
cmp al,EV_BUTTON
|
||||
jz button
|
||||
jmp still
|
||||
|
||||
align 4
|
||||
draw_window:
|
||||
@ -295,7 +295,6 @@ draw_3d:
|
||||
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
|
||||
|
||||
call [glPushMatrix]
|
||||
stdcall [glTranslatef], 0.0,0.0,0.5
|
||||
stdcall [glScalef], [scale], [scale], [scale]
|
||||
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
|
||||
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
|
||||
|
@ -88,13 +88,13 @@ red_win:
|
||||
align 4
|
||||
still:
|
||||
mcall SF_WAIT_EVENT
|
||||
cmp al,1
|
||||
jz red_win
|
||||
cmp al,2
|
||||
jz key
|
||||
cmp al,3
|
||||
jz button
|
||||
jmp still
|
||||
cmp al,EV_REDRAW
|
||||
jz red_win
|
||||
cmp al,EV_KEY
|
||||
jz key
|
||||
cmp al,EV_BUTTON
|
||||
jz button
|
||||
jmp still
|
||||
|
||||
align 4
|
||||
draw_window:
|
||||
@ -297,9 +297,8 @@ draw_3d:
|
||||
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
|
||||
|
||||
call [glPushMatrix]
|
||||
stdcall [glTranslatef], 0.0,0.0,0.5
|
||||
stdcall [glScalef], [scale], [scale], [scale]
|
||||
stdcall [glScalef], 1.0, 1.0, 0.1 ;прижимаем сферу, что-бы сразу не вылазила при увеличении
|
||||
stdcall [glScalef], 1.0, 1.0, 0.2 ;прижимаем сферу, что-бы сразу не вылазила при увеличении
|
||||
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
|
||||
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
|
||||
|
||||
|
@ -89,13 +89,13 @@ red_win:
|
||||
align 4
|
||||
still:
|
||||
mcall SF_WAIT_EVENT
|
||||
cmp al,1
|
||||
jz red_win
|
||||
cmp al,2
|
||||
jz key
|
||||
cmp al,3
|
||||
jz button
|
||||
jmp still
|
||||
cmp al,EV_REDRAW
|
||||
jz red_win
|
||||
cmp al,EV_KEY
|
||||
jz key
|
||||
cmp al,EV_BUTTON
|
||||
jz button
|
||||
jmp still
|
||||
|
||||
align 4
|
||||
draw_window:
|
||||
@ -268,8 +268,9 @@ draw_3d:
|
||||
stdcall [glClear], GL_COLOR_BUFFER_BIT + GL_DEPTH_BUFFER_BIT ;очистим буфер цвета и глубины
|
||||
|
||||
call [glPushMatrix]
|
||||
stdcall [glTranslatef], 0.0,0.0,-1.0 ;двигаем сферу на себя, что-бы отсечь переднюю часть
|
||||
stdcall [glScalef], [scale], [scale], [scale]
|
||||
stdcall [glScalef], 1.0, 1.0, 0.1 ;прижимаем сферу, что-бы сразу не вылазила при увеличении
|
||||
stdcall [glScalef], 1.0, 1.0, 0.2 ;прижимаем сферу, что-бы сразу не вылазила при увеличении
|
||||
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
|
||||
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
|
||||
|
||||
|
@ -185,7 +185,7 @@ align 4
|
||||
cmp ecx,GL_SPOT_EXPONENT
|
||||
jne @f
|
||||
mov ecx,[ebx+12]
|
||||
mov [edi+GLLight.spot_exponent],ecx ;l.spot_exponent=p[3]
|
||||
mov [edx+GLLight.spot_exponent],ecx ;l.spot_exponent=p[3]
|
||||
jmp .end_f
|
||||
align 4
|
||||
@@:
|
||||
@ -193,7 +193,7 @@ align 4
|
||||
jne .end_spot_c
|
||||
fld dword[ebp+12] ;float a=v.v[0]
|
||||
; assert(a == 180 || (a>=0 && a<=90));
|
||||
fst dword[edi+GLLight.spot_cutoff] ;l.spot_cutoff=a
|
||||
fst dword[edx+GLLight.spot_cutoff] ;l.spot_cutoff=a
|
||||
fcom dword[an180f] ;if (a != 180)
|
||||
fstsw ax
|
||||
sahf
|
||||
@ -202,7 +202,7 @@ align 4
|
||||
fmulp
|
||||
fdiv dword[an180f]
|
||||
fcos
|
||||
fstp dword[edi+GLLight.cos_spot_cutoff] ;l.cos_spot_cutoff=cos(a * M_PI / 180.0)
|
||||
fstp dword[edx+GLLight.cos_spot_cutoff] ;l.cos_spot_cutoff=cos(a * M_PI / 180.0)
|
||||
jmp .end_f
|
||||
@@:
|
||||
ffree st0
|
||||
@ -213,21 +213,21 @@ align 4
|
||||
cmp ecx,GL_CONSTANT_ATTENUATION
|
||||
jne @f
|
||||
mov ecx,[ebx+12]
|
||||
mov [edi+GLLight.attenuation],ecx ;l->attenuation[0]=p[3]
|
||||
mov [edx+GLLight.attenuation],ecx ;l->attenuation[0]=p[3]
|
||||
jmp .end_f
|
||||
align 4
|
||||
@@:
|
||||
cmp ecx,GL_LINEAR_ATTENUATION
|
||||
jne @f
|
||||
mov ecx,[ebx+12]
|
||||
mov [edi+GLLight.attenuation+4],ecx ;l->attenuation[1]=p[3]
|
||||
mov [edx+GLLight.attenuation+4],ecx ;l->attenuation[1]=p[3]
|
||||
jmp .end_f
|
||||
align 4
|
||||
@@:
|
||||
cmp ecx,GL_QUADRATIC_ATTENUATION
|
||||
jne @f
|
||||
mov ecx,[ebx+12]
|
||||
mov [edi+GLLight.attenuation+8],ecx ;l->attenuation[2]=p[3]
|
||||
mov [edx+GLLight.attenuation+8],ecx ;l->attenuation[2]=p[3]
|
||||
jmp .end_f
|
||||
align 4
|
||||
@@: ;default:
|
||||
@ -363,15 +363,14 @@ fl_1e_3 dd 1.0e-3
|
||||
align 16
|
||||
proc gl_shade_vertex, context:dword, v:dword
|
||||
locals
|
||||
R dd ? ;float ebp-96
|
||||
G dd ? ;float ebp-92
|
||||
B dd ? ;float ebp-88
|
||||
A dd ? ;float ebp-84
|
||||
s V3 ;ebp-80
|
||||
d V3 ;ebp-68
|
||||
tmp dd ? ;float ebp-56
|
||||
att dd ? ;float ebp-52
|
||||
dot_spot dd ? ;float ebp-48
|
||||
R dd ? ;float ebp-92
|
||||
G dd ? ;float ebp-88
|
||||
B dd ? ;float ebp-84
|
||||
A dd ? ;float ebp-80
|
||||
s V3 ;ebp-76
|
||||
d V3 ;ebp-64
|
||||
tmp dd ? ;float ebp-52
|
||||
att dd ? ;float ebp-48
|
||||
lR dd ? ;float ebp-44
|
||||
lB dd ? ;float ebp-40
|
||||
lG dd ? ;float ebp-36
|
||||
@ -563,7 +562,6 @@ align 4
|
||||
fmul dword[d+offs_Z]
|
||||
faddp
|
||||
fchs
|
||||
fst dword[dot_spot]
|
||||
cmp dword[twoside],0 ;if (twoside && dot_spot < 0)
|
||||
je @f
|
||||
ftst ;if (dot_spot<0)
|
||||
|
@ -197,21 +197,24 @@ push edi esi
|
||||
add ebx,4
|
||||
inc esi
|
||||
|
||||
cmp byte[esi],'f'
|
||||
cmp byte[esi],'f' ;float
|
||||
jne @f
|
||||
fld dword[ebx]
|
||||
fstp qword[Data_Double]
|
||||
call DoubleFloat_to_String
|
||||
stdcall str_cat, edi,Data_String
|
||||
@@:
|
||||
cmp byte[esi],'d'
|
||||
jne @f
|
||||
cmp byte[esi],'C' ;const
|
||||
je @f
|
||||
cmp byte[esi],'d' ;integer
|
||||
je @f
|
||||
jmp .no_param
|
||||
@@:
|
||||
stdcall str_len,edi
|
||||
add edi,eax
|
||||
sub ecx,eax
|
||||
mov eax,dword[ebx]
|
||||
stdcall convert_int_to_str,ecx
|
||||
@@:
|
||||
.no_param:
|
||||
inc esi
|
||||
cmp byte[esi],0
|
||||
|
@ -134,7 +134,7 @@ endl
|
||||
|
||||
cmp dword[edx+GLContext.lighting_enabled],0 ;if(context.lighting_enabled)
|
||||
jne .if_0
|
||||
cmp dword[eax+GLContext.texture_2d_enabled],0
|
||||
cmp dword[edx+GLContext.texture_2d_enabled],0
|
||||
jne .if_0
|
||||
jmp @f
|
||||
align 4
|
||||
|
@ -17,7 +17,7 @@ proc ZB_plot uses eax ebx ecx edx edi, zb:dword, p:dword
|
||||
mov edi,[ebx+ZBufferPoint.z]
|
||||
shr edi,ZB_POINT_Z_FRAC_BITS
|
||||
cmp di,word[ecx]
|
||||
jl .end_f
|
||||
jb .end_f
|
||||
if TGL_FEATURE_RENDER_BITS eq 24
|
||||
mov eax,[ebx+ZBufferPoint.r]
|
||||
mov byte[edx],ah
|
||||
|
@ -101,7 +101,7 @@ local .end_0
|
||||
mov [zz],eax
|
||||
mov ebx,[pz]
|
||||
cmp ax,word[ebx]
|
||||
jl .end_0
|
||||
jb .end_0
|
||||
RGBPIXEL
|
||||
mov eax,dword[zz]
|
||||
mov ebx,[pz]
|
||||
|
@ -102,7 +102,7 @@ local .end_0
|
||||
mov [zz],eax
|
||||
mov ebx,[pz]
|
||||
cmp ax,word[ebx]
|
||||
jl .end_0
|
||||
jb .end_0
|
||||
RGBPIXEL
|
||||
mov eax,dword[zz]
|
||||
mov ebx,[pz]
|
||||
|
@ -58,7 +58,7 @@ end if
|
||||
mov eax,[z]
|
||||
shr eax,ZB_POINT_Z_FRAC_BITS
|
||||
cmp ax,word[esi+2*_a] ;if (zz >= pz[_a])
|
||||
jl .end_0
|
||||
jb .end_0
|
||||
;edi = pp
|
||||
mov word[esi+2*_a],ax ;пишем в буфер глубины новое значение
|
||||
if TGL_FEATURE_RENDER_BITS eq 24
|
||||
@ -103,7 +103,7 @@ local .end_0
|
||||
mov eax,[z]
|
||||
shr eax,ZB_POINT_Z_FRAC_BITS
|
||||
cmp ax,word[esi+2*_a] ;if (zz >= pz[_a])
|
||||
jl .end_0
|
||||
jb .end_0
|
||||
;edi = pp
|
||||
mov word[esi+2*_a],ax ;пишем в буфер глубины новое значение
|
||||
if TGL_FEATURE_RENDER_BITS eq 24
|
||||
@ -171,7 +171,7 @@ local .end_0
|
||||
mov eax,[z]
|
||||
shr eax,ZB_POINT_Z_FRAC_BITS
|
||||
cmp ax,word[esi+2*_a] ;if (zz >= pz[_a])
|
||||
jl .end_0
|
||||
jb .end_0
|
||||
;edi = pp
|
||||
mov word[esi+2*_a],ax ;пишем в буфер глубины новое значение
|
||||
if TGL_FEATURE_RENDER_BITS eq 24
|
||||
@ -251,7 +251,7 @@ local .end_0
|
||||
mov eax,[z]
|
||||
shr eax,ZB_POINT_Z_FRAC_BITS
|
||||
cmp ax,word[esi+2*_a] ;if (zz >= pz[_a])
|
||||
jl .end_0
|
||||
jb .end_0
|
||||
;edi = pp
|
||||
mov word[esi+2*_a],ax ;пишем в буфер глубины новое значение
|
||||
if TGL_FEATURE_RENDER_BITS eq 24
|
||||
|
@ -16,9 +16,9 @@ include 'lang.inc' ; Language support for locales: ru_RU (CP866), en_US.
|
||||
|
||||
@use_library mem.Alloc,mem.Free,mem.ReAlloc,dll.Load
|
||||
if lang eq ru_RU
|
||||
caption db '<27>à®á¬®âà ¢®ªá¥«¥© 11.11.20',0 ;¯®¤¯¨áì ®ª
|
||||
caption db '<27>à®á¬®âà ¢®ªá¥«¥© 14.04.25',0 ;¯®¤¯¨áì ®ª
|
||||
else ; Default to en_US
|
||||
caption db 'Voxel viewer 11.11.20',0
|
||||
caption db 'Voxel viewer 14.04.25',0
|
||||
end if
|
||||
|
||||
3d_wnd_l equ 5 ;®âáâ㯠¤«ï tinygl ¡ãä¥à á«¥¢
|
||||
@ -750,12 +750,8 @@ draw_3d:
|
||||
je @f
|
||||
call SetLight
|
||||
@@:
|
||||
stdcall [glTranslatef], 0.0,0.0,0.5 ;ª®®à¤¨ âë ¯® ®á¨ z ¤®«¦ë ¡ëâì ¢ ¯à¥¤¥« å ®â 0.0 ¤® 1.0, ¨ ç¥ ¨§®¡à ¦¥¨¥ ¡ã¤¥â ®âᥪ âìáï
|
||||
;¢®ªá¥«ìë© ®¡ê¥ªâ ¨¬¥¥â ª®®à¤¨ âë ¯® ®áï¬ ®â -0.5 ¤® 0.5, ¯®â®¬ã ¥£® ¤¢¨£ ¥¬ +0.5
|
||||
;® ¢á¥ ¦¥ ¯à¨ ¯®¢®à®â å ¡ã¤ãâ ®âᥪ âáï ªà ï, ª®â®àë¥ ¢ë«¥§ãâ § ¯à¥¤¥«ë ¯«®áª®á⥩ ®âá¥ç¥¨ï
|
||||
;¢ ¢¥àᨨ opengl ¯®¤ Win ª®®à¤¨ âë ¨¤ãâ ®â -1.0 ¤® 1.0 ¯®â®¬ã â ¬ í⮣® ¤¥« âì ¥ 㦮
|
||||
stdcall [glScalef], [scale], [scale], [scale] ;㢥«¨ç¨¢ ¥¬ ¢®ªá¥«ìë© ®¡ê¥ªâ, çâ®-¡ë ¥ ¡ë« ®ç¥ì ¬ «¥ìª¨¬
|
||||
stdcall [glScalef], 1.0, 1.0, 0.25 ;çâ®-¡ë ªà ï ®¡ê¥ªâ ¥ ¢ë« §¨«¨ § £à ¨ ®âá¥ç¥¨ï
|
||||
stdcall [glScalef], 1.0, 1.0, 0.5 ;çâ®-¡ë ªà ï ®¡ê¥ªâ ¥ ¢ë« §¨«¨ § £à ¨ ®âá¥ç¥¨ï
|
||||
stdcall [glRotatef], [angle_x],1.0,0.0,0.0
|
||||
stdcall [glRotatef], [angle_y],0.0,1.0,0.0
|
||||
stdcall [glRotatef], [angle_z],0.0,0.0,1.0
|
||||
|
Loading…
x
Reference in New Issue
Block a user