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Test both overloads of DrawPoint()
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@ -77,7 +77,7 @@ BEGIN_TEST(int, char*[])
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renderer.DrawPoint(10, 10);
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renderer.DrawPoint(10, 10);
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renderer.SetDrawColor(0, 255, 128);
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renderer.SetDrawColor(0, 255, 128);
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renderer.DrawPoint(20, 20);
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renderer.DrawPoint(Point(20, 20));
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renderer.SetDrawColor(128, 0, 255);
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renderer.SetDrawColor(128, 0, 255);
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Point points[] = { {30, 30} };
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Point points[] = { {30, 30} };
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