735 lines
19 KiB
NASM
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

; SPDX-License-Identifier: GPL-2.0-only
;
; Calc+ - Multifunctional calculator
; Copyright (C) 2014-2025 KolibriOS team
;
; Contributor eAndrew - Main code
; Contributor Leency - Code refactoring and UX/UI update
; Contributor Burer - Code refactoring and UI update
; ====================================================================
use32
org 0
db 'MENUET01'
dd 1
dd START
dd I_END
dd MEM
dd STACKTOP
dd 0, 0
; ====================================================================
include "../../proc32.inc"
include "../../macros.inc"
include "../../KOSfuncs.inc"
include "../../encoding.inc"
include "../../dll.inc"
include "../../develop/libraries/box_lib/trunk/box_lib.mac"
include "parser.inc"
imports:
library gui, "box_lib.obj"
import gui, editbox.draw, "edit_box", \
editbox.key, "edit_box_key", \
editbox.mouse, "edit_box_mouse"
; ====================================================================
LIST_X = 8
LIST_Y = 47
LIST_ITEM_H = 26
LIST_ITEM_W = 295
LIST_ITEM_COUNT = 8
LIST_H = LIST_ITEM_H * LIST_ITEM_COUNT
LIST_TEXT_Y = LIST_ITEM_H / 2 - 8
KEYB_BTN_W = 37
KEYB_BTN_H = 37
GAP = 5
KEYBOARD_X = LIST_ITEM_W + 16
KEYBOARD_Y = LIST_Y
KEYBOARD_W = 190
LIST_ITEM_TEXT1 equ dword [sc.work_text]
LIST_ITEM_TEXT2 equ dword [sc.work_text]
WIN_X = 200
WIN_Y = 200
WIN_W = LIST_ITEM_W + KEYBOARD_W + 7
WIN_H = LIST_H + 60
sz_head db "Calc+", 0
btn_clr db "" ; "Enter" symbol, curved arrow in input area
buttons db "|%^*/-+)(=7894561230"
edb1 edit_box 0, 14, 12, 0xFFFFFF, 0x94AECE, 0xFFC90E, 0xCACACA, 0x10000000, \
480, exp, group, ed_always_focus + ed_focus, 0, 0
; ====================================================================
START:
mov [ans.buffer], dword " = 0"
mov [ans.size], 4 * 8 + 9
mcall SF_SET_EVENTS_MASK, EVM_REDRAW + EVM_KEY + EVM_BUTTON + EVM_MOUSE
m2m [edb1.color], [scn.gui_face]
mcall SF_SYS_MISC, SSF_HEAP_INIT
stdcall dll.Load, imports
; ====================================================================
update:
mcall SF_WAIT_EVENT_TIMEOUT, 5
cmp eax, EV_REDRAW
je ev_redraw
cmp eax, EV_KEY
je ev_key
cmp eax, EV_BUTTON
je ev_button
cmp eax, EV_MOUSE
je ev_mouse
jmp update
; ====================================================================
ev_redraw:
mcall SF_REDRAW, SSF_BEGIN_DRAW
mcall SF_STYLE_SETTINGS, SSF_GET_COLORS, sc, sizeof.system_colors
; WINDOW
mov edx, [sc.work]
or edx, 0x34 shl 24
mcall SF_STYLE_SETTINGS, SSF_GET_SKIN_HEIGHT
mov ecx, WIN_Y shl 16 + WIN_H
add ecx, eax
mcall SF_GET_SCREEN_SIZE
shr eax, 16
mov ebx, eax
sub ebx, WIN_W
shr ebx, 1
mcall 0, <ebx, WIN_W>, , , , sz_head
; CONTENT
call draw_textbox
call draw_keyb
call draw_list
mcall SF_REDRAW, SSF_END_DRAW
jmp update
; ====================================================================
ev_key:
mcall SF_GET_KEY
cmp ah, 27
je exit
cmp ah, 13
je calc
invoke editbox.key, edb1
jmp update
; ====================================================================
ev_button:
mcall SF_GET_BUTTON
; EXIT
cmp ah, 1
je exit
cmp ah, 250
jne @f
mcall SF_FILE, f70_calc
jmp update
; DELETE
@@:
cmp ah, 4
jne .not_del
cmp [edb1.pos], 0
je update
mov eax, exp
add eax, [edb1.pos]
dec eax
mov ebx, exp
add ebx, [edb1.size]
inc ebx
@@:
cmp eax, ebx
je @f
mov cl, [eax + 1]
mov [eax], cl
inc eax
jmp @b
@@:
dec [edb1.pos]
dec [edb1.size]
m2m [edb1.shift], [edb1.pos]
jmp .redraw
.not_del:
; CALCULATE
cmp ah, 19
je calc
; LIST
cmp ah, 0x60
jl .not_list
sub ah, 0x60
movzx ebx, ah
imul ebx, 512
add ebx, history
add ebx, 482
stdcall str_len, ebx
; skip first (space) character
test eax, eax
jz .redraw
dec eax
inc ebx
mov edx, exp
add edx, [edb1.size]
add edx, eax
mov edi, exp
add edi, [edb1.pos]
@@:
cmp edx, edi
je @f
mov esi, edx
sub esi, eax
push eax
mov al, [esi]
mov [edx], al
pop eax
dec edx
jmp @b
@@:
add [edb1.size], eax
@@:
cmp eax, 0
je @f
mov cl, [ebx]
mov [edi], cl
inc edi
inc ebx
dec eax
inc [edb1.pos]
jmp @b
@@:
jmp .redraw
.not_list:
; KEYBOARD
cmp ah, 10
jl update
cmp ah, 50
jg update
mov dh, ah
mov ebx, exp
add ebx, [edb1.size]
mov ecx, exp
add ecx, [edb1.pos]
cmp dh, 30
jl @f
add ebx, 2
@@:
cmp ebx, ecx
je @f
mov dl, [ebx - 1]
mov [ebx], dl
dec ebx
jmp @b
@@:
movzx eax, dh
add eax, buttons
sub eax, 10
mov al, [eax]
mov [ebx], al
inc [edb1.size]
inc [edb1.pos]
cmp dh, 30
jl @f
add [edb1.size], 2
add [edb1.pos], 2
@@:
.redraw:
call draw_textbox
jmp update
; ====================================================================
ev_mouse:
mcall SF_GET_KEY
invoke editbox.mouse, edb1
jmp update
; ====================================================================
exit:
mcall SF_TERMINATE_PROCESS
; ====================================================================
calc:
stdcall parse
cmp [error_n], 0
jne .error
mov [ans.buffer], dword " = "
stdcall convert_to_str, eax, ans.buffer + 3
add eax, 3
mov edi, eax
imul eax, 8 ; char_w
add eax, 9
mov [ans.size], eax
; HISTORY
mov ecx, LIST_ITEM_COUNT - 1
mov eax, history
add eax, (LIST_ITEM_COUNT - 1) * 512
@@:
mov ebx, eax
sub ebx, 512
stdcall str_cpy, ebx, eax
add ebx, 480
add eax, 480
stdcall str_cpy, ebx, eax
sub ebx, 480
sub eax, 480
mov esi, [ebx + 508]
mov [eax + 508], esi
sub eax, 512
loop @b
stdcall str_cpy, exp, history
stdcall str_cpy, ans.buffer, history + 480
mov esi, [ans.size]
mov dword[history + 508], esi
; Check length
mov esi, 37
sub esi, edi
stdcall str_len, exp
sub esi, eax
cmp esi, 0
jg .redraw
mov ebx, history
add ebx, eax
add ebx, esi
mov [ebx], dword ".."
jmp .redraw
; ERRORS
.error:
cmp [error_n], 1
je .err_1
cmp [error_n], 4
je .err_4
mov [ans.buffer + 0], dword "Expe"
mov [ans.buffer + 4], dword "cted"
mov [ans.buffer + 8], dword " ')'"
mov [ans.buffer + 12], byte 0
mov [ans.size], 105
cmp [error_n], 2
je .redraw
cmp [error_n], 3
je .err_3
cmp [error_n], 5
je .err_5
.err_1:
mov [ans.buffer + 0], dword "Div."
mov [ans.buffer + 4], dword " by "
mov [ans.buffer + 8], byte "0"
mov [ans.buffer + 9], byte 0
mov [ans.size], 81
jmp .redraw
.err_4:
mov [ans.buffer + 0], dword "Inpu"
mov [ans.buffer + 4], dword "t er"
mov [ans.buffer + 8], dword "rror"
mov [ans.buffer + 12], byte 0
mov [ans.size], 105
jmp .redraw
.err_3:
mov [ans.buffer + 10], byte "("
jmp .redraw
.err_5:
mov [ans.buffer + 10], byte "|"
jmp .redraw
.redraw:
call draw_textbox
call draw_list
jmp update
; ====================================================================
proc draw_textbox
; border
mcall SF_DRAW_RECT, <LIST_X, LIST_ITEM_W>, < 8, 30>, [sc.work_graph]
; background
mov edx, [scn.gui_face]
cmp [error_n], 0
je @f
mov edx, 0xFFAAAA
@@:
mcall SF_DRAW_RECT, <LIST_X + 1, LIST_ITEM_W - 2>, < 9, 28>
mcall , <LIST_X + 1, LIST_ITEM_W - 2>, < 9, 1>, [scn.gui_tb_in_shd]
mcall , <LIST_X + 1, 1 >, < 10, 27>
mov ebx, LIST_X + LIST_ITEM_W - 12
sub ebx, [ans.size]
shl ebx, 16
add ebx, 16
mov ecx, [scn.gui_intext]
add ecx, 0x10000000
or ecx, 1 shl 31
mcall SF_DRAW_TEXT, , , ans.buffer
mcall , <LIST_ITEM_W - 8, 19>, [scn.gui_intext], btn_clr, 1
add ebx, 1 shl 16
mcall
mcall SF_DEFINE_BUTTON, <LIST_ITEM_W - 14, 17>, <9, 27>, 4 + BT_HIDE
mov ebx, LIST_ITEM_W - 18
sub ebx, [ans.size]
cmp ebx, 24
jg @f
mov ebx, 24
@@:
mov [edb1.width], ebx
m2m [edb1.color] , [scn.gui_face]
m2m [edb1.focus_border_color], [scn.gui_face]
cmp [error_n], 0
je @f
mov [edb1.color] , 0x00FFAAAA
mov [edb1.focus_border_color], 0x00FFAAAA
@@:
invoke editbox.draw, edb1
ret
endp
; ====================================================================
proc draw_button, x, y
mcall SF_DEFINE_BUTTON, <[x], KEYB_BTN_W>, <[y], KEYB_BTN_H>, [but_id], [but_c]
mov ebx, [x]
add ebx, KEYB_BTN_W/2-4
shl ebx, 16
add ebx, [y]
add ebx, KEYB_BTN_H/2 - 6
or [but_tc], 0x01000000 ; use bigger font
mcall SF_DRAW_TEXT, , [but_tc], [txt_id], [txt_size]
mov eax, [txt_size]
add [txt_id], eax
inc dword [but_id]
ret
endp
; ====================================================================
proc draw_keyb
mcall SF_DEFINE_BUTTON, <KEYBOARD_X, (KEYB_BTN_W + GAP)*4 - GAP>, <8, 29>, 250, [sc.work_light]
mov ecx, [sc.work_text]
or ecx, 0x10000000
mcall SF_DRAW_TEXT, <(KEYB_BTN_W + GAP - engineering_len*2)*2 - GAP/2 + KEYBOARD_X, KEYB_BTN_H / 2 - 10 + 8>, , engineering_str, engineering_len
mov [txt_size], 1
mov [but_id], 0x0000000A
mov [txt_id], buttons
m2m [but_c], [sc.work]
m2m [but_tc], [sc.work_text]
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*0, KEYBOARD_Y
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*1, KEYBOARD_Y
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*2, KEYBOARD_Y
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*3, KEYBOARD_Y
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*3, KEYBOARD_Y + (KEYB_BTN_H + GAP)*1
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*3, KEYBOARD_Y + (KEYB_BTN_H + GAP)*2
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*3, KEYBOARD_Y + (KEYB_BTN_H + GAP)*3
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*2, KEYBOARD_Y + (KEYB_BTN_H + GAP)*4
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*1, KEYBOARD_Y + (KEYB_BTN_H + GAP)*4
mov [but_c] , 0x00F0969D
mov [but_tc], 0x00FFFFFF
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*3, KEYBOARD_Y +(KEYB_BTN_H + GAP)*4
m2m [but_c] , [sc.work_button]
m2m [but_tc], [sc.work_button_text]
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*0, KEYBOARD_Y + KEYB_BTN_H + GAP
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*1, KEYBOARD_Y + KEYB_BTN_H + GAP
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*2, KEYBOARD_Y + KEYB_BTN_H + GAP
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*0, KEYBOARD_Y + (KEYB_BTN_H + GAP)*2
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*1, KEYBOARD_Y + (KEYB_BTN_H + GAP)*2
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*2, KEYBOARD_Y + (KEYB_BTN_H + GAP)*2
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*0, KEYBOARD_Y + (KEYB_BTN_H + GAP)*3
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*1, KEYBOARD_Y + (KEYB_BTN_H + GAP)*3
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*2, KEYBOARD_Y + (KEYB_BTN_H + GAP)*3
stdcall draw_button, KEYBOARD_X + (KEYB_BTN_W + GAP)*0, KEYBOARD_Y + (KEYB_BTN_H + GAP)*4
ret
endp
; ====================================================================
proc draw_list
; BACKGROUND
mov eax, SF_DRAW_RECT
mov ebx, LIST_X shl 16 + LIST_ITEM_W
mov ecx, LIST_Y shl 16 + LIST_ITEM_H
mov edx, [sc.work_light]
mov edi, LIST_ITEM_COUNT
@@:
mcall
; draw separator {
push ecx edx
sub ecx, LIST_ITEM_H - 1
mov edx, [sc.work_dark]
mcall
; }
pop edx ecx
add ecx, LIST_ITEM_H shl 16
.next:
dec edi
cmp edi, 0
jne @b
mcall , <LIST_X , 1>, <LIST_Y, LIST_ITEM_H * 8>, [sc.work_dark]
mcall , <LIST_X + LIST_ITEM_W - 1, 1>,
mcall , <LIST_X, LIST_ITEM_W>, <LIST_Y + LIST_ITEM_H * 8, 1>
; BUTTONS
mov eax, SF_DEFINE_BUTTON
mov ebx, LIST_X shl 16 + (LIST_ITEM_W - 1)
mov ecx, LIST_Y shl 16 + LIST_ITEM_H
mov edx, 0x60 + BT_HIDE
mov edi, LIST_ITEM_COUNT
@@:
mcall
add ecx, LIST_ITEM_H shl 16
inc edx
dec edi
cmp edi, 0
jne @b
; TEXT
mov eax, SF_DRAW_TEXT
mov ebx, (LIST_X + LIST_X) shl 16 + LIST_Y + LIST_TEXT_Y + 1
mov ecx, [sc.work_text]
mov edi, LIST_ITEM_COUNT
@@:
or ecx, 1 shl 31
mov edx, history
@@:
add ecx, 0x10000000
mcall
push ebx
add ebx, (LIST_ITEM_W - 8) shl 16
mov esi, [edx + 508]
shl esi, 16
sub ebx, esi
add edx, 480
mcall
pop ebx
add edx, 32
add ebx, LIST_ITEM_H
and ecx, 0xFFFFFF
cmp ecx, LIST_ITEM_TEXT2
je .set_color_to_2_txt
mov ecx, LIST_ITEM_TEXT2
jmp .next_txt
.set_color_to_2_txt:
mov ecx, LIST_ITEM_TEXT1
.next_txt:
or ecx, 1 shl 31
dec edi
cmp edi, 0
jne @b
ret
endp
; ====================================================================
proc str_len uses ebx, str
xor eax, eax
mov ebx, [str]
@@:
cmp [ebx], byte 0
je @f
inc eax
inc ebx
jmp @b
@@:
ret
endp
; ====================================================================
proc str_cpy uses eax ebx ecx, from, to
mov eax, [from]
mov ebx, [to]
@@:
cmp [eax], byte 0
je @f
mov cl, [eax]
mov [ebx], cl
inc eax
inc ebx
jmp @b
@@:
mov [ebx], byte 0
ret
endp
; ====================================================================
if lang eq ru_RU
engineering_str cp866 "Инженерный режим"
engineering_len = $ - engineering_str
else if lang eq es_ES
engineering_str db " Modo ingeniero "
engineering_len = $ - engineering_str
else
engineering_str db "Engineering calc"
engineering_len = $ - engineering_str
endf
; ====================================================================
f70_calc:
dd SSF_START_APP
dd 0
dd 0
dd 0
dd 0
db '/sys/calc', 0
; system colors internal
scn:
.gui_tb_in_shd dd 0x00CED0D0
.gui_face dd 0x00FAF8FA
.gui_text dd 0x10373C42
.gui_intext dd 0x005F5F5F
.gui_select dd 0x00C7C9C9
; ====================================================================
I_END:
rb 2048
STACKTOP:
exp rb 480
exp_pos rd 1
exp_lvl rd 1
abs_lvl rd 1
group rd 1
ans.buffer: rb 480
ans.size rd 1
error_n rd 1
timer rd 1
but_id rd 1
but_c rd 1
but_tc rd 1
txt_id rd 1
txt_size rd 1
history rb 512 * LIST_ITEM_COUNT
rb 512
sc system_colors
MEM: